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gaudipern/net-gunner
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19 Commits 1 Branch 0 Tags
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Commit Graph

9 Commits

Author SHA1 Message Date
Bo Thompson
b69691c186 Finished working on the minimap system for the test level, shows pawns, enemy and friendly traps, and unfinished 'items' 2026-01-19 00:46:32 -05:00
Bo Thompson
ec02685065 Renamed a bunch of player stuff to pawn stuff and implemented extensive work on getting single-address 'netplay' code working. Not sure if I've created issues with single player but in theory it should all transfer across as if the player is simply always the host. 2026-01-08 07:15:20 -05:00
Bo Thompson
9fe376e27e More work on pawn select sounds and controls. 2026-01-02 03:25:41 -05:00
Bo Thompson
b4910013c0 Extensive work done on basically everything. Attacks prototyped, animations prototyped, pawnbody split out, all traps but pitfall implemented, UI hooked up more. 2026-01-01 07:36:54 -05:00
Bo Thompson
e632e54cba Work on vfx and sfx for traps. 2025-12-28 08:59:19 -05:00
Bo Thompson
55eb37ca74 UI work, placing traps, removing traps, disarming traps, new sound fx. 2025-12-25 17:52:30 -05:00
Bo Thompson
3b6407d6e5 Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner. 2025-12-22 09:04:22 -05:00
gaudipern
9a8f06437d More icon work 2025-12-11 22:19:13 -05:00
Bo Thompson
5d8452c70d First commit 2025-12-04 11:13:48 -05:00
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