More work on pickups, started to implement the UI for data keys, swapped trap selections, FIRST PASS OF MULTIPLAYER CHECKS, title screen swapped.

This commit is contained in:
2026-03-23 02:34:25 -04:00
parent 9d931a3b46
commit 86f655ff07
57 changed files with 1714 additions and 1271 deletions

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@@ -1,4 +1,4 @@
[gd_scene load_steps=59 format=3 uid="uid://bflg720h1w3d3"]
[gd_scene format=3 uid="uid://bflg720h1w3d3"]
[ext_resource type="Script" uid="uid://tb7n6ybv43ch" path="res://experimental/BinbunVFX/shared/script/vfx_controller.gd" id="1_so17j"]
[ext_resource type="Shader" uid="uid://b6ke6r1fjb8s3" path="res://experimental/BinbunVFX/impact_explosions/src/shader/explosion_core.gdshader" id="2_d2rk6"]
@@ -475,9 +475,11 @@ _data = {
&"main": SubResource("Animation_v36aq")
}
[node name="VFXExplosion_01" type="Node3D"]
[node name="VFXExplosion_01" type="Node3D" unique_id=1915848858]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
script = ExtResource("1_so17j")
preview = false
one_shot = true
primary_color = Color(1, 0.662745, 0.0666667, 1)
secondary_color = Color(0.984314, 0.192157, 0, 1)
tertiary_color = Color(0.227451, 0.223529, 0.180392, 1)
@@ -485,12 +487,12 @@ light_color = Color(1, 0.662745, 0.0666667, 1)
light_energy = 12.0
alpha_mode = 1
[node name="Core" type="MeshInstance3D" parent="."]
[node name="Core" type="MeshInstance3D" parent="." unique_id=1466137156]
layers = 540672
material_override = SubResource("ShaderMaterial_e6ocy")
mesh = SubResource("SphereMesh_awqfb")
[node name="Smoke" type="GPUParticles3D" parent="."]
[node name="Smoke" type="GPUParticles3D" parent="." unique_id=1546206057]
layers = 540672
material_override = ExtResource("2_plj08")
emitting = false
@@ -501,7 +503,7 @@ explosiveness = 1.0
process_material = SubResource("ParticleProcessMaterial_cp01m")
draw_pass_1 = SubResource("SphereMesh_plj08")
[node name="Sparks" type="GPUParticles3D" parent="."]
[node name="Sparks" type="GPUParticles3D" parent="." unique_id=1580014307]
layers = 540672
material_override = SubResource("ShaderMaterial_msnhc")
emitting = false
@@ -513,7 +515,7 @@ transform_align = 3
process_material = SubResource("ParticleProcessMaterial_msnhc")
draw_pass_1 = SubResource("QuadMesh_so17j")
[node name="Rings" type="GPUParticles3D" parent="."]
[node name="Rings" type="GPUParticles3D" parent="." unique_id=312404838]
layers = 540672
material_override = SubResource("ShaderMaterial_y01pw")
emitting = false
@@ -524,7 +526,7 @@ explosiveness = 1.0
process_material = SubResource("ParticleProcessMaterial_otofc")
draw_pass_1 = SubResource("QuadMesh_otofc")
[node name="Dust" type="GPUParticles3D" parent="."]
[node name="Dust" type="GPUParticles3D" parent="." unique_id=159984480]
layers = 540672
sorting_offset = -1.0
material_override = SubResource("ShaderMaterial_85p3d")
@@ -535,7 +537,7 @@ explosiveness = 0.9
process_material = SubResource("ParticleProcessMaterial_csir3")
draw_pass_1 = SubResource("QuadMesh_e6ocy")
[node name="Decal" type="Decal" parent="."]
[node name="Decal" type="Decal" parent="." unique_id=202182820]
visible = false
size = Vector3(5, 5, 5)
texture_albedo = ExtResource("5_otofc")
@@ -545,7 +547,7 @@ modulate = Color(0, 0, 0, 1)
albedo_mix = 0.0
cull_mask = 507903
[node name="Light" type="OmniLight3D" parent="."]
[node name="Light" type="OmniLight3D" parent="." unique_id=1611743251]
light_color = Color(1, 0.662745, 0.0666667, 1)
light_energy = 12.0
light_size = 4.0
@@ -554,9 +556,7 @@ omni_range = 8.0
script = ExtResource("9_85p3d")
base_energy = 12.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1543730117]
callback_mode_method = 1
libraries = {
&"": SubResource("AnimationLibrary_plj08")
}
autoplay = "RESET"
libraries/ = SubResource("AnimationLibrary_plj08")
autoplay = &"RESET"

View File

@@ -1,14 +1,14 @@
[gd_scene load_steps=67 format=3 uid="uid://dato0qpbqvwnj"]
[gd_scene format=3 uid="uid://dato0qpbqvwnj"]
[ext_resource type="Shader" uid="uid://de7cy2qqnf2p5" path="res://assets/BinbunVFX/impact_explosions/src/shader/explosion_core_particle.gdshader" id="1_8n8gd"]
[ext_resource type="Script" uid="uid://tb7n6ybv43ch" path="res://assets/BinbunVFX/shared/script/vfx_controller.gd" id="1_cdqbm"]
[ext_resource type="Shader" uid="uid://b1sjgiq8o4tvd" path="res://assets/BinbunVFX/impact_explosions/src/shader/explosion_smoke.gdshader" id="1_sadvm"]
[ext_resource type="Shader" uid="uid://d28ltkmbbdcjb" path="res://assets/BinbunVFX/impact_explosions/src/shader/sparks.gdshader" id="2_8n8gd"]
[ext_resource type="Shader" uid="uid://bf8eiigjam2fr" path="res://assets/BinbunVFX/impact_explosions/src/shader/explostion_ring.gdshader" id="3_cdqbm"]
[ext_resource type="Texture2D" uid="uid://85fb3gemkbhp" path="res://assets/BinbunVFX/shared/texture/cracks_01.png" id="6_bdwyf"]
[ext_resource type="Shader" uid="uid://ccd4kg68n7uox" path="res://assets/BinbunVFX/impact_explosions/src/shader/basic_billboard.gdshader" id="6_haqe0"]
[ext_resource type="Texture2D" uid="uid://bbxo5nkvy537a" path="res://assets/BinbunVFX/shared/texture/cracks_emission_01.png" id="7_haqe0"]
[ext_resource type="Script" uid="uid://bdk8hhttligw" path="res://assets/BinbunVFX/shared/script/vfx_light.gd" id="9_bqkcx"]
[ext_resource type="Shader" uid="uid://de7cy2qqnf2p5" path="res://experimental/BinbunVFX/impact_explosions/src/shader/explosion_core_particle.gdshader" id="1_8n8gd"]
[ext_resource type="Script" uid="uid://tb7n6ybv43ch" path="res://experimental/BinbunVFX/shared/script/vfx_controller.gd" id="1_cdqbm"]
[ext_resource type="Shader" uid="uid://b1sjgiq8o4tvd" path="res://experimental/BinbunVFX/impact_explosions/src/shader/explosion_smoke.gdshader" id="1_sadvm"]
[ext_resource type="Shader" uid="uid://d28ltkmbbdcjb" path="res://experimental/BinbunVFX/impact_explosions/src/shader/sparks.gdshader" id="2_8n8gd"]
[ext_resource type="Shader" uid="uid://bf8eiigjam2fr" path="res://experimental/BinbunVFX/impact_explosions/src/shader/explostion_ring.gdshader" id="3_cdqbm"]
[ext_resource type="Texture2D" uid="uid://85fb3gemkbhp" path="res://experimental/BinbunVFX/shared/texture/cracks_01.png" id="6_bdwyf"]
[ext_resource type="Shader" uid="uid://ccd4kg68n7uox" path="res://experimental/BinbunVFX/impact_explosions/src/shader/basic_billboard.gdshader" id="6_haqe0"]
[ext_resource type="Texture2D" uid="uid://bbxo5nkvy537a" path="res://experimental/BinbunVFX/shared/texture/cracks_emission_01.png" id="7_haqe0"]
[ext_resource type="Script" uid="uid://bdk8hhttligw" path="res://experimental/BinbunVFX/shared/script/vfx_light.gd" id="9_bqkcx"]
[sub_resource type="Gradient" id="Gradient_8n8gd"]
@@ -22,9 +22,9 @@ domain_warp_amplitude = 5.0
domain_warp_fractal_octaves = 1
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_haqe0"]
seamless = true
color_ramp = SubResource("Gradient_8n8gd")
noise = SubResource("FastNoiseLite_cdqbm")
color_ramp = SubResource("Gradient_8n8gd")
seamless = true
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bdwyf"]
resource_local_to_scene = true
@@ -74,9 +74,9 @@ domain_warp_fractal_octaves = 2
domain_warp_fractal_lacunarity = 4.165
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_bqkcx"]
noise = SubResource("FastNoiseLite_8n8gd")
seamless = true
normalize = false
noise = SubResource("FastNoiseLite_8n8gd")
[sub_resource type="FastNoiseLite" id="FastNoiseLite_w7scw"]
frequency = 0.005
@@ -89,9 +89,9 @@ domain_warp_frequency = 0.005
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_rmi04"]
width = 128
height = 128
invert = true
seamless = true
noise = SubResource("FastNoiseLite_w7scw")
seamless = true
invert = true
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bqkcx"]
render_priority = 0
@@ -201,8 +201,8 @@ noise_type = 2
fractal_octaves = 3
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_kp1a8"]
seamless = true
noise = SubResource("FastNoiseLite_sadvm")
seamless = true
[sub_resource type="Gradient" id="Gradient_w7scw"]
offsets = PackedFloat32Array(0.868159, 0.980099, 1)
@@ -274,10 +274,10 @@ frequency = 0.02
fractal_octaves = 2
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_1gfff"]
invert = true
seamless = true
seamless_blend_skirt = 1.0
noise = SubResource("FastNoiseLite_rmi04")
seamless = true
invert = true
seamless_blend_skirt = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_1gfff"]
render_priority = 0
@@ -532,15 +532,17 @@ _data = {
&"main": SubResource("Animation_sadvm")
}
[node name="VFXExplosion_02" type="Node3D"]
[node name="VFXExplosion_02" type="Node3D" unique_id=1672456492]
script = ExtResource("1_cdqbm")
preview = false
one_shot = true
primary_color = Color(1, 0.294118, 0.0666667, 1)
secondary_color = Color(0.713726, 0.192157, 0, 1)
tertiary_color = Color(0.227451, 0.223529, 0.180392, 1)
light_color = Color(1, 0.294118, 0.0666667, 1)
light_energy = 12.0
[node name="Core" type="GPUParticles3D" parent="."]
[node name="Core" type="GPUParticles3D" parent="." unique_id=1930442028]
material_override = SubResource("ShaderMaterial_bdwyf")
emitting = false
amount = 2
@@ -549,7 +551,7 @@ explosiveness = 0.8
process_material = SubResource("ParticleProcessMaterial_sadvm")
draw_pass_1 = SubResource("SphereMesh_cdqbm")
[node name="Smoke" type="GPUParticles3D" parent="."]
[node name="Smoke" type="GPUParticles3D" parent="." unique_id=1470245299]
layers = 540672
material_override = SubResource("ShaderMaterial_bqkcx")
emitting = false
@@ -560,7 +562,7 @@ explosiveness = 1.0
process_material = SubResource("ParticleProcessMaterial_1gfff")
draw_pass_1 = SubResource("SphereMesh_lnkdc")
[node name="Sparks" type="GPUParticles3D" parent="."]
[node name="Sparks" type="GPUParticles3D" parent="." unique_id=1982554184]
layers = 540672
material_override = SubResource("ShaderMaterial_cdqbm")
emitting = false
@@ -572,7 +574,7 @@ transform_align = 3
process_material = SubResource("ParticleProcessMaterial_bqkcx")
draw_pass_1 = SubResource("QuadMesh_rmi04")
[node name="Rings" type="GPUParticles3D" parent="."]
[node name="Rings" type="GPUParticles3D" parent="." unique_id=1696110943]
layers = 540672
material_override = SubResource("ShaderMaterial_haqe0")
emitting = false
@@ -582,7 +584,7 @@ explosiveness = 0.9
process_material = SubResource("ParticleProcessMaterial_lnkdc")
draw_pass_1 = SubResource("QuadMesh_tbk35")
[node name="Dust" type="GPUParticles3D" parent="."]
[node name="Dust" type="GPUParticles3D" parent="." unique_id=360698639]
layers = 540672
sorting_offset = -1.0
material_override = SubResource("ShaderMaterial_1gfff")
@@ -593,7 +595,7 @@ explosiveness = 0.9
process_material = SubResource("ParticleProcessMaterial_dswvj")
draw_pass_1 = SubResource("QuadMesh_h88cn")
[node name="Decal" type="Decal" parent="."]
[node name="Decal" type="Decal" parent="." unique_id=182059197]
size = Vector3(4, 4, 4)
texture_albedo = ExtResource("6_bdwyf")
texture_emission = ExtResource("7_haqe0")
@@ -601,7 +603,7 @@ emission_energy = 4.0
modulate = Color(1, 0.32549, 0, 1)
cull_mask = 507903
[node name="Light" type="OmniLight3D" parent="."]
[node name="Light" type="OmniLight3D" parent="." unique_id=991675899]
light_color = Color(1, 0.294118, 0.0666667, 1)
light_energy = 12.0
light_size = 4.0
@@ -610,7 +612,5 @@ omni_range = 8.0
script = ExtResource("9_bqkcx")
base_energy = 12.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_8n8gd")
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1815067620]
libraries/ = SubResource("AnimationLibrary_8n8gd")

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=54 format=3 uid="uid://cdsloy1kvhikp"]
[gd_scene format=3 uid="uid://cdsloy1kvhikp"]
[ext_resource type="Shader" uid="uid://de7cy2qqnf2p5" path="res://experimental/BinbunVFX/impact_explosions/src/shader/explosion_core_particle.gdshader" id="1_bprbm"]
[ext_resource type="Script" uid="uid://tb7n6ybv43ch" path="res://experimental/BinbunVFX/shared/script/vfx_controller.gd" id="1_enhek"]
@@ -446,15 +446,17 @@ _data = {
&"main": SubResource("Animation_v7cek")
}
[node name="VFXExplosion_03" type="Node3D"]
[node name="VFXExplosion_03" type="Node3D" unique_id=1493313628]
script = ExtResource("1_enhek")
preview = false
one_shot = true
primary_color = Color(1, 0.529412, 0, 1)
secondary_color = Color(1, 0.337255, 0, 1)
tertiary_color = Color(0.227451, 0.223529, 0.180392, 1)
light_color = Color(1, 0.529412, 0, 1)
light_energy = 8.0
[node name="Core" type="GPUParticles3D" parent="."]
[node name="Core" type="GPUParticles3D" parent="." unique_id=312730182]
material_override = SubResource("ShaderMaterial_j37f4")
emitting = false
amount = 1
@@ -464,7 +466,7 @@ explosiveness = 0.8
process_material = SubResource("ParticleProcessMaterial_fl6r8")
draw_pass_1 = SubResource("SphereMesh_7ufuy")
[node name="Smoke" type="GPUParticles3D" parent="."]
[node name="Smoke" type="GPUParticles3D" parent="." unique_id=2068506687]
layers = 540672
material_override = SubResource("ShaderMaterial_fyady")
emitting = false
@@ -475,7 +477,7 @@ explosiveness = 1.0
process_material = SubResource("ParticleProcessMaterial_gt25t")
draw_pass_1 = SubResource("SphereMesh_bprbm")
[node name="Spikes" type="GPUParticles3D" parent="."]
[node name="Spikes" type="GPUParticles3D" parent="." unique_id=264003257]
layers = 540672
emitting = false
amount = 16
@@ -486,7 +488,7 @@ transform_align = 2
process_material = SubResource("ParticleProcessMaterial_j37f4")
draw_pass_1 = SubResource("SphereMesh_enhek")
[node name="Dust" type="GPUParticles3D" parent="."]
[node name="Dust" type="GPUParticles3D" parent="." unique_id=1215858331]
layers = 540672
sorting_offset = -1.0
material_override = SubResource("ShaderMaterial_w0g5g")
@@ -496,7 +498,7 @@ explosiveness = 0.9
process_material = SubResource("ParticleProcessMaterial_8ijvx")
draw_pass_1 = SubResource("QuadMesh_yg62c")
[node name="Decal" type="Decal" parent="."]
[node name="Decal" type="Decal" parent="." unique_id=779162809]
size = Vector3(4, 4, 4)
texture_albedo = ExtResource("4_1bdqt")
texture_emission = ExtResource("5_t82mc")
@@ -504,7 +506,7 @@ emission_energy = 4.0
modulate = Color(1, 0.32549, 0, 1)
cull_mask = 507903
[node name="Light" type="OmniLight3D" parent="."]
[node name="Light" type="OmniLight3D" parent="." unique_id=1297384187]
light_color = Color(1, 0.529412, 0, 1)
light_energy = 8.0
light_size = 4.0
@@ -513,8 +515,6 @@ omni_range = 8.0
script = ExtResource("7_j37f4")
base_energy = 8.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_1ahis")
}
autoplay = "main"
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1195111952]
libraries/ = SubResource("AnimationLibrary_1ahis")
autoplay = &"main"

