This website requires JavaScript.
Explore
Help
Register
Sign In
gaudipern
/
net-gunner
Watch
1
Star
0
Fork
0
You've already forked net-gunner
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
26
Commits
1
Branch
0
Tags
master
Go to file
Code
Clone
HTTPS
Tea CLI
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Download ZIP
Download TAR.GZ
Download BUNDLE
Bo Thompson
9d931a3b46
Work on pickups and multiplayer
2026-03-19 23:50:29 -04:00
addons
/nodetunnel
Work on pickups and multiplayer
2026-03-19 23:50:29 -04:00
audio
Extensive work on virtually all of the visuals and the net code
2026-03-01 21:26:31 -05:00
data
Pawn bodies split out, character select redesigned, and started the dreaded process of correcting the netcode. Players can connect to a shared room, character select, and start a match. They appear correctly differentiated with cameras and map icons that follow them independently. Jankiness with trap ownership is present as is stuff connected to animation. Unit tests for all network functionality required.
2026-03-10 01:41:15 -04:00
experimental
Work on pickups and multiplayer
2026-03-19 23:50:29 -04:00
external
Work on pickups and multiplayer
2026-03-19 23:50:29 -04:00
models
Work on pickups and multiplayer
2026-03-19 23:50:29 -04:00
scenes
Work on pickups and multiplayer
2026-03-19 23:50:29 -04:00
scripts
Work on pickups and multiplayer
2026-03-19 23:50:29 -04:00
templates
Work on pickups and multiplayer
2026-03-19 23:50:29 -04:00
visuals
Audio bus implemented and test pawn intro sound clips added. PawnBodies hooked up to PawnBaseData but not yet implemented.
2026-03-07 03:33:59 -05:00
.editorconfig
First commit
2025-12-04 11:13:48 -05:00
.gitattributes
First commit
2025-12-04 11:13:48 -05:00
.gitignore
Extensive work on virtually all of the visuals and the net code
2026-03-01 21:26:31 -05:00
ASTERA v2.ttf
First commit
2025-12-04 11:13:48 -05:00
ASTERA v2.ttf.import
First commit
2025-12-04 11:13:48 -05:00
credits.txt
Extensive work on virtually all of the visuals and the net code
2026-03-01 21:26:31 -05:00
default_bus_layout.tres
Audio bus implemented and test pawn intro sound clips added. PawnBodies hooked up to PawnBaseData but not yet implemented.
2026-03-07 03:33:59 -05:00
export_presets.cfg
Work on exports and some fixes to sound and multiplayer functions
2026-01-09 06:53:37 -05:00
hack texture.tres
Extensive work on virtually all of the visuals and the net code
2026-03-01 21:26:31 -05:00
hack.gdshader
Extensive work on virtually all of the visuals and the net code
2026-03-01 21:26:31 -05:00
hack.gdshader.uid
Extensive work on virtually all of the visuals and the net code
2026-03-01 21:26:31 -05:00
manufactory_mesh_library.tres
Extensive work on virtually all of the visuals and the net code
2026-03-01 21:26:31 -05:00
manufactory_minimap_mesh_library.tres
Work on the manufactory as well as multiplayer features
2026-01-28 23:59:51 -05:00
minimap.tres
More work on maps and multiplayer
2026-01-15 11:10:12 -05:00
pdark.ttf
Extensive work on virtually all of the visuals and the net code
2026-03-01 21:26:31 -05:00
pdark.ttf.import
Extensive work on virtually all of the visuals and the net code
2026-03-01 21:26:31 -05:00
project.godot
Extensive work on virtually all of the visuals and the net code
2026-03-01 21:26:31 -05:00
test minimap.tres
Finished working on the minimap system for the test level, shows pawns, enemy and friendly traps, and unfinished 'items'
2026-01-19 00:46:32 -05:00
testing2.tres
Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.
2025-12-22 09:04:22 -05:00
testing markers.tres
Pawn bodies split out, character select redesigned, and started the dreaded process of correcting the netcode. Players can connect to a shared room, character select, and start a match. They appear correctly differentiated with cameras and map icons that follow them independently. Jankiness with trap ownership is present as is stuff connected to animation. Unit tests for all network functionality required.
2026-03-10 01:41:15 -04:00
testing.tres
Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.
2025-12-22 09:04:22 -05:00
Description
No description provided
250
MiB
Languages
GDScript
100%