Pawn bodies split out, character select redesigned, and started the dreaded process of correcting the netcode. Players can connect to a shared room, character select, and start a match. They appear correctly differentiated with cameras and map icons that follow them independently. Jankiness with trap ownership is present as is stuff connected to animation. Unit tests for all network functionality required.
This commit is contained in:
@@ -1,7 +1,6 @@
|
||||
[gd_scene load_steps=14 format=3 uid="uid://c8xf3qawk5c6u"]
|
||||
[gd_scene load_steps=13 format=3 uid="uid://c8xf3qawk5c6u"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bcs7ygh6s3l35" path="res://scripts/pawn_controller.gd" id="1_h27ep"]
|
||||
[ext_resource type="PackedScene" uid="uid://bb6a6wu2kc3fr" path="res://templates/pawns/pawn_body.tscn" id="2_dt0l8"]
|
||||
[ext_resource type="Script" uid="uid://6w608y2grdqb" path="res://scripts/pawn_level_data.gd" id="14_ncd3b"]
|
||||
[ext_resource type="AudioStream" uid="uid://cjrlb4qiy23sj" path="res://audio/sounds/impact_deep_thud_bounce_09.wav" id="15_rsl1q"]
|
||||
[ext_resource type="AudioStream" uid="uid://blbk74d50ldut" path="res://audio/sounds/sci-fi_forcefield_hum_loop_02.wav" id="16_t8028"]
|
||||
@@ -25,6 +24,12 @@ properties/1/replication_mode = 1
|
||||
properties/2/path = NodePath(".:state")
|
||||
properties/2/spawn = true
|
||||
properties/2/replication_mode = 1
|
||||
properties/3/path = NodePath(".:pawn_name")
|
||||
properties/3/spawn = true
|
||||
properties/3/replication_mode = 1
|
||||
properties/4/path = NodePath(".:id")
|
||||
properties/4/spawn = true
|
||||
properties/4/replication_mode = 1
|
||||
|
||||
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_pnc3q"]
|
||||
properties/0/path = NodePath("PawnInput:dir")
|
||||
@@ -50,9 +55,6 @@ floor_snap_length = 1.0
|
||||
script = ExtResource("1_h27ep")
|
||||
speed = 2.25
|
||||
|
||||
[node name="PawnBody" parent="." instance=ExtResource("2_dt0l8")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.425, 0)
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.375, 0)
|
||||
shape = SubResource("CapsuleShape3D_a5wj7")
|
||||
|
||||
@@ -60,8 +60,8 @@ width = 1
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||||
[node name="PawnDisplay" type="Panel"]
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||||
offset_left = 94.0
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||||
offset_top = 96.0
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||||
offset_right = 794.0
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||||
offset_bottom = 796.0
|
||||
offset_right = 594.0
|
||||
offset_bottom = 596.0
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||||
script = ExtResource("1_c4qnx")
|
||||
|
||||
[node name="Portrait" type="TextureRect" parent="."]
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||||
@@ -87,19 +87,18 @@ expand_mode = 1
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||||
|
||||
[node name="Control" type="Control" parent="."]
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||||
anchors_preset = 0
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||||
offset_left = 108.0
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||||
offset_top = 286.0
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||||
offset_right = 392.0
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||||
offset_bottom = 350.0
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||||
offset_top = 86.0
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||||
offset_right = 284.0
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||||
offset_bottom = 150.0
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||||
|
||||
[node name="PawnName" type="Label" parent="Control"]
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||||
unique_name_in_owner = true
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||||
modulate = Color(0, 0.3254902, 1, 1)
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||||
layout_mode = 0
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||||
offset_left = 37.0
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||||
offset_top = 288.0
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||||
offset_top = 264.0
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||||
offset_right = 448.0
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||||
offset_bottom = 355.0
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||||
offset_bottom = 331.0
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||||
theme_override_font_sizes/font_size = 48
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||||
text = "NAME GOES HERE"
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||||
horizontal_alignment = 1
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||||
@@ -112,9 +111,9 @@ anchor_top = 1.0
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||||
anchor_right = 0.5
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||||
anchor_bottom = 1.0
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||||
offset_left = -39.0
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||||
offset_top = 281.0
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||||
offset_top = 256.0
|
||||
offset_right = 245.0
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||||
offset_bottom = 394.0
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||||
offset_bottom = 369.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 0
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||||
|
||||
@@ -126,7 +125,7 @@ unique_name_in_owner = true
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||||
layout_mode = 2
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="Control/VBoxContainer/Panel/HackContainer"]
|
||||
custom_minimum_size = Vector2(92, 64)
|
||||
custom_minimum_size = Vector2(80, 94)
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||||
layout_mode = 2
|
||||
expand_mode = 1
|
||||
script = ExtResource("3_ph4cm")
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||||
|
||||
119
templates/pawn_pick_portrait.tscn
Normal file
119
templates/pawn_pick_portrait.tscn
Normal file
@@ -0,0 +1,119 @@
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||||
[gd_scene load_steps=9 format=3 uid="uid://vteg7bvq0i0v"]
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||||
|
||||
[ext_resource type="Script" uid="uid://dqpoa5x8u3r3h" path="res://scripts/pawn_pick_portrait.gd" id="1_xribi"]
|
||||
[ext_resource type="Texture2D" uid="uid://dri0a20l6kpbj" path="res://visuals/images/icon.svg" id="2_gb3se"]
|
||||
|
||||
[sub_resource type="Shader" id="Shader_fa52j"]
|
||||
code = "shader_type canvas_item;
|
||||
|
||||
uniform sampler2D main_texture;
|
||||
uniform float granularity : hint_range(5, 30) = 15.0;
|
||||
uniform float opacity_limit;
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||||
|
||||
float random (vec2 uv) {
|
||||
return fract(sin(dot(uv.xy,
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||||
vec2(12.9898,78.233))) * 43758.5453123);
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||||
}
|
||||
|
||||
void vertex() {
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||||
// Called for every vertex the material is visible on.
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||||
|
||||
}
|
||||
|
||||
void fragment() {
|
||||
// Called for every pixel the material is visible on.
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||||
vec2 uv = UV;
|
||||
float g = ( pow(granularity, 2));
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||||
uv = round((uv * g)) / g;
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||||
uv.y = TIME * uv.y + TIME * .05;
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||||
uv.x = 10.0 * TIME * uv.x + TIME * 1.0;
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||||
float val = random(uv);
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||||
float op = random(-uv) / val;
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||||
float alpha = 1.0;
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||||
if(op < opacity_limit){
|
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alpha = 0.0;
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||||
}
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||||
vec4 color = vec4(val, val, val, alpha * COLOR.a);
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||||
COLOR = color;
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||||
}
|
||||
|
||||
//void light() {
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||||
// // Called for every pixel for every light affecting the CanvasItem.
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||||
// // Uncomment to replace the default light processing function with this one.
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||||
//}
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||||
"
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||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5wdeo"]
|
||||
shader = SubResource("Shader_fa52j")
|
||||
shader_parameter/granularity = 10.0000002375
|
||||
shader_parameter/opacity_limit = 0.86
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_ak2if"]
|
||||
offsets = PackedFloat32Array(0)
|
||||
colors = PackedColorArray(0, 0, 0, 1)
|
||||
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_fa52j"]
|
||||
gradient = SubResource("Gradient_ak2if")
|
||||
width = 1
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_w1hxv"]
|
||||
offsets = PackedFloat32Array(1)
|
||||
colors = PackedColorArray(1, 1, 1, 1)
|
||||
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_bqp8h"]
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||||
gradient = SubResource("Gradient_w1hxv")
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||||
width = 1
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||||
|
||||
[node name="PawnPickPortrait" type="Panel"]
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||||
custom_minimum_size = Vector2(150, 150)
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||||
script = ExtResource("1_xribi")
|
||||
|
||||
[node name="Portrait" type="TextureRect" parent="."]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("2_gb3se")
|
||||
expand_mode = 1
|
||||
|
||||
[node name="Cover" type="Control" parent="."]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
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||||
|
||||
[node name="Static" type="TextureRect" parent="Cover"]
|
||||
material = SubResource("ShaderMaterial_5wdeo")
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = SubResource("GradientTexture1D_fa52j")
|
||||
expand_mode = 1
|
||||
|
||||
[node name="Green Tint" type="TextureRect" parent="Cover"]
|
||||
modulate = Color(0, 0.6039216, 0, 0.42745098)
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = SubResource("GradientTexture1D_bqp8h")
|
||||
expand_mode = 1
|
||||
|
||||
[node name="NinePatchRect" type="NinePatchRect" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
@@ -9891,6 +9891,20 @@ tracks/58/path = NodePath("%GeneralSkeleton:RightToes")
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||||
tracks/58/interp = 1
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||||
tracks/58/loop_wrap = true
|
||||
tracks/58/keys = PackedFloat32Array(0, 1, 2.230305e-08, -1, -8.940697e-08, -2.2097256e-08)
|
||||
tracks/59/type = "method"
|
||||
tracks/59/imported = false
|
||||
tracks/59/enabled = true
|
||||
tracks/59/path = NodePath("..")
|
||||
tracks/59/interp = 1
|
||||
tracks/59/loop_wrap = true
|
||||
tracks/59/keys = {
|
||||
"times": PackedFloat32Array(0.8),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
"args": [&"reloading"],
|
||||
"method": &"emit_signal"
|
||||
}]
|
||||
}
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||||
|
||||
[sub_resource type="Animation" id="Animation_xtckd"]
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||||
resource_name = "Pistol_Shoot"
|
||||
@@ -10311,15 +10325,15 @@ tracks/58/keys = PackedFloat32Array(0, 1, 2.230305e-08, -1, -8.940697e-08, -2.20
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||||
tracks/59/type = "method"
|
||||
tracks/59/imported = false
|
||||
tracks/59/enabled = true
|
||||
tracks/59/path = NodePath("../..")
|
||||
tracks/59/path = NodePath("..")
|
||||
tracks/59/interp = 1
|
||||
tracks/59/loop_wrap = true
|
||||
tracks/59/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
"args": [],
|
||||
"method": &"fire_ranged"
|
||||
"args": [&"firing"],
|
||||
"method": &"emit_signal"
|
||||
}]
|
||||
}
|
||||
|
||||
@@ -19347,7 +19361,7 @@ advance_expression = "take_shot == true"
|
||||
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_prcnq"]
|
||||
switch_mode = 2
|
||||
advance_mode = 2
|
||||
advance_expression = "reload == true"
|
||||
advance_expression = "take_shot == false"
|
||||
|
||||
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_n5wpo"]
|
||||
advance_mode = 2
|
||||
@@ -19368,7 +19382,7 @@ states/Hit_Chest/position = Vector2(134, 239)
|
||||
states/Motion/node = SubResource("AnimationNodeBlendSpace1D_a4li3")
|
||||
states/Motion/position = Vector2(852.5, 214.3125)
|
||||
states/Pistol_Idle/node = SubResource("AnimationNodeAnimation_tpe7m")
|
||||
states/Pistol_Idle/position = Vector2(1009.58984, 214.4654)
|
||||
states/Pistol_Idle/position = Vector2(1009.58984, 214.3125)
|
||||
states/Pistol_Reload/node = SubResource("AnimationNodeAnimation_80lp4")
|
||||
states/Pistol_Reload/position = Vector2(162, 294)
|
||||
"states/Pistol_Reload 2/node" = SubResource("AnimationNodeAnimation_44rnf")
|
||||
@@ -19430,7 +19444,6 @@ script = ExtResource("1_ox2bo")
|
||||
projectile_template = ExtResource("2_pbmu7")
|
||||
|
||||
[node name="Model" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
|
||||
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model"]
|
||||
unique_name_in_owner = true
|
||||
@@ -19447,8 +19460,8 @@ bones/1/name = "Hips"
|
||||
bones/1/parent = 0
|
||||
bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9167, -0.05010003)
|
||||
bones/1/enabled = true
|
||||
bones/1/position = Vector3(-0.0024818163, 0.87689203, -0.08611909)
|
||||
bones/1/rotation = Quaternion(-0.041834366, -0.11343615, -0.0047956714, 0.9926526)
|
||||
bones/1/position = Vector3(0.0029217794, 0.87712944, -0.08623208)
|
||||
