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gaudipern
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net-gunner
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ec026850654bb941fd03eed6e3f708cf7beecf5b
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Bo Thompson
ec02685065
Renamed a bunch of player stuff to pawn stuff and implemented extensive work on getting single-address 'netplay' code working. Not sure if I've created issues with single player but in theory it should all transfer across as if the player is simply always the host.
2026-01-08 07:15:20 -05:00
audio
/sounds
More work on pawn select sounds and controls.
2026-01-02 03:25:41 -05:00
data
Renamed a bunch of player stuff to pawn stuff and implemented extensive work on getting single-address 'netplay' code working. Not sure if I've created issues with single player but in theory it should all transfer across as if the player is simply always the host.
2026-01-08 07:15:20 -05:00
external
Renamed a bunch of player stuff to pawn stuff and implemented extensive work on getting single-address 'netplay' code working. Not sure if I've created issues with single player but in theory it should all transfer across as if the player is simply always the host.
2026-01-08 07:15:20 -05:00
models
Extensive work done on basically everything. Attacks prototyped, animations prototyped, pawnbody split out, all traps but pitfall implemented, UI hooked up more.
2026-01-01 07:36:54 -05:00
scenes
Renamed a bunch of player stuff to pawn stuff and implemented extensive work on getting single-address 'netplay' code working. Not sure if I've created issues with single player but in theory it should all transfer across as if the player is simply always the host.
2026-01-08 07:15:20 -05:00
scripts
Renamed a bunch of player stuff to pawn stuff and implemented extensive work on getting single-address 'netplay' code working. Not sure if I've created issues with single player but in theory it should all transfer across as if the player is simply always the host.
2026-01-08 07:15:20 -05:00
templates
Renamed a bunch of player stuff to pawn stuff and implemented extensive work on getting single-address 'netplay' code working. Not sure if I've created issues with single player but in theory it should all transfer across as if the player is simply always the host.
2026-01-08 07:15:20 -05:00
visuals
Renamed a bunch of player stuff to pawn stuff and implemented extensive work on getting single-address 'netplay' code working. Not sure if I've created issues with single player but in theory it should all transfer across as if the player is simply always the host.
2026-01-08 07:15:20 -05:00
.editorconfig
First commit
2025-12-04 11:13:48 -05:00
.gitattributes
First commit
2025-12-04 11:13:48 -05:00
.gitignore
First commit
2025-12-04 11:13:48 -05:00
ASTERA v2.ttf
First commit
2025-12-04 11:13:48 -05:00
ASTERA v2.ttf.import
First commit
2025-12-04 11:13:48 -05:00
credits.txt
More work on pawn select sounds and controls.
2026-01-02 03:25:41 -05:00
project.godot
Renamed a bunch of player stuff to pawn stuff and implemented extensive work on getting single-address 'netplay' code working. Not sure if I've created issues with single player but in theory it should all transfer across as if the player is simply always the host.
2026-01-08 07:15:20 -05:00
testing2.tres
Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.
2025-12-22 09:04:22 -05:00
testing markers.tres
Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.
2025-12-22 09:04:22 -05:00
testing.tres
Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.
2025-12-22 09:04:22 -05:00
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96
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GDScript
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