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=43 format=3 uid="uid://cl82y5gxnb8d6"]
[gd_scene format=3 uid="uid://cl82y5gxnb8d6"]
[ext_resource type="Script" uid="uid://tb7n6ybv43ch" path="res://experimental/BinbunVFX/shared/script/vfx_controller.gd" id="1_gkc2v"]
[ext_resource type="Shader" uid="uid://de7cy2qqnf2p5" path="res://experimental/BinbunVFX/impact_explosions/src/shader/explosion_core_particle.gdshader" id="1_k4fxl"]
@@ -356,15 +356,17 @@ _data = {
&"main": SubResource("Animation_k4fxl")
}
[node name="VFXExplosion_04" type="Node3D"]
[node name="VFXExplosion_04" type="Node3D" unique_id=1390196907]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
script = ExtResource("1_gkc2v")
preview = false
one_shot = true
primary_color = Color(1, 0.529412, 0, 1)
secondary_color = Color(1, 0.337255, 0, 1)
tertiary_color = Color(0.227451, 0.223529, 0.180392, 1)
light_color = Color(1, 0.529412, 0, 1)
[node name="Core" type="GPUParticles3D" parent="."]
[node name="Core" type="GPUParticles3D" parent="." unique_id=2042306723]
material_override = SubResource("ShaderMaterial_g57xf")
emitting = false
amount = 1
@@ -374,7 +376,7 @@ explosiveness = 0.8
process_material = SubResource("ParticleProcessMaterial_8n3be")
draw_pass_1 = SubResource("SphereMesh_hvte5")
[node name="Smoke" type="GPUParticles3D" parent="."]
[node name="Smoke" type="GPUParticles3D" parent="." unique_id=1343205197]
layers = 540672
material_override = SubResource("ShaderMaterial_lt01u")
emitting = false
@@ -385,7 +387,7 @@ explosiveness = 1.0
process_material = SubResource("ParticleProcessMaterial_f2s7u")
draw_pass_1 = SubResource("SphereMesh_13ab5")
[node name="Sparks" type="GPUParticles3D" parent="."]
[node name="Sparks" type="GPUParticles3D" parent="." unique_id=1417955337]
layers = 540672
material_override = SubResource("ShaderMaterial_gkc2v")
emitting = false
@@ -397,7 +399,7 @@ transform_align = 3
process_material = SubResource("ParticleProcessMaterial_hvte5")
draw_pass_1 = SubResource("QuadMesh_kxca7")
[node name="Decal" type="Decal" parent="."]
[node name="Decal" type="Decal" parent="." unique_id=177625817]
sorting_offset = -1.0
texture_albedo = ExtResource("4_g57xf")
texture_emission = ExtResource("5_gkc2v")
@@ -405,7 +407,7 @@ emission_energy = 4.0
modulate = Color(1, 0.32549, 0, 1)
cull_mask = 507903
[node name="Light" type="OmniLight3D" parent="."]
[node name="Light" type="OmniLight3D" parent="." unique_id=1733467689]
light_color = Color(1, 0.529412, 0, 1)
light_energy = 4.0
light_size = 4.0
@@ -414,7 +416,5 @@ omni_range = 8.0
script = ExtResource("7_3n50y")
base_energy = 4.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_ppd7v")
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1784558047]
libraries/ = SubResource("AnimationLibrary_ppd7v")

View File

@@ -1,12 +1,12 @@
[gd_scene load_steps=43 format=3 uid="uid://shl0iw1x775r"]
[gd_scene format=3 uid="uid://shl0iw1x775r"]
[ext_resource type="Shader" uid="uid://de7cy2qqnf2p5" path="res://assets/BinbunVFX/impact_explosions/src/shader/explosion_core_particle.gdshader" id="1_pc1m8"]
[ext_resource type="Script" uid="uid://tb7n6ybv43ch" path="res://assets/BinbunVFX/shared/script/vfx_controller.gd" id="1_vxewg"]
[ext_resource type="Shader" uid="uid://b1sjgiq8o4tvd" path="res://assets/BinbunVFX/impact_explosions/src/shader/explosion_smoke.gdshader" id="2_vxewg"]
[ext_resource type="Shader" uid="uid://d28ltkmbbdcjb" path="res://assets/BinbunVFX/impact_explosions/src/shader/sparks.gdshader" id="3_wbyke"]
[ext_resource type="Texture2D" uid="uid://85fb3gemkbhp" path="res://assets/BinbunVFX/shared/texture/cracks_01.png" id="4_ro6ym"]
[ext_resource type="Texture2D" uid="uid://bbxo5nkvy537a" path="res://assets/BinbunVFX/shared/texture/cracks_emission_01.png" id="5_c84e7"]
[ext_resource type="Script" uid="uid://bdk8hhttligw" path="res://assets/BinbunVFX/shared/script/vfx_light.gd" id="6_xgs5v"]
[ext_resource type="Shader" uid="uid://de7cy2qqnf2p5" path="res://experimental/BinbunVFX/impact_explosions/src/shader/explosion_core_particle.gdshader" id="1_pc1m8"]
[ext_resource type="Script" uid="uid://tb7n6ybv43ch" path="res://experimental/BinbunVFX/shared/script/vfx_controller.gd" id="1_vxewg"]
[ext_resource type="Shader" uid="uid://b1sjgiq8o4tvd" path="res://experimental/BinbunVFX/impact_explosions/src/shader/explosion_smoke.gdshader" id="2_vxewg"]
[ext_resource type="Shader" uid="uid://d28ltkmbbdcjb" path="res://experimental/BinbunVFX/impact_explosions/src/shader/sparks.gdshader" id="3_wbyke"]
[ext_resource type="Texture2D" uid="uid://85fb3gemkbhp" path="res://experimental/BinbunVFX/shared/texture/cracks_01.png" id="4_ro6ym"]
[ext_resource type="Texture2D" uid="uid://bbxo5nkvy537a" path="res://experimental/BinbunVFX/shared/texture/cracks_emission_01.png" id="5_c84e7"]
[ext_resource type="Script" uid="uid://bdk8hhttligw" path="res://experimental/BinbunVFX/shared/script/vfx_light.gd" id="6_xgs5v"]
[sub_resource type="Gradient" id="Gradient_pc1m8"]
@@ -23,9 +23,9 @@ domain_warp_fractal_lacunarity = 6.89
domain_warp_fractal_gain = 0.765
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_vxewg"]
seamless = true
color_ramp = SubResource("Gradient_pc1m8")
noise = SubResource("FastNoiseLite_vxewg")
color_ramp = SubResource("Gradient_pc1m8")
seamless = true
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ro6ym"]
resource_local_to_scene = true
@@ -77,9 +77,9 @@ domain_warp_fractal_octaves = 2
domain_warp_fractal_lacunarity = 4.165
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_c84e7"]
noise = SubResource("FastNoiseLite_pc1m8")
seamless = true
normalize = false
noise = SubResource("FastNoiseLite_pc1m8")
[sub_resource type="FastNoiseLite" id="FastNoiseLite_wbyke"]
frequency = 0.005
@@ -92,9 +92,9 @@ domain_warp_frequency = 0.005
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_xgs5v"]
width = 128
height = 128
invert = true
seamless = true
noise = SubResource("FastNoiseLite_wbyke")
seamless = true
invert = true
[sub_resource type="ShaderMaterial" id="ShaderMaterial_c84e7"]
render_priority = 0
@@ -354,14 +354,16 @@ _data = {
&"main": SubResource("Animation_pc1m8")
}
[node name="VFXExplosion_05" type="Node3D"]
[node name="VFXExplosion_05" type="Node3D" unique_id=2086130807]
script = ExtResource("1_vxewg")
preview = false
one_shot = true
primary_color = Color(0.890196, 0.627451, 0.0901961, 1)
secondary_color = Color(0.890196, 0, 0.152941, 1)
tertiary_color = Color(0.215686, 0.215686, 0.180392, 1)
light_color = Color(0.890196, 0.627451, 0.0901961, 1)
[node name="Core" type="GPUParticles3D" parent="."]
[node name="Core" type="GPUParticles3D" parent="." unique_id=615851446]
material_override = SubResource("ShaderMaterial_ro6ym")
emitting = false
amount = 1
@@ -371,7 +373,7 @@ explosiveness = 0.8
process_material = SubResource("ParticleProcessMaterial_jilrt")
draw_pass_1 = SubResource("SphereMesh_6lo2p")
[node name="Smoke" type="GPUParticles3D" parent="."]
[node name="Smoke" type="GPUParticles3D" parent="." unique_id=103514712]
layers = 540672
material_override = SubResource("ShaderMaterial_c84e7")
emitting = false
@@ -382,7 +384,7 @@ explosiveness = 1.0
process_material = SubResource("ParticleProcessMaterial_ifykw")
draw_pass_1 = SubResource("SphereMesh_tgerl")
[node name="Sparks" type="GPUParticles3D" parent="."]
[node name="Sparks" type="GPUParticles3D" parent="." unique_id=1319420001]
layers = 540672
material_override = SubResource("ShaderMaterial_xgs5v")
emitting = false
@@ -393,7 +395,7 @@ transform_align = 3
process_material = SubResource("ParticleProcessMaterial_ro6ym")
draw_pass_1 = SubResource("QuadMesh_pc1m8")
[node name="Decal" type="Decal" parent="."]
[node name="Decal" type="Decal" parent="." unique_id=1106971543]
sorting_offset = -1.0
size = Vector3(1, 1, 1)
texture_albedo = ExtResource("4_ro6ym")
@@ -402,7 +404,7 @@ emission_energy = 4.0
modulate = Color(1, 0.32549, 0, 1)
cull_mask = 507903
[node name="Light" type="OmniLight3D" parent="."]
[node name="Light" type="OmniLight3D" parent="." unique_id=1083331450]
light_color = Color(0.890196, 0.627451, 0.0901961, 1)
light_energy = 4.0
light_size = 4.0
@@ -411,7 +413,5 @@ omni_range = 8.0
script = ExtResource("6_xgs5v")
base_energy = 4.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_vxewg")
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=133068635]
libraries/ = SubResource("AnimationLibrary_vxewg")

View File

@@ -1,4 +1,4 @@
[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://dnw08mtonx63d"]
[gd_resource type="ShaderMaterial" format=3 uid="uid://dnw08mtonx63d"]
[ext_resource type="Shader" uid="uid://b1sjgiq8o4tvd" path="res://experimental/BinbunVFX/impact_explosions/src/shader/explosion_smoke.gdshader" id="1_5yu7f"]

View File

@@ -15,7 +15,6 @@ class_name VFXController
@export var one_shot : bool = false:
set(value):
if Engine.is_editor_hint():
one_shot = value
preview = false
@@ -122,7 +121,7 @@ var particles : Array[GPUParticles3D] = []
func _ready() -> void:
if Engine.is_editor_hint():
return
print(one_shot)
if autoplay: play()
func _enter_tree() -> void:

View File

@@ -3,14 +3,18 @@
name="Windows Desktop"
platform="Windows Desktop"
runnable=true
advanced_options=false
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="../exports/net-gunner/windows/Net Gunner.exe"
export_path="../Exports/Net Gunner/Net Gunner.exe"
patches=PackedStringArray()
patch_delta_encoding=false
patch_delta_compression_level_zstd=19
patch_delta_min_reduction=0.1
patch_delta_include_filters="*"
patch_delta_exclude_filters=""
encryption_include_filters=""
encryption_exclude_filters=""
seed=0

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@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dney1f72lglvc"
path="res://.godot/imported/data key.png-d3aaa65d15e04d8d24928d7be7bcc0f3.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://external/data key.png"
dest_files=["res://.godot/imported/data key.png-d3aaa65d15e04d8d24928d7be7bcc0f3.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cm8jpwerkad5s"
path="res://.godot/imported/empty key.png-1d3023da527407e91dac8797664c494a.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://external/empty key.png"
dest_files=["res://.godot/imported/empty key.png-1d3023da527407e91dac8797664c494a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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external/title.clip vendored

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@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dugybab2o58x2"
path="res://.godot/imported/trap selector.png-1a97026f833c205954f35aceaa8da4a4.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://external/trap selector.png"
dest_files=["res://.godot/imported/trap selector.png-1a97026f833c205954f35aceaa8da4a4.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@@ -1,4 +1,4 @@
[gd_resource type="MeshLibrary" load_steps=47 format=4 uid="uid://elmgvto6udwo"]
[gd_resource type="MeshLibrary" format=4 uid="uid://elmgvto6udwo"]
[ext_resource type="Texture2D" uid="uid://bfmitswemgn53" path="res://models/manufactory/grill_0.png" id="1_8jwmj"]
[ext_resource type="Texture2D" uid="uid://bvp5nsky547ah" path="res://models/manufactory/floor_0.png" id="2_vcvx8"]

View File

@@ -1,4 +1,4 @@
[gd_resource type="MeshLibrary" load_steps=38 format=4 uid="uid://bp5402nbrw3hx"]
[gd_resource type="MeshLibrary" format=4 uid="uid://bp5402nbrw3hx"]
[ext_resource type="Shader" uid="uid://dtq021j73hhht" path="res://visuals/shaders/maptile.gdshader" id="1_kn88x"]
[ext_resource type="Material" uid="uid://dljweksgxvqv6" path="res://visuals/materials/maptile.tres" id="1_to1cc"]

View File

@@ -1,4 +1,4 @@
[gd_resource type="MeshLibrary" load_steps=10 format=4 uid="uid://cc7im8ms2w2wb"]
[gd_resource type="MeshLibrary" format=4 uid="uid://cc7im8ms2w2wb"]
[ext_resource type="Material" uid="uid://dljweksgxvqv6" path="res://visuals/materials/maptile.tres" id="1_eh4cn"]

