Vast improvements and a working finite state machine, working on new guild member registration.

This commit is contained in:
2025-07-24 08:41:19 -04:00
parent 90151369de
commit dc30d1b15c
100 changed files with 1987 additions and 194 deletions

19
quest_board_entry.gd Normal file
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class_name QuestBoardEntry extends TextureButton
var quest : Quest = null
@onready var icon : TextureRect = %Icon
@onready var name_label : Label = %NameLabel
@onready var status_label : Label = %StatusLabel
func setup(quest : Quest) -> void:
self.quest = quest
name_label.text = quest.name
status_label.text = "Available" if !quest.taken else "Unavailable"
func update() -> void:
status_label.text = "Available" if !quest.taken else "Unavailable"
func _on_pressed() -> void:
if pressed:
Guild.assign_quest(player.member, quest)