bones/1/rotation = Quaternion(-0.048274823, -0.122335054, -0.0053202827, 0.99129987)
|
||||
bones/1/scale = Vector3(1, 1, 1)
|
||||
bones/2/name = "Spine"
|
||||
bones/2/parent = 1
|
||||
@@ -19462,77 +19475,77 @@ bones/3/parent = 2
|
||||
bones/3/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.12309997, 0.015199981)
|
||||
bones/3/enabled = true
|
||||
bones/3/position = Vector3(0, 0.12309997, 0.015199981)
|
||||
bones/3/rotation = Quaternion(0.09659883, -5.355537e-05, 0.00026460417, 0.99532336)
|
||||
bones/3/rotation = Quaternion(0.083439596, -0.050386205, -0.014193618, 0.995137)
|
||||
bones/3/scale = Vector3(1, 1, 1)
|
||||
bones/4/name = "UpperChest"
|
||||
bones/4/parent = 3
|
||||
bones/4/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14120016, -0.004500025)
|
||||
bones/4/enabled = true
|
||||
bones/4/position = Vector3(0, 0.14120016, -0.004500025)
|
||||
bones/4/rotation = Quaternion(0.09650713, -0.00017420544, 0.000392597, 0.99533224)
|
||||
bones/4/rotation = Quaternion(0.083440006, -0.1491554, -0.011031527, 0.9852253)
|
||||
bones/4/scale = Vector3(1, 1, 1)
|
||||
bones/5/name = "Neck"
|
||||
bones/5/parent = 4
|
||||
bones/5/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17280002, -0.005600037)
|
||||
bones/5/enabled = true
|
||||
bones/5/position = Vector3(0, 0.17280002, -0.005600037)
|
||||
bones/5/rotation = Quaternion(-0.09660053, 8.970201e-05, -0.00042705837, 0.9953232)
|
||||
bones/5/rotation = Quaternion(0.017888838, 0.10118126, 0.006566928, 0.99468553)
|
||||
bones/5/scale = Vector3(1, 1, 1)
|
||||
bones/6/name = "Head"
|
||||
bones/6/parent = 5
|
||||
bones/6/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.081100024, 0.0155999875)
|
||||
bones/6/enabled = true
|
||||
bones/6/position = Vector3(0, 0.081100024, 0.0155999875)
|
||||
bones/6/rotation = Quaternion(0.07733145, 0.09392192, 0.006599924, 0.99254984)
|
||||
bones/6/rotation = Quaternion(0.024657993, -0.13774714, -0.024798114, 0.98985)
|
||||
bones/6/scale = Vector3(1, 1, 1)
|
||||
bones/7/name = "LeftShoulder"
|
||||
bones/7/parent = 4
|
||||
bones/7/rest = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.0188, 0.14310004, 0.07629998)
|
||||
bones/7/enabled = true
|
||||
bones/7/position = Vector3(0.0188, 0.14310004, 0.07629998)
|
||||
bones/7/rotation = Quaternion(0.48981094, 0.5252108, 0.5261682, -0.45539638)
|
||||
bones/7/rotation = Quaternion(0.47803193, 0.5050022, 0.4935733, -0.52234435)
|
||||
bones/7/scale = Vector3(1, 1, 1)
|
||||
bones/8/name = "LeftUpperArm"
|
||||
bones/8/parent = 7
|
||||
bones/8/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -0.13680005, 0.17309996, -0.01710007)
|
||||
bones/8/enabled = true
|
||||
bones/8/position = Vector3(-0.13680005, 0.17309996, -0.01710007)
|
||||
bones/8/rotation = Quaternion(-0.053318888, 0.8184777, -0.5719345, 0.011934999)
|
||||
bones/8/rotation = Quaternion(0.49294424, 0.77037, -0.40433675, 0.0069256644)
|
||||
bones/8/scale = Vector3(1, 1, 1)
|
||||
bones/9/name = "LeftLowerArm"
|
||||
bones/9/parent = 8
|
||||
bones/9/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0.004699965, 0.27440003, 3.769936e-08)
|
||||
bones/9/enabled = true
|
||||
bones/9/position = Vector3(0.004699965, 0.27440003, 3.769936e-08)
|
||||
bones/9/rotation = Quaternion(0.19455527, -0.65546066, 0.18630217, 0.70555735)
|
||||
bones/9/rotation = Quaternion(0.40944093, -0.57015, 0.5879608, 0.40198165)
|
||||
bones/9/scale = Vector3(1, 1, 1)
|
||||
bones/10/name = "LeftHand"
|
||||
bones/10/parent = 9
|
||||
bones/10/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.0133815e-08, 0.27260005, 0.004700036)
|
||||
bones/10/enabled = true
|
||||
bones/10/position = Vector3(2.0133815e-08, 0.27260005, 0.004700036)
|
||||
bones/10/rotation = Quaternion(0.10066947, 0.70664036, 0.06496154, 0.6973557)
|
||||
bones/10/rotation = Quaternion(-0.066626236, 0.5500871, 0.035547514, 0.8316861)
|
||||
bones/10/scale = Vector3(1, 1, 1)
|
||||
bones/11/name = "LeftIndexProximal"
|
||||
bones/11/parent = 10
|
||||
bones/11/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.03090003, 0.11989991, 0.001999812)
|
||||
bones/11/enabled = true
|
||||
bones/11/position = Vector3(-0.03090003, 0.11989991, 0.001999812)
|
||||
bones/11/rotation = Quaternion(0.6295968, -4.3044434e-08, -4.6125497e-06, 0.776922)
|
||||
bones/11/rotation = Quaternion(0.03729071, -7.154156e-08, -5.175003e-07, 0.99930453)
|
||||
bones/11/scale = Vector3(1, 1, 1)
|
||||
bones/12/name = "LeftIndexIntermediate"
|
||||
bones/12/parent = 11
|
||||
bones/12/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.097772e-09, 0.040700007, 1.25191555e-08)
|
||||
bones/12/enabled = true
|
||||
bones/12/position = Vector3(-4.097772e-09, 0.040700007, 1.25191555e-08)
|
||||
bones/12/rotation = Quaternion(0.62334186, 2.0268834e-08, -4.2690954e-06, 0.7819495)
|
||||
bones/12/rotation = Quaternion(0.3397444, -1.3053811e-07, -1.8548973e-06, 0.94051784)
|
||||
bones/12/scale = Vector3(1, 1, 1)
|
||||
bones/13/name = "LeftIndexDistal"
|
||||
bones/13/parent = 12
|
||||
bones/13/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.0742177e-09, 0.034800045, 1.1683975e-08)
|
||||
bones/13/enabled = true
|
||||
bones/13/position = Vector3(-2.0742177e-09, 0.034800045, 1.1683975e-08)
|
||||
bones/13/rotation = Quaternion(0.62334144, -2.2035704e-07, -4.475343e-06, 0.7819499)
|
||||
bones/13/rotation = Quaternion(0.26331255, 3.1589735e-08, -2.7728588e-06, 0.9647106)
|
||||
bones/13/scale = Vector3(1, 1, 1)
|
||||
bones/14/name = "index_04_leaf_l"
|
||||
bones/14/parent = 13
|
||||
@@ -19546,21 +19559,21 @@ bones/15/parent = 10
|
||||
bones/15/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.005200028, 0.121599905, -0.00040022636)
|
||||
bones/15/enabled = true
|
||||
bones/15/position = Vector3(-0.005200028, 0.121599905, -0.00040022636)
|
||||
bones/15/rotation = Quaternion(0.6288943, -0.0297349, -4.4662734e-06, 0.7769219)
|
||||
bones/15/rotation = Quaternion(0.034359887, -0.0016245749, -0.08324677, 0.99593514)
|
||||
bones/15/scale = Vector3(1, 1, 1)
|
||||
bones/16/name = "LeftMiddleIntermediate"
|
||||
bones/16/parent = 15
|
||||
bones/16/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0019999952, 0.04229999, 2.1621558e-08)
|
||||
bones/16/enabled = true
|
||||
bones/16/position = Vector3(0.0019999952, 0.04229999, 2.1621558e-08)
|
||||
bones/16/rotation = Quaternion(0.62273276, -0.027554581, -4.4138583e-06, 0.7819494)
|
||||
bones/16/rotation = Quaternion(0.3884896, 0.008260064, -0.010748425, 0.92135346)
|
||||
bones/16/scale = Vector3(1, 1, 1)
|
||||
bones/17/name = "LeftMiddleDistal"
|
||||
bones/17/parent = 16
|
||||
bones/17/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0014999973, 0.033899974, 1.615871e-07)
|
||||
bones/17/enabled = true
|
||||
bones/17/position = Vector3(0.0014999973, 0.033899974, 1.615871e-07)
|
||||
bones/17/rotation = Quaternion(0.6226684, -0.028961534, -4.46933e-06, 0.7819498)
|
||||
bones/17/rotation = Quaternion(0.42306805, -0.019677328, -3.4574791e-06, 0.9058843)
|
||||
bones/17/scale = Vector3(1, 1, 1)
|
||||
bones/18/name = "middle_04_leaf_l"
|
||||
bones/18/parent = 17
|
||||
@@ -19574,21 +19587,21 @@ bones/19/parent = 10
|
||||
bones/19/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04079998, 0.10769992, 0.0015997506)
|
||||
bones/19/enabled = true
|
||||
bones/19/position = Vector3(0.04079998, 0.10769992, 0.0015997506)
|
||||
bones/19/rotation = Quaternion(0.6630008, -0.044529777, 0.07369416, 0.7436506)
|
||||
bones/19/rotation = Quaternion(0.4281105, -0.028753696, -0.066136904, 0.9008444)
|
||||
bones/19/scale = Vector3(1, 1, 1)
|
||||
bones/20/name = "LeftLittleIntermediate"
|
||||
bones/20/parent = 19
|
||||
bones/20/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0027000003, 0.040200002, 1.7218216e-10)
|
||||
bones/20/enabled = true
|
||||
bones/20/position = Vector3(0.0027000003, 0.040200002, 1.7218216e-10)
|
||||
bones/20/rotation = Quaternion(0.6203661, -0.062294018, 0.015573083, 0.78167963)
|
||||
bones/20/rotation = Quaternion(0.39108172, -0.13253164, 0.046397403, 0.9095811)
|
||||
bones/20/scale = Vector3(1, 1, 1)
|
||||
bones/21/name = "LeftLittleDistal"
|
||||
bones/21/parent = 20
|
||||
bones/21/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0018999914, 0.027600013, 2.2658543e-07)
|
||||
bones/21/enabled = true
|
||||
bones/21/position = Vector3(0.0018999914, 0.027600013, 2.2658543e-07)
|
||||
bones/21/rotation = Quaternion(0.6219216, -0.042051837, -4.4705234e-06, 0.7819497)
|
||||
bones/21/rotation = Quaternion(0.4008552, -0.027103845, -2.9876176e-06, 0.9157405)
|
||||
bones/21/scale = Vector3(1, 1, 1)
|
||||
bones/22/name = "pinky_04_leaf_l"
|
||||
bones/22/parent = 21
|
||||
@@ -19602,21 +19615,21 @@ bones/23/parent = 10
|
||||
bones/23/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.01709998, 0.1190999, -0.00010017503)
|
||||
bones/23/enabled = true
|
||||
bones/23/position = Vector3(0.01709998, 0.1190999, -0.00010017503)
|
||||
bones/23/rotation = Quaternion(0.6291978, -0.022414068, -4.198693e-06, 0.77692205)
|
||||
bones/23/rotation = Quaternion(0.30737934, -0.010949735, -0.16781034, 0.9366098)
|
||||
bones/23/scale = Vector3(1, 1, 1)
|
||||
bones/24/name = "LeftRingIntermediate"
|
||||
bones/24/parent = 23
|
||||
bones/24/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.001399991, 0.039300047, -1.0103322e-07)
|
||||
bones/24/enabled = true
|
||||
bones/24/position = Vector3(0.001399991, 0.039300047, -1.0103322e-07)
|
||||
bones/24/rotation = Quaternion(0.6229472, -0.022176372, -4.326954e-06, 0.78194946)
|
||||
bones/24/rotation = Quaternion(0.3325078, -0.17884532, 0.061298802, 0.9239564)
|
||||
bones/24/scale = Vector3(1, 1, 1)
|
||||
bones/25/name = "LeftRingDistal"
|
||||
bones/25/parent = 24
|
||||
bones/25/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0010999943, 0.030899974, -1.0082857e-07)
|
||||
bones/25/enabled = true
|
||||
bones/25/position = Vector3(0.0010999943, 0.030899974, -1.0082857e-07)
|
||||
bones/25/rotation = Quaternion(0.6228982, -0.023505481, -4.496571e-06, 0.7819497)
|
||||
bones/25/rotation = Quaternion(0.42352107, -0.015981447, -3.7984141e-06, 0.9057453)
|
||||
bones/25/scale = Vector3(1, 1, 1)
|
||||
bones/26/name = "ring_04_leaf_l"
|
||||
bones/26/parent = 25
|
||||
@@ -19630,21 +19643,21 @@ bones/27/parent = 10
|
||||
bones/27/rest = Transform3D(0, -0.577, 0.816, 0, 0.816, 0.577, -1, 0, 0, -0.03360002, 0.02729993, 0.022799803)
|
||||
bones/27/enabled = true
|
||||
bones/27/position = Vector3(-0.03360002, 0.02729993, 0.022799803)
|
||||
bones/27/rotation = Quaternion(-0.12381917, 0.7195234, 0.20183541, 0.6528533)
|
||||
bones/27/rotation = Quaternion(-0.21418707, 0.6738871, 0.21418677, 0.6738873)
|
||||
bones/27/scale = Vector3(1, 0.99939233, 0.99939233)
|
||||
bones/28/name = "LeftThumbProximal"
|
||||
bones/28/parent = 27
|
||||
bones/28/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, -0.019199941, 0.03816641, 0.005296665)
|
||||
bones/28/enabled = true
|
||||
bones/28/position = Vector3(-0.019199941, 0.03816641, 0.005296665)
|
||||
bones/28/rotation = Quaternion(0.18180695, 0.11012424, 0.060063306, 0.97530067)
|
||||
bones/28/rotation = Quaternion(-3.3225461e-07, -1.2098091e-07, -2.5420556e-07, 1)
|
||||
bones/28/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
|
||||
bones/29/name = "LeftThumbDistal"
|
||||
bones/29/parent = 28
|
||||
bones/29/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, -0.021900143, 0.043532185, 0.0060270326)
|
||||
bones/29/enabled = true
|
||||
bones/29/position = Vector3(-0.021900143, 0.043532185, 0.0060270326)
|
||||
bones/29/rotation = Quaternion(0.59942997, 0.27396563, 0.1946321, 0.7264606)
|
||||
bones/29/rotation = Quaternion(1.1049305e-07, 6.664385e-08, 1.4723999e-07, 1)
|
||||
bones/29/scale = Vector3(1, 1.0000001, 1.0000001)
|
||||
bones/30/name = "thumb_04_leaf_l"
|
||||
bones/30/parent = 29
|
||||
@@ -19652,83 +19665,83 @@ bones/30/rest = Transform3D(0.6015796, -0.44539672, 0.6631167, 0.39881337, 0.887
|
||||
bones/30/enabled = true
|
||||
bones/30/position = Vector3(-0.018200096, 0.036257587, 0.0050497632)
|
||||
bones/30/rotation = Quaternion(-0.030814808, 0.3790144, 0.2359555, 0.8942726)
|
||||
bones/30/scale = Vector3(1.0001454, 1.0004877, 1.0005833)
|
||||
bones/30/scale = Vector3(1.0001454, 1.0004876, 1.0005833)
|
||||
bones/31/name = "RightShoulder"
|
||||
bones/31/parent = 4
|
||||
bones/31/rest = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.0188, 0.14310004, 0.07629998)
|
||||
bones/31/enabled = true
|
||||
bones/31/position = Vector3(-0.0188, 0.14310004, 0.07629998)
|
||||
bones/31/rotation = Quaternion(0.5410766, -0.47414726, -0.47513646, -0.5066221)
|
||||
bones/31/rotation = Quaternion(0.4653403, -0.5231923, -0.581982, -0.41355187)
|
||||
bones/31/scale = Vector3(1, 1, 1)
|
||||
bones/32/name = "RightUpperArm"
|
||||
bones/32/parent = 31
|
||||
bones/32/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0.13680005, 0.17309996, -0.01710007)
|
||||
bones/32/enabled = true
|
||||
bones/32/position = Vector3(0.13680005, 0.17309996, -0.01710007)
|
||||
bones/32/rotation = Quaternion(0.0796535, 0.8229885, -0.5623339, -0.011223189)
|
||||
bones/32/rotation = Quaternion(-0.5746534, 0.7629577, -0.29604623, -0.0050707604)
|
||||
bones/32/scale = Vector3(1, 1, 1)
|
||||
bones/33/name = "RightLowerArm"
|
||||
bones/33/parent = 32
|
||||
bones/33/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, -0.004699971, 0.2744, 1.6425727e-07)
|
||||
bones/33/enabled = true
|
||||
bones/33/position = Vector3(-0.004699971, 0.2744, 1.6425727e-07)
|
||||
bones/33/rotation = Quaternion(0.28995654, 0.5505457, -0.20452261, 0.7556421)
|
||||
bones/33/rotation = Quaternion(0.26061803, 0.7097086, -0.5588766, 0.3406597)
|
||||
bones/33/scale = Vector3(1, 1, 1)
|
||||
bones/34/name = "RightHand"
|
||||
bones/34/parent = 33
|
||||
bones/34/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, -2.829891e-08, 0.27259997, 0.004700046)
|
||||
bones/34/enabled = true
|
||||
bones/34/position = Vector3(-2.829891e-08, 0.27259997, 0.004700046)
|
||||
bones/34/rotation = Quaternion(0.11832662, -0.6995707, -0.05611654, 0.7024604)
|
||||
bones/34/rotation = Quaternion(0.2154221, -0.082114436, -0.03242578, 0.97252214)
|
||||
bones/34/scale = Vector3(1, 1, 1)
|
||||
bones/35/name = "RightIndexProximal"
|
||||
bones/35/parent = 34
|
||||
bones/35/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030900035, 0.11989994, 0.0019998003)