View File

@@ -8,11 +8,15 @@
config_version=5
[animation]
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application]
config/name="Net Gunner"
run/main_scene="uid://dd40q2mv84pmc"
config/features=PackedStringArray("4.5", "Forward Plus")
config/features=PackedStringArray("4.6", "Forward Plus")
config/icon="res://visuals/images/icon.svg"
[autoload]
@@ -24,8 +28,8 @@ Multiplayer="*res://scripts/autos/multiplayer.gd"
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/initial_position_type=0
window/size/resizable=false
window/size/maximize_disabled=true
[dotnet]
@@ -45,8 +49,7 @@ combat="Combat valid targets."
ui_accept={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
]
@@ -55,56 +58,67 @@ ui_menu={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194370,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":6,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
north={
"deadzone": 0.2,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
]
}
south={
"deadzone": 0.2,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
]
}
east={
"deadzone": 0.2,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
]
}
west={
"deadzone": 0.2,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
]
}
"left cycle hack"={
"deadzone": 0.2,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":9,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":49,"key_label":0,"unicode":49,"location":0,"echo":false,"script":null)
]
}
"right cycle hack"={
"deadzone": 0.2,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":10,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":51,"key_label":0,"unicode":51,"location":0,"echo":false,"script":null)
]
}
detect={
"deadzone": 0.2,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
install={
"deadzone": 0.2,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
attack={
"deadzone": 0.2,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
detonate={
"deadzone": 0.2,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=15 format=4 uid="uid://dewb10lmvj1yy"]
[gd_scene format=4 uid="uid://dewb10lmvj1yy"]
[ext_resource type="Script" uid="uid://d3t381vws7vns" path="res://scripts/level.gd" id="1_0a1dj"]
[ext_resource type="PackedScene" uid="uid://bgocskbofewsr" path="res://templates/HUD.tscn" id="2_uckv6"]
@@ -65,20 +65,20 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_tlwuy")
[node name="Manufactory Level" type="Node3D"]
[node name="Manufactory Level" type="Node3D" unique_id=2007761685]
process_mode = 4
script = ExtResource("1_0a1dj")
difficulty = 5
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=668430953]
transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0)
light_energy = 0.3
shadow_enabled = true
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=2044543056]
layer = 1000
[node name="HUD" parent="CanvasLayer" instance=ExtResource("2_uckv6")]
[node name="HUD" parent="CanvasLayer" unique_id=195816212 instance=ExtResource("2_uckv6")]
[node name="SubViewportContainer" parent="CanvasLayer/HUD/Control/PanelContainer/HBoxContainer/VBoxContainer3/PanelContainer3" index="0"]
stretch = true
@@ -91,7 +91,7 @@ transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, -4.5
keep_aspect = 1
size = 12.0
[node name="Floor" type="GridMap" parent="."]
[node name="Floor" type="GridMap" parent="." unique_id=215025120]
unique_name_in_owner = true
mesh_library = ExtResource("3_uckv6")
cell_size = Vector3(1, 1, 1)
@@ -102,7 +102,7 @@ data = {
}
metadata/_editor_floor_ = Vector3(0, 1, 0)
[node name="Ramps" type="GridMap" parent="."]
[node name="Ramps" type="GridMap" parent="." unique_id=244769383]
unique_name_in_owner = true
mesh_library = ExtResource("3_uckv6")
cell_size = Vector3(1, 1, 1)
@@ -113,7 +113,7 @@ data = {
}
metadata/_editor_floor_ = Vector3(0, 1, 0)
[node name="Walls" type="GridMap" parent="."]
[node name="Walls" type="GridMap" parent="." unique_id=1038720310]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.02, 0)
mesh_library = ExtResource("3_uckv6")
@@ -125,7 +125,7 @@ data = {
}
metadata/_editor_floor_ = Vector3(0, -1, 0)
[node name="Markers" type="GridMap" parent="."]
[node name="Markers" type="GridMap" parent="." unique_id=1606234936]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.02, 0)
mesh_library = ExtResource("4_owm7e")
@@ -135,39 +135,39 @@ collision_layer = 0
collision_mask = 0
metadata/_editor_floor_ = Vector3(0, -1, 0)
[node name="PawnSpawner" type="MultiplayerSpawner" parent="."]
[node name="PawnSpawner" type="MultiplayerSpawner" parent="." unique_id=333902362]
_spawnable_scenes = PackedStringArray("uid://c8xf3qawk5c6u")
spawn_path = NodePath("../Pawns")
[node name="SpawnPoint" type="Node3D" parent="PawnSpawner"]
[node name="SpawnPoint" type="Node3D" parent="PawnSpawner" unique_id=1185633012]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.5, 1, -3.5)
[node name="SpawnPoint2" type="Node3D" parent="PawnSpawner"]
[node name="SpawnPoint2" type="Node3D" parent="PawnSpawner" unique_id=976477052]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.5, 1, 3.5)
[node name="HackSpawner" type="MultiplayerSpawner" parent="."]
[node name="HackSpawner" type="MultiplayerSpawner" parent="." unique_id=1999108404]
spawn_path = NodePath("../Hacks")
[node name="CameraSpawner" type="MultiplayerSpawner" parent="."]
[node name="CameraSpawner" type="MultiplayerSpawner" parent="." unique_id=807881233]
_spawnable_scenes = PackedStringArray("uid://cqa0p34mbk6so")
spawn_path = NodePath("../Cameras")
[node name="Pawns" type="Node3D" parent="."]
[node name="Pawns" type="Node3D" parent="." unique_id=2008074288]
unique_name_in_owner = true
[node name="Cameras" type="Node3D" parent="."]
[node name="Cameras" type="Node3D" parent="." unique_id=2035933542]
unique_name_in_owner = true
[node name="Hacks" type="Node3D" parent="."]
[node name="Hacks" type="Node3D" parent="." unique_id=723078195]
unique_name_in_owner = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1142068462]
environment = SubResource("Environment_x4b8f")
[node name="Minimap" type="Node3D" parent="."]
[node name="Minimap" type="Node3D" parent="." unique_id=1843183771]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 10000, 3)
[node name="Blackout" type="Sprite3D" parent="Minimap"]
[node name="Blackout" type="Sprite3D" parent="Minimap" unique_id=581657187]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, 0)
layers = 524288
cast_shadow = 0
@@ -175,11 +175,11 @@ modulate = Color(0, 0, 0, 1)
pixel_size = 1.0
texture = ExtResource("7_cttrw")
[node name="MapMarkers" type="Node3D" parent="Minimap"]
[node name="MapMarkers" type="Node3D" parent="Minimap" unique_id=1291203398]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 100, 0)
[node name="Floor" type="GridMap" parent="Minimap"]
[node name="Floor" type="GridMap" parent="Minimap" unique_id=395813874]
mesh_library = ExtResource("6_0a1dj")
cell_size = Vector3(1, 1, 1)
cell_center_y = false
@@ -189,7 +189,7 @@ data = {
}
metadata/_editor_floor_ = Vector3(0, 1, 0)
[node name="Ramps" type="GridMap" parent="Minimap"]
[node name="Ramps" type="GridMap" parent="Minimap" unique_id=124018348]
mesh_library = ExtResource("6_0a1dj")
cell_size = Vector3(1, 1, 1)
cell_center_y = false
@@ -199,7 +199,7 @@ data = {
}
metadata/_editor_floor_ = Vector3(0, 1, 0)
[node name="Walls" type="GridMap" parent="Minimap"]
[node name="Walls" type="GridMap" parent="Minimap" unique_id=746652676]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.02, 0)
mesh_library = ExtResource("6_0a1dj")
cell_size = Vector3(1, 1, 1)
@@ -211,218 +211,239 @@ data = {
}
metadata/_editor_floor_ = Vector3(0, -1, 0)
[node name="SpotLight3D" type="SpotLight3D" parent="."]
[node name="SpotLight3D" type="SpotLight3D" parent="." unique_id=37271490]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, -0.5129843, 6.6643066, -0.1329956)
light_specular = 0.0
spot_range = 5.378
spot_attenuation = -2.16
spot_angle = 36.82
[node name="SpotLight3D2" type="SpotLight3D" parent="."]
[node name="SpotLight3D2" type="SpotLight3D" parent="." unique_id=641072981]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, -5.540702, 6.6643066, -0.1329956)
light_specular = 0.0
spot_range = 5.378
spot_attenuation = -2.16
spot_angle = 36.82
[node name="SpotLight3D3" type="SpotLight3D" parent="."]
[node name="SpotLight3D3" type="SpotLight3D" parent="." unique_id=1333976439]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 4.6534586, 6.6643066, -0.1329956)
light_specular = 0.0
spot_range = 5.378
spot_attenuation = -2.16
spot_angle = 36.82
[node name="OmniLight3D" type="OmniLight3D" parent="."]
[node name="OmniLight3D" type="OmniLight3D" parent="." unique_id=1909988767]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.49440002, 3.0875854, -4.9137535)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D" unique_id=133248821]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D2" type="OmniLight3D" parent="."]
[node name="OmniLight3D2" type="OmniLight3D" parent="." unique_id=304745731]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.4944, 3.0875854, -4.9137535)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D2"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D2" unique_id=1808850215]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D3" type="OmniLight3D" parent="."]
[node name="OmniLight3D3" type="OmniLight3D" parent="." unique_id=355585582]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.4944, 3.0875854, -4.9137535)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D3"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D3" unique_id=1259074903]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D4" type="OmniLight3D" parent="."]
[node name="OmniLight3D4" type="OmniLight3D" parent="." unique_id=1972483358]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.4944, 3.0875854, -4.9137535)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D4"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D4" unique_id=2036928185]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D5" type="OmniLight3D" parent="."]
[node name="OmniLight3D5" type="OmniLight3D" parent="." unique_id=170185981]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.4944, 3.0875854, -4.9137535)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D5"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D5" unique_id=61235060]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D19" type="OmniLight3D" parent="."]
[node name="OmniLight3D19" type="OmniLight3D" parent="." unique_id=474389246]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5056, 3.0875854, -4.9137535)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D19"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D19" unique_id=1532900879]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D20" type="OmniLight3D" parent="."]
[node name="OmniLight3D20" type="OmniLight3D" parent="." unique_id=1972838124]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.5056, 3.0875854, -4.9137535)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D20"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D20" unique_id=1296342216]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D21" type="OmniLight3D" parent="."]
[node name="OmniLight3D21" type="OmniLight3D" parent="." unique_id=398513612]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.5056, 3.0875854, -4.9137535)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D21"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D21" unique_id=1944269155]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D22" type="OmniLight3D" parent="."]
[node name="OmniLight3D22" type="OmniLight3D" parent="." unique_id=1681365728]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.5056, 3.0875854, -4.9137535)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D22"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D22" unique_id=786089361]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D6" type="OmniLight3D" parent="."]
[node name="OmniLight3D6" type="OmniLight3D" parent="." unique_id=547194387]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -0.49440002, 3.0875854, 4.911974)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D6"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D6" unique_id=512906346]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D7" type="OmniLight3D" parent="."]
[node name="OmniLight3D7" type="OmniLight3D" parent="." unique_id=1724106126]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 1.5056, 3.0875854, 4.911974)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D7"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D7" unique_id=807673846]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D8" type="OmniLight3D" parent="."]
[node name="OmniLight3D8" type="OmniLight3D" parent="." unique_id=1611968657]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 3.5056, 3.0875854, 4.9119744)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D8"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D8" unique_id=913875010]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D9" type="OmniLight3D" parent="."]
[node name="OmniLight3D9" type="OmniLight3D" parent="." unique_id=977714008]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 5.5056, 3.0875854, 4.9119744)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D9"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D9" unique_id=884035157]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D10" type="OmniLight3D" parent="."]
[node name="OmniLight3D10" type="OmniLight3D" parent="." unique_id=1002271415]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 7.5056, 3.0875854, 4.9119744)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D10"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D10" unique_id=661572040]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D23" type="OmniLight3D" parent="."]
[node name="OmniLight3D23" type="OmniLight3D" parent="." unique_id=1509896259]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -2.4944, 3.0875854, 4.911974)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D23"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D23" unique_id=1676385448]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D24" type="OmniLight3D" parent="."]
[node name="OmniLight3D24" type="OmniLight3D" parent="." unique_id=262681409]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -4.4944, 3.0875854, 4.9119735)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D24"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D24" unique_id=1296577728]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D25" type="OmniLight3D" parent="."]
[node name="OmniLight3D25" type="OmniLight3D" parent="." unique_id=1284627134]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -6.4944, 3.0875854, 4.9119735)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D25"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D25" unique_id=2061842491]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="OmniLight3D26" type="OmniLight3D" parent="."]
[node name="OmniLight3D26" type="OmniLight3D" parent="." unique_id=1280373119]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -8.4944, 3.0875854, 4.9119735)
light_color = Color(1, 0, 0, 1)
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D26"]
[node name="cylinder" type="MeshInstance3D" parent="OmniLight3D26" unique_id=1622692363]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, -0.08604097)
gi_mode = 0
mesh = SubResource("ArrayMesh_owm7e")
skeleton = NodePath("")
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer" parent="."]
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer" parent="." unique_id=482928380]
stream = ExtResource("9_d3ajt")
volume_db = -24.684
autoplay = true
[node name="MultiplayerLevelSetup" type="Node" parent="."]
[node name="MultiplayerLevelSetup" type="Node" parent="." unique_id=780891989]
unique_name_in_owner = true
script = ExtResource("9_owm7e")
[node name="Datablock Pickup" parent="." instance=ExtResource("10_owm7e")]
[node name="Datablock Pickup" parent="." unique_id=1877046457 instance=ExtResource("10_owm7e")]
transform = Transform3D(0.99999994, 0, 0, 0, 0.9426415, -0.33380684, 0, 0.33380687, 0.94264144, 0.5, 1.790432, 0.5)
type = 3
[node name="Datablock Pickup2" parent="." unique_id=150000037 instance=ExtResource("10_owm7e")]
transform = Transform3D(0.99999994, 0, 0, 0, 0.9426415, -0.33380684, 0, 0.33380687, 0.94264144, 1.6036651, 1.790432, 0.5)
type = 3
[node name="Datablock Pickup3" parent="." unique_id=1762645391 instance=ExtResource("10_owm7e")]
transform = Transform3D(0.99999994, 0, 0, 0, 0.9426415, -0.33380684, 0, 0.33380687, 0.94264144, 1.6036651, 1.790432, 1.2620864)
type = 3
[node name="Datablock Pickup4" parent="." unique_id=1738016273 instance=ExtResource("10_owm7e")]
transform = Transform3D(0.99999994, 0, 0, 0, 0.9426415, -0.33380684, 0, 0.33380687, 0.94264144, 2.623424, 1.790432, 1.2620864)
type = 3
[node name="Datablock Pickup5" parent="." unique_id=1023893103 instance=ExtResource("10_owm7e")]
transform = Transform3D(0.99999994, 0, 0, 0, 0.9426415, -0.33380684, 0, 0.33380687, 0.94264144, 3.47398, 1.790432, 1.2620864)
type = 3
[node name="Datablock Pickup6" parent="." unique_id=1468142867 instance=ExtResource("10_owm7e")]
transform = Transform3D(0.99999994, 0, 0, 0, 0.9426415, -0.33380684, 0, 0.33380687, 0.94264144, 3.47398, 1.790432, -0.07430935)
type = 3
[connection signal="spawned" from="PawnSpawner" to="MultiplayerLevelSetup" method="_on_pawn_spawner_spawned"]
[connection signal="spawned" from="CameraSpawner" to="MultiplayerLevelSetup" method="_on_camera_spawner_spawned"]

