42 Commits

Author SHA1 Message Date
f5d479f7ff More work on implementing quests and tech trees 2025-12-04 10:12:34 -05:00
4ed4ab95f3 More work on quests 2025-11-19 14:42:59 -05:00
379fa4bd70 Renamed assets, worked on the clock and map, started improving assets. 2025-10-23 09:32:14 -04:00
8811c851f9 Gotta fix the hurt for player but otherwise done. 2025-10-09 22:12:34 -04:00
9a216d3285 More work on combat 2025-10-09 14:52:47 -04:00
7563e99059 Merged changes 2025-10-03 13:19:30 -04:00
aa9b0720d8 More work on portraits and on combat in quest views 2025-10-02 15:42:16 -04:00
9af5558668 more work 2025-10-02 13:32:31 -04:00
00ef506689 Work on quest locations and the first, brokedown guildhall scene. 2025-09-27 18:19:22 -04:00
023e88b84e More work on dialogue, portraits, customizer and intro 2025-09-18 09:14:54 -04:00
82c630d668 Work on shiny shader and updated to RC5 2025-09-11 21:33:27 -04:00
d64859cf35 Sound FX, major work on set schedule, and some new concepts for items and portraits 2025-09-11 08:10:07 -04:00
ef9e5c2664 More map work and missed points 2025-09-04 22:34:12 -04:00
e525110b9d Map marker work 2025-09-04 22:33:48 -04:00
48e335f56a Extensive work on VFX for the guild, assets for the world, and portrait variance. Work on quests. Extra work on User Flow completion and file saving. 2025-09-04 07:46:55 -04:00
149ee993dc Work on item display windows and variant coloring for portraits and sprites. 2025-08-30 08:01:48 -04:00
b93889e914 Basic set shift screen created. 2025-08-28 22:58:51 -04:00
385fbbe6bf More work on items for quests and display 2025-08-28 10:16:19 -04:00
c41cac58c2 Starting item and inventory tools, sketched spear animation templates. 2025-08-28 08:36:20 -04:00
2a236ea041 Extensive work on the sideview and initial work on player profiles, inventory display, and renaming adventurerdata vs adventurer to adventurer vs adventurersprite 2025-08-27 08:02:11 -04:00
38845e26fa Walking animation broken combat 2025-08-21 22:23:14 -04:00
906f761041 Stuff 2025-08-21 11:41:16 -04:00
a5d5a05369 Also sounds and the receptionist repositioned. 2025-08-14 10:35:27 -04:00
3aeb3d44e6 First work on dialogic, resized guild, and started implementing portraits. 2025-08-14 10:26:24 -04:00
95a7db036b Restructured files and worked on more complex quest progression 2025-08-11 02:16:39 -04:00
434216ca29 Moved everything into a file system. Links broken. 2025-08-10 03:58:03 -04:00
4e0b42eb23 Basic Full Profiles working from log 2025-08-08 15:01:55 -04:00
03ac404583 Fixed window placement when switching. 2025-08-08 14:26:52 -04:00
4ffdf60e2b More quest progress work 2025-08-08 14:08:58 -04:00
ed4ddfdf5d Work on full profile and on switching the window state 2025-08-07 10:24:47 -04:00
fb312401cd NPCs can take quests! 2025-08-07 01:02:48 -04:00
6bfbd4b70c Player can take quests, Adventurers in progress. 2025-08-06 22:31:36 -04:00
d705ed0496 More work on taking quests 2025-08-06 04:17:27 -04:00
2c99ece532 Preliminary work on quest generation done 2025-08-04 21:12:30 -04:00
a7b41f0a06 Top menu icons 2025-08-01 19:52:03 -04:00
110d390755 More art assets and implemented names and jobs. 2025-08-01 16:10:31 -04:00
697677cf86 More UI work 2025-07-31 20:01:51 -04:00
38a7ed85b0 New art assets, work on implementing more adventurer behavior and making them work better together, and steps towards completing the first quest loop. 2025-07-31 08:44:26 -04:00
c0a2c058ba More work on registering via FSM 2025-07-25 18:38:47 -04:00
dc30d1b15c Vast improvements and a working finite state machine, working on new guild member registration. 2025-07-24 08:41:19 -04:00
90151369de Added art for hero progress and started ninepatch speech bubbles. 2025-07-11 01:08:19 -04:00
6a62821337 Initial commit 2025-07-10 14:19:17 -04:00