|
||||
bones/35/enabled = true
|
||||
bones/35/position = Vector3(0.030900035, 0.11989994, 0.0019998003)
|
||||
bones/35/rotation = Quaternion(0.6295971, 2.8769072e-08, 4.1759718e-06, 0.7769218)
|
||||
bones/35/rotation = Quaternion(-0.0018894076, -2.3841858e-07, 0.044270396, 0.99901783)
|
||||
bones/35/scale = Vector3(1, 1, 1)
|
||||
bones/36/name = "RightIndexIntermediate"
|
||||
bones/36/parent = 35
|
||||
bones/36/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.5648136e-10, 0.040700104, -1.0677797e-07)
|
||||
bones/36/enabled = true
|
||||
bones/36/position = Vector3(-5.5648136e-10, 0.040700104, -1.0677797e-07)
|
||||
bones/36/rotation = Quaternion(0.6233415, 1.7438845e-07, 4.4640537e-06, 0.7819498)
|
||||
bones/36/rotation = Quaternion(0.38319921, -0.02836375, 0.011775523, 0.923155)
|
||||
bones/36/scale = Vector3(1, 1, 1)
|
||||
bones/37/name = "RightIndexDistal"
|
||||
bones/37/parent = 36
|
||||
bones/37/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.121974e-10, 0.03480002, -1.0666921e-07)
|
||||
bones/37/enabled = true
|
||||
bones/37/position = Vector3(-6.121974e-10, 0.03480002, -1.0666921e-07)
|
||||
bones/37/rotation = Quaternion(0.6233416, 8.720804e-08, 4.2308952e-06, 0.78194976)
|
||||
bones/37/rotation = Quaternion(0.5064349, -1.3411044e-07, 4.470348e-06, 0.86227816)
|
||||
bones/37/scale = Vector3(1, 1, 1)
|
||||
bones/38/name = "index_04_leaf_r"
|
||||
bones/38/parent = 37
|
||||
bones/38/rest = Transform3D(-1.0000001, 1.173466e-07, -1.5419573e-07, 6.8917885e-08, 0.9999999, 1.3196864e-08, 1.7491357e-07, 2.6301036e-08, -0.9999999, 2.5607045e-09, 0.030099956, 1.2416471e-08)
|
||||
bones/38/enabled = true
|
||||
bones/38/position = Vector3(2.5607045e-09, 0.030099956, 1.2416471e-08)
|
||||
bones/38/rotation = Quaternion(4.9972892e-09, 1, 4.193082e-08, -5.8335807e-08)
|
||||
bones/38/rotation = Quaternion(1.9557778e-08, 1, -1.7506343e-09, -8.7456776e-08)
|
||||
bones/38/scale = Vector3(1.0000001, 0.9999999, 0.9999999)
|
||||
bones/39/name = "RightMiddleProximal"
|
||||
bones/39/parent = 34
|
||||
bones/39/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0052000335, 0.12159993, -0.00040023506)
|
||||
bones/39/enabled = true
|
||||
bones/39/position = Vector3(0.0052000335, 0.12159993, -0.00040023506)
|
||||
bones/39/rotation = Quaternion(0.62889475, 0.029734792, 4.350848e-06, 0.7769217)
|
||||
bones/39/rotation = Quaternion(0.6046183, 0.028586894, 0.03459153, 0.79525036)
|
||||
bones/39/scale = Vector3(1, 1, 1)
|
||||
bones/40/name = "RightMiddleIntermediate"
|
||||
bones/40/parent = 39
|
||||
bones/40/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0019999943, 0.04230002, -9.594936e-08)
|
||||
bones/40/enabled = true
|
||||
bones/40/position = Vector3(-0.0019999943, 0.04230002, -9.594936e-08)
|
||||
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.4966587e-06, 0.78194976)
|
||||
bones/40/rotation = Quaternion(0.5162386, 0.077261716, -0.033125486, 0.8523092)
|
||||
bones/40/scale = Vector3(1, 1, 1)
|
||||
bones/41/name = "RightMiddleDistal"
|
||||
bones/41/parent = 40
|
||||
bones/41/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014999958, 0.033900008, 4.301159e-08)
|
||||
bones/41/enabled = true
|
||||
bones/41/position = Vector3(-0.0014999958, 0.033900008, 4.301159e-08)
|
||||
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.326954e-06, 0.7819494)
|
||||
bones/41/rotation = Quaternion(0.29623953, 0.013778644, 1.2516977e-06, 0.95501435)
|
||||
bones/41/scale = Vector3(1, 1, 1)
|
||||
bones/42/name = "middle_04_leaf_r"
|
||||
bones/42/parent = 41
|
||||
@@ -19742,77 +19755,77 @@ bones/43/parent = 34
|
||||
bones/43/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.040799975, 0.107699946, 0.0015997475)
|
||||
bones/43/enabled = true
|
||||
bones/43/position = Vector3(-0.040799975, 0.107699946, 0.0015997475)
|
||||
bones/43/rotation = Quaternion(0.6630007, 0.044529956, -0.07369392, 0.74365073)
|
||||
bones/43/rotation = Quaternion(0.80694354, 0.05419756, -0.041671038, 0.5866586)
|
||||
bones/43/scale = Vector3(1, 1, 1)
|
||||
bones/44/name = "RightLittleIntermediate"
|
||||
bones/44/parent = 43
|
||||
bones/44/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0026999926, 0.040199965, -4.7321702e-11)
|
||||
bones/44/enabled = true
|
||||
bones/44/position = Vector3(-0.0026999926, 0.040199965, -4.7321702e-11)
|
||||
bones/44/rotation = Quaternion(0.6203664, 0.06229365, -0.01557291, 0.7816794)
|
||||
bones/44/rotation = Quaternion(0.31627935, 0.13458802, -0.038931996, 0.93826324)
|
||||
bones/44/scale = Vector3(1, 1, 1)
|
||||
bones/45/name = "RightLittleDistal"
|
||||
bones/45/parent = 44
|
||||
bones/45/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0018999918, 0.027600035, -1.0417894e-08)
|
||||
bones/45/enabled = true
|
||||
bones/45/position = Vector3(-0.0018999918, 0.027600035, -1.0417894e-08)
|
||||
bones/45/rotation = Quaternion(0.6219219, 0.04205143, 4.4810004e-06, 0.78194946)
|
||||
bones/45/rotation = Quaternion(0.25646293, 0.017340943, 3.3676624e-06, 0.9663985)
|
||||
bones/45/scale = Vector3(1, 1, 1)
|
||||
bones/46/name = "pinky_04_leaf_r"
|
||||
bones/46/parent = 45
|
||||
bones/46/rest = Transform3D(-0.99772197, -0.0674616, -2.5873078e-07, -0.06746164, 0.9977217, 1.503156e-08, 1.7270258e-07, 4.6777405e-08, -0.9999999, -0.001899995, 0.028100003, -1.2148155e-07)
|
||||
bones/46/enabled = true
|
||||
bones/46/position = Vector3(-0.001899995, 0.028100003, -1.2148155e-07)
|
||||
bones/46/rotation = Quaternion(-0.03375008, 0.99943036, 4.8276583e-08, -5.8037205e-08)
|
||||
bones/46/rotation = Quaternion(-0.03375011, 0.99943036, 7.077092e-09, -1.322724e-07)
|
||||
bones/46/scale = Vector3(1.0000001, 0.99999976, 0.9999999)
|
||||
bones/47/name = "RightRingProximal"
|
||||
bones/47/parent = 34
|
||||
bones/47/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.017099975, 0.11909993, -0.00010018104)
|
||||
bones/47/enabled = true
|
||||
bones/47/position = Vector3(-0.017099975, 0.11909993, -0.00010018104)
|
||||
bones/47/rotation = Quaternion(0.6291981, 0.022413788, 4.1188027e-06, 0.77692175)
|
||||
bones/47/rotation = Quaternion(0.7688189, 0.027387554, -0.019950124, 0.6385684)
|
||||
bones/47/scale = Vector3(1, 1, 1)
|
||||
bones/48/name = "RightRingIntermediate"
|
||||
bones/48/parent = 47
|
||||
bones/48/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0013999942, 0.039300077, -2.1747476e-07)
|
||||
bones/48/enabled = true
|
||||
bones/48/position = Vector3(-0.0013999942, 0.039300077, -2.1747476e-07)
|
||||
bones/48/rotation = Quaternion(0.62294656, 0.0221762, 4.4662743e-06, 0.7819501)
|
||||
bones/48/rotation = Quaternion(0.32148638, 0.10910274, -0.03375864, 0.94000185)
|
||||
bones/48/scale = Vector3(1, 1, 1)
|
||||
bones/49/name = "RightRingDistal"
|
||||
bones/49/parent = 48
|
||||
bones/49/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0010999979, 0.030900003, -9.946502e-08)
|
||||
bones/49/enabled = true
|
||||
bones/49/position = Vector3(-0.0010999979, 0.030900003, -9.946502e-08)
|
||||
bones/49/rotation = Quaternion(0.6228987, 0.02350526, 4.1732565e-06, 0.78194934)
|
||||
bones/49/rotation = Quaternion(0.3906144, 0.0147405695, 3.0696388e-06, 0.9204363)
|
||||
bones/49/scale = Vector3(1, 1, 1)
|
||||
bones/50/name = "ring_04_leaf_r"
|
||||
bones/50/parent = 49
|
||||
bones/50/rest = Transform3D(-0.9992889, -0.037708856, -3.9285123e-07, -0.037708916, 0.99928814, 7.1365776e-09, 4.1251042e-07, 3.5821593e-08, -0.9999999, -0.0011999963, 0.031799987, 5.404123e-09)
|
||||
bones/50/enabled = true
|
||||
bones/50/position = Vector3(-0.0011999963, 0.031799987, 5.404123e-09)
|
||||
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.4548527e-08, -2.3622121e-07)
|
||||
bones/50/rotation = Quaternion(-0.018857807, 0.9998222, 1.4018108e-08, -2.0655628e-07)
|
||||
bones/50/scale = Vector3(1.0000001, 0.99999934, 0.9999999)
|
||||
bones/51/name = "RightThumbMetacarpal"
|
||||
bones/51/parent = 34
|
||||
bones/51/rest = Transform3D(0, 0.577, -0.816, 0, 0.816, 0.577, 1, 0, 0, 0.03360003, 0.02729996, 0.022799788)
|
||||
bones/51/enabled = true
|
||||
bones/51/position = Vector3(0.03360003, 0.02729996, 0.022799788)
|
||||
bones/51/rotation = Quaternion(-0.12381923, -0.71952325, -0.2018356, 0.6528533)
|
||||
bones/51/rotation = Quaternion(-0.06001975, -0.7160839, -0.2818967, 0.6357324)
|
||||
bones/51/scale = Vector3(1, 0.99939233, 0.99939233)
|
||||
bones/52/name = "RightThumbProximal"
|
||||
bones/52/parent = 51
|
||||
bones/52/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, 0.019199956, 0.038166482, 0.005296612)
|
||||
bones/52/enabled = true
|
||||
bones/52/position = Vector3(0.019199956, 0.038166482, 0.005296612)
|
||||
bones/52/rotation = Quaternion(0.18180704, -0.11012423, -0.06006331, 0.97530067)
|
||||
bones/52/rotation = Quaternion(0.18916614, -0.26830974, 0.13073356, 0.9354864)
|
||||
bones/52/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
|
||||
bones/53/name = "RightThumbDistal"
|
||||
bones/53/parent = 52
|
||||
bones/53/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, 0.021899961, 0.04353219, 0.0060271067)
|
||||
bones/53/enabled = true
|
||||
bones/53/position = Vector3(0.021899961, 0.04353219, 0.0060271067)
|
||||
bones/53/rotation = Quaternion(0.59943014, -0.27396527, -0.19463219, 0.7264605)
|
||||
bones/53/rotation = Quaternion(0.41658878, -0.19039917, -0.13526444, 0.87858146)
|
||||
bones/53/scale = Vector3(1, 1.0000001, 1.0000001)
|
||||
bones/54/name = "thumb_04_leaf_r"
|
||||
bones/54/parent = 53
|
||||
@@ -19820,34 +19833,34 @@ bones/54/rest = Transform3D(0.6015796, 0.4453967, -0.6631166, -0.39881328, 0.887
|
||||
bones/54/enabled = true
|
||||
bones/54/position = Vector3(0.018199861, 0.03625768, 0.00504987)
|
||||
bones/54/rotation = Quaternion(-0.030814791, -0.37901437, -0.23595548, 0.8942726)
|
||||
bones/54/scale = Vector3(1.0001454, 1.0004876, 1.0005835)
|
||||
bones/54/scale = Vector3(1.0001454, 1.0004877, 1.0005834)
|
||||
bones/55/name = "LeftUpperLeg"
|
||||
bones/55/parent = 1
|
||||
bones/55/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.089, 0.015400031, 0.051499985)
|
||||
bones/55/enabled = true
|
||||
bones/55/position = Vector3(0.089, 0.015400031, 0.051499985)
|
||||
bones/55/rotation = Quaternion(-0.0013026018, 0.12700388, 0.98540676, -0.11332204)
|
||||
bones/55/rotation = Quaternion(-0.00078904, 0.11607768, 0.98681295, -0.11280838)
|
||||
bones/55/scale = Vector3(1, 1, 1)
|
||||
bones/56/name = "LeftLowerLeg"
|
||||
bones/56/parent = 55
|
||||
bones/56/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/56/enabled = true
|
||||
bones/56/position = Vector3(-7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/56/rotation = Quaternion(0.017659737, 0.9805859, -0.16177222, 0.10940432)
|
||||
bones/56/rotation = Quaternion(0.015998328, 0.98269093, -0.14611013, 0.11275837)
|
||||
bones/56/scale = Vector3(1, 1, 1)
|
||||
bones/57/name = "LeftFoot"
|
||||
bones/57/parent = 56
|
||||
bones/57/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, -7.218184e-09, 0.42809996, 0.034399886)
|
||||
bones/57/enabled = true
|
||||
bones/57/position = Vector3(-7.218184e-09, 0.42809996, 0.034399886)
|
||||
bones/57/rotation = Quaternion(-0.096044466, 0.7320531, -0.67438495, 0.008879307)
|
||||
bones/57/rotation = Quaternion(-0.092097424, 0.7294667, -0.6776705, 0.012619125)
|
||||
bones/57/scale = Vector3(1, 1, 1)
|
||||
bones/58/name = "LeftToes"
|
||||
bones/58/parent = 57
|
||||
bones/58/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -3.933849e-09, 0.14900002, -0.08849997)
|
||||
bones/58/enabled = true
|
||||
bones/58/position = Vector3(-3.933849e-09, 0.14900002, -0.08849997)
|
||||
bones/58/rotation = Quaternion(4.5368964e-08, 1, 5.9104984e-08, 2.8313277e-08)
|
||||
bones/58/rotation = Quaternion(4.105099e-08, 1, 5.9604645e-08, 1.2867343e-08)
|
||||
bones/58/scale = Vector3(1, 1, 1)
|
||||
bones/59/name = "ball_leaf_l"
|
||||
bones/59/parent = 58
|
||||
@@ -19861,28 +19874,28 @@ bones/60/parent = 1
|
||||
bones/60/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.089, 0.015400031, 0.051499985)
|
||||
bones/60/enabled = true
|
||||
bones/60/position = Vector3(-0.089, 0.015400031, 0.051499985)
|
||||
bones/60/rotation = Quaternion(0.0011372183, -0.09572886, 0.9888311, 0.114227556)
|
||||
bones/60/rotation = Quaternion(0.00082032575, -0.1092699, 0.98706883, 0.1172803)
|
||||
bones/60/scale = Vector3(1, 1, 1)
|
||||
bones/61/name = "RightLowerLeg"
|
||||
bones/61/parent = 60
|
||||
bones/61/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/61/enabled = true
|
||||
bones/61/position = Vector3(7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/61/rotation = Quaternion(-0.036037955, 0.930469, -0.099836566, -0.35065863)
|
||||
bones/61/rotation = Quaternion(-0.030194327, 0.9287684, -0.08459321, -0.35961306)
|
||||
bones/61/scale = Vector3(1, 1, 1)
|
||||
bones/62/name = "RightFoot"
|
||||
bones/62/parent = 61
|
||||
bones/62/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 7.683263e-09, 0.4280999, 0.034399875)
|
||||
bones/62/enabled = true
|
||||
bones/62/position = Vector3(7.683263e-09, 0.4280999, 0.034399875)
|
||||
bones/62/rotation = Quaternion(0.16559078, 0.63940245, -0.750829, 0.00030067726)
|
||||
bones/62/rotation = Quaternion(0.17524873, 0.6450124, -0.7437998, 0.0029911033)
|
||||
bones/62/scale = Vector3(1, 1, 1)
|
||||
bones/63/name = "RightToes"
|
||||
bones/63/parent = 62
|
||||
bones/63/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 3.5171341e-09, 0.14900002, -0.08849997)
|
||||
bones/63/enabled = true
|
||||
bones/63/position = Vector3(3.5171341e-09, 0.14900002, -0.08849997)
|
||||
bones/63/rotation = Quaternion(-3.593684e-05, 0.99999905, 0.0014147965, -2.2199322e-06)
|
||||
bones/63/rotation = Quaternion(-2.230305e-08, 1, 8.940697e-08, 2.2097256e-08)
|
||||
bones/63/scale = Vector3(1, 1, 1)
|
||||
bones/64/name = "ball_leaf_r"
|
||||
bones/64/parent = 63
|
||||
@@ -19940,15 +19953,12 @@ parameters/Crouch/blend_position = 0.0
|
||||
parameters/Motion/blend_position = 0.002057613
|
||||
|
||||
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_ghbft")
|
||||
|
||||
[node name="RangedSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_rclin")
|
||||
|
||||
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = ExtResource("11_602kf")
|
||||
|
||||
[node name="Subviewport" type="SubViewport" parent="."]