View File

@@ -1,13 +1,13 @@
[gd_scene load_steps=2 format=3 uid="uid://cjnws52vwfxvq"]
[gd_scene format=3 uid="uid://cjnws52vwfxvq"]
[ext_resource type="Script" uid="uid://dep7nr2nkdmga" path="res://scripts/multiplayer_setup.gd" id="1_lckj3"]
[node name="MultiplayerSetup" type="MultiplayerSpawner" groups=["level_spawner"]]
[node name="MultiplayerSetup" type="MultiplayerSpawner" unique_id=176078763 groups=["level_spawner"]]
_spawnable_scenes = PackedStringArray("uid://ti65jukt8gvs", "uid://ck4x56txf676a", "uid://dewb10lmvj1yy")
spawn_path = NodePath(".")
script = ExtResource("1_lckj3")
[node name="Setup" type="Control" parent="." groups=["scenes"]]
[node name="Setup" type="Control" parent="." unique_id=592991887 groups=["scenes"]]
unique_name_in_owner = true
layout_mode = 3
anchors_preset = 15
@@ -16,7 +16,7 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Panel" type="PanelContainer" parent="Setup"]
[node name="Panel" type="PanelContainer" parent="Setup" unique_id=774991646]
custom_minimum_size = Vector2(400, 400)
layout_mode = 1
anchors_preset = 8
@@ -31,74 +31,74 @@ offset_bottom = 200.0
grow_horizontal = 2
grow_vertical = 2
[node name="Menu" type="VBoxContainer" parent="Setup/Panel"]
[node name="Menu" type="VBoxContainer" parent="Setup/Panel" unique_id=709115404]
unique_name_in_owner = true
layout_mode = 2
[node name="HostButton" type="Button" parent="Setup/Panel/Menu"]
[node name="HostButton" type="Button" parent="Setup/Panel/Menu" unique_id=1601205077]
layout_mode = 2
text = "Host Match"
[node name="JoinButton" type="Button" parent="Setup/Panel/Menu"]
[node name="JoinButton" type="Button" parent="Setup/Panel/Menu" unique_id=1615627263]
layout_mode = 2
text = "Join Match"
[node name="BackButton" type="Button" parent="Setup/Panel/Menu"]
[node name="BackButton" type="Button" parent="Setup/Panel/Menu" unique_id=254059501]
layout_mode = 2
text = "Back"
[node name="Hosting" type="VBoxContainer" parent="Setup/Panel"]
[node name="Hosting" type="VBoxContainer" parent="Setup/Panel" unique_id=407107849]
unique_name_in_owner = true
visible = false
layout_mode = 2
alignment = 1
[node name="Label" type="Label" parent="Setup/Panel/Hosting"]
[node name="Label" type="Label" parent="Setup/Panel/Hosting" unique_id=2125301460]
layout_mode = 2
text = "HOSTING MATCH"
horizontal_alignment = 1
[node name="HBoxContainer" type="HBoxContainer" parent="Setup/Panel/Hosting"]
[node name="HBoxContainer" type="HBoxContainer" parent="Setup/Panel/Hosting" unique_id=928342038]
layout_mode = 2
[node name="Label" type="Label" parent="Setup/Panel/Hosting/HBoxContainer"]
[node name="Label" type="Label" parent="Setup/Panel/Hosting/HBoxContainer" unique_id=363040015]
layout_mode = 2
text = "Handle"
[node name="HostHandle" type="TextEdit" parent="Setup/Panel/Hosting/HBoxContainer"]
[node name="HostHandle" type="TextEdit" parent="Setup/Panel/Hosting/HBoxContainer" unique_id=2061861493]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
[node name="HostButton" type="Button" parent="Setup/Panel/Hosting"]
[node name="HostButton" type="Button" parent="Setup/Panel/Hosting" unique_id=1547594882]
layout_mode = 2
text = "HOST"
[node name="BackButton" type="Button" parent="Setup/Panel/Hosting"]
[node name="BackButton" type="Button" parent="Setup/Panel/Hosting" unique_id=1120824464]
layout_mode = 2
text = "Back"
[node name="Host Waiting" type="VBoxContainer" parent="Setup/Panel"]
[node name="Host Waiting" type="VBoxContainer" parent="Setup/Panel" unique_id=115149027]
unique_name_in_owner = true
visible = false
layout_mode = 2
alignment = 1
[node name="Label" type="Label" parent="Setup/Panel/Host Waiting"]
[node name="Label" type="Label" parent="Setup/Panel/Host Waiting" unique_id=1590472201]
layout_mode = 2
text = "WAITING FOR OPPONENT"
horizontal_alignment = 1
[node name="IPLabel" type="Label" parent="Setup/Panel/Host Waiting"]
[node name="RoomLabel" type="Label" parent="Setup/Panel/Host Waiting" unique_id=773514896]
unique_name_in_owner = true
layout_mode = 2
text = "WAITING FOR OPPONENT"
horizontal_alignment = 1
[node name="PanelContainer" type="PanelContainer" parent="Setup/Panel/Host Waiting"]
[node name="PanelContainer" type="PanelContainer" parent="Setup/Panel/Host Waiting" unique_id=40497166]
layout_mode = 2
[node name="ParticipantsText" type="RichTextLabel" parent="Setup/Panel/Host Waiting/PanelContainer"]
[node name="ParticipantsText" type="RichTextLabel" parent="Setup/Panel/Host Waiting/PanelContainer" unique_id=371399776]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 70)
layout_mode = 2
@@ -107,56 +107,56 @@ bbcode_enabled = true
text = "[b]*YOU (Host)[/b]
[color=\"FFFF00\"]*THEM (Opponent)[/color]"
[node name="StartButton" type="Button" parent="Setup/Panel/Host Waiting"]
[node name="StartButton" type="Button" parent="Setup/Panel/Host Waiting" unique_id=173398251]
unique_name_in_owner = true
layout_mode = 2
disabled = true
text = "START"
[node name="ExitButton" type="Button" parent="Setup/Panel/Host Waiting"]
[node name="ExitButton" type="Button" parent="Setup/Panel/Host Waiting" unique_id=1286983085]
layout_mode = 2
text = "EXIT"
[node name="Joining" type="VBoxContainer" parent="Setup/Panel"]
[node name="Joining" type="VBoxContainer" parent="Setup/Panel" unique_id=2020733221]
unique_name_in_owner = true
visible = false
layout_mode = 2
alignment = 1
[node name="Label" type="Label" parent="Setup/Panel/Joining"]
[node name="Label" type="Label" parent="Setup/Panel/Joining" unique_id=1436620775]
layout_mode = 2
text = "JOINING MATCH"
horizontal_alignment = 1
[node name="HBoxContainer" type="HBoxContainer" parent="Setup/Panel/Joining"]
[node name="HBoxContainer" type="HBoxContainer" parent="Setup/Panel/Joining" unique_id=104470221]
layout_mode = 2
[node name="Label" type="Label" parent="Setup/Panel/Joining/HBoxContainer"]
[node name="Label" type="Label" parent="Setup/Panel/Joining/HBoxContainer" unique_id=1027524355]
layout_mode = 2
text = "HANDLE"
[node name="JoinHandle" type="TextEdit" parent="Setup/Panel/Joining/HBoxContainer"]
[node name="JoinHandle" type="TextEdit" parent="Setup/Panel/Joining/HBoxContainer" unique_id=167793285]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
[node name="HBoxContainer2" type="HBoxContainer" parent="Setup/Panel/Joining"]
[node name="HBoxContainer2" type="HBoxContainer" parent="Setup/Panel/Joining" unique_id=1688744864]
layout_mode = 2
[node name="Label" type="Label" parent="Setup/Panel/Joining/HBoxContainer2"]
[node name="Label" type="Label" parent="Setup/Panel/Joining/HBoxContainer2" unique_id=110317980]
layout_mode = 2
text = "IP ADDRESS"
text = "ROOM NAME"
[node name="IPEdit" type="TextEdit" parent="Setup/Panel/Joining/HBoxContainer2"]
[node name="RoomEdit" type="TextEdit" parent="Setup/Panel/Joining/HBoxContainer2" unique_id=591919434]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
[node name="JoinButton" type="Button" parent="Setup/Panel/Joining"]
[node name="JoinButton" type="Button" parent="Setup/Panel/Joining" unique_id=1484301932]
layout_mode = 2
text = "JOIN"
[node name="BackButton" type="Button" parent="Setup/Panel/Joining"]
[node name="BackButton" type="Button" parent="Setup/Panel/Joining" unique_id=2128199766]
layout_mode = 2
text = "Back"

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=30 format=3 uid="uid://dd40q2mv84pmc"]
[gd_scene format=3 uid="uid://dd40q2mv84pmc"]
[ext_resource type="Script" uid="uid://dhu2psbhh1rl8" path="res://scripts/title_screen.gd" id="1_e54dn"]
[ext_resource type="Shader" uid="uid://b2g6yddun2l6e" path="res://visuals/shaders/noise.gdshader" id="2_3yumr"]
@@ -9,7 +9,6 @@
[ext_resource type="Texture2D" uid="uid://c4r0yuw28xqrc" path="res://visuals/textures/explosive_noise.tres" id="5_p07av"]
[ext_resource type="Texture2D" uid="uid://cllmt3pn6veff" path="res://visuals/images/title backsplash.png" id="5_u26n3"]
[ext_resource type="AudioStream" uid="uid://cwmfd8ov3lj1h" path="res://audio/sounds/menu select.wav" id="6_3yumr"]
[ext_resource type="Texture2D" uid="uid://dkef04mo56lma" path="res://visuals/images/title glow.png" id="6_ib7db"]
[ext_resource type="AudioStream" uid="uid://doelc8yt5snc2" path="res://audio/sounds/Keypad A.wav" id="7_cs5ya"]
[ext_resource type="Texture2D" uid="uid://bjwelo48s6aoh" path="res://visuals/images/title frame.png" id="11_u26n3"]
[ext_resource type="Material" uid="uid://cysw8uwdmtv1v" path="res://visuals/materials/lowres-text.tres" id="12_ib7db"]
@@ -159,7 +158,7 @@ shader_parameter/chars = ExtResource("14_p07av")
shader_parameter/noise_tex = ExtResource("15_khjys")
shader_parameter/offset = 0.0
[node name="Control" type="Control" groups=["scenes"]]
[node name="Control" type="Control" unique_id=265897606 groups=["scenes"]]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
@@ -168,7 +167,7 @@ grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_e54dn")
[node name="TextureRect2" type="TextureRect" parent="."]
[node name="TextureRect2" type="TextureRect" parent="." unique_id=1172032881]
modulate = Color(1, 1, 1, 0.7921569)
layout_mode = 1
anchors_preset = 15
@@ -179,7 +178,7 @@ grow_vertical = 2
texture = SubResource("GradientTexture1D_ig5kc")
expand_mode = 1
[node name="TextureRect" type="TextureRect" parent="."]
[node name="TextureRect" type="TextureRect" parent="." unique_id=1201431075]
visible = false
material = SubResource("ShaderMaterial_tpml5")
layout_mode = 1
@@ -191,7 +190,7 @@ grow_vertical = 2
texture = SubResource("GradientTexture1D_ig5kc")
expand_mode = 1
[node name="TextureRect8" type="TextureRect" parent="."]
[node name="TextureRect8" type="TextureRect" parent="." unique_id=1614450056]
texture_repeat = 2
material = SubResource("ShaderMaterial_khjys")
layout_mode = 1
@@ -203,7 +202,7 @@ grow_vertical = 2
texture = SubResource("GradientTexture1D_ig5kc")
expand_mode = 1
[node name="TextureRect11" type="TextureRect" parent="."]
[node name="TextureRect11" type="TextureRect" parent="." unique_id=2101346114]
modulate = Color(1, 1, 1, 0.5568628)
layout_mode = 1
anchors_preset = 15
@@ -214,7 +213,7 @@ grow_vertical = 2
texture = SubResource("GradientTexture1D_ig5kc")
expand_mode = 1
[node name="TextureRect9" type="TextureRect" parent="."]
[node name="TextureRect9" type="TextureRect" parent="." unique_id=632192186]
texture_repeat = 2
material = SubResource("ShaderMaterial_174rq")
layout_mode = 1
@@ -226,7 +225,7 @@ grow_vertical = 2
texture = SubResource("GradientTexture1D_ig5kc")
expand_mode = 1
[node name="TextureRect12" type="TextureRect" parent="."]
[node name="TextureRect12" type="TextureRect" parent="." unique_id=438194328]
modulate = Color(1, 1, 1, 0.3254902)
layout_mode = 1
anchors_preset = 15
@@ -237,7 +236,7 @@ grow_vertical = 2
texture = SubResource("GradientTexture1D_ig5kc")
expand_mode = 1
[node name="TextureRect10" type="TextureRect" parent="."]
[node name="TextureRect10" type="TextureRect" parent="." unique_id=449471159]
modulate = Color(1, 1, 1, 0.09411765)
texture_repeat = 2
material = SubResource("ShaderMaterial_neciy")
@@ -250,7 +249,7 @@ grow_vertical = 2
texture = SubResource("GradientTexture1D_ig5kc")
expand_mode = 1
[node name="Target" type="TextureRect" parent="."]
[node name="Target" type="TextureRect" parent="." unique_id=475604841]
unique_name_in_owner = true
texture_filter = 4
material = SubResource("CanvasItemMaterial_ib7db")
@@ -262,7 +261,7 @@ offset_bottom = 1073.0
pivot_offset = Vector2(595, 585)
texture = ExtResource("4_tklts")
[node name="TextureRect5" type="TextureRect" parent="."]
[node name="TextureRect5" type="TextureRect" parent="." unique_id=2006408689]
modulate = Color(0.23392546, 0.23392546, 0.2339254, 0.59607846)
texture_filter = 2
texture_repeat = 2
@@ -274,27 +273,28 @@ offset_right = 1772.7963
offset_bottom = 1073.0
texture = ExtResource("5_u26n3")
[node name="TextureRect3" type="TextureRect" parent="."]
[node name="TextureRect3" type="TextureRect" parent="." unique_id=125033678]
modulate = Color(1, 1, 1, 0.45490196)
texture_filter = 4
material = SubResource("CanvasItemMaterial_frs5l")
layout_mode = 0
offset_left = -45.5
offset_top = -65.0
offset_right = 1745.7963
offset_bottom = 1073.0
texture = ExtResource("6_ib7db")
offset_left = -21.5
offset_top = -39.0
offset_right = 1769.7963
offset_bottom = 1099.0
texture = ExtResource("5_u26n3")
[node name="TextureRect7" type="TextureRect" parent="."]
[node name="TextureRect7" type="TextureRect" parent="." unique_id=1229830978]
texture_filter = 4
material = SubResource("ShaderMaterial_mynnq")
layout_mode = 0
offset_left = -41.5
offset_top = -65.0
offset_top = -55.0
offset_right = 1749.7963
offset_bottom = 1073.0
offset_bottom = 1083.0
texture = ExtResource("4_cs5ya")
[node name="Panel2" type="Panel" parent="."]
[node name="Panel2" type="Panel" parent="." unique_id=1206239125]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
@@ -308,7 +308,7 @@ offset_bottom = -161.0
grow_horizontal = 2
grow_vertical = 0
[node name="START" type="Label" parent="Panel2"]
[node name="START" type="Label" parent="Panel2" unique_id=1550575617]
unique_name_in_owner = true
modulate = Color(0.08549138, 0.3231256, 1, 1)
material = ExtResource("12_ib7db")
@@ -323,7 +323,7 @@ text = "PUSH START"
horizontal_alignment = 1
vertical_alignment = 1
[node name="Menu" type="Control" parent="Panel2"]
[node name="Menu" type="Control" parent="Panel2" unique_id=680935649]
unique_name_in_owner = true
visible = false
layout_mode = 1
@@ -333,7 +333,7 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="STORY" type="Label" parent="Panel2/Menu"]
[node name="STORY" type="Label" parent="Panel2/Menu" unique_id=1196585733]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 15
@@ -346,7 +346,7 @@ text = "STORY"
horizontal_alignment = 1
vertical_alignment = 1
[node name="VS-COM" type="Label" parent="Panel2/Menu"]
[node name="VS-COM" type="Label" parent="Panel2/Menu" unique_id=1028441985]
unique_name_in_owner = true
visible = false
layout_mode = 1
@@ -360,7 +360,7 @@ text = "VS COM"
horizontal_alignment = 1
vertical_alignment = 1
[node name="VS-MAN" type="Label" parent="Panel2/Menu"]
[node name="VS-MAN" type="Label" parent="Panel2/Menu" unique_id=1335984538]
unique_name_in_owner = true
visible = false
layout_mode = 1
@@ -374,7 +374,7 @@ text = "VS MAN"
horizontal_alignment = 1
vertical_alignment = 1
[node name="RECORD" type="Label" parent="Panel2/Menu"]
[node name="RECORD" type="Label" parent="Panel2/Menu" unique_id=340029097]
unique_name_in_owner = true
visible = false
layout_mode = 1
@@ -388,7 +388,7 @@ text = "RECORD"
horizontal_alignment = 1
vertical_alignment = 1
[node name="OPTION" type="Label" parent="Panel2/Menu"]
[node name="OPTION" type="Label" parent="Panel2/Menu" unique_id=1676029015]
unique_name_in_owner = true
visible = false
layout_mode = 1
@@ -402,35 +402,35 @@ text = "OPTION"
horizontal_alignment = 1
vertical_alignment = 1
[node name="Panel" type="Panel" parent="."]
[node name="Panel" type="Panel" parent="." unique_id=1226787454]
visible = false
layout_mode = 0
offset_right = 1152.0
offset_bottom = 648.0
[node name="Music" type="AudioStreamPlayer" parent="."]
[node name="Music" type="AudioStreamPlayer" parent="." unique_id=388799665]
stream = ExtResource("4_mykxm")
volume_db = -18.606
autoplay = true
bus = &"Music"
[node name="SelectSound" type="AudioStreamPlayer" parent="."]
[node name="SelectSound" type="AudioStreamPlayer" parent="." unique_id=1709518072]
unique_name_in_owner = true
stream = ExtResource("6_3yumr")
bus = &"UI"
[node name="SwitchSound" type="AudioStreamPlayer" parent="."]
[node name="SwitchSound" type="AudioStreamPlayer" parent="." unique_id=1984971356]
unique_name_in_owner = true
stream = ExtResource("7_cs5ya")
bus = &"UI"
[node name="TextureRect6" type="TextureRect" parent="."]
[node name="TextureRect6" type="TextureRect" parent="." unique_id=2093753614]
layout_mode = 0
offset_right = 1920.0
offset_bottom = 1080.0
texture = ExtResource("11_u26n3")
[node name="Label2" type="Label" parent="."]
[node name="Label2" type="Label" parent="." unique_id=77667356]
modulate = Color(0, 1, 0, 1)
texture_repeat = 2
material = ExtResource("12_ib7db")
@@ -448,7 +448,7 @@ text = "TRAP & GUN ACTION"
clip_text = true
text_overrun_behavior = 1
[node name="TextureRect4" type="TextureRect" parent="."]
[node name="TextureRect4" type="TextureRect" parent="." unique_id=589176934]
visible = false
material = SubResource("ShaderMaterial_lrxh4")
layout_mode = 0

