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984567cf96
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Audio bus implemented and test pawn intro sound clips added. PawnBodies hooked up to PawnBaseData but not yet implemented.
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2026-03-07 03:33:59 -05:00 |
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bed068eafc
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Extensive work on virtually all of the visuals and the net code
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2026-03-01 21:26:31 -05:00 |
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dc8585b1f0
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commented out old multiplayer scripts and fixed character select input vector
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2026-01-09 07:49:38 -05:00 |
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ec02685065
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Renamed a bunch of player stuff to pawn stuff and implemented extensive work on getting single-address 'netplay' code working. Not sure if I've created issues with single player but in theory it should all transfer across as if the player is simply always the host.
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2026-01-08 07:15:20 -05:00 |
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9fe376e27e
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More work on pawn select sounds and controls.
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2026-01-02 03:25:41 -05:00 |
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b4910013c0
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Extensive work done on basically everything. Attacks prototyped, animations prototyped, pawnbody split out, all traps but pitfall implemented, UI hooked up more.
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2026-01-01 07:36:54 -05:00 |
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