|
||||
@@ -19976,13 +19986,11 @@ show_percentage = false
|
||||
|
||||
[node name="StruggleUI" type="Sprite3D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75085443, 0)
|
||||
visible = false
|
||||
billboard = 1
|
||||
texture = SubResource("ViewportTexture_yixtd")
|
||||
|
||||
[node name="WalkSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.4, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_8tr25")
|
||||
volume_db = 80.0
|
||||
unit_size = 23.18
|
||||
@@ -19430,7 +19430,6 @@ script = ExtResource("1_8supt")
|
||||
projectile_template = ExtResource("2_ltmd0")
|
||||
|
||||
[node name="Model" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
|
||||
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model"]
|
||||
unique_name_in_owner = true
|
||||
@@ -19447,8 +19446,8 @@ bones/1/name = "Hips"
|
||||
bones/1/parent = 0
|
||||
bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9167, -0.05010003)
|
||||
bones/1/enabled = true
|
||||
bones/1/position = Vector3(-0.0007328938, 0.87101936, -0.08622885)
|
||||
bones/1/rotation = Quaternion(-0.040890746, -0.112898745, -0.0052762795, 0.99275076)
|
||||
bones/1/position = Vector3(0.0035783986, 0.87028646, -0.087276146)
|
||||
bones/1/rotation = Quaternion(-0.033985823, -0.113068104, -0.0042227297, 0.99299693)
|
||||
bones/1/scale = Vector3(1, 1, 1)
|
||||
bones/2/name = "Spine"
|
||||
bones/2/parent = 1
|
||||
@@ -19462,56 +19461,56 @@ bones/3/parent = 2
|
||||
bones/3/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.12309997, 0.015199981)
|
||||
bones/3/enabled = true
|
||||
bones/3/position = Vector3(0, 0.12309997, 0.015199981)
|
||||
bones/3/rotation = Quaternion(0.08572956, 0.00031751368, 0.0005701809, 0.9963182)
|
||||
bones/3/rotation = Quaternion(0.09935148, 0.000311001, 0.00038528154, 0.9950523)
|
||||
bones/3/scale = Vector3(1, 1, 1)
|
||||
bones/4/name = "UpperChest"
|
||||
bones/4/parent = 3
|
||||
bones/4/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14120016, -0.004500025)
|
||||
bones/4/enabled = true
|
||||
bones/4/position = Vector3(0, 0.14120016, -0.004500025)
|
||||
bones/4/rotation = Quaternion(0.08574654, 0.00097332295, -0.00031272857, 0.9963165)
|
||||
bones/4/rotation = Quaternion(0.0993596, 0.00093416346, -4.954339e-05, 0.9950512)
|
||||
bones/4/scale = Vector3(1, 1, 1)
|
||||
bones/5/name = "Neck"
|
||||
bones/5/parent = 4
|
||||
bones/5/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17280002, -0.005600037)
|
||||
bones/5/enabled = true
|
||||
bones/5/position = Vector3(0, 0.17280002, -0.005600037)
|
||||
bones/5/rotation = Quaternion(-0.085740305, -0.0005980185, 0.00015731764, 0.9963174)
|
||||
bones/5/rotation = Quaternion(-0.09935692, -0.00058916595, 2.1520977e-06, 0.9950517)
|
||||
bones/5/scale = Vector3(1, 1, 1)
|
||||
bones/6/name = "Head"
|
||||
bones/6/parent = 5
|
||||
bones/6/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.081100024, 0.0155999875)
|
||||
bones/6/enabled = true
|
||||
bones/6/position = Vector3(0, 0.081100024, 0.0155999875)
|
||||
bones/6/rotation = Quaternion(0.049555123, 0.092761904, 0.011915421, 0.99438304)
|
||||
bones/6/rotation = Quaternion(0.050695438, 0.093066566, 0.009045329, 0.9943273)
|
||||
bones/6/scale = Vector3(1, 1, 1)
|
||||
bones/7/name = "LeftShoulder"
|
||||
bones/7/parent = 4
|
||||
bones/7/rest = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.0188, 0.14310004, 0.07629998)
|
||||
bones/7/enabled = true
|
||||
bones/7/position = Vector3(0.0188, 0.14310004, 0.07629998)
|
||||
bones/7/rotation = Quaternion(0.49939632, 0.52170205, 0.5287748, -0.4459008)
|
||||
bones/7/rotation = Quaternion(0.5016779, 0.5209627, 0.5296114, -0.44320315)
|
||||
bones/7/scale = Vector3(1, 1, 1)
|
||||
bones/8/name = "LeftUpperArm"
|
||||
bones/8/parent = 7
|
||||
bones/8/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -0.13680005, 0.17309996, -0.01710007)
|
||||
bones/8/enabled = true
|
||||
bones/8/position = Vector3(-0.13680005, 0.17309996, -0.01710007)
|
||||
bones/8/rotation = Quaternion(-0.026602931, 0.82267, -0.567814, 0.009682478)
|
||||
bones/8/rotation = Quaternion(-0.018290967, 0.82400405, -0.56620026, 0.010002998)
|
||||
bones/8/scale = Vector3(1, 1, 1)
|
||||
bones/9/name = "LeftLowerArm"
|
||||
bones/9/parent = 8
|
||||
bones/9/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0.004699965, 0.27440003, 3.769936e-08)
|
||||
bones/9/enabled = true
|
||||
bones/9/position = Vector3(0.004699965, 0.27440003, 3.769936e-08)
|
||||
bones/9/rotation = Quaternion(0.16140701, -0.67935175, 0.16613506, 0.6962961)
|
||||
bones/9/rotation = Quaternion(0.16994551, -0.6821057, 0.17713998, 0.6888191)
|
||||
bones/9/scale = Vector3(1, 1, 1)
|
||||
bones/10/name = "LeftHand"
|
||||
bones/10/parent = 9
|
||||
bones/10/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.0133815e-08, 0.27260005, 0.004700036)
|
||||
bones/10/enabled = true
|
||||
bones/10/position = Vector3(2.0133815e-08, 0.27260005, 0.004700036)
|
||||
bones/10/rotation = Quaternion(0.098697186, 0.70702124, 0.062972814, 0.69743407)
|
||||
bones/10/rotation = Quaternion(0.09773752, 0.70720583, 0.062021844, 0.69746727)
|
||||
bones/10/scale = Vector3(1, 1, 1)
|
||||
bones/11/name = "LeftIndexProximal"
|
||||
bones/11/parent = 10
|
||||
@@ -19525,7 +19524,7 @@ bones/12/parent = 11
|
||||
bones/12/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.097772e-09, 0.040700007, 1.25191555e-08)
|
||||
bones/12/enabled = true
|
||||
bones/12/position = Vector3(-4.097772e-09, 0.040700007, 1.25191555e-08)
|
||||
bones/12/rotation = Quaternion(0.62334186, 2.0268834e-08, -4.2690954e-06, 0.7819495)
|
||||
bones/12/rotation = Quaternion(0.62334186, 2.0268828e-08, -4.269095e-06, 0.78194946)
|
||||
bones/12/scale = Vector3(1, 1, 1)
|
||||
bones/13/name = "LeftIndexDistal"
|
||||
bones/13/parent = 12
|
||||
@@ -19658,35 +19657,35 @@ bones/31/parent = 4
|
||||
bones/31/rest = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.0188, 0.14310004, 0.07629998)
|
||||
bones/31/enabled = true
|
||||
bones/31/position = Vector3(-0.0188, 0.14310004, 0.07629998)
|
||||
bones/31/rotation = Quaternion(0.54971313, -0.47258875, -0.47741523, -0.4965382)
|
||||
bones/31/rotation = Quaternion(0.5522747, -0.47179142, -0.47765303, -0.49421963)
|
||||
bones/31/scale = Vector3(1, 1, 1)
|
||||
bones/32/name = "RightUpperArm"
|
||||
bones/32/parent = 31
|
||||
bones/32/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0.13680005, 0.17309996, -0.01710007)
|
||||
bones/32/enabled = true
|
||||
bones/32/position = Vector3(0.13680005, 0.17309996, -0.01710007)
|
||||
bones/32/rotation = Quaternion(0.070963025, 0.82362676, -0.56250995, -0.013635286)
|
||||
bones/32/rotation = Quaternion(0.05523748, 0.8201528, -0.5693277, -0.012820049)
|
||||
bones/32/scale = Vector3(1, 1, 1)
|
||||
bones/33/name = "RightLowerArm"
|
||||
bones/33/parent = 32
|
||||
bones/33/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, -0.004699971, 0.2744, 1.6425727e-07)
|
||||
bones/33/enabled = true
|
||||
bones/33/position = Vector3(-0.004699971, 0.2744, 1.6425727e-07)
|
||||
bones/33/rotation = Quaternion(0.29087102, 0.55626345, -0.20558362, 0.7507998)
|
||||
bones/33/rotation = Quaternion(0.287982, 0.5648795, -0.20954835, 0.7443568)
|
||||
bones/33/scale = Vector3(1, 1, 1)
|
||||
bones/34/name = "RightHand"
|
||||
bones/34/parent = 33
|
||||
bones/34/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, -2.829891e-08, 0.27259997, 0.004700046)
|
||||
bones/34/enabled = true
|
||||
bones/34/position = Vector3(-2.829891e-08, 0.27259997, 0.004700046)
|
||||
bones/34/rotation = Quaternion(0.12028777, -0.6991298, -0.058104146, 0.70240474)
|
||||
bones/34/rotation = Quaternion(0.12122572, -0.6989181, -0.059071515, 0.70237345)
|
||||
bones/34/scale = Vector3(1, 1, 1)
|
||||
bones/35/name = "RightIndexProximal"
|
||||
bones/35/parent = 34
|
||||
bones/35/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030900035, 0.11989994, 0.0019998003)
|
||||
bones/35/enabled = true
|
||||
bones/35/position = Vector3(0.030900035, 0.11989994, 0.0019998003)
|
||||
bones/35/rotation = Quaternion(0.6295971, 2.8769072e-08, 4.1759718e-06, 0.7769218)
|
||||
bones/35/rotation = Quaternion(0.6295971, 2.8769083e-08, 4.1759718e-06, 0.77692175)
|
||||
bones/35/scale = Vector3(1, 1, 1)
|
||||
bones/36/name = "RightIndexIntermediate"
|
||||
bones/36/parent = 35
|
||||
@@ -19721,14 +19720,14 @@ bones/40/parent = 39
|
||||
bones/40/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0019999943, 0.04230002, -9.594936e-08)
|
||||
bones/40/enabled = true
|
||||
bones/40/position = Vector3(-0.0019999943, 0.04230002, -9.594936e-08)
|
||||
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.4966587e-06, 0.78194976)
|
||||
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.496629e-06, 0.78194976)
|
||||
bones/40/scale = Vector3(1, 1, 1)
|
||||
bones/41/name = "RightMiddleDistal"
|
||||
bones/41/parent = 40
|
||||
bones/41/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014999958, 0.033900008, 4.301159e-08)
|
||||
bones/41/enabled = true
|
||||
bones/41/position = Vector3(-0.0014999958, 0.033900008, 4.301159e-08)
|
||||
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.326954e-06, 0.7819494)
|
||||
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.3270115e-06, 0.7819494)
|
||||
bones/41/scale = Vector3(1, 1, 1)
|
||||
bones/42/name = "middle_04_leaf_r"
|
||||
bones/42/parent = 41
|
||||
@@ -19742,7 +19741,7 @@ bones/43/parent = 34
|
||||
bones/43/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.040799975, 0.107699946, 0.0015997475)
|
||||
bones/43/enabled = true
|
||||
bones/43/position = Vector3(-0.040799975, 0.107699946, 0.0015997475)
|
||||
bones/43/rotation = Quaternion(0.6630007, 0.044529956, -0.07369392, 0.74365073)
|
||||
bones/43/rotation = Quaternion(0.6630007, 0.044529952, -0.07369392, 0.74365073)
|
||||
bones/43/scale = Vector3(1, 1, 1)
|
||||
bones/44/name = "RightLittleIntermediate"
|
||||
bones/44/parent = 43
|
||||
@@ -19826,28 +19825,28 @@ bones/55/parent = 1
|
||||
bones/55/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.089, 0.015400031, 0.051499985)
|
||||
bones/55/enabled = true
|
||||
bones/55/position = Vector3(0.089, 0.015400031, 0.051499985)
|
||||
bones/55/rotation = Quaternion(-0.0013758647, 0.14514801, 0.9825068, -0.11666445)
|
||||
bones/55/rotation = Quaternion(-0.0012875049, 0.15872778, 0.98051995, -0.115691364)
|
||||
bones/55/scale = Vector3(1, 1, 1)
|
||||
bones/56/name = "LeftLowerLeg"
|
||||
bones/56/parent = 55
|
||||
bones/56/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/56/enabled = true
|
||||
bones/56/position = Vector3(-7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/56/rotation = Quaternion(0.019550378, 0.9776327, -0.17951924, 0.107819065)
|
||||
bones/56/rotation = Quaternion(0.021205574, 0.9747985, -0.19431588, 0.10751541)
|
||||
bones/56/scale = Vector3(1, 1, 1)
|
||||
bones/57/name = "LeftFoot"
|
||||
bones/57/parent = 56
|
||||
bones/57/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, -7.218184e-09, 0.42809996, 0.034399886)
|
||||
bones/57/enabled = true
|
||||
bones/57/position = Vector3(-7.218184e-09, 0.42809996, 0.034399886)
|
||||
bones/57/rotation = Quaternion(-0.09572972, 0.7170797, -0.6903439, 0.0076039)
|
||||
bones/57/rotation = Quaternion(-0.09338482, 0.7142249, -0.69363207, 0.006069531)
|
||||
bones/57/scale = Vector3(1, 1, 1)
|
||||
bones/58/name = "LeftToes"
|
||||
bones/58/parent = 57
|
||||
bones/58/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -3.933849e-09, 0.14900002, -0.08849997)
|
||||
bones/58/enabled = true
|
||||
bones/58/position = Vector3(-3.933849e-09, 0.14900002, -0.08849997)
|
||||
bones/58/rotation = Quaternion(4.6476497e-08, 1, 5.955227e-08, 2.799873e-08)
|
||||
bones/58/rotation = Quaternion(4.657518e-08, 1, 5.7965877e-08, 2.7641883e-08)
|
||||
bones/58/scale = Vector3(1, 1, 1)
|
||||
bones/59/name = "ball_leaf_l"
|
||||
bones/59/parent = 58
|
||||
@@ -19861,28 +19860,28 @@ bones/60/parent = 1
|
||||
bones/60/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.089, 0.015400031, 0.051499985)
|
||||
bones/60/enabled = true
|
||||
bones/60/position = Vector3(-0.089, 0.015400031, 0.051499985)
|
||||
bones/60/rotation = Quaternion(0.00032880568, -0.08772252, 0.98788196, 0.12803897)
|
||||
bones/60/rotation = Quaternion(0.0010378001, -0.070010096, 0.9884011, 0.13476186)
|
||||
bones/60/scale = Vector3(1, 1, 1)
|
||||
bones/61/name = "RightLowerLeg"
|
||||
bones/61/parent = 60
|
||||
bones/61/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/61/enabled = true
|
||||
bones/61/position = Vector3(7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/61/rotation = Quaternion(-0.0474711, 0.9277421, -0.13053513, -0.3464126)
|
||||
bones/61/rotation = Quaternion(-0.05508089, 0.92485654, -0.15087481, -0.3447368)
|
||||
bones/61/scale = Vector3(1, 1, 1)
|
||||
bones/62/name = "RightFoot"
|
||||
bones/62/parent = 61
|
||||
bones/62/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 7.683263e-09, 0.4280999, 0.034399875)
|
||||
bones/62/enabled = true
|
||||
bones/62/position = Vector3(7.683263e-09, 0.4280999, 0.034399875)
|
||||
bones/62/rotation = Quaternion(0.16675825, 0.6255169, -0.7621795, 0.0016651292)
|
||||
bones/62/rotation = Quaternion(0.16729471, 0.6259585, -0.76169723, 0.0023935277)
|
||||
bones/62/scale = Vector3(1, 1, 1)
|
||||
bones/63/name = "RightToes"
|
||||
bones/63/parent = 62
|
||||
bones/63/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 3.5171341e-09, 0.14900002, -0.08849997)
|
||||
bones/63/enabled = true
|
||||
bones/63/position = Vector3(3.5171341e-09, 0.14900002, -0.08849997)
|
||||
bones/63/rotation = Quaternion(-8.577401e-05, 0.99999464, 0.0032863708, -1.2409903e-05)
|
||||
bones/63/rotation = Quaternion(-2.7880405e-06, 1, 0.00010817407, -1.9588432e-08)
|
||||
bones/63/scale = Vector3(1, 1, 1)
|
||||
bones/64/name = "ball_leaf_r"
|
||||
bones/64/parent = 63
|
||||
@@ -19940,15 +19939,12 @@ parameters/Crouch/blend_position = 0.0
|
||||
parameters/Motion/blend_position = 0.002057613
|
||||
|
||||
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_ghbft")
|
||||
|
||||
[node name="RangedSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_rclin")
|
||||
|
||||
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = ExtResource("11_h04yd")
|
||||
|
||||
[node name="Subviewport" type="SubViewport" parent="."]