View File

@@ -5,6 +5,7 @@ const SERVER_PORT = 8080
const SERVER_IP = "127.0.0.1"
var handle : String
var id : int = 1
var room_id : String
var players : Dictionary = {}
signal client_added(handle : String, id : int)
signal all_ready()
@@ -32,8 +33,9 @@ func become_host() -> void:
server_peer.host_room(true, JSON.stringify(metadata))
print("Hosting Room...")
var room_id = await server_peer.room_connected
await server_peer.room_connected
print("Connected to room: ", server_peer.room_id)
Multiplayer.room_id = server_peer.room_id
#server_peer.get_rooms()
print("GETTING ROOMS!")
#var rooms = await server_peer.rooms_received

View File

@@ -150,6 +150,7 @@ func activate() -> void:
body.fling(direction, 5.0)
Type.PURGE:
var expl = purge_explosion_template.instantiate()
expl.one_shot = true
Game.level.add_vfx(expl, square)
explode = true
Type.TRIGGER:
@@ -157,7 +158,9 @@ func activate() -> void:
Game.level.add_vfx(expl, square)
explode = true
Type.DESTROY:
var expl = destroy_explosion_template.instantiate()
expl.one_shot = true
Game.level.add_vfx(expl, square)
explode = true
Type.INFECT:
@@ -199,7 +202,7 @@ func delay_trigger() -> void:
func _on_body_entered(body: Node3D) -> void:
if type == Type.INFECT or type == Type.DESTROY:
if type == Type.TRIGGER or type == Type.INFECT or type == Type.DESTROY:
return
if body.id == hack_owner:

View File

@@ -22,7 +22,7 @@ func _on_hack_quantity_changed(hack_index, qty) -> void:
hicon.set_quantity(qty)
func _on_hack_cycled(hack_index) -> void:
hack_container.position.x = -hack_index * 150
hack_container.position.x = -hack_index * 162
%LeftArrow.visible = (hack_index != 0)
%RightArrow.visible = (hack_index != hack_container.get_children().size() - 1)
cycle_sound.play()

View File

@@ -38,7 +38,7 @@ func _ready() -> void:
Game.level = self
if Game.mode == Game.Modes.STORY:
setup()
add_level_hack.call_deferred(Hack.Type.PURGE, Vector3.ZERO, Vector3i(-2,2,0))
#add_level_hack.call_deferred(Hack.Type.PURGE, Vector3.ZERO, Vector3i(-2,2,0))
func setup() -> void:
if Multiplayer.is_host():

View File

@@ -2,7 +2,7 @@ extends MultiplayerSpawner
var host : bool
var handle : String
var room
func _ready() -> void:
Multiplayer.client_added.connect(_on_client_added)
@@ -33,8 +33,9 @@ func _on_start_hosting_button_pressed() -> void:
#Set fields
%ParticipantsText.text = "[color=FFFF00]*%s (HOST)[/color]\n" % handle
%"Host Waiting".visible = true
%IPLabel.text = Multiplayer.get_local_ip()
Multiplayer.become_host()
await Multiplayer.become_host()
%RoomLabel.text = Multiplayer.room_id
func _on_hosting_back_button_pressed() -> void:
@@ -62,7 +63,7 @@ func _on_join_button_pressed() -> void:
#Check for valid game
#If found
%Joining.visible = false
if await Multiplayer.join_game(handle, %IPEdit.text):
if await Multiplayer.join_game(handle, %RoomEdit.text):
%"Host Waiting".visible = true
%StartButton.visible = false

View File

@@ -219,7 +219,7 @@ func set_pawn_body(pb : PawnBody) -> void:
pb.shooting.connect(fire_ranged)
reload_sound = body.find_child("ReloadSound")
add_child(body)
body.set_animation_length("Ranged Fire", ranged_recovery_time)
body.set_animation_length("Ranged Attack", ranged_recovery_time)
struggling.connect(body._on_struggle_changed)
@@ -476,6 +476,7 @@ func start_installing() -> void:
func stop_installing() -> void:
state = State.NORMAL
if range_sphere != null:
range_sphere.queue_free()
range_sphere = null
@@ -727,7 +728,38 @@ func is_crouching() -> bool:
State.UNINSTALLING: result = true
return result
@rpc("any_peer", "call_local")
func add_hack(type : Hack.Type) -> void:
for hd : PawnLevelData.HackData in data.hacks:
if hd.type == type:
hd.max_quantity += 1
hd.quantity += 1
hack_list_changed.emit(data.hacks, data.active_hack)
return
#Adding a new one
var hd : PawnLevelData.HackData = PawnLevelData.HackData.new(type, 1, 1)
data.hacks.append(hd)
hack_list_changed.emit(data.hacks, data.active_hack)
func add_random_hack(advanced : bool) -> void:
#Get their current hack list
var choices : Dictionary = {
Hack.Type.DESTROY: true,
Hack.Type.PURGE: true,
Hack.Type.INFECT: true,
Hack.Type.REDIRECT: true,
Hack.Type.TRIGGER: true,
Hack.Type.CONTAIN: true
}
for hd : PawnLevelData.HackData in data.hacks:
if hd.max_quantity == 9:
choices.erase(hd.type)
var choice = choices.keys().pick_random()
add_hack.rpc(choice)
#Create a list of possible hacks, omitting any that they have the max in already
#Randomly pick one
#RPC Add hack to them
#TODO: Add random hack spawning using RPCs
pass

