Work on exports and some fixes to sound and multiplayer functions
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@@ -68,7 +68,7 @@ func _process(delta: float) -> void:
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switch_sound.play()
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switch_menu(wrapi(menu_choice + menu_dir, 0, len(menu_list)))
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if Input.is_action_just_pressed("ui_accept"):
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Game.switch_scene(menu_list[menu_choice].scene)
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Game.switch_scene(menu_list[menu_choice].scene, false)
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func switch_menu(new_choice : int) -> void:
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