|
||||
@@ -19976,13 +19972,11 @@ show_percentage = false
|
||||
|
||||
[node name="StruggleUI" type="Sprite3D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75085443, 0)
|
||||
visible = false
|
||||
billboard = 1
|
||||
texture = SubResource("ViewportTexture_yixtd")
|
||||
|
||||
[node name="WalkSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.4, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_8tr25")
|
||||
volume_db = 80.0
|
||||
unit_size = 23.18
|
||||
@@ -19430,7 +19430,6 @@ script = ExtResource("1_6whai")
|
||||
projectile_template = ExtResource("2_w8pby")
|
||||
|
||||
[node name="Model" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
|
||||
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model"]
|
||||
unique_name_in_owner = true
|
||||
@@ -19447,8 +19446,8 @@ bones/1/name = "Hips"
|
||||
bones/1/parent = 0
|
||||
bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9167, -0.05010003)
|
||||
bones/1/enabled = true
|
||||
bones/1/position = Vector3(-0.0025638156, 0.8756274, -0.08546088)
|
||||
bones/1/rotation = Quaternion(-0.045415677, -0.1130729, -0.005606056, 0.9925324)
|
||||
bones/1/position = Vector3(0.0058907853, 0.87681985, -0.08587572)
|
||||
bones/1/rotation = Quaternion(-0.04371296, -0.113571204, -0.004594289, 0.99255717)
|
||||
bones/1/scale = Vector3(1, 1, 1)
|
||||
bones/2/name = "Spine"
|
||||
bones/2/parent = 1
|
||||
@@ -19462,56 +19461,56 @@ bones/3/parent = 2
|
||||
bones/3/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.12309997, 0.015199981)
|
||||
bones/3/enabled = true
|
||||
bones/3/position = Vector3(0, 0.12309997, 0.015199981)
|
||||
bones/3/rotation = Quaternion(0.08434574, 9.824781e-05, 0.0004899132, 0.9964364)
|
||||
bones/3/rotation = Quaternion(0.09211567, -6.884248e-05, -3.4262594e-05, 0.9957484)
|
||||
bones/3/scale = Vector3(1, 1, 1)
|
||||
bones/4/name = "UpperChest"
|
||||
bones/4/parent = 3
|
||||
bones/4/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14120016, -0.004500025)
|
||||
bones/4/enabled = true
|
||||
bones/4/position = Vector3(0, 0.14120016, -0.004500025)
|
||||
bones/4/rotation = Quaternion(0.08434601, 0.00030209115, -6.088444e-05, 0.9964365)
|
||||
bones/4/rotation = Quaternion(0.092143066, -0.00027035174, 0.00086010795, 0.99574536)
|
||||
bones/4/scale = Vector3(1, 1, 1)
|
||||
bones/5/name = "Neck"
|
||||
bones/5/parent = 4
|
||||
bones/5/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17280002, -0.005600037)
|
||||
bones/5/enabled = true
|
||||
bones/5/position = Vector3(0, 0.17280002, -0.005600037)
|
||||
bones/5/rotation = Quaternion(-0.084346, -0.00018050426, -8.021084e-05, 0.99643654)
|
||||
bones/5/rotation = Quaternion(-0.092136875, 0.00011046327, -0.00072176685, 0.99574614)
|
||||
bones/5/scale = Vector3(1, 1, 1)
|
||||
bones/6/name = "Head"
|
||||
bones/6/parent = 5
|
||||
bones/6/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.081100024, 0.0155999875)
|
||||
bones/6/enabled = true
|
||||
bones/6/position = Vector3(0, 0.081100024, 0.0155999875)
|
||||
bones/6/rotation = Quaternion(0.066666156, 0.09334051, 0.010397589, 0.99334544)
|
||||
bones/6/rotation = Quaternion(0.07963282, 0.09391119, 0.006821567, 0.9923673)
|
||||
bones/6/scale = Vector3(1, 1, 1)
|
||||
bones/7/name = "LeftShoulder"
|
||||
bones/7/parent = 4
|
||||
bones/7/rest = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.0188, 0.14310004, 0.07629998)
|
||||
bones/7/enabled = true
|
||||
bones/7/position = Vector3(0.0188, 0.14310004, 0.07629998)
|
||||
bones/7/rotation = Quaternion(0.49232474, 0.52423346, 0.5267168, -0.45317224)
|
||||
bones/7/rotation = Quaternion(0.48838937, 0.5258198, 0.5259783, -0.45643872)
|
||||
bones/7/scale = Vector3(1, 1, 1)
|
||||
bones/8/name = "LeftUpperArm"
|
||||
bones/8/parent = 7
|
||||
bones/8/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -0.13680005, 0.17309996, -0.01710007)
|
||||
bones/8/enabled = true
|
||||
bones/8/position = Vector3(-0.13680005, 0.17309996, -0.01710007)
|
||||
bones/8/rotation = Quaternion(-0.04792774, 0.8191922, -0.5714158, 0.0105498275)
|
||||
bones/8/rotation = Quaternion(-0.0550842, 0.8187982, -0.57127297, 0.013505305)
|
||||
bones/8/scale = Vector3(1, 1, 1)
|
||||
bones/9/name = "LeftLowerArm"
|
||||
bones/9/parent = 8
|
||||
bones/9/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0.004699965, 0.27440003, 3.769936e-08)
|
||||
bones/9/enabled = true
|
||||
bones/9/position = Vector3(0.004699965, 0.27440003, 3.769936e-08)
|
||||
bones/9/rotation = Quaternion(0.17626457, -0.6631221, 0.17249054, 0.7067156)
|
||||
bones/9/rotation = Quaternion(0.19448301, -0.6548683, 0.18500713, 0.7064674)
|
||||
bones/9/scale = Vector3(1, 1, 1)
|
||||
bones/10/name = "LeftHand"
|
||||
bones/10/parent = 9
|
||||
bones/10/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.0133815e-08, 0.27260005, 0.004700036)
|
||||
bones/10/enabled = true
|
||||
bones/10/position = Vector3(2.0133815e-08, 0.27260005, 0.004700036)
|
||||
bones/10/rotation = Quaternion(0.10016495, 0.70673794, 0.06444844, 0.6973772)
|
||||
bones/10/rotation = Quaternion(0.09940687, 0.7068844, 0.06368306, 0.6974075)
|
||||
bones/10/scale = Vector3(1, 1, 1)
|
||||
bones/11/name = "LeftIndexProximal"
|
||||
bones/11/parent = 10
|
||||
@@ -19525,7 +19524,7 @@ bones/12/parent = 11
|
||||
bones/12/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.097772e-09, 0.040700007, 1.25191555e-08)
|
||||
bones/12/enabled = true
|
||||
bones/12/position = Vector3(-4.097772e-09, 0.040700007, 1.25191555e-08)
|
||||
bones/12/rotation = Quaternion(0.62334186, 2.0268834e-08, -4.2690954e-06, 0.7819495)
|
||||
bones/12/rotation = Quaternion(0.62334186, 2.0268828e-08, -4.269095e-06, 0.78194946)
|
||||
bones/12/scale = Vector3(1, 1, 1)
|
||||
bones/13/name = "LeftIndexDistal"
|
||||
bones/13/parent = 12
|
||||
@@ -19658,35 +19657,35 @@ bones/31/parent = 4
|
||||
bones/31/rest = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.0188, 0.14310004, 0.07629998)
|
||||
bones/31/enabled = true
|
||||
bones/31/position = Vector3(-0.0188, 0.14310004, 0.07629998)
|
||||
bones/31/rotation = Quaternion(0.543032, -0.47399366, -0.47592238, -0.5039289)
|
||||
bones/31/rotation = Quaternion(0.54024076, -0.47401735, -0.4745282, -0.50820315)
|
||||
bones/31/scale = Vector3(1, 1, 1)
|
||||
bones/32/name = "RightUpperArm"
|
||||
bones/32/parent = 31
|
||||
bones/32/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0.13680005, 0.17309996, -0.01710007)
|
||||
bones/32/enabled = true
|
||||
bones/32/position = Vector3(0.13680005, 0.17309996, -0.01710007)
|
||||
bones/32/rotation = Quaternion(0.08615736, 0.8249933, -0.55839694, -0.012486909)
|
||||
bones/32/rotation = Quaternion(0.0878418, 0.82396096, -0.5596979, -0.010513932)
|
||||
bones/32/scale = Vector3(1, 1, 1)
|
||||
bones/33/name = "RightLowerArm"
|
||||
bones/33/parent = 32
|
||||
bones/33/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, -0.004699971, 0.2744, 1.6425727e-07)
|
||||
bones/33/enabled = true
|
||||
bones/33/position = Vector3(-0.004699971, 0.2744, 1.6425727e-07)
|
||||
bones/33/rotation = Quaternion(0.29221416, 0.5469413, -0.20242546, 0.7579514)
|
||||
bones/33/rotation = Quaternion(0.29096532, 0.5455984, -0.20283404, 0.7592892)
|
||||
bones/33/scale = Vector3(1, 1, 1)
|
||||
bones/34/name = "RightHand"
|
||||
bones/34/parent = 33
|
||||
bones/34/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, -2.829891e-08, 0.27259997, 0.004700046)
|
||||
bones/34/enabled = true
|
||||
bones/34/position = Vector3(-2.829891e-08, 0.27259997, 0.004700046)
|
||||
bones/34/rotation = Quaternion(0.11883263, -0.6994573, -0.056624856, 0.7024472)
|
||||
bones/34/rotation = Quaternion(0.11958737, -0.69928753, -0.057388805, 0.7024261)
|
||||
bones/34/scale = Vector3(1, 1, 1)
|
||||
bones/35/name = "RightIndexProximal"
|
||||
bones/35/parent = 34
|
||||
bones/35/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030900035, 0.11989994, 0.0019998003)
|
||||
bones/35/enabled = true
|
||||
bones/35/position = Vector3(0.030900035, 0.11989994, 0.0019998003)
|
||||
bones/35/rotation = Quaternion(0.6295971, 2.8769072e-08, 4.1759718e-06, 0.7769218)
|
||||
bones/35/rotation = Quaternion(0.6295971, 2.8769083e-08, 4.1759718e-06, 0.77692175)
|
||||
bones/35/scale = Vector3(1, 1, 1)
|
||||
bones/36/name = "RightIndexIntermediate"
|
||||
bones/36/parent = 35
|
||||
@@ -19721,14 +19720,14 @@ bones/40/parent = 39
|
||||
bones/40/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0019999943, 0.04230002, -9.594936e-08)
|
||||
bones/40/enabled = true
|
||||
bones/40/position = Vector3(-0.0019999943, 0.04230002, -9.594936e-08)
|
||||
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.4966587e-06, 0.78194976)
|
||||
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.496629e-06, 0.78194976)
|
||||
bones/40/scale = Vector3(1, 1, 1)
|
||||
bones/41/name = "RightMiddleDistal"
|
||||
bones/41/parent = 40
|
||||
bones/41/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014999958, 0.033900008, 4.301159e-08)
|
||||
bones/41/enabled = true
|
||||
bones/41/position = Vector3(-0.0014999958, 0.033900008, 4.301159e-08)
|
||||
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.326954e-06, 0.7819494)
|
||||
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.3270115e-06, 0.7819494)
|
||||
bones/41/scale = Vector3(1, 1, 1)
|
||||
bones/42/name = "middle_04_leaf_r"
|
||||
bones/42/parent = 41
|
||||
@@ -19742,7 +19741,7 @@ bones/43/parent = 34
|
||||
bones/43/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.040799975, 0.107699946, 0.0015997475)
|
||||
bones/43/enabled = true
|
||||
bones/43/position = Vector3(-0.040799975, 0.107699946, 0.0015997475)
|
||||
bones/43/rotation = Quaternion(0.6630007, 0.044529956, -0.07369392, 0.74365073)
|
||||
bones/43/rotation = Quaternion(0.6630007, 0.044529952, -0.07369392, 0.74365073)
|
||||
bones/43/scale = Vector3(1, 1, 1)
|
||||
bones/44/name = "RightLittleIntermediate"
|
||||
bones/44/parent = 43
|
||||
@@ -19826,28 +19825,28 @@ bones/55/parent = 1
|
||||
bones/55/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.089, 0.015400031, 0.051499985)
|
||||
bones/55/enabled = true
|
||||
bones/55/position = Vector3(0.089, 0.015400031, 0.051499985)
|
||||
bones/55/rotation = Quaternion(-0.0018068515, 0.12977028, 0.9849287, -0.114332065)
|
||||
bones/55/rotation = Quaternion(-0.000746168, 0.12113166, 0.9867302, -0.10812065)
|
||||
bones/55/scale = Vector3(1, 1, 1)
|
||||
bones/56/name = "LeftLowerLeg"
|
||||
bones/56/parent = 55
|
||||
bones/56/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/56/enabled = true
|
||||
bones/56/position = Vector3(-7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/56/rotation = Quaternion(0.017952427, 0.9800376, -0.16544186, 0.1087792)
|
||||
bones/56/rotation = Quaternion(0.016855104, 0.9818568, -0.15339416, 0.110197134)
|
||||
bones/56/scale = Vector3(1, 1, 1)
|
||||
bones/57/name = "LeftFoot"
|
||||
bones/57/parent = 56
|
||||
bones/57/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, -7.218184e-09, 0.42809996, 0.034399886)
|
||||
bones/57/enabled = true
|
||||
bones/57/position = Vector3(-7.218184e-09, 0.42809996, 0.034399886)
|
||||
bones/57/rotation = Quaternion(-0.096428044, 0.72722596, -0.67953897, 0.008423382)
|
||||
bones/57/rotation = Quaternion(-0.09245131, 0.7269736, -0.6803805, 0.0066690515)
|
||||
bones/57/scale = Vector3(1, 1, 1)
|
||||
bones/58/name = "LeftToes"
|
||||
bones/58/parent = 57
|
||||
bones/58/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -3.933849e-09, 0.14900002, -0.08849997)
|
||||
bones/58/enabled = true
|
||||
bones/58/position = Vector3(-3.933849e-09, 0.14900002, -0.08849997)
|
||||
bones/58/rotation = Quaternion(4.5906763e-08, 1, 5.9348327e-08, 2.8165825e-08)
|
||||
bones/58/rotation = Quaternion(0.0001911232, 0.9999878, 0.0049433312, 4.2000767e-05)
|
||||
bones/58/scale = Vector3(1, 1, 1)
|
||||
bones/59/name = "ball_leaf_l"
|
||||
bones/59/parent = 58
|
||||
@@ -19861,28 +19860,28 @@ bones/60/parent = 1
|
||||
bones/60/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.089, 0.015400031, 0.051499985)
|
||||
bones/60/enabled = true
|
||||
bones/60/position = Vector3(-0.089, 0.015400031, 0.051499985)
|
||||
bones/60/rotation = Quaternion(0.000749186, -0.10171321, 0.9880044, 0.11619519)
|
||||
bones/60/rotation = Quaternion(0.001525715, -0.0988607, 0.98845094, 0.11484319)
|
||||
bones/60/scale = Vector3(1, 1, 1)
|
||||
bones/61/name = "RightLowerLeg"
|
||||
bones/61/parent = 60
|
||||
bones/61/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/61/enabled = true
|
||||
bones/61/position = Vector3(7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/61/rotation = Quaternion(-0.037605032, 0.93026084, -0.10409464, -0.3498072)
|
||||
bones/61/rotation = Quaternion(-0.030458855, 0.9317075, -0.085165486, -0.3517672)
|
||||
bones/61/scale = Vector3(1, 1, 1)
|
||||
bones/62/name = "RightFoot"
|
||||
bones/62/parent = 61
|
||||
bones/62/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 7.683263e-09, 0.4280999, 0.034399875)
|
||||
bones/62/enabled = true
|
||||
bones/62/position = Vector3(7.683263e-09, 0.4280999, 0.034399875)
|
||||
bones/62/rotation = Quaternion(0.1661122, 0.63684976, -0.7528805, 0.00033434457)
|
||||
bones/62/rotation = Quaternion(0.16811803, 0.6457038, -0.74484575, -0.002813183)
|
||||
bones/62/scale = Vector3(1, 1, 1)
|
||||
bones/63/name = "RightToes"
|
||||
bones/63/parent = 62
|
||||
bones/63/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 3.5171341e-09, 0.14900002, -0.08849997)
|
||||
bones/63/enabled = true
|
||||
bones/63/position = Vector3(3.5171341e-09, 0.14900002, -0.08849997)
|
||||
bones/63/rotation = Quaternion(-6.9096524e-05, 0.9999964, 0.00267778, -8.130566e-06)
|
||||
bones/63/rotation = Quaternion(-6.46722e-08, 1, 8.867271e-08, 3.034323e-09)
|
||||
bones/63/scale = Vector3(1, 1, 1)
|
||||
bones/64/name = "ball_leaf_r"
|
||||
bones/64/parent = 63
|
||||
@@ -19940,15 +19939,12 @@ parameters/Crouch/blend_position = 0.0
|
||||
parameters/Motion/blend_position = 0.002057613
|
||||
|
||||
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_ghbft")
|
||||
|
||||
[node name="RangedSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_rclin")
|
||||
|
||||
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = ExtResource("11_bd00j")
|
||||
|
||||
[node name="Subviewport" type="SubViewport" parent="."]