View File

@@ -1,29 +1,26 @@
[gd_scene load_steps=35 format=3 uid="uid://bgocskbofewsr"]
[gd_scene format=3 uid="uid://bgocskbofewsr"]
[ext_resource type="Script" uid="uid://bm50jiya4s3ei" path="res://scripts/hud.gd" id="1_jiiqi"]
[ext_resource type="Texture2D" uid="uid://dri0a20l6kpbj" path="res://visuals/images/icon.svg" id="1_k5de2"]
[ext_resource type="Texture2D" uid="uid://dhw2ao0dimytt" path="res://visuals/images/icons/bomb.png" id="1_t4m7m"]
[ext_resource type="Script" uid="uid://c85j4kxafibj4" path="res://scripts/hack_display.gd" id="2_l86lr"]
[ext_resource type="Texture2D" uid="uid://c3ghacgxkqrn7" path="res://visuals/images/icons/player 1 tag.png" id="2_yda1o"]
[ext_resource type="Texture2D" uid="uid://psxrbfkh3jyq" path="res://visuals/images/icons/force_panel.png" id="2_yful7"]
[ext_resource type="Texture2D" uid="uid://bwweebntsivfn" path="res://visuals/images/icons/background.png" id="3_e7ody"]
[ext_resource type="Texture2D" uid="uid://coe2q8jdu47it" path="res://visuals/images/icons/gas.png" id="3_jiiqi"]
[ext_resource type="Texture2D" uid="uid://btjn353r1qg1q" path="res://visuals/images/icons/player 2 tag.png" id="3_k0acs"]
[ext_resource type="Texture2D" uid="uid://urh11huy67cs" path="res://visuals/materials/health gradient.tres" id="3_vhta5"]
[ext_resource type="PackedScene" uid="uid://xk323c0ta2b" path="res://templates/hack_icon.tscn" id="4_aopqe"]
[ext_resource type="Script" uid="uid://bolw6n14ocxt3" path="res://scripts/healthbar.gd" id="4_iv5le"]
[ext_resource type="Texture2D" uid="uid://bcv3f38cib5xk" path="res://visuals/images/icons/mine.png" id="4_l86lr"]
[ext_resource type="Texture2D" uid="uid://cyuylbs0o72xk" path="res://visuals/images/icons/pitfall.png" id="5_aopqe"]
[ext_resource type="Texture2D" uid="uid://cge3xladgqjp6" path="res://visuals/materials/poison gradient.tres" id="5_jf5vi"]
[ext_resource type="Texture2D" uid="uid://hiwrcar5fnyk" path="res://visuals/images/icons/switch.png" id="6_e7ody"]
[ext_resource type="Texture2D" uid="uid://cccpeolat5pk5" path="res://visuals/images/icons/selector.png" id="7_bftxg"]
[ext_resource type="Texture2D" uid="uid://dugybab2o58x2" path="res://external/trap selector.png" id="11_1ghxf"]
[ext_resource type="Texture2D" uid="uid://divrb0alxk567" path="res://visuals/images/icons/hack arrow.png" id="12_bftxg"]
[ext_resource type="Script" uid="uid://dv3fk1ptmvltg" path="res://scripts/blinker.gd" id="13_bftxg"]
[ext_resource type="AudioStream" uid="uid://cev1r8gqs7qbj" path="res://audio/sounds/9mm M&P Drop Mag Empty C.wav" id="14_d888c"]
[ext_resource type="Texture2D" uid="uid://c1g5jy6w66rys" path="res://visuals/images/icons/install button.png" id="15_wc04a"]
[ext_resource type="Texture2D" uid="uid://b2tu6cwb6xftx" path="res://visuals/images/icons/lit install button.png" id="16_aid7k"]
[ext_resource type="Texture2D" uid="uid://cm8jpwerkad5s" path="res://external/empty key.png" id="17_gomyg"]
[ext_resource type="Texture2D" uid="uid://bxs0jj4y4clvv" path="res://visuals/images/icons/detect button.png" id="17_rpucv"]
[ext_resource type="Texture2D" uid="uid://buh1sm00l81u5" path="res://visuals/images/icons/gun.png" id="18_iv5le"]
[ext_resource type="Texture2D" uid="uid://dney1f72lglvc" path="res://external/data key.png" id="18_jiiqv"]
[ext_resource type="Texture2D" uid="uid://bxxm3c2lpmr4f" path="res://visuals/images/icons/lit detect button.png" id="18_yda1o"]
[ext_resource type="Texture2D" uid="uid://diyks5oxgidoo" path="res://visuals/images/icons/ranged attack button.png" id="19_k0acs"]
[ext_resource type="Texture2D" uid="uid://0ujjkgwiyveu" path="res://visuals/images/icons/lit ranged attack button.png" id="20_vhta5"]
@@ -39,7 +36,7 @@
gradient = SubResource("Gradient_1ghxf")
width = 1
[node name="HUD" type="Control"]
[node name="HUD" type="Control" unique_id=1043151471]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
@@ -47,44 +44,43 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_jiiqi")
metadata/_edit_lock_ = true
[node name="Control" type="Control" parent="."]
[node name="Control" type="Control" parent="." unique_id=802104889]
layout_mode = 1
anchors_preset = 10
anchor_right = 1.0
grow_horizontal = 2
[node name="PanelContainer" type="PanelContainer" parent="Control"]
[node name="PanelContainer" type="PanelContainer" parent="Control" unique_id=1807783647]
custom_minimum_size = Vector2(0, 200)
layout_mode = 1
anchors_preset = 10
anchor_right = 1.0
grow_horizontal = 2
metadata/_edit_lock_ = true
[node name="HBoxContainer" type="HBoxContainer" parent="Control/PanelContainer"]
[node name="HBoxContainer" type="HBoxContainer" parent="Control/PanelContainer" unique_id=966522273]
layout_mode = 2
alignment = 1
metadata/_edit_lock_ = true
[node name="Control" type="Control" parent="Control/PanelContainer/HBoxContainer"]
custom_minimum_size = Vector2(165, 0)
[node name="VBoxContainer2" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer" unique_id=2095615316]
custom_minimum_size = Vector2(250, 0)
layout_mode = 2
[node name="VBoxContainer2" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer"]
layout_mode = 2
[node name="PanelContainer" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2"]
[node name="PanelContainer" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2" unique_id=481953644]
custom_minimum_size = Vector2(250, 100)
layout_mode = 2
[node name="VBoxContainer" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer"]
[node name="VBoxContainer" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer" unique_id=1686426650]
layout_mode = 2
theme_override_constants/separation = 2
[node name="TextureRect" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer/VBoxContainer"]
[node name="TextureRect" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer/VBoxContainer" unique_id=1465465205]
layout_mode = 2
texture = ExtResource("2_yda1o")
[node name="P1HealthBar" type="TextureProgressBar" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer/VBoxContainer"]
[node name="P1HealthBar" type="TextureProgressBar" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer/VBoxContainer" unique_id=611558640]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 50)
layout_mode = 2
@@ -95,19 +91,19 @@ script = ExtResource("4_iv5le")
healthy_gradient = ExtResource("3_vhta5")
poisoned_gradient = ExtResource("5_jf5vi")
[node name="PanelContainer2" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2"]
[node name="PanelContainer2" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2" unique_id=1284932093]
custom_minimum_size = Vector2(250, 100)
layout_mode = 2
[node name="VBoxContainer" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer2"]
[node name="VBoxContainer" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer2" unique_id=1878952541]
layout_mode = 2
theme_override_constants/separation = 2
[node name="TextureRect" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer2/VBoxContainer"]
[node name="TextureRect" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer2/VBoxContainer" unique_id=530323521]
layout_mode = 2
texture = ExtResource("3_k0acs")
[node name="P2HealthBar" type="TextureProgressBar" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer2/VBoxContainer"]
[node name="P2HealthBar" type="TextureProgressBar" parent="Control/PanelContainer/HBoxContainer/VBoxContainer2/PanelContainer2/VBoxContainer" unique_id=1096228869]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 50)
layout_mode = 2
@@ -118,109 +114,165 @@ script = ExtResource("4_iv5le")
healthy_gradient = ExtResource("3_vhta5")
poisoned_gradient = ExtResource("5_jf5vi")
[node name="VBoxContainer" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer"]
custom_minimum_size = Vector2(150, 0)
[node name="VBoxContainer4" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer" unique_id=223756871]
custom_minimum_size = Vector2(250, 0)
layout_mode = 2
[node name="HackDisplay" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer"]
[node name="PanelContainer" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer4" unique_id=659308738]
custom_minimum_size = Vector2(250, 100)
layout_mode = 2
[node name="VBoxContainer" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer4/PanelContainer" unique_id=2105650277]
layout_mode = 2
theme_override_constants/separation = 2
[node name="TextureRect" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer4/PanelContainer/VBoxContainer" unique_id=1488699429]
layout_mode = 2
texture = ExtResource("2_yda1o")
[node name="P1HealthBar" type="TextureProgressBar" parent="Control/PanelContainer/HBoxContainer/VBoxContainer4/PanelContainer/VBoxContainer" unique_id=586848683]
custom_minimum_size = Vector2(0, 50)
layout_mode = 2
value = 100.0
nine_patch_stretch = true
texture_progress = ExtResource("3_vhta5")
script = ExtResource("4_iv5le")
healthy_gradient = ExtResource("3_vhta5")
poisoned_gradient = ExtResource("5_jf5vi")
[node name="PanelContainer2" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer4" unique_id=1280189390]
custom_minimum_size = Vector2(250, 100)
layout_mode = 2
[node name="VBoxContainer" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer4/PanelContainer2" unique_id=373302308]
layout_mode = 2
theme_override_constants/separation = 2
[node name="TextureRect" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer4/PanelContainer2/VBoxContainer" unique_id=1291339040]
layout_mode = 2
texture = ExtResource("3_k0acs")
[node name="P2HealthBar" type="TextureProgressBar" parent="Control/PanelContainer/HBoxContainer/VBoxContainer4/PanelContainer2/VBoxContainer" unique_id=1052947040]
custom_minimum_size = Vector2(0, 50)
layout_mode = 2
value = 100.0
nine_patch_stretch = true
texture_progress = ExtResource("3_vhta5")
script = ExtResource("4_iv5le")
healthy_gradient = ExtResource("3_vhta5")
poisoned_gradient = ExtResource("5_jf5vi")
[node name="VBoxContainer" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer" unique_id=1365014858]
custom_minimum_size = Vector2(150, 200)
layout_mode = 2
[node name="HackDisplay" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer" unique_id=482378308]
unique_name_in_owner = true
custom_minimum_size = Vector2(220, 100)
custom_minimum_size = Vector2(220, 200)
layout_mode = 2
script = ExtResource("2_l86lr")
[node name="TextureRect" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay"]
[node name="TextureRect" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay" unique_id=1958746699]
layout_mode = 2
texture = ExtResource("3_e7ody")
[node name="Control2" type="Control" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay"]
[node name="Control2" type="Control" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay" unique_id=426848674]
layout_mode = 2
[node name="Frame" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control2"]
[node name="Frame" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control2" unique_id=587275254]
clip_children = 1
layout_mode = 0
offset_right = 220.0
offset_bottom = 100.0
offset_left = -2.0
offset_right = 218.0
offset_bottom = 200.0
texture = ExtResource("1_t4m7m")
[node name="Control" type="Control" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control2/Frame"]
[node name="Control" type="Control" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control2/Frame" unique_id=1404776583]
anchors_preset = 0
offset_left = 35.0
offset_right = 185.0
offset_bottom = 100.0
offset_bottom = 200.0
[node name="HacksContainer" type="HBoxContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control2/Frame/Control"]
[node name="HacksContainer" type="HBoxContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control2/Frame/Control" unique_id=1979495447]
unique_name_in_owner = true
layout_mode = 0
offset_right = 920.0
offset_bottom = 100.0
offset_left = -1.0
offset_right = 919.0
offset_bottom = 200.0
theme_override_constants/separation = 0
[node name="Hack Icon" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control2/Frame/Control/HacksContainer" instance=ExtResource("4_aopqe")]
[node name="Hack Icon" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control2/Frame/Control/HacksContainer" unique_id=641888945 instance=ExtResource("4_aopqe")]
layout_mode = 2
[node name="TextureRect2" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control2/Frame/Control/HacksContainer"]
layout_mode = 2
texture = ExtResource("2_yful7")
[node name="TextureRect3" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control2/Frame/Control/HacksContainer"]
layout_mode = 2
texture = ExtResource("3_jiiqi")
[node name="TextureRect4" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control2/Frame/Control/HacksContainer"]
layout_mode = 2
texture = ExtResource("4_l86lr")
[node name="TextureRect5" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control2/Frame/Control/HacksContainer"]
layout_mode = 2
texture = ExtResource("5_aopqe")
[node name="TextureRect6" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control2/Frame/Control/HacksContainer"]
layout_mode = 2
texture = ExtResource("6_e7ody")
[node name="Control" type="Control" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay"]
[node name="Control" type="Control" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay" unique_id=1308263426]
layout_mode = 2
[node name="Selector" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control"]
[node name="Selector" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control" unique_id=286985910]
layout_mode = 0
offset_left = 35.0
offset_right = 185.0
offset_bottom = 100.0
texture = ExtResource("7_bftxg")
offset_left = 25.0
offset_top = -9.070175
offset_right = 198.0
offset_bottom = 195.0
texture = ExtResource("11_1ghxf")
[node name="LeftArrow" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control"]
[node name="LeftArrow" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control" unique_id=735861154]
unique_name_in_owner = true
layout_mode = 0
offset_left = 3.0
offset_top = 39.0
offset_right = 26.0
offset_bottom = 77.0
offset_left = 1.0
offset_top = 73.0
offset_right = 24.0
offset_bottom = 111.0
texture = ExtResource("12_bftxg")
script = ExtResource("13_bftxg")
[node name="RightArrow" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control"]
[node name="RightArrow" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay/Control" unique_id=1196805381]
unique_name_in_owner = true
layout_mode = 0
offset_left = 195.0
offset_top = 39.0
offset_right = 218.0
offset_bottom = 77.0
offset_left = 196.0
offset_top = 75.0
offset_right = 219.0
offset_bottom = 113.0
texture = ExtResource("12_bftxg")
flip_h = true
script = ExtResource("13_bftxg")
[node name="CycleSound" type="AudioStreamPlayer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay"]
[node name="CycleSound" type="AudioStreamPlayer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/HackDisplay" unique_id=1603440960]
unique_name_in_owner = true
stream = ExtResource("14_d888c")
[node name="AmmoPanel" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer"]
[node name="HBoxContainer" type="HBoxContainer" parent="Control/PanelContainer/HBoxContainer" unique_id=931552107]
custom_minimum_size = Vector2(0, 70)
layout_mode = 2
[node name="VBoxContainer" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer/HBoxContainer" unique_id=195827875]
layout_mode = 2
[node name="PanelContainer" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/HBoxContainer/VBoxContainer" unique_id=1595487836]
custom_minimum_size = Vector2(150, 0)
layout_mode = 2
[node name="HBoxContainer" type="HBoxContainer" parent="Control/PanelContainer/HBoxContainer/HBoxContainer/VBoxContainer/PanelContainer" unique_id=1785882737]
layout_mode = 2
[node name="Label" type="Label" parent="Control/PanelContainer/HBoxContainer/HBoxContainer/VBoxContainer/PanelContainer/HBoxContainer" unique_id=832223660]
layout_mode = 2
theme_override_colors/font_color = Color(0, 0.6039216, 1, 1)
text = "TIME"
[node name="Label2" type="Label" parent="Control/PanelContainer/HBoxContainer/HBoxContainer/VBoxContainer/PanelContainer/HBoxContainer" unique_id=1196899485]
layout_mode = 2
theme_override_colors/font_color = Color(0, 1, 0, 1)
theme_override_font_sizes/font_size = 32
text = "00:00:00"
[node name="AmmoPanel" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/HBoxContainer/VBoxContainer" unique_id=1824091791]
custom_minimum_size = Vector2(150, 100)
layout_mode = 2
[node name="Control" type="Control" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/AmmoPanel"]
[node name="Control" type="Control" parent="Control/PanelContainer/HBoxContainer/HBoxContainer/VBoxContainer/AmmoPanel" unique_id=196564789]
layout_mode = 2
[node name="TextureRect2" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/AmmoPanel/Control"]
[node name="TextureRect2" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/HBoxContainer/VBoxContainer/AmmoPanel/Control" unique_id=1598585988]
layout_mode = 0
offset_left = 128.0
offset_top = 38.0
@@ -228,7 +280,7 @@ offset_right = 180.0
offset_bottom = 90.0
texture = SubResource("GradientTexture1D_gomyg")
[node name="TextureRect" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/AmmoPanel/Control"]
[node name="TextureRect" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/HBoxContainer/VBoxContainer/AmmoPanel/Control" unique_id=1649950753]
layout_mode = 0
offset_left = 8.0
offset_top = -25.0
@@ -237,7 +289,7 @@ offset_bottom = 104.0
texture = ExtResource("18_iv5le")
expand_mode = 1
[node name="AmmoLabel" type="Label" parent="Control/PanelContainer/HBoxContainer/VBoxContainer/AmmoPanel/Control"]
[node name="AmmoLabel" type="Label" parent="Control/PanelContainer/HBoxContainer/HBoxContainer/VBoxContainer/AmmoPanel/Control" unique_id=1987089063]
unique_name_in_owner = true
layout_mode = 0
offset_left = 141.0
@@ -248,50 +300,28 @@ theme_override_font_sizes/font_size = 48
text = "9"
horizontal_alignment = 1
[node name="HBoxContainer" type="HBoxContainer" parent="Control/PanelContainer/HBoxContainer"]
custom_minimum_size = Vector2(0, 70)
layout_mode = 2
[node name="PanelContainer" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/HBoxContainer"]
custom_minimum_size = Vector2(150, 0)
layout_mode = 2
[node name="HBoxContainer" type="HBoxContainer" parent="Control/PanelContainer/HBoxContainer/HBoxContainer/PanelContainer"]
layout_mode = 2
[node name="Label" type="Label" parent="Control/PanelContainer/HBoxContainer/HBoxContainer/PanelContainer/HBoxContainer"]
layout_mode = 2
theme_override_colors/font_color = Color(0, 0.6039216, 1, 1)
text = "TIME"
[node name="Label2" type="Label" parent="Control/PanelContainer/HBoxContainer/HBoxContainer/PanelContainer/HBoxContainer"]
layout_mode = 2
theme_override_colors/font_color = Color(0, 1, 0, 1)
theme_override_font_sizes/font_size = 32
text = "00:00:00"
[node name="TextureRect" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/HBoxContainer"]
[node name="TextureRect" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/HBoxContainer" unique_id=679599464]
custom_minimum_size = Vector2(95, 0)
layout_mode = 2
texture = ExtResource("1_k5de2")
expand_mode = 1
[node name="OppnentView" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer"]
[node name="OppnentView" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer" unique_id=1857331759]
custom_minimum_size = Vector2(150, 0)
layout_mode = 2
[node name="VBoxContainer3" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer"]
[node name="VBoxContainer3" type="VBoxContainer" parent="Control/PanelContainer/HBoxContainer" unique_id=1394849376]
custom_minimum_size = Vector2(250, 0)
layout_mode = 2
[node name="PanelContainer3" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer3"]
[node name="PanelContainer3" type="PanelContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer3" unique_id=639968871]
custom_minimum_size = Vector2(392, 204)
layout_mode = 2
[node name="SubViewportContainer" type="SubViewportContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer3/PanelContainer3"]
[node name="SubViewportContainer" type="SubViewportContainer" parent="Control/PanelContainer/HBoxContainer/VBoxContainer3/PanelContainer3" unique_id=2026750430]
layout_mode = 2
[node name="SubViewport" type="SubViewport" parent="Control/PanelContainer/HBoxContainer/VBoxContainer3/PanelContainer3/SubViewportContainer"]
[node name="SubViewport" type="SubViewport" parent="Control/PanelContainer/HBoxContainer/VBoxContainer3/PanelContainer3/SubViewportContainer" unique_id=774342722]
handle_input_locally = false
scaling_3d_mode = 1
fsr_sharpness = 2.0
@@ -300,17 +330,132 @@ gui_disable_input = true
size = Vector2i(392, 204)
render_target_update_mode = 4
[node name="Camera3D" type="Camera3D" parent="Control/PanelContainer/HBoxContainer/VBoxContainer3/PanelContainer3/SubViewportContainer/SubViewport"]
[node name="Camera3D" type="Camera3D" parent="Control/PanelContainer/HBoxContainer/VBoxContainer3/PanelContainer3/SubViewportContainer/SubViewport" unique_id=1409788025]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 11000, 0)
keep_aspect = 0
projection = 1
size = 25.0
[node name="Control2" type="Control" parent="Control/PanelContainer/HBoxContainer"]
[node name="Control2" type="Control" parent="Control/PanelContainer/HBoxContainer" unique_id=553237569]
custom_minimum_size = Vector2(165, 0)
layout_mode = 2
[node name="ControlDisplay" type="Control" parent="."]
[node name="Control" type="Control" parent="Control/PanelContainer/HBoxContainer/Control2" unique_id=796737501]
anchors_preset = 0
offset_left = 4.0
offset_top = 73.0
offset_right = 44.0
offset_bottom = 113.0
[node name="TextureRect" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/Control2/Control" unique_id=1455316834]
modulate = Color(1, 0, 0, 1)
custom_minimum_size = Vector2(70, 70)
layout_mode = 0
offset_right = 70.0
offset_bottom = 70.0
texture = ExtResource("17_gomyg")
expand_mode = 1
[node name="Label" type="Label" parent="Control/PanelContainer/HBoxContainer/Control2/Control/TextureRect" unique_id=1233588231]
layout_mode = 0
offset_left = 22.0
offset_top = 6.0
offset_right = 45.0
offset_bottom = 61.0
theme_override_font_sizes/font_size = 40
text = "1"
horizontal_alignment = 1
vertical_alignment = 1
[node name="TextureRect2" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/Control2/Control" unique_id=429479574]
modulate = Color(0.110000014, 0.45116657, 1, 1)
custom_minimum_size = Vector2(70, 70)
layout_mode = 0
offset_left = 71.0
offset_right = 141.0
offset_bottom = 70.0
texture = ExtResource("18_jiiqv")
expand_mode = 1
[node name="TextureRect3" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/Control2/Control" unique_id=1785911862]
custom_minimum_size = Vector2(70, 70)
layout_mode = 0
offset_left = 142.0
offset_right = 212.0
offset_bottom = 70.0
texture = ExtResource("18_jiiqv")
expand_mode = 1
[node name="TextureRect4" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/Control2/Control" unique_id=1046935539]
custom_minimum_size = Vector2(70, 70)
layout_mode = 0
offset_left = 213.0
offset_right = 283.0
offset_bottom = 70.0
texture = ExtResource("18_jiiqv")
expand_mode = 1
[node name="TextureRect5" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/Control2/Control" unique_id=975918224]
custom_minimum_size = Vector2(70, 70)
layout_mode = 0
offset_left = 284.0
offset_right = 354.0
offset_bottom = 70.0
texture = ExtResource("18_jiiqv")
expand_mode = 1
[node name="TextureRect6" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/Control2/Control" unique_id=625210737]
custom_minimum_size = Vector2(70, 70)
layout_mode = 0
offset_left = 35.0
offset_top = 54.0
offset_right = 105.0
offset_bottom = 124.0
texture = ExtResource("18_jiiqv")
expand_mode = 1
[node name="TextureRect7" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/Control2/Control" unique_id=1245961877]
custom_minimum_size = Vector2(70, 70)
layout_mode = 0
offset_left = 106.0
offset_top = 54.0
offset_right = 176.0
offset_bottom = 124.0
texture = ExtResource("18_jiiqv")
expand_mode = 1
[node name="TextureRect8" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/Control2/Control" unique_id=378708755]
custom_minimum_size = Vector2(70, 70)
layout_mode = 0
offset_left = 177.0
offset_top = 54.0
offset_right = 247.0
offset_bottom = 124.0
texture = ExtResource("18_jiiqv")
expand_mode = 1
[node name="TextureRect9" type="TextureRect" parent="Control/PanelContainer/HBoxContainer/Control2/Control" unique_id=1740281858]
custom_minimum_size = Vector2(70, 70)
layout_mode = 0
offset_left = 248.0
offset_top = 54.0
offset_right = 318.0
offset_bottom = 124.0
texture = ExtResource("18_jiiqv")
expand_mode = 1
[node name="Label" type="Label" parent="Control/PanelContainer/HBoxContainer/Control2" unique_id=1986296155]
layout_mode = 0
offset_left = 20.0
offset_top = -2.0
offset_right = 333.0
offset_bottom = 81.0
theme_override_font_sizes/font_size = 50
text = "DATA KEYS"
horizontal_alignment = 1
vertical_alignment = 1
[node name="ControlDisplay" type="Control" parent="." unique_id=64597683]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 2
@@ -321,7 +466,7 @@ offset_right = 200.0
grow_vertical = 0
script = ExtResource("21_jiiqv")
[node name="Hack" type="TextureButton" parent="ControlDisplay"]
[node name="Hack" type="TextureButton" parent="ControlDisplay" unique_id=1733609147]
layout_mode = 0
offset_left = 13.0
offset_top = 71.0
@@ -335,7 +480,7 @@ texture_pressed = ExtResource("16_aid7k")
ignore_texture_size = true
stretch_mode = 0
[node name="Detect" type="TextureButton" parent="ControlDisplay"]
[node name="Detect" type="TextureButton" parent="ControlDisplay" unique_id=1380925312]
layout_mode = 0
offset_left = 68.0
offset_top = 35.0
@@ -349,7 +494,7 @@ texture_pressed = ExtResource("18_yda1o")
ignore_texture_size = true
stretch_mode = 0
[node name="RangedAttack" type="TextureButton" parent="ControlDisplay"]
[node name="RangedAttack" type="TextureButton" parent="ControlDisplay" unique_id=125702458]
layout_mode = 0
offset_left = 123.0
offset_top = 71.0
@@ -363,7 +508,7 @@ texture_pressed = ExtResource("20_vhta5")
ignore_texture_size = true
stretch_mode = 0
[node name="MeleeAttack" type="TextureButton" parent="ControlDisplay"]
[node name="MeleeAttack" type="TextureButton" parent="ControlDisplay" unique_id=1293303119]
visible = false
layout_mode = 0
offset_left = 123.0
@@ -378,7 +523,7 @@ texture_pressed = ExtResource("29_deun7")
ignore_texture_size = true
stretch_mode = 0
[node name="Switch" type="TextureButton" parent="ControlDisplay"]
[node name="Switch" type="TextureButton" parent="ControlDisplay" unique_id=716710112]
layout_mode = 0
offset_left = 68.0
offset_top = 110.0

