Renamed a bunch of player stuff to pawn stuff and implemented extensive work on getting single-address 'netplay' code working. Not sure if I've created issues with single player but in theory it should all transfer across as if the player is simply always the host.
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@@ -107,4 +107,4 @@ layout_mode = 2
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text = "00.000"
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horizontal_alignment = 1
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[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
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[connection signal="timeout" from="Timer" to="." method="_on_trap_failed"]
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