|
||||
@@ -19976,13 +19972,11 @@ show_percentage = false
|
||||
|
||||
[node name="StruggleUI" type="Sprite3D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75085443, 0)
|
||||
visible = false
|
||||
billboard = 1
|
||||
texture = SubResource("ViewportTexture_yixtd")
|
||||
|
||||
[node name="WalkSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.4, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_8tr25")
|
||||
volume_db = 80.0
|
||||
unit_size = 23.18
|
||||
@@ -19430,7 +19430,6 @@ script = ExtResource("1_d2882")
|
||||
projectile_template = ExtResource("2_qv76n")
|
||||
|
||||
[node name="Model" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
|
||||
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model"]
|
||||
unique_name_in_owner = true
|
||||
@@ -19447,8 +19446,8 @@ bones/1/name = "Hips"
|
||||
bones/1/parent = 0
|
||||
bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9167, -0.05010003)
|
||||
bones/1/enabled = true
|
||||
bones/1/position = Vector3(0.005574269, 0.8755195, -0.08624316)
|
||||
bones/1/rotation = Quaternion(-0.04090682, -0.113633506, -0.004265207, 0.99267113)
|
||||
bones/1/position = Vector3(0.0042645712, 0.8748299, -0.08550102)
|
||||
bones/1/rotation = Quaternion(-0.04534594, -0.11352874, -0.0050549675, 0.99248654)
|
||||
bones/1/scale = Vector3(1, 1, 1)
|
||||
bones/2/name = "Spine"
|
||||
bones/2/parent = 1
|
||||
@@ -19462,56 +19461,56 @@ bones/3/parent = 2
|
||||
bones/3/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.12309997, 0.015199981)
|
||||
bones/3/enabled = true
|
||||
bones/3/position = Vector3(0, 0.12309997, 0.015199981)
|
||||
bones/3/rotation = Quaternion(0.09631412, -0.000108351356, -2.431958e-05, 0.99535096)
|
||||
bones/3/rotation = Quaternion(0.084504776, -9.890261e-05, 0.0001838734, 0.99642307)
|
||||
bones/3/scale = Vector3(1, 1, 1)
|
||||
bones/4/name = "UpperChest"
|
||||
bones/4/parent = 3
|
||||
bones/4/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14120016, -0.004500025)
|
||||
bones/4/enabled = true
|
||||
bones/4/position = Vector3(0, 0.14120016, -0.004500025)
|
||||
bones/4/rotation = Quaternion(0.09633294, -0.00039006156, 0.0008636003, 0.9953488)
|
||||
bones/4/rotation = Quaternion(0.08451262, -0.0003157211, 0.00058076094, 0.99642223)
|
||||
bones/4/scale = Vector3(1, 1, 1)
|
||||
bones/5/name = "Neck"
|
||||
bones/5/parent = 4
|
||||
bones/5/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17280002, -0.005600037)
|
||||
bones/5/enabled = true
|
||||
bones/5/position = Vector3(0, 0.17280002, -0.005600037)
|
||||
bones/5/rotation = Quaternion(-0.09632571, 0.000184314, -0.00074373465, 0.9953496)
|
||||
bones/5/rotation = Quaternion(-0.08450983, 0.00017172996, -0.0005535491, 0.9964225)
|
||||
bones/5/scale = Vector3(1, 1, 1)
|
||||
bones/6/name = "Head"
|
||||
bones/6/parent = 5
|
||||
bones/6/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.081100024, 0.0155999875)
|
||||
bones/6/enabled = true
|
||||
bones/6/position = Vector3(0, 0.081100024, 0.0155999875)
|
||||
bones/6/rotation = Quaternion(0.07657449, 0.09402677, 0.0063171024, 0.9926004)
|
||||
bones/6/rotation = Quaternion(0.0643297, 0.09366626, 0.010036925, 0.9934725)
|
||||
bones/6/scale = Vector3(1, 1, 1)
|
||||
bones/7/name = "LeftShoulder"
|
||||
bones/7/parent = 4
|
||||
bones/7/rest = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.0188, 0.14310004, 0.07629998)
|
||||
bones/7/enabled = true
|
||||
bones/7/position = Vector3(0.0188, 0.14310004, 0.07629998)
|
||||
bones/7/rotation = Quaternion(0.4905012, 0.5251041, 0.52663684, -0.4542333)
|
||||
bones/7/rotation = Quaternion(0.49271595, 0.52426314, 0.5271608, -0.45219538)
|
||||
bones/7/scale = Vector3(1, 1, 1)
|
||||
bones/8/name = "LeftUpperArm"
|
||||
bones/8/parent = 7
|
||||
bones/8/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -0.13680005, 0.17309996, -0.01710007)
|
||||
bones/8/enabled = true
|
||||
bones/8/position = Vector3(-0.13680005, 0.17309996, -0.01710007)
|
||||
bones/8/rotation = Quaternion(-0.04774507, 0.8200236, -0.57017225, 0.013615374)
|
||||
bones/8/rotation = Quaternion(-0.042781785, 0.8202811, -0.57022136, 0.012503532)
|
||||
bones/8/scale = Vector3(1, 1, 1)
|
||||
bones/9/name = "LeftLowerArm"
|
||||
bones/9/parent = 8
|
||||
bones/9/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0.004699965, 0.27440003, 3.769936e-08)
|
||||
bones/9/enabled = true
|
||||
bones/9/position = Vector3(0.004699965, 0.27440003, 3.769936e-08)
|
||||
bones/9/rotation = Quaternion(0.19398732, -0.65948683, 0.18701304, 0.7017637)
|
||||
bones/9/rotation = Quaternion(0.17573594, -0.6667964, 0.17210805, 0.7034759)
|
||||
bones/9/scale = Vector3(1, 1, 1)
|
||||
bones/10/name = "LeftHand"
|
||||
bones/10/parent = 9
|
||||
bones/10/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.0133815e-08, 0.27260005, 0.004700036)
|
||||
bones/10/enabled = true
|
||||
bones/10/position = Vector3(2.0133815e-08, 0.27260005, 0.004700036)
|
||||
bones/10/rotation = Quaternion(0.09983649, 0.7068015, 0.06411595, 0.6973906)
|
||||
bones/10/rotation = Quaternion(0.100653686, 0.7066435, 0.06494543, 0.6973564)
|
||||
bones/10/scale = Vector3(1, 1, 1)
|
||||
bones/11/name = "LeftIndexProximal"
|
||||
bones/11/parent = 10
|
||||
@@ -19525,7 +19524,7 @@ bones/12/parent = 11
|
||||
bones/12/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.097772e-09, 0.040700007, 1.25191555e-08)
|
||||
bones/12/enabled = true
|
||||
bones/12/position = Vector3(-4.097772e-09, 0.040700007, 1.25191555e-08)
|
||||
bones/12/rotation = Quaternion(0.62334186, 2.0268834e-08, -4.2690954e-06, 0.7819495)
|
||||
bones/12/rotation = Quaternion(0.62334186, 2.0268828e-08, -4.269095e-06, 0.78194946)
|
||||
bones/12/scale = Vector3(1, 1, 1)
|
||||
bones/13/name = "LeftIndexDistal"
|
||||
bones/13/parent = 12
|
||||
@@ -19658,35 +19657,35 @@ bones/31/parent = 4
|
||||
bones/31/rest = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.0188, 0.14310004, 0.07629998)
|
||||
bones/31/enabled = true
|
||||
bones/31/position = Vector3(-0.0188, 0.14310004, 0.07629998)
|
||||
bones/31/rotation = Quaternion(0.54231256, -0.47354805, -0.47494215, -0.5060428)
|
||||
bones/31/rotation = Quaternion(0.5441236, -0.4733411, -0.47558567, -0.50368243)
|
||||
bones/31/scale = Vector3(1, 1, 1)
|
||||
bones/32/name = "RightUpperArm"
|
||||
bones/32/parent = 31
|
||||
bones/32/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0.13680005, 0.17309996, -0.01710007)
|
||||
bones/32/enabled = true
|
||||
bones/32/position = Vector3(0.13680005, 0.17309996, -0.01710007)
|
||||
bones/32/rotation = Quaternion(0.080904864, 0.8227587, -0.5625072, -0.0103966305)
|
||||
bones/32/rotation = Quaternion(0.089283906, 0.8244131, -0.5587953, -0.010921587)
|
||||
bones/32/scale = Vector3(1, 1, 1)
|
||||
bones/33/name = "RightLowerArm"
|
||||
bones/33/parent = 32
|
||||
bones/33/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, -0.004699971, 0.2744, 1.6425727e-07)
|
||||
bones/33/enabled = true
|
||||
bones/33/position = Vector3(-0.004699971, 0.2744, 1.6425727e-07)
|
||||
bones/33/rotation = Quaternion(0.28962183, 0.54968536, -0.20453429, 0.7563935)
|
||||
bones/33/rotation = Quaternion(0.29129902, 0.5448649, -0.20238465, 0.7598075)
|
||||
bones/33/scale = Vector3(1, 1, 1)
|
||||
bones/34/name = "RightHand"
|
||||
bones/34/parent = 33
|
||||
bones/34/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, -2.829891e-08, 0.27259997, 0.004700046)
|
||||
bones/34/enabled = true
|
||||
bones/34/position = Vector3(-2.829891e-08, 0.27259997, 0.004700046)
|
||||
bones/34/rotation = Quaternion(0.1191605, -0.6993836, -0.05695583, 0.70243824)
|
||||
bones/34/rotation = Quaternion(0.11834249, -0.69956714, -0.056132432, 0.70246)
|
||||
bones/34/scale = Vector3(1, 1, 1)
|
||||
bones/35/name = "RightIndexProximal"
|
||||
bones/35/parent = 34
|
||||
bones/35/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030900035, 0.11989994, 0.0019998003)
|
||||
bones/35/enabled = true
|
||||
bones/35/position = Vector3(0.030900035, 0.11989994, 0.0019998003)
|
||||
bones/35/rotation = Quaternion(0.6295971, 2.8769072e-08, 4.1759718e-06, 0.7769218)
|
||||
bones/35/rotation = Quaternion(0.6295971, 2.8769083e-08, 4.1759718e-06, 0.77692175)
|
||||
bones/35/scale = Vector3(1, 1, 1)
|
||||
bones/36/name = "RightIndexIntermediate"
|
||||
bones/36/parent = 35
|
||||
@@ -19721,14 +19720,14 @@ bones/40/parent = 39
|
||||
bones/40/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0019999943, 0.04230002, -9.594936e-08)
|
||||
bones/40/enabled = true
|
||||
bones/40/position = Vector3(-0.0019999943, 0.04230002, -9.594936e-08)
|
||||
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.4966587e-06, 0.78194976)
|
||||
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.496629e-06, 0.78194976)
|
||||
bones/40/scale = Vector3(1, 1, 1)
|
||||
bones/41/name = "RightMiddleDistal"
|
||||
bones/41/parent = 40
|
||||
bones/41/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014999958, 0.033900008, 4.301159e-08)
|
||||
bones/41/enabled = true
|
||||
bones/41/position = Vector3(-0.0014999958, 0.033900008, 4.301159e-08)
|
||||
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.326954e-06, 0.7819494)
|
||||
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.3270115e-06, 0.7819494)
|
||||
bones/41/scale = Vector3(1, 1, 1)
|
||||
bones/42/name = "middle_04_leaf_r"
|
||||
bones/42/parent = 41
|
||||
@@ -19742,7 +19741,7 @@ bones/43/parent = 34
|
||||
bones/43/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.040799975, 0.107699946, 0.0015997475)
|
||||
bones/43/enabled = true
|
||||
bones/43/position = Vector3(-0.040799975, 0.107699946, 0.0015997475)
|
||||
bones/43/rotation = Quaternion(0.6630007, 0.044529956, -0.07369392, 0.74365073)
|
||||
bones/43/rotation = Quaternion(0.6630007, 0.044529952, -0.07369392, 0.74365073)
|
||||
bones/43/scale = Vector3(1, 1, 1)
|
||||
bones/44/name = "RightLittleIntermediate"
|
||||
bones/44/parent = 43
|
||||
@@ -19826,28 +19825,28 @@ bones/55/parent = 1
|
||||
bones/55/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.089, 0.015400031, 0.051499985)
|
||||
bones/55/enabled = true
|
||||
bones/55/position = Vector3(0.089, 0.015400031, 0.051499985)
|
||||
bones/55/rotation = Quaternion(-0.0006689172, 0.12762417, 0.9857714, -0.10939051)
|
||||
bones/55/rotation = Quaternion(-0.00095228496, 0.1270012, 0.98568875, -0.110849224)
|
||||
bones/55/scale = Vector3(1, 1, 1)
|
||||
bones/56/name = "LeftLowerLeg"
|
||||
bones/56/parent = 55
|
||||
bones/56/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/56/enabled = true
|
||||
bones/56/position = Vector3(-7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/56/rotation = Quaternion(0.017698636, 0.9806428, -0.16120204, 0.10972883)
|
||||
bones/56/rotation = Quaternion(0.018931953, 0.9787562, -0.17256525, 0.10908367)
|
||||
bones/56/scale = Vector3(1, 1, 1)
|
||||
bones/57/name = "LeftFoot"
|
||||
bones/57/parent = 56
|
||||
bones/57/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, -7.218184e-09, 0.42809996, 0.034399886)
|
||||
bones/57/enabled = true
|
||||
bones/57/position = Vector3(-7.218184e-09, 0.42809996, 0.034399886)
|
||||
bones/57/rotation = Quaternion(-0.0925149, 0.72437215, -0.68314046, 0.00671727)
|
||||
bones/57/rotation = Quaternion(-0.093163215, 0.7262054, -0.68111247, 0.005678429)
|
||||
bones/57/scale = Vector3(1, 1, 1)
|
||||
bones/58/name = "LeftToes"
|
||||
bones/58/parent = 57
|
||||
bones/58/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -3.933849e-09, 0.14900002, -0.08849997)
|
||||
bones/58/enabled = true
|
||||
bones/58/position = Vector3(-3.933849e-09, 0.14900002, -0.08849997)
|
||||
bones/58/rotation = Quaternion(0.00017265085, 0.99998975, 0.0045258277, 3.465564e-05)
|
||||
bones/58/rotation = Quaternion(4.516369e-08, 1, 5.9012102e-08, 2.8369557e-08)
|
||||
bones/58/scale = Vector3(1, 1, 1)
|
||||
bones/59/name = "ball_leaf_l"
|
||||
bones/59/parent = 58
|
||||
@@ -19861,28 +19860,28 @@ bones/60/parent = 1
|
||||
bones/60/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.089, 0.015400031, 0.051499985)
|
||||
bones/60/enabled = true
|
||||
bones/60/position = Vector3(-0.089, 0.015400031, 0.051499985)
|
||||
bones/60/rotation = Quaternion(0.0016175861, -0.09062679, 0.9887162, 0.11926638)
|
||||
bones/60/rotation = Quaternion(0.0013847166, -0.09644216, 0.9880318, 0.12037537)
|
||||
bones/60/scale = Vector3(1, 1, 1)
|
||||
bones/61/name = "RightLowerLeg"
|
||||
bones/61/parent = 60
|
||||
bones/61/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/61/enabled = true
|
||||
bones/61/position = Vector3(7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/61/rotation = Quaternion(-0.035620138, 0.93069524, -0.09881665, -0.3503898)
|
||||
bones/61/rotation = Quaternion(-0.038029958, 0.930211, -0.10531431, -0.34952837)
|
||||
bones/61/scale = Vector3(1, 1, 1)
|
||||
bones/62/name = "RightFoot"
|
||||
bones/62/parent = 61
|
||||
bones/62/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 7.683263e-09, 0.4280999, 0.034399875)
|
||||
bones/62/enabled = true
|
||||
bones/62/position = Vector3(7.683263e-09, 0.4280999, 0.034399875)
|
||||
bones/62/rotation = Quaternion(0.16796975, 0.6402663, -0.74956095, -0.0019032309)
|
||||
bones/62/rotation = Quaternion(0.16806103, 0.6395543, -0.7501501, -0.0009114338)
|
||||
bones/62/scale = Vector3(1, 1, 1)
|
||||
bones/63/name = "RightToes"
|
||||
bones/63/parent = 62
|
||||
bones/63/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 3.5171341e-09, 0.14900002, -0.08849997)
|
||||
bones/63/enabled = true
|
||||
bones/63/position = Vector3(3.5171341e-09, 0.14900002, -0.08849997)
|
||||
bones/63/rotation = Quaternion(-6.6901464e-07, 1, 2.4017418e-05, 1.5630183e-09)
|
||||
bones/63/rotation = Quaternion(-2.3502384e-05, 0.9999996, 0.00092779385, -9.513219e-07)
|
||||
bones/63/scale = Vector3(1, 1, 1)
|
||||
bones/64/name = "ball_leaf_r"
|
||||
bones/64/parent = 63
|
||||
@@ -19940,15 +19939,12 @@ parameters/Crouch/blend_position = 0.0
|
||||
parameters/Motion/blend_position = 0.002057613
|
||||
|
||||
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_ghbft")
|
||||
|
||||
[node name="RangedSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_rclin")
|
||||
|
||||
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = ExtResource("11_31rrw")
|
||||
|
||||
[node name="Subviewport" type="SubViewport" parent="."]
