Work on exports and some fixes to sound and multiplayer functions

This commit is contained in:
2026-01-09 06:53:37 -05:00
parent ec02685065
commit d5ff05ae75
11 changed files with 156 additions and 11 deletions

View File

@@ -33,6 +33,7 @@ func _on_start_hosting_button_pressed() -> void:
#Set fields
%ParticipantsText.text = "[color=FFFF00]*%s (HOST)[/color]\n" % handle
%"Host Waiting".visible = true
%IPLabel.text = Multiplayer.get_local_ip()
Multiplayer.become_host()
@@ -61,7 +62,7 @@ func _on_join_button_pressed() -> void:
#Check for valid game
#If found
%Joining.visible = false
if await Multiplayer.join_game(handle):
if await Multiplayer.join_game(handle, %IPEdit.text):
%"Host Waiting".visible = true
%StartButton.visible = false