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=13 format=4 uid="uid://bk3yqawritfnj"]
[gd_scene format=4 uid="uid://bk3yqawritfnj"]
[ext_resource type="Script" uid="uid://yjsgte3x7jjw" path="res://scripts/hack.gd" id="1_6h4aj"]
[ext_resource type="Texture2D" uid="uid://u12dmhohea1g" path="res://external/destroy-icon.png" id="2_oyohn"]
@@ -80,48 +80,50 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_4gip8")
[node name="Trap" type="Area3D"]
[node name="Trap" type="Area3D" unique_id=1931145028]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_6h4aj")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=59938487]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("BoxShape3D_dw7u0")
[node name="Icon" type="Sprite3D" parent="."]
[node name="Icon" type="Sprite3D" parent="." unique_id=2007416203]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17676345, 0.06314404)
transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0.0010073185, 0.066827655, -2.861023e-05)
pixel_size = 0.0107
axis = 1
double_sided = false
alpha_cut = 1
render_priority = 1
texture = ExtResource("2_oyohn")
[node name="RevealTimer" type="Timer" parent="."]
[node name="RevealTimer" type="Timer" parent="." unique_id=1528927710]
unique_name_in_owner = true
[node name="RangeArea" type="Area3D" parent="."]
[node name="RangeArea" type="Area3D" parent="." unique_id=41086000]
unique_name_in_owner = true
collision_layer = 0
collision_mask = 6
[node name="RangeShape" type="CollisionShape3D" parent="RangeArea"]
[node name="RangeShape" type="CollisionShape3D" parent="RangeArea" unique_id=904859359]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("SphereShape3D_oyohn")
[node name="ActivationTimer" type="Timer" parent="."]
[node name="ActivationTimer" type="Timer" parent="." unique_id=1561401848]
unique_name_in_owner = true
wait_time = 5.0
[node name="ForceStrip" type="Sprite3D" parent="."]
[node name="ForceStrip" type="Sprite3D" parent="." unique_id=792989020]
unique_name_in_owner = true
transform = Transform3D(1.4, 0, 0, 0, -6.119594e-08, 1.4, 0, -1.4, -6.119594e-08, 0, 0.1, 0)
visible = false
texture_filter = 0
texture = ExtResource("4_oj6ox")
[node name="Model" type="MeshInstance3D" parent="."]
[node name="Model" type="MeshInstance3D" parent="." unique_id=1747842165]
unique_name_in_owner = true
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, -0.22, 0)
mesh = SubResource("ArrayMesh_tpds2")

View File

@@ -1,22 +1,24 @@
[gd_scene load_steps=3 format=3 uid="uid://xk323c0ta2b"]
[gd_scene format=3 uid="uid://xk323c0ta2b"]
[ext_resource type="Script" uid="uid://54k4gu5skdur" path="res://scripts/hack_icon.gd" id="1_soq3m"]
[ext_resource type="Texture2D" uid="uid://dhw2ao0dimytt" path="res://visuals/images/icons/bomb.png" id="2_adsdf"]
[ext_resource type="Texture2D" uid="uid://u12dmhohea1g" path="res://external/destroy-icon.png" id="2_lf3tt"]
[node name="Trap Icon" type="Control"]
custom_minimum_size = Vector2(150, 100)
[node name="Trap Icon" type="Control" unique_id=1565341187]
custom_minimum_size = Vector2(162, 200)
layout_mode = 3
anchors_preset = 0
offset_right = 150.0
offset_bottom = 150.0
script = ExtResource("1_soq3m")
[node name="Icon" type="TextureRect" parent="."]
[node name="Icon" type="TextureRect" parent="." unique_id=744975527]
unique_name_in_owner = true
layout_mode = 0
offset_right = 150.0
offset_bottom = 100.0
texture = ExtResource("2_adsdf")
offset_right = 161.0
offset_bottom = 186.0
texture = ExtResource("2_lf3tt")
[node name="Label" type="Label" parent="."]
[node name="Label" type="Label" parent="." unique_id=753391334]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 3
@@ -24,10 +26,13 @@ anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -49.0
offset_top = -45.0
offset_right = -9.0
offset_left = -32.0
offset_top = -44.0
offset_right = -6.0
offset_bottom = 1.0
grow_horizontal = 0
grow_vertical = 0
theme_override_font_sizes/font_size = 32
horizontal_alignment = 2
text = "9"
horizontal_alignment = 1
vertical_alignment = 1

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=13 format=3 uid="uid://c8xf3qawk5c6u"]
[gd_scene format=3 uid="uid://c8xf3qawk5c6u"]
[ext_resource type="Script" uid="uid://bcs7ygh6s3l35" path="res://scripts/pawn_controller.gd" id="1_h27ep"]
[ext_resource type="Script" uid="uid://6w608y2grdqb" path="res://scripts/pawn_level_data.gd" id="14_ncd3b"]
@@ -18,18 +18,15 @@ height = 0.75
properties/0/path = NodePath(".:position")
properties/0/spawn = true
properties/0/replication_mode = 1
properties/1/path = NodePath(".:detecting")
properties/1/path = NodePath(".:state")
properties/1/spawn = true
properties/1/replication_mode = 1
properties/2/path = NodePath(".:state")
properties/2/path = NodePath(".:pawn_name")
properties/2/spawn = true
properties/2/replication_mode = 1
properties/3/path = NodePath(".:pawn_name")
properties/3/path = NodePath(".:id")
properties/3/spawn = true
properties/3/replication_mode = 1
properties/4/path = NodePath(".:id")
properties/4/spawn = true
properties/4/replication_mode = 1
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_pnc3q"]
properties/0/path = NodePath("PawnInput:dir")
@@ -45,7 +42,7 @@ properties/3/path = NodePath("PawnInput:just_released")
properties/3/spawn = true
properties/3/replication_mode = 1
[node name="Player" type="CharacterBody3D" groups=["combat"]]
[node name="Player" type="CharacterBody3D" unique_id=1460366812 groups=["combat"]]
physics_interpolation_mode = 1
collision_layer = 2
collision_mask = 5
@@ -58,45 +55,45 @@ speed = 2.25
id = null
state = null
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1404919876]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.375, 0)
shape = SubResource("CapsuleShape3D_a5wj7")
[node name="Data" type="Node" parent="."]
[node name="Data" type="Node" parent="." unique_id=100144376]
script = ExtResource("14_ncd3b")
[node name="HackSound" type="AudioStreamPlayer3D" parent="."]
[node name="HackSound" type="AudioStreamPlayer3D" parent="." unique_id=279977047]
stream = ExtResource("15_rsl1q")
[node name="FlingSound" type="AudioStreamPlayer3D" parent="."]
[node name="FlingSound" type="AudioStreamPlayer3D" parent="." unique_id=1958421727]
stream = ExtResource("16_t8028")
[node name="CrashSound" type="AudioStreamPlayer3D" parent="."]
[node name="CrashSound" type="AudioStreamPlayer3D" parent="." unique_id=2017983312]
stream = ExtResource("17_o127k")
[node name="AudioListener3D" type="AudioListener3D" parent="."]
[node name="AudioListener3D" type="AudioListener3D" parent="." unique_id=1962288845]
current = true
[node name="DetectSound" type="AudioStreamPlayer3D" parent="."]
[node name="DetectSound" type="AudioStreamPlayer3D" parent="." unique_id=1075142073]
stream = ExtResource("18_1x3g1")
volume_db = -80.0
max_db = -11.464
[node name="DetectIcon" type="Sprite3D" parent="."]
[node name="DetectIcon" type="Sprite3D" parent="." unique_id=1961581758]
transform = Transform3D(0.75, 0, 0, 0, 0.75, 0, 0, 0, 0.75, 0, 1.2337646, 0)
visible = false
billboard = 1
no_depth_test = true
texture = ExtResource("19_5822g")
[node name="DetonateSound" type="AudioStreamPlayer3D" parent="."]
[node name="DetonateSound" type="AudioStreamPlayer3D" parent="." unique_id=878760876]
stream = ExtResource("20_v7o58")
max_db = -7.0
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="." unique_id=506081656]
replication_config = SubResource("SceneReplicationConfig_h27ep")
[node name="PawnInput" type="MultiplayerSynchronizer" parent="."]
[node name="PawnInput" type="MultiplayerSynchronizer" parent="." unique_id=1577014422]
unique_name_in_owner = true
replication_config = SubResource("SceneReplicationConfig_pnc3q")
script = ExtResource("22_pnc3q")