|
||||
@@ -19976,13 +19972,11 @@ show_percentage = false
|
||||
|
||||
[node name="StruggleUI" type="Sprite3D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75085443, 0)
|
||||
visible = false
|
||||
billboard = 1
|
||||
texture = SubResource("ViewportTexture_yixtd")
|
||||
|
||||
[node name="WalkSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.4, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_8tr25")
|
||||
volume_db = 80.0
|
||||
unit_size = 23.18
|
||||
@@ -19429,7 +19429,6 @@ script = ExtResource("1_0wnch")
|
||||
projectile_template = ExtResource("2_0os2k")
|
||||
|
||||
[node name="Model" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
|
||||
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model"]
|
||||
unique_name_in_owner = true
|
||||
@@ -19446,8 +19445,8 @@ bones/1/name = "Hips"
|
||||
bones/1/parent = 0
|
||||
bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9167, -0.05010003)
|
||||
bones/1/enabled = true
|
||||
bones/1/position = Vector3(-0.0016600662, 0.87612575, -0.085451)
|
||||
bones/1/rotation = Quaternion(-0.045864392, -0.11305309, -0.005547559, 0.9925144)
|
||||
bones/1/position = Vector3(0.0044895806, 0.877053, -0.08615181)
|
||||
bones/1/rotation = Quaternion(-0.04155466, -0.11325949, -0.004972296, 0.9926837)
|
||||
bones/1/scale = Vector3(1, 1, 1)
|
||||
bones/2/name = "Spine"
|
||||
bones/2/parent = 1
|
||||
@@ -19461,56 +19460,56 @@ bones/3/parent = 2
|
||||
bones/3/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.12309997, 0.015199981)
|
||||
bones/3/enabled = true
|
||||
bones/3/position = Vector3(0, 0.12309997, 0.015199981)
|
||||
bones/3/rotation = Quaternion(0.085763186, 0.00028054538, 0.00035265, 0.9963155)
|
||||
bones/3/rotation = Quaternion(0.09553866, 1.7329065e-05, 0.0003837751, 0.99542564)
|
||||
bones/3/scale = Vector3(1, 1, 1)
|
||||
bones/4/name = "UpperChest"
|
||||
bones/4/parent = 3
|
||||
bones/4/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14120016, -0.004500025)
|
||||
bones/4/enabled = true
|
||||
bones/4/position = Vector3(0, 0.14120016, -0.004500025)
|
||||
bones/4/rotation = Quaternion(0.08577239, 0.0008301627, 2.7710943e-05, 0.9963144)
|
||||
bones/4/rotation = Quaternion(0.09553722, 5.4219578e-05, 0.00014699828, 0.9954259)
|
||||
bones/4/scale = Vector3(1, 1, 1)
|
||||
bones/5/name = "Neck"
|
||||
bones/5/parent = 4
|
||||
bones/5/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17280002, -0.005600037)
|
||||
bones/5/enabled = true
|
||||
bones/5/position = Vector3(0, 0.17280002, -0.005600037)
|
||||
bones/5/rotation = Quaternion(-0.08577083, -0.0005333681, -6.7883135e-05, 0.99631476)
|
||||
bones/5/rotation = Quaternion(-0.095537856, -3.5485977e-05, -0.00024328716, 0.99542576)
|
||||
bones/5/scale = Vector3(1, 1, 1)
|
||||
bones/6/name = "Head"
|
||||
bones/6/parent = 5
|
||||
bones/6/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.081100024, 0.0155999875)
|
||||
bones/6/enabled = true
|
||||
bones/6/position = Vector3(0, 0.081100024, 0.0155999875)
|
||||
bones/6/rotation = Quaternion(0.071368344, 0.09305658, 0.009607097, 0.99305326)
|
||||
bones/6/rotation = Quaternion(0.07830661, 0.09378848, 0.0068963896, 0.99248385)
|
||||
bones/6/scale = Vector3(1, 1, 1)
|
||||
bones/7/name = "LeftShoulder"
|
||||
bones/7/parent = 4
|
||||
bones/7/rest = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.0188, 0.14310004, 0.07629998)
|
||||
bones/7/enabled = true
|
||||
bones/7/position = Vector3(0.0188, 0.14310004, 0.07629998)
|
||||
bones/7/rotation = Quaternion(0.49028015, 0.524968, 0.5261498, -0.45519266)
|
||||
bones/7/rotation = Quaternion(0.49015304, 0.5250311, 0.5261494, -0.45525736)
|
||||
bones/7/scale = Vector3(1, 1, 1)
|
||||
bones/8/name = "LeftUpperArm"
|
||||
bones/8/parent = 7
|
||||
bones/8/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -0.13680005, 0.17309996, -0.01710007)
|
||||
bones/8/enabled = true
|
||||
bones/8/position = Vector3(-0.13680005, 0.17309996, -0.01710007)
|
||||
bones/8/rotation = Quaternion(-0.053926907, 0.8182545, -0.57221866, 0.010835223)
|
||||
bones/8/rotation = Quaternion(-0.053745493, 0.81830615, -0.57215565, 0.011155514)
|
||||
bones/8/scale = Vector3(1, 1, 1)
|
||||
bones/9/name = "LeftLowerArm"
|
||||
bones/9/parent = 8
|
||||
bones/9/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0.004699965, 0.27440003, 3.769936e-08)
|
||||
bones/9/enabled = true
|
||||
bones/9/position = Vector3(0.004699965, 0.27440003, 3.769936e-08)
|
||||
bones/9/rotation = Quaternion(0.18121533, -0.65820575, 0.17555758, 0.7092995)
|
||||
bones/9/rotation = Quaternion(0.19388121, -0.65521055, 0.18622604, 0.7059951)
|
||||
bones/9/scale = Vector3(1, 1, 1)
|
||||
bones/10/name = "LeftHand"
|
||||
bones/10/parent = 9
|
||||
bones/10/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.0133815e-08, 0.27260005, 0.004700036)
|
||||
bones/10/enabled = true
|
||||
bones/10/position = Vector3(2.0133815e-08, 0.27260005, 0.004700036)
|
||||
bones/10/rotation = Quaternion(0.09770074, 0.7072129, 0.061985604, 0.69746846)
|
||||
bones/10/rotation = Quaternion(0.10053076, 0.70666724, 0.06482015, 0.6973617)
|
||||
bones/10/scale = Vector3(1, 1, 1)
|
||||
bones/11/name = "LeftIndexProximal"
|
||||
bones/11/parent = 10
|
||||
@@ -19524,7 +19523,7 @@ bones/12/parent = 11
|
||||
bones/12/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.097772e-09, 0.040700007, 1.25191555e-08)
|
||||
bones/12/enabled = true
|
||||
bones/12/position = Vector3(-4.097772e-09, 0.040700007, 1.25191555e-08)
|
||||
bones/12/rotation = Quaternion(0.62334186, 2.0268834e-08, -4.2690954e-06, 0.7819495)
|
||||
bones/12/rotation = Quaternion(0.62334186, 2.0268828e-08, -4.269095e-06, 0.78194946)
|
||||
bones/12/scale = Vector3(1, 1, 1)
|
||||
bones/13/name = "LeftIndexDistal"
|
||||
bones/13/parent = 12
|
||||
@@ -19657,35 +19656,35 @@ bones/31/parent = 4
|
||||
bones/31/rest = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.0188, 0.14310004, 0.07629998)
|
||||
bones/31/enabled = true
|
||||
bones/31/position = Vector3(-0.0188, 0.14310004, 0.07629998)
|
||||
bones/31/rotation = Quaternion(0.54117733, -0.47432834, -0.47543794, -0.50606173)
|
||||
bones/31/rotation = Quaternion(0.5411382, -0.47428846, -0.47536317, -0.5062112)
|
||||
bones/31/scale = Vector3(1, 1, 1)
|
||||
bones/32/name = "RightUpperArm"
|
||||
bones/32/parent = 31
|
||||
bones/32/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0.13680005, 0.17309996, -0.01710007)
|
||||
bones/32/enabled = true
|
||||
bones/32/position = Vector3(0.13680005, 0.17309996, -0.01710007)
|
||||
bones/32/rotation = Quaternion(0.087934904, 0.8254735, -0.5574047, -0.0126849115)
|
||||
bones/32/rotation = Quaternion(0.08061493, 0.8235483, -0.5613639, -0.011832971)
|
||||
bones/32/scale = Vector3(1, 1, 1)
|
||||
bones/33/name = "RightLowerArm"
|
||||
bones/33/parent = 32
|
||||
bones/33/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, -0.004699971, 0.2744, 1.6425727e-07)
|
||||
bones/33/enabled = true
|
||||
bones/33/position = Vector3(-0.004699971, 0.2744, 1.6425727e-07)
|
||||
bones/33/rotation = Quaternion(0.293253, 0.546503, -0.20216428, 0.7579358)
|
||||
bones/33/rotation = Quaternion(0.29066324, 0.5500736, -0.2040325, 0.75584704)
|
||||
bones/33/scale = Vector3(1, 1, 1)
|
||||
bones/34/name = "RightHand"
|
||||
bones/34/parent = 33
|
||||
bones/34/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, -2.829891e-08, 0.27259997, 0.004700046)
|
||||
bones/34/enabled = true
|
||||
bones/34/position = Vector3(-2.829891e-08, 0.27259997, 0.004700046)
|
||||
bones/34/rotation = Quaternion(0.12126146, -0.69891006, -0.059108604, 0.7023721)
|
||||
bones/34/rotation = Quaternion(0.118466064, -0.6995395, -0.05625629, 0.70245683)
|
||||
bones/34/scale = Vector3(1, 1, 1)
|
||||
bones/35/name = "RightIndexProximal"
|
||||
bones/35/parent = 34
|
||||
bones/35/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030900035, 0.11989994, 0.0019998003)
|
||||
bones/35/enabled = true
|
||||
bones/35/position = Vector3(0.030900035, 0.11989994, 0.0019998003)
|
||||
bones/35/rotation = Quaternion(0.6295971, 2.8769072e-08, 4.1759718e-06, 0.7769218)
|
||||
bones/35/rotation = Quaternion(0.6295971, 2.8769083e-08, 4.1759718e-06, 0.77692175)
|
||||
bones/35/scale = Vector3(1, 1, 1)
|
||||
bones/36/name = "RightIndexIntermediate"
|
||||
bones/36/parent = 35
|
||||
@@ -19720,14 +19719,14 @@ bones/40/parent = 39
|
||||
bones/40/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0019999943, 0.04230002, -9.594936e-08)
|
||||
bones/40/enabled = true
|
||||
bones/40/position = Vector3(-0.0019999943, 0.04230002, -9.594936e-08)
|
||||
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.4966587e-06, 0.78194976)
|
||||
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.496629e-06, 0.78194976)
|
||||
bones/40/scale = Vector3(1, 1, 1)
|
||||
bones/41/name = "RightMiddleDistal"
|
||||
bones/41/parent = 40
|
||||
bones/41/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014999958, 0.033900008, 4.301159e-08)
|
||||
bones/41/enabled = true
|
||||
bones/41/position = Vector3(-0.0014999958, 0.033900008, 4.301159e-08)
|
||||
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.326954e-06, 0.7819494)
|
||||
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.3270115e-06, 0.7819494)
|
||||
bones/41/scale = Vector3(1, 1, 1)
|
||||
bones/42/name = "middle_04_leaf_r"
|
||||
bones/42/parent = 41
|
||||
@@ -19741,7 +19740,7 @@ bones/43/parent = 34
|
||||
bones/43/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.040799975, 0.107699946, 0.0015997475)
|
||||
bones/43/enabled = true
|
||||
bones/43/position = Vector3(-0.040799975, 0.107699946, 0.0015997475)
|
||||
bones/43/rotation = Quaternion(0.6630007, 0.044529956, -0.07369392, 0.74365073)
|
||||
bones/43/rotation = Quaternion(0.6630007, 0.044529952, -0.07369392, 0.74365073)
|
||||
bones/43/scale = Vector3(1, 1, 1)
|
||||
bones/44/name = "RightLittleIntermediate"
|
||||
bones/44/parent = 43
|
||||
@@ -19825,28 +19824,28 @@ bones/55/parent = 1
|
||||
bones/55/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.089, 0.015400031, 0.051499985)
|
||||
bones/55/enabled = true
|
||||
bones/55/position = Vector3(0.089, 0.015400031, 0.051499985)
|
||||
bones/55/rotation = Quaternion(-0.0011777148, 0.119648084, 0.9863776, -0.11288149)
|
||||
bones/55/rotation = Quaternion(-0.00163945, 0.13579133, 0.98457384, -0.110328786)
|
||||
bones/55/scale = Vector3(1, 1, 1)
|
||||
bones/56/name = "LeftLowerLeg"
|
||||
bones/56/parent = 55
|
||||
bones/56/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/56/enabled = true
|
||||
bones/56/position = Vector3(-7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/56/rotation = Quaternion(0.016378824, 0.9824544, -0.1499833, 0.10963587)
|
||||
bones/56/rotation = Quaternion(0.018505456, 0.97922075, -0.16983092, 0.10927858)
|
||||
bones/56/scale = Vector3(1, 1, 1)
|
||||
bones/57/name = "LeftFoot"
|
||||
bones/57/parent = 56
|
||||
bones/57/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, -7.218184e-09, 0.42809996, 0.034399886)
|
||||
bones/57/enabled = true
|
||||
bones/57/position = Vector3(-7.218184e-09, 0.42809996, 0.034399886)
|
||||
bones/57/rotation = Quaternion(-0.09584612, 0.7275553, -0.6792646, 0.00874709)
|
||||
bones/57/rotation = Quaternion(-0.09292828, 0.7304874, -0.6765518, 0.0054874304)
|
||||
bones/57/scale = Vector3(1, 1, 1)
|
||||
bones/58/name = "LeftToes"
|
||||
bones/58/parent = 57
|
||||
bones/58/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -3.933849e-09, 0.14900002, -0.08849997)
|
||||
bones/58/enabled = true
|
||||
bones/58/position = Vector3(-3.933849e-09, 0.14900002, -0.08849997)
|
||||
bones/58/rotation = Quaternion(4.659032e-08, 1, 5.7722527e-08, 2.7587145e-08)
|
||||
bones/58/rotation = Quaternion(4.5643787e-08, 1, 5.9229336e-08, 2.8237926e-08)
|
||||
bones/58/scale = Vector3(1, 1, 1)
|
||||
bones/59/name = "ball_leaf_l"
|
||||
bones/59/parent = 58
|
||||
@@ -19860,28 +19859,28 @@ bones/60/parent = 1
|
||||
bones/60/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.089, 0.015400031, 0.051499985)
|
||||
bones/60/enabled = true
|
||||
bones/60/position = Vector3(-0.089, 0.015400031, 0.051499985)
|
||||
bones/60/rotation = Quaternion(0.0010388761, -0.103355095, 0.98814464, 0.11352068)
|
||||
bones/60/rotation = Quaternion(0.0009245566, -0.09752154, 0.9883424, 0.11691002)
|
||||
bones/60/scale = Vector3(1, 1, 1)
|
||||
bones/61/name = "RightLowerLeg"
|
||||
bones/61/parent = 60
|
||||
bones/61/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/61/enabled = true
|
||||
bones/61/position = Vector3(7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/61/rotation = Quaternion(-0.03771726, 0.9299992, -0.104437694, -0.3503882)
|
||||
bones/61/rotation = Quaternion(-0.034305982, 0.930912, -0.09530545, -0.350917)
|
||||
bones/61/scale = Vector3(1, 1, 1)
|
||||
bones/62/name = "RightFoot"
|
||||
bones/62/parent = 61
|
||||
bones/62/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 7.683263e-09, 0.4280999, 0.034399875)
|
||||
bones/62/enabled = true
|
||||
bones/62/position = Vector3(7.683263e-09, 0.4280999, 0.034399875)
|
||||
bones/62/rotation = Quaternion(0.16620031, 0.6437181, -0.74699664, 0.0007381945)
|
||||
bones/62/rotation = Quaternion(0.1675761, 0.6431822, -0.7471485, -0.0020216284)
|
||||
bones/62/scale = Vector3(1, 1, 1)
|
||||
bones/63/name = "RightToes"
|
||||
bones/63/parent = 62
|
||||
bones/63/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 3.5171341e-09, 0.14900002, -0.08849997)
|
||||
bones/63/enabled = true
|
||||
bones/63/position = Vector3(3.5171341e-09, 0.14900002, -0.08849997)
|
||||
bones/63/rotation = Quaternion(-6.5746896e-08, 1, 8.806346e-08, 3.4598688e-09)
|
||||
bones/63/rotation = Quaternion(-5.3498534e-05, 0.99999785, 0.0020912706, -4.911824e-06)
|
||||
bones/63/scale = Vector3(1, 1, 1)
|
||||
bones/64/name = "ball_leaf_r"
|
||||
bones/64/parent = 63
|
||||
@@ -19939,15 +19938,12 @@ parameters/Crouch/blend_position = 0.0
|
||||
parameters/Motion/blend_position = 0.002057613
|
||||
|
||||
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_ghbft")
|
||||
|
||||
[node name="RangedSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_rclin")
|
||||
|
||||
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = ExtResource("11_fcyur")
|
||||
|
||||
[node name="Subviewport" type="SubViewport" parent="."]
