Added art for hero progress and started ninepatch speech bubbles.
This commit is contained in:
40
hero.png.import
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40
hero.png.import
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@@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://qxx2gxnsd3yg"
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path="res://.godot/imported/hero.png-87aa9197b739ca3ad1031ac3d1b82853.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://hero.png"
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dest_files=["res://.godot/imported/hero.png-87aa9197b739ca3ad1031ac3d1b82853.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -1,10 +1,11 @@
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[gd_scene load_steps=14 format=3 uid="uid://cm8jwfg6rnnor"]
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[gd_scene load_steps=15 format=3 uid="uid://cm8jwfg6rnnor"]
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[ext_resource type="Texture2D" uid="uid://vt3yvxm2ho7o" path="res://progress-fill.png" id="2_61u8r"]
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[ext_resource type="Texture2D" uid="uid://b88n81qde4p3n" path="res://progress-bar.png" id="3_7p536"]
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[ext_resource type="Texture2D" uid="uid://c6ptvokr5npl7" path="res://progress-marks.png" id="4_6vk2f"]
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[ext_resource type="Texture2D" uid="uid://bcrg5ea4niu0e" path="res://progress-dot-fill.png" id="5_dxgqf"]
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[ext_resource type="Texture2D" uid="uid://bldpiytpdrge6" path="res://icon.svg" id="6_48un6"]
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[ext_resource type="Texture2D" uid="uid://qxx2gxnsd3yg" path="res://hero.png" id="5_jas03"]
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[ext_resource type="Texture2D" uid="uid://dotwwulusn1b1" path="res://speechbubble.png" id="6_61u8r"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_8wucn"]
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atlas = ExtResource("4_6vk2f")
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@@ -44,7 +45,7 @@ region = Rect2(32, 0, 32, 32)
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filter_clip = true
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[node name="HeroProgressBar" type="TextureProgressBar"]
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offset_right = 80.0
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offset_right = 213.0
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offset_bottom = 14.0
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nine_patch_stretch = true
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stretch_margin_left = 1
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@@ -84,39 +85,81 @@ texture = SubResource("AtlasTexture_pg7md")
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[node name="TextureRect6" type="TextureRect" parent="."]
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layout_mode = 0
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offset_left = 24.0
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offset_left = 96.0
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offset_top = -9.0
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offset_right = 56.0
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offset_right = 128.0
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offset_bottom = 23.0
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texture = SubResource("AtlasTexture_nyilg")
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[node name="TextureRect7" type="TextureRect" parent="."]
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modulate = Color(0, 0, 0, 1)
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layout_mode = 0
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offset_left = 24.0
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offset_left = 96.0
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offset_top = -9.0
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offset_right = 56.0
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offset_right = 128.0
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offset_bottom = 23.0
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texture = SubResource("AtlasTexture_g6crn")
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[node name="TextureRect5" type="TextureRect" parent="."]
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self_modulate = Color(0, 0, 0, 1)
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layout_mode = 0
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offset_left = 80.0
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offset_left = 213.0
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offset_top = -9.0
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offset_right = 112.0
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offset_right = 245.0
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offset_bottom = 23.0
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texture = SubResource("AtlasTexture_bnohr")
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[node name="TextureRect3" type="TextureRect" parent="."]
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layout_mode = 0
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offset_left = 80.0
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offset_left = 213.0
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offset_top = -9.0
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offset_right = 112.0
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offset_right = 245.0
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offset_bottom = 23.0
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texture = SubResource("AtlasTexture_mmi8n")
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[node name="Icon" type="Sprite2D" parent="."]
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position = Vector2(-5, -16)
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scale = Vector2(0.25, 0.375)
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texture = ExtResource("6_48un6")
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position = Vector2(-5, -12)
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texture = ExtResource("5_jas03")
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[node name="NinePatchRect" type="NinePatchRect" parent="."]
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layout_mode = 0
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offset_left = -5.0
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offset_top = -44.0
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offset_right = 69.0
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offset_bottom = -24.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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texture = ExtResource("6_61u8r")
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patch_margin_left = 13
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patch_margin_top = 5
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patch_margin_right = 6
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patch_margin_bottom = 10
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[node name="MarginContainer" type="MarginContainer" parent="NinePatchRect"]
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layout_mode = 1
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anchors_preset = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_left = 5.0
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offset_top = -22.0
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offset_right = 81.0
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offset_bottom = -2.0
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grow_vertical = 0
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theme_override_constants/margin_left = 0
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theme_override_constants/margin_top = 0
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theme_override_constants/margin_right = 0
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theme_override_constants/margin_bottom = 0
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[node name="Label" type="Label" parent="NinePatchRect/MarginContainer"]
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layout_mode = 2
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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theme_override_constants/line_spacing = -4
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theme_override_font_sizes/font_size = 8
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text = "I killed a dragon!"
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autowrap_mode = 2
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[node name="Container" type="Container" parent="."]
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layout_mode = 0
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offset_top = -32.0
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offset_right = 75.0
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offset_bottom = 40.0
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BIN
speechbubble.png
Normal file
BIN
speechbubble.png
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Binary file not shown.
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After Width: | Height: | Size: 222 B |
40
speechbubble.png.import
Normal file
40
speechbubble.png.import
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@@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dotwwulusn1b1"
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path="res://.godot/imported/speechbubble.png-3f133d7c063d19feea9f05eb0824c489.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://speechbubble.png"
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dest_files=["res://.godot/imported/speechbubble.png-3f133d7c063d19feea9f05eb0824c489.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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