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=125 format=4 uid="uid://c3s6gqy0s5kus"]
[gd_scene format=4 uid="uid://c3s6gqy0s5kus"]
[ext_resource type="Script" uid="uid://wye3mat5y5yg" path="res://scripts/pawn_body.gd" id="1_ox2bo"]
[ext_resource type="PackedScene" uid="uid://cfunlbp8arnlh" path="res://templates/bullet.tscn" id="2_pbmu7"]
@@ -19263,26 +19263,26 @@ _data = {
&"Walk_Formal": SubResource("Animation_2u6lx")
}
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3n7g0"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_yxen5"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_cqwa0"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4cwpl"]
animation = &"Crouch_Fwd"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mggey"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nfy14"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_26i23"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g7h81"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_mggey"]
blend_point_0/node = SubResource("AnimationNodeAnimation_3n7g0")
blend_point_0/node = SubResource("AnimationNodeAnimation_yxen5")
blend_point_0/pos = -1.0
blend_point_1/node = SubResource("AnimationNodeAnimation_cqwa0")
blend_point_1/node = SubResource("AnimationNodeAnimation_4cwpl")
blend_point_1/pos = 0.3
blend_point_2/node = SubResource("AnimationNodeAnimation_mggey")
blend_point_2/node = SubResource("AnimationNodeAnimation_nfy14")
blend_point_2/pos = -0.90000004
blend_point_3/node = SubResource("AnimationNodeAnimation_26i23")
blend_point_3/node = SubResource("AnimationNodeAnimation_g7h81")
blend_point_3/pos = 0.0
min_space = 0.0
value_label = ".5"
@@ -19307,31 +19307,31 @@ nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_aih1w")
nodes/TimeScale/position = Vector2(560, 120)
node_connections = [&"output", 0, &"TimeScale", &"TimeScale", 0, &"Animation"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pnc3q"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_sfpkw"]
animation = &"Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8twd3"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ktqp7"]
animation = &"Walk"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1jakq"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_m31ms"]
animation = &"Walk"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hoish"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_biqv6"]
animation = &"Sprint"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hrrge"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6foot"]
animation = &"Jog_Fwd"
[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_a4li3"]
blend_point_0/node = SubResource("AnimationNodeAnimation_pnc3q")
blend_point_0/node = SubResource("AnimationNodeAnimation_sfpkw")
blend_point_0/pos = 0.0
blend_point_1/node = SubResource("AnimationNodeAnimation_8twd3")
blend_point_1/node = SubResource("AnimationNodeAnimation_ktqp7")
blend_point_1/pos = 0.09
blend_point_2/node = SubResource("AnimationNodeAnimation_1jakq")
blend_point_2/node = SubResource("AnimationNodeAnimation_m31ms")
blend_point_2/pos = 0.09
blend_point_3/node = SubResource("AnimationNodeAnimation_hoish")
blend_point_3/node = SubResource("AnimationNodeAnimation_biqv6")
blend_point_3/pos = 0.72
blend_point_4/node = SubResource("AnimationNodeAnimation_hrrge")
blend_point_4/node = SubResource("AnimationNodeAnimation_6foot")
blend_point_4/pos = 0.54
min_space = 0.0
snap = 0.09
@@ -19344,7 +19344,7 @@ animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_18nw6"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_agdjh"]
graph_offset = Vector2(-128.77832, -28.638329)
graph_offset = Vector2(-480.6897, -6.751892)
nodes/output/position = Vector2(340, 120)
nodes/Animation/node = SubResource("AnimationNodeAnimation_8h8ae")
nodes/Animation/position = Vector2(-80, 100)
@@ -19420,7 +19420,7 @@ states/Hit_Chest/position = Vector2(730.58984, 106.23659)
states/Motion/node = SubResource("AnimationNodeBlendSpace1D_a4li3")
states/Motion/position = Vector2(914.5, 214.3125)
"states/Ranged Attack/node" = SubResource("AnimationNodeBlendTree_agdjh")
"states/Ranged Attack/position" = Vector2(1363.5898, 214.3125)
"states/Ranged Attack/position" = Vector2(1362.5898, 214.3125)
"states/Ranged Idle/node" = SubResource("AnimationNodeAnimation_tpe7m")
"states/Ranged Idle/position" = Vector2(1134.5898, 214.3125)
"states/Ranged Reload/node" = SubResource("AnimationNodeAnimation_44rnf")
@@ -19471,13 +19471,13 @@ stream_19/stream = ExtResource("23_k4fok")
stream_20/stream = ExtResource("25_d1g2l")
stream_21/stream = ExtResource("26_1l312")
[node name="PawnBody" type="Node3D"]
[node name="PawnBody" type="Node3D" unique_id=1926259978]
script = ExtResource("1_ox2bo")
projectile_template = ExtResource("2_pbmu7")
[node name="Model" type="Node3D" parent="."]
[node name="Model" type="Node3D" parent="." unique_id=996607178]
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model"]
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model" unique_id=1463066025]
unique_name_in_owner = true
transform = Transform3D(0.45, 0, 0, 0, 0.45, 0, 0, 0, 0.45, 0, 0, 0)
motion_scale = 0.9167
@@ -19492,8 +19492,8 @@ bones/1/name = "Hips"
bones/1/parent = 0
bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9167, -0.05010003)
bones/1/enabled = true
bones/1/position = Vector3(0.009960683, 0.062668204, -0.54616094)
bones/1/rotation = Quaternion(-0.71823287, -0.10042195, 0.07455257, 0.6844698)
bones/1/position = Vector3(0.0034767666, 0.8722974, -0.08591409)
bones/1/rotation = Quaternion(-0.043485448, -0.11288693, -0.0055804704, 0.99264014)
bones/1/scale = Vector3(1, 1, 1)
bones/2/name = "Spine"
bones/2/parent = 1
@@ -19507,77 +19507,77 @@ bones/3/parent = 2
bones/3/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.12309997, 0.015199981)
bones/3/enabled = true
bones/3/position = Vector3(0, 0.12309997, 0.015199981)
bones/3/rotation = Quaternion(0.10398251, 0.0027813378, -0.004713317, 0.99456406)
bones/3/rotation = Quaternion(0.08488494, 0.00031687977, 0.00057063316, 0.9963905)
bones/3/scale = Vector3(1, 1, 1)
bones/4/name = "UpperChest"
bones/4/parent = 3
bones/4/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14120016, -0.004500025)
bones/4/enabled = true
bones/4/position = Vector3(0, 0.14120016, -0.004500025)
bones/4/rotation = Quaternion(0.1086738, -0.011971049, 0.014305387, 0.9939025)
bones/4/rotation = Quaternion(0.08490187, 0.00097028416, -0.00031289706, 0.99638885)
bones/4/scale = Vector3(1, 1, 1)
bones/5/name = "Neck"
bones/5/parent = 4
bones/5/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17280002, -0.005600037)
bones/5/enabled = true
bones/5/position = Vector3(0, 0.17280002, -0.005600037)
bones/5/rotation = Quaternion(-0.33731186, 0.012180819, -0.0069038575, 0.9412889)
bones/5/rotation = Quaternion(-0.08489554, -0.00059667823, 0.00015647495, 0.9963896)
bones/5/scale = Vector3(1, 1, 1)
bones/6/name = "Head"
bones/6/parent = 5
bones/6/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.081100024, 0.0155999875)
bones/6/enabled = true
bones/6/position = Vector3(0, 0.081100024, 0.0155999875)
bones/6/rotation = Quaternion(-0.044471268, 0.013187573, -0.004703428, 0.9989126)
bones/6/rotation = Quaternion(0.055589046, 0.092786744, 0.011707178, 0.99406415)
bones/6/scale = Vector3(1, 1, 1)
bones/7/name = "LeftShoulder"
bones/7/parent = 4
bones/7/rest = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.0188, 0.14310004, 0.07629998)
bones/7/enabled = true
bones/7/position = Vector3(0.0188, 0.14310004, 0.07629998)
bones/7/rotation = Quaternion(0.58398527, 0.39858466, 0.39873582, -0.5840387)
bones/7/rotation = Quaternion(0.49700543, 0.52254677, 0.5280439, -0.448442)
bones/7/scale = Vector3(1, 1, 1)
bones/8/name = "LeftUpperArm"
bones/8/parent = 7
bones/8/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -0.13680005, 0.17309996, -0.01710007)
bones/8/enabled = true
bones/8/position = Vector3(-0.13680005, 0.17309996, -0.01710007)
bones/8/rotation = Quaternion(0.0016868409, 0.9983379, -0.05759801, 0.0009866056)
bones/8/rotation = Quaternion(-0.03416646, 0.8214237, -0.56920934, 0.009819531)
bones/8/scale = Vector3(1, 1, 1)
bones/9/name = "LeftLowerArm"
bones/9/parent = 8
bones/9/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0.004699965, 0.27440003, 3.769936e-08)
bones/9/enabled = true
bones/9/position = Vector3(0.004699965, 0.27440003, 3.769936e-08)
bones/9/rotation = Quaternion(-0.17464358, -0.6755791, 0.69889116, -0.15698323)
bones/9/rotation = Quaternion(0.16547954, -0.67388093, 0.1676368, 0.700285)
bones/9/scale = Vector3(1, 1, 1)
bones/10/name = "LeftHand"
bones/10/parent = 9
bones/10/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.0133815e-08, 0.27260005, 0.004700036)
bones/10/enabled = true
bones/10/position = Vector3(2.0133815e-08, 0.27260005, 0.004700036)
bones/10/rotation = Quaternion(-0.03758643, 0.57259077, -0.024788877, 0.8186041)
bones/10/rotation = Quaternion(0.09870094, 0.7070206, 0.06297654, 0.69743395)
bones/10/scale = Vector3(1, 1, 1)
bones/11/name = "LeftIndexProximal"
bones/11/parent = 10
bones/11/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.03090003, 0.11989991, 0.001999812)
bones/11/enabled = true
bones/11/position = Vector3(-0.03090003, 0.11989991, 0.001999812)
bones/11/rotation = Quaternion(0.048656568, -4.4703484e-08, 0.023325518, 0.99854314)
bones/11/rotation = Quaternion(0.6295968, -4.3044434e-08, -4.6125497e-06, 0.776922)
bones/11/scale = Vector3(1, 1, 1)
bones/12/name = "LeftIndexIntermediate"
bones/12/parent = 11
bones/12/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.097772e-09, 0.040700007, 1.25191555e-08)
bones/12/enabled = true
bones/12/position = Vector3(-4.097772e-09, 0.040700007, 1.25191555e-08)
bones/12/rotation = Quaternion(0.04865685, 0.0030170977, 0.02306965, 0.9985446)
bones/12/rotation = Quaternion(0.62334186, 2.0268828e-08, -4.269095e-06, 0.78194946)
bones/12/scale = Vector3(1, 1, 1)
bones/13/name = "LeftIndexDistal"
bones/13/parent = 12
bones/13/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.0742177e-09, 0.034800045, 1.1683975e-08)
bones/13/enabled = true
bones/13/position = Vector3(-2.0742177e-09, 0.034800045, 1.1683975e-08)
bones/13/rotation = Quaternion(0.04866741, 0.00729902, 0.02213545, 0.9985431)
bones/13/rotation = Quaternion(0.62334144, -2.2035704e-07, -4.475343e-06, 0.7819499)
bones/13/scale = Vector3(1, 1, 1)
bones/14/name = "index_04_leaf_l"
bones/14/parent = 13
@@ -19591,21 +19591,21 @@ bones/15/parent = 10
bones/15/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.005200028, 0.121599905, -0.00040022636)
bones/15/enabled = true
bones/15/position = Vector3(-0.005200028, 0.121599905, -0.00040022636)
bones/15/rotation = Quaternion(0.034836993, -0.0016470999, -2.3841858e-07, 0.9993917)
bones/15/rotation = Quaternion(0.6288943, -0.0297349, -4.4662734e-06, 0.7769219)
bones/15/scale = Vector3(1, 1, 1)
bones/16/name = "LeftMiddleIntermediate"
bones/16/parent = 15
bones/16/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0019999952, 0.04229999, 2.1621558e-08)
bones/16/enabled = true
bones/16/position = Vector3(0.0019999952, 0.04229999, 2.1621558e-08)
bones/16/rotation = Quaternion(0.034841835, -0.0015417933, -5.9604645e-08, 0.9993917)
bones/16/rotation = Quaternion(0.62273276, -0.027554581, -4.4138583e-06, 0.7819494)
bones/16/scale = Vector3(1, 1, 1)
bones/17/name = "LeftMiddleDistal"
bones/17/parent = 16
bones/17/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0014999973, 0.033899974, 1.615871e-07)
bones/17/enabled = true
bones/17/position = Vector3(0.0014999973, 0.033899974, 1.615871e-07)
bones/17/rotation = Quaternion(0.034838162, -0.0016204122, -3.5762795e-07, 0.9993917)
bones/17/rotation = Quaternion(0.6226684, -0.028961534, -4.46933e-06, 0.7819498)
bones/17/scale = Vector3(1, 1, 1)
bones/18/name = "middle_04_leaf_l"
bones/18/parent = 17
@@ -19619,21 +19619,21 @@ bones/19/parent = 10
bones/19/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04079998, 0.10769992, 0.0015997506)
bones/19/enabled = true
bones/19/position = Vector3(0.04079998, 0.10769992, 0.0015997506)
bones/19/rotation = Quaternion(0.016165243, -0.0010857434, -0.015371444, 0.9997506)
bones/19/rotation = Quaternion(0.6630008, -0.044529777, 0.07369416, 0.7436506)
bones/19/scale = Vector3(1, 1, 1)
bones/20/name = "LeftLittleIntermediate"
bones/20/parent = 19
bones/20/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0027000003, 0.040200002, 1.7218216e-10)
bones/20/enabled = true
bones/20/position = Vector3(0.0027000003, 0.040200002, 1.7218216e-10)
bones/20/rotation = Quaternion(0.035252716, 0.0044559534, -0.00024011728, 0.9993684)
bones/20/rotation = Quaternion(0.6203661, -0.062294018, 0.015573083, 0.78167963)
bones/20/scale = Vector3(1, 1, 1)
bones/21/name = "LeftLittleDistal"
bones/21/parent = 20
bones/21/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0018999914, 0.027600013, 2.2658543e-07)
bones/21/enabled = true
bones/21/position = Vector3(0.0018999914, 0.027600013, 2.2658543e-07)
bones/21/rotation = Quaternion(0.03479651, -0.0023528042, -1.4901163e-07, 0.9993917)
bones/21/rotation = Quaternion(0.6219216, -0.042051837, -4.4705234e-06, 0.7819497)
bones/21/scale = Vector3(1, 1, 1)
bones/22/name = "pinky_04_leaf_l"
bones/22/parent = 21
@@ -19647,21 +19647,21 @@ bones/23/parent = 10
bones/23/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.01709998, 0.1190999, -0.00010017503)
bones/23/enabled = true
bones/23/position = Vector3(0.01709998, 0.1190999, -0.00010017503)
bones/23/rotation = Quaternion(0.0348538, -0.0012416095, -3.5762787e-07, 0.9993917)
bones/23/rotation = Quaternion(0.6291978, -0.022414068, -4.198693e-06, 0.77692205)
bones/23/scale = Vector3(1, 1, 1)
bones/24/name = "LeftRingIntermediate"
bones/24/parent = 23
bones/24/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.001399991, 0.039300047, -1.0103322e-07)
bones/24/enabled = true
bones/24/position = Vector3(0.001399991, 0.039300047, -1.0103322e-07)
bones/24/rotation = Quaternion(0.034853745, -0.0012408198, -8.940698e-08, 0.9993917)
bones/24/rotation = Quaternion(0.6229472, -0.022176372, -4.326954e-06, 0.78194946)
bones/24/scale = Vector3(1, 1, 1)
bones/25/name = "LeftRingDistal"
bones/25/parent = 24
bones/25/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0010999943, 0.030899974, -1.0082857e-07)
bones/25/enabled = true
bones/25/position = Vector3(0.0010999943, 0.030899974, -1.0082857e-07)
bones/25/rotation = Quaternion(0.034851145, -0.0013151317, -5.9604638e-08, 0.9993917)
bones/25/rotation = Quaternion(0.6228982, -0.023505481, -4.496571e-06, 0.7819497)
bones/25/scale = Vector3(1, 1, 1)
bones/26/name = "ring_04_leaf_l"
bones/26/parent = 25
@@ -19675,21 +19675,21 @@ bones/27/parent = 10
bones/27/rest = Transform3D(0, -0.577, 0.816, 0, 0.816, 0.577, -1, 0, 0, -0.03360002, 0.02729993, 0.022799803)
bones/27/enabled = true
bones/27/position = Vector3(-0.03360002, 0.02729993, 0.022799803)
bones/27/rotation = Quaternion(-0.35230717, 0.5411503, 0.33356342, 0.6868562)
bones/27/rotation = Quaternion(-0.12381917, 0.7195234, 0.20183541, 0.6528533)
bones/27/scale = Vector3(1, 0.99939233, 0.99939233)
bones/28/name = "LeftThumbProximal"
bones/28/parent = 27
bones/28/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, -0.019199941, 0.03816641, 0.005296665)
bones/28/enabled = true
bones/28/position = Vector3(-0.019199941, 0.03816641, 0.005296665)
bones/28/rotation = Quaternion(0.21444397, -0.06163305, -0.079114676, 0.971574)
bones/28/rotation = Quaternion(0.18180695, 0.11012424, 0.060063306, 0.97530067)
bones/28/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
bones/29/name = "LeftThumbDistal"
bones/29/parent = 28
bones/29/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, -0.021900143, 0.043532185, 0.0060270326)
bones/29/enabled = true
bones/29/position = Vector3(-0.021900143, 0.043532185, 0.0060270326)
bones/29/rotation = Quaternion(-5.9604645e-08, -2.9802322e-08, 1.4901161e-07, 1)
bones/29/rotation = Quaternion(0.59942997, 0.27396563, 0.1946321, 0.7264606)
bones/29/scale = Vector3(1, 1.0000001, 1.0000001)
bones/30/name = "thumb_04_leaf_l"
bones/30/parent = 29
@@ -19703,161 +19703,161 @@ bones/31/parent = 4
bones/31/rest = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.0188, 0.14310004, 0.07629998)
bones/31/enabled = true
bones/31/position = Vector3(-0.0188, 0.14310004, 0.07629998)
bones/31/rotation = Quaternion(0.38350642, -0.5053365, -0.42170727, -0.6478586)
bones/31/rotation = Quaternion(0.5473628, -0.47314176, -0.47696534, -0.49903396)
bones/31/scale = Vector3(1, 1, 1)
bones/32/name = "RightUpperArm"
bones/32/parent = 31
bones/32/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0.13680005, 0.17309996, -0.01710007)
bones/32/enabled = true
bones/32/position = Vector3(0.13680005, 0.17309996, -0.01710007)
bones/32/rotation = Quaternion(0.072124854, 0.9839927, 0.16293766, 0.0027908683)
bones/32/rotation = Quaternion(0.07860499, 0.824952, -0.5595433, -0.013664797)
bones/32/scale = Vector3(1, 1, 1)
bones/33/name = "RightLowerArm"
bones/33/parent = 32
bones/33/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, -0.004699971, 0.2744, 1.6425727e-07)
bones/33/enabled = true
bones/33/position = Vector3(-0.004699971, 0.2744, 1.6425727e-07)
bones/33/rotation = Quaternion(-0.119480915, 0.90324116, -0.10729908, 0.3979531)
bones/33/rotation = Quaternion(0.29219246, 0.5518237, -0.20376, 0.7540531)
bones/33/scale = Vector3(1, 1, 1)
bones/34/name = "RightHand"
bones/34/parent = 33
bones/34/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, -2.829891e-08, 0.27259997, 0.004700046)
bones/34/enabled = true
bones/34/position = Vector3(-2.829891e-08, 0.27259997, 0.004700046)
bones/34/rotation = Quaternion(-0.07690081, -0.08546657, -0.05117686, 0.99204975)
bones/34/rotation = Quaternion(0.12028408, -0.69913054, -0.05810037, 0.70240486)
bones/34/scale = Vector3(1, 1, 1)
bones/35/name = "RightIndexProximal"
bones/