|
||||
@@ -19975,13 +19971,11 @@ show_percentage = false
|
||||
|
||||
[node name="StruggleUI" type="Sprite3D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75085443, 0)
|
||||
visible = false
|
||||
billboard = 1
|
||||
texture = SubResource("ViewportTexture_yixtd")
|
||||
|
||||
[node name="WalkSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.4, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_8tr25")
|
||||
volume_db = 80.0
|
||||
unit_size = 23.18
|
||||
@@ -281,6 +281,7 @@ bind/64/bone = -1
|
||||
bind/64/pose = Transform3D(-1.0000001, -6.9388815e-18, -1.05879106e-22, 4.879777e-15, -1.490116e-07, 0.9999998, -5.8207675e-11, 1.0000001, -3.5527135e-15, -0.08900002, -0.19209997, -0.015200032)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t5t85"]
|
||||
albedo_color = Color(1, 0.8117647, 0, 1)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_j3lta"]
|
||||
size = Vector3(0.25, 0.25, 0.6)
|
||||
@@ -19429,7 +19430,6 @@ script = ExtResource("1_t5t85")
|
||||
projectile_template = ExtResource("2_p65xv")
|
||||
|
||||
[node name="Model" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
|
||||
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model"]
|
||||
unique_name_in_owner = true
|
||||
@@ -19446,8 +19446,8 @@ bones/1/name = "Hips"
|
||||
bones/1/parent = 0
|
||||
bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9167, -0.05010003)
|
||||
bones/1/enabled = true
|
||||
bones/1/position = Vector3(-0.002219703, 0.8751915, -0.086504385)
|
||||
bones/1/rotation = Quaternion(-0.038857117, -0.11301225, -0.004933522, 0.9928213)
|
||||
bones/1/position = Vector3(0.0034290752, 0.8734538, -0.08587178)
|
||||
bones/1/rotation = Quaternion(-0.04391324, -0.11337096, -0.0051048403, 0.99256873)
|
||||
bones/1/scale = Vector3(1, 1, 1)
|
||||
bones/2/name = "Spine"
|
||||
bones/2/parent = 1
|
||||
@@ -19461,56 +19461,56 @@ bones/3/parent = 2
|
||||
bones/3/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.12309997, 0.015199981)
|
||||
bones/3/enabled = true
|
||||
bones/3/position = Vector3(0, 0.12309997, 0.015199981)
|
||||
bones/3/rotation = Quaternion(0.09885698, 0.00015590974, 0.00053247047, 0.9951015)
|
||||
bones/3/rotation = Quaternion(0.0851174, -3.5074405e-05, 0.00031055597, 0.996371)
|
||||
bones/3/scale = Vector3(1, 1, 1)
|
||||
bones/4/name = "UpperChest"
|
||||
bones/4/parent = 3
|
||||
bones/4/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14120016, -0.004500025)
|
||||
bones/4/enabled = true
|
||||
bones/4/position = Vector3(0, 0.14120016, -0.004500025)
|
||||
bones/4/rotation = Quaternion(0.098860845, 0.00050146726, -0.00017967504, 0.99510115)
|
||||
bones/4/rotation = Quaternion(0.08511802, -0.000115100265, 0.00032540943, 0.9963708)
|
||||
bones/4/scale = Vector3(1, 1, 1)
|
||||
bones/5/name = "Neck"
|
||||
bones/5/parent = 4
|
||||
bones/5/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17280002, -0.005600037)
|
||||
bones/5/enabled = true
|
||||
bones/5/position = Vector3(0, 0.17280002, -0.005600037)
|
||||
bones/5/rotation = Quaternion(-0.09885946, -0.0002937633, 1.8720975e-05, 0.99510133)
|
||||
bones/5/rotation = Quaternion(-0.08511795, 6.079086e-05, -0.00037093184, 0.9963708)
|
||||
bones/5/scale = Vector3(1, 1, 1)
|
||||
bones/6/name = "Head"
|
||||
bones/6/parent = 5
|
||||
bones/6/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.081100024, 0.0155999875)
|
||||
bones/6/enabled = true
|
||||
bones/6/position = Vector3(0, 0.081100024, 0.0155999875)
|
||||
bones/6/rotation = Quaternion(0.07143778, 0.093532264, 0.007065458, 0.99302495)
|
||||
bones/6/rotation = Quaternion(0.05681539, 0.09345796, 0.01103773, 0.9939396)
|
||||
bones/6/scale = Vector3(1, 1, 1)
|
||||
bones/7/name = "LeftShoulder"
|
||||
bones/7/parent = 4
|
||||
bones/7/rest = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.0188, 0.14310004, 0.07629998)
|
||||
bones/7/enabled = true
|
||||
bones/7/position = Vector3(0.0188, 0.14310004, 0.07629998)
|
||||
bones/7/rotation = Quaternion(0.49305636, 0.5239528, 0.5268875, -0.45250252)
|
||||
bones/7/rotation = Quaternion(0.49635032, 0.52293545, 0.52815086, -0.44858864)
|
||||
bones/7/scale = Vector3(1, 1, 1)
|
||||
bones/8/name = "LeftUpperArm"
|
||||
bones/8/parent = 7
|
||||
bones/8/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -0.13680005, 0.17309996, -0.01710007)
|
||||
bones/8/enabled = true
|
||||
bones/8/position = Vector3(-0.13680005, 0.17309996, -0.01710007)
|
||||
bones/8/rotation = Quaternion(-0.04608989, 0.81948596, -0.57115024, 0.010298576)
|
||||
bones/8/rotation = Quaternion(-0.033191722, 0.8215709, -0.5690271, 0.01130531)
|
||||
bones/8/scale = Vector3(1, 1, 1)
|
||||
bones/9/name = "LeftLowerArm"
|
||||
bones/9/parent = 8
|
||||
bones/9/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0.004699965, 0.27440003, 3.769936e-08)
|
||||
bones/9/enabled = true
|
||||
bones/9/position = Vector3(0.004699965, 0.27440003, 3.769936e-08)
|
||||
bones/9/rotation = Quaternion(0.18968888, -0.6607, 0.18610394, 0.70203924)
|
||||
bones/9/rotation = Quaternion(0.1677185, -0.67427033, 0.1682622, 0.6992266)
|
||||
bones/9/scale = Vector3(1, 1, 1)
|
||||
bones/10/name = "LeftHand"
|
||||
bones/10/parent = 9
|
||||
bones/10/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.0133815e-08, 0.27260005, 0.004700036)
|
||||
bones/10/enabled = true
|
||||
bones/10/position = Vector3(2.0133815e-08, 0.27260005, 0.004700036)
|
||||
bones/10/rotation = Quaternion(0.099780746, 0.70681214, 0.064059675, 0.6973928)
|
||||
bones/10/rotation = Quaternion(0.100645244, 0.70664513, 0.06493682, 0.69735676)
|
||||
bones/10/scale = Vector3(1, 1, 1)
|
||||
bones/11/name = "LeftIndexProximal"
|
||||
bones/11/parent = 10
|
||||
@@ -19524,7 +19524,7 @@ bones/12/parent = 11
|
||||
bones/12/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.097772e-09, 0.040700007, 1.25191555e-08)
|
||||
bones/12/enabled = true
|
||||
bones/12/position = Vector3(-4.097772e-09, 0.040700007, 1.25191555e-08)
|
||||
bones/12/rotation = Quaternion(0.62334186, 2.0268834e-08, -4.2690954e-06, 0.7819495)
|
||||
bones/12/rotation = Quaternion(0.62334186, 2.0268828e-08, -4.269095e-06, 0.78194946)
|
||||
bones/12/scale = Vector3(1, 1, 1)
|
||||
bones/13/name = "LeftIndexDistal"
|
||||
bones/13/parent = 12
|
||||
@@ -19657,35 +19657,35 @@ bones/31/parent = 4
|
||||
bones/31/rest = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.0188, 0.14310004, 0.07629998)
|
||||
bones/31/enabled = true
|
||||
bones/31/position = Vector3(-0.0188, 0.14310004, 0.07629998)
|
||||
bones/31/rotation = Quaternion(0.5436264, -0.47392794, -0.47613505, -0.5031481)
|
||||
bones/31/rotation = Quaternion(0.54740435, -0.47274178, -0.4764465, -0.49986243)
|
||||
bones/31/scale = Vector3(1, 1, 1)
|
||||
bones/32/name = "RightUpperArm"
|
||||
bones/32/parent = 31
|
||||
bones/32/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0.13680005, 0.17309996, -0.01710007)
|
||||
bones/32/enabled = true
|
||||
bones/32/position = Vector3(0.13680005, 0.17309996, -0.01710007)
|
||||
bones/32/rotation = Quaternion(0.0688658, 0.82236403, -0.56463414, -0.012776165)
|
||||
bones/32/rotation = Quaternion(0.08300525, 0.8236736, -0.56083983, -0.011431293)
|
||||
bones/32/scale = Vector3(1, 1, 1)
|
||||
bones/33/name = "RightLowerArm"
|
||||
bones/33/parent = 32
|
||||
bones/33/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, -0.004699971, 0.2744, 1.6425727e-07)
|
||||
bones/33/enabled = true
|
||||
bones/33/position = Vector3(-0.004699971, 0.2744, 1.6425727e-07)
|
||||
bones/33/rotation = Quaternion(0.28960642, 0.55713725, -0.20638974, 0.7504197)
|
||||
bones/33/rotation = Quaternion(0.29069784, 0.54860634, -0.20364544, 0.75700366)
|
||||
bones/33/scale = Vector3(1, 1, 1)
|
||||
bones/34/name = "RightHand"
|
||||
bones/34/parent = 33
|
||||
bones/34/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, -2.829891e-08, 0.27259997, 0.004700046)
|
||||
bones/34/enabled = true
|
||||
bones/34/position = Vector3(-2.829891e-08, 0.27259997, 0.004700046)
|
||||
bones/34/rotation = Quaternion(0.11921599, -0.69937116, -0.057012, 0.7024366)
|
||||
bones/34/rotation = Quaternion(0.118351, -0.69956523, -0.05614095, 0.7024598)
|
||||
bones/34/scale = Vector3(1, 1, 1)
|
||||
bones/35/name = "RightIndexProximal"
|
||||
bones/35/parent = 34
|
||||
bones/35/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030900035, 0.11989994, 0.0019998003)
|
||||
bones/35/enabled = true
|
||||
bones/35/position = Vector3(0.030900035, 0.11989994, 0.0019998003)
|
||||
bones/35/rotation = Quaternion(0.6295971, 2.8769072e-08, 4.1759718e-06, 0.7769218)
|
||||
bones/35/rotation = Quaternion(0.6295971, 2.8769083e-08, 4.1759718e-06, 0.77692175)
|
||||
bones/35/scale = Vector3(1, 1, 1)
|
||||
bones/36/name = "RightIndexIntermediate"
|
||||
bones/36/parent = 35
|
||||
@@ -19720,14 +19720,14 @@ bones/40/parent = 39
|
||||
bones/40/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0019999943, 0.04230002, -9.594936e-08)
|
||||
bones/40/enabled = true
|
||||
bones/40/position = Vector3(-0.0019999943, 0.04230002, -9.594936e-08)
|
||||
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.4966587e-06, 0.78194976)
|
||||
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.496629e-06, 0.78194976)
|
||||
bones/40/scale = Vector3(1, 1, 1)
|
||||
bones/41/name = "RightMiddleDistal"
|
||||
bones/41/parent = 40
|
||||
bones/41/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014999958, 0.033900008, 4.301159e-08)
|
||||
bones/41/enabled = true
|
||||
bones/41/position = Vector3(-0.0014999958, 0.033900008, 4.301159e-08)
|
||||
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.326954e-06, 0.7819494)
|
||||
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.3270115e-06, 0.7819494)
|
||||
bones/41/scale = Vector3(1, 1, 1)
|
||||
bones/42/name = "middle_04_leaf_r"
|
||||
bones/42/parent = 41
|
||||
@@ -19741,7 +19741,7 @@ bones/43/parent = 34
|
||||
bones/43/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.040799975, 0.107699946, 0.0015997475)
|
||||
bones/43/enabled = true
|
||||
bones/43/position = Vector3(-0.040799975, 0.107699946, 0.0015997475)
|
||||
bones/43/rotation = Quaternion(0.6630007, 0.044529956, -0.07369392, 0.74365073)
|
||||
bones/43/rotation = Quaternion(0.6630007, 0.044529952, -0.07369392, 0.74365073)
|
||||
bones/43/scale = Vector3(1, 1, 1)
|
||||
bones/44/name = "RightLittleIntermediate"
|
||||
bones/44/parent = 43
|
||||
@@ -19825,28 +19825,28 @@ bones/55/parent = 1
|
||||
bones/55/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.089, 0.015400031, 0.051499985)
|
||||
bones/55/enabled = true
|
||||
bones/55/position = Vector3(0.089, 0.015400031, 0.051499985)
|
||||
bones/55/rotation = Quaternion(-0.0017174614, 0.14006186, 0.98344296, -0.11497729)
|
||||
bones/55/rotation = Quaternion(-0.0014386552, 0.14018583, 0.9836426, -0.1131067)
|
||||
bones/55/scale = Vector3(1, 1, 1)
|
||||
bones/56/name = "LeftLowerLeg"
|
||||
bones/56/parent = 55
|
||||
bones/56/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/56/enabled = true
|
||||
bones/56/position = Vector3(-7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/56/rotation = Quaternion(0.01825388, 0.97968286, -0.16751526, 0.108751714)
|
||||
bones/56/rotation = Quaternion(0.020425119, 0.97608227, -0.18751183, 0.10810039)
|
||||
bones/56/scale = Vector3(1, 1, 1)
|
||||
bones/57/name = "LeftFoot"
|
||||
bones/57/parent = 56
|
||||
bones/57/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, -7.218184e-09, 0.42809996, 0.034399886)
|
||||
bones/57/enabled = true
|
||||
bones/57/position = Vector3(-7.218184e-09, 0.42809996, 0.034399886)
|
||||
bones/57/rotation = Quaternion(-0.09591657, 0.7239311, -0.68311256, 0.009009208)
|
||||
bones/57/rotation = Quaternion(-0.093771756, 0.7247995, -0.6825288, 0.005193214)
|
||||
bones/57/scale = Vector3(1, 1, 1)
|
||||
bones/58/name = "LeftToes"
|
||||
bones/58/parent = 57
|
||||
bones/58/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -3.933849e-09, 0.14900002, -0.08849997)
|
||||
bones/58/enabled = true
|
||||
bones/58/position = Vector3(-3.933849e-09, 0.14900002, -0.08849997)
|
||||
bones/58/rotation = Quaternion(4.6074632e-08, 1, 5.9424284e-08, 2.81198e-08)
|
||||
bones/58/rotation = Quaternion(4.5456044e-08, 1, 5.9144387e-08, 2.8289401e-08)
|
||||
bones/58/scale = Vector3(1, 1, 1)
|
||||
bones/59/name = "ball_leaf_l"
|
||||
bones/59/parent = 58
|
||||
@@ -19860,28 +19860,28 @@ bones/60/parent = 1
|
||||
bones/60/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.089, 0.015400031, 0.051499985)
|
||||
bones/60/enabled = true
|
||||
bones/60/position = Vector3(-0.089, 0.015400031, 0.051499985)
|
||||
bones/60/rotation = Quaternion(0.00068275526, -0.09077584, 0.9887022, 0.11927835)
|
||||
bones/60/rotation = Quaternion(0.0011705678, -0.08936617, 0.9880272, 0.12575582)
|
||||
bones/60/scale = Vector3(1, 1, 1)
|
||||
bones/61/name = "RightLowerLeg"
|
||||
bones/61/parent = 60
|
||||
bones/61/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/61/enabled = true
|
||||
bones/61/position = Vector3(7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/61/rotation = Quaternion(-0.04082445, 0.9293716, -0.112541944, -0.34919363)
|
||||
bones/61/rotation = Quaternion(-0.043489594, 0.9288716, -0.119884506, -0.3477559)
|
||||
bones/61/scale = Vector3(1, 1, 1)
|
||||
bones/62/name = "RightFoot"
|
||||
bones/62/parent = 61
|
||||
bones/62/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 7.683263e-09, 0.4280999, 0.034399875)
|
||||
bones/62/enabled = true
|
||||
bones/62/position = Vector3(7.683263e-09, 0.4280999, 0.034399875)
|
||||
bones/62/rotation = Quaternion(0.16571537, 0.6334806, -0.7558044, 0.0006096732)
|
||||
bones/62/rotation = Quaternion(0.16783756, 0.633235, -0.7555422, 0.00020735944)
|
||||
bones/62/scale = Vector3(1, 1, 1)
|
||||
bones/63/name = "RightToes"
|
||||
bones/63/parent = 62
|
||||
bones/63/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 3.5171341e-09, 0.14900002, -0.08849997)
|
||||
bones/63/enabled = true
|
||||
bones/63/position = Vector3(3.5171341e-09, 0.14900002, -0.08849997)
|
||||
bones/63/rotation = Quaternion(-7.738583e-05, 0.99999565, 0.0029830416, -1.0143903e-05)
|
||||
bones/63/rotation = Quaternion(-4.15132e-05, 0.99999875, 0.0016303275, -3.0271615e-06)
|
||||
bones/63/scale = Vector3(1, 1, 1)
|
||||
bones/64/name = "ball_leaf_r"
|
||||
bones/64/parent = 63
|
||||
@@ -19939,15 +19939,12 @@ parameters/Crouch/blend_position = 0.0
|
||||
parameters/Motion/blend_position = 0.002057613
|
||||
|
||||
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_ghbft")
|
||||
|
||||
[node name="RangedSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_rclin")
|
||||
|
||||
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.425, 0)
|
||||
stream = ExtResource("11_mw5y3")
|
||||
|
||||
[node name="Subviewport" type="SubViewport" parent="."]
|
||||
@@ -19975,13 +19972,11 @@ show_percentage = false
|
||||
|
||||
[node name="StruggleUI" type="Sprite3D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75085443, 0)
|
||||
visible = false
|
||||
billboard = 1
|
||||
texture = SubResource("ViewportTexture_yixtd")
|
||||
|
||||
[node name="WalkSound" type="AudioStreamPlayer3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.4, 0)
|
||||
stream = SubResource("AudioStreamRandomizer_8tr25")
|
||||
volume_db = 80.0
|
||||
unit_size = 23.18
|
||||
Reference in New Issue
Block a user