18 Commits

Author SHA1 Message Date
f5d479f7ff More work on implementing quests and tech trees 2025-12-04 10:12:34 -05:00
4ed4ab95f3 More work on quests 2025-11-19 14:42:59 -05:00
379fa4bd70 Renamed assets, worked on the clock and map, started improving assets. 2025-10-23 09:32:14 -04:00
9a216d3285 More work on combat 2025-10-09 14:52:47 -04:00
aa9b0720d8 More work on portraits and on combat in quest views 2025-10-02 15:42:16 -04:00
023e88b84e More work on dialogue, portraits, customizer and intro 2025-09-18 09:14:54 -04:00
d64859cf35 Sound FX, major work on set schedule, and some new concepts for items and portraits 2025-09-11 08:10:07 -04:00
48e335f56a Extensive work on VFX for the guild, assets for the world, and portrait variance. Work on quests. Extra work on User Flow completion and file saving. 2025-09-04 07:46:55 -04:00
149ee993dc Work on item display windows and variant coloring for portraits and sprites. 2025-08-30 08:01:48 -04:00
385fbbe6bf More work on items for quests and display 2025-08-28 10:16:19 -04:00
c41cac58c2 Starting item and inventory tools, sketched spear animation templates. 2025-08-28 08:36:20 -04:00
2a236ea041 Extensive work on the sideview and initial work on player profiles, inventory display, and renaming adventurerdata vs adventurer to adventurer vs adventurersprite 2025-08-27 08:02:11 -04:00
906f761041 Stuff 2025-08-21 11:41:16 -04:00
3aeb3d44e6 First work on dialogic, resized guild, and started implementing portraits. 2025-08-14 10:26:24 -04:00
95a7db036b Restructured files and worked on more complex quest progression 2025-08-11 02:16:39 -04:00
434216ca29 Moved everything into a file system. Links broken. 2025-08-10 03:58:03 -04:00
2c99ece532 Preliminary work on quest generation done 2025-08-04 21:12:30 -04:00
110d390755 More art assets and implemented names and jobs. 2025-08-01 16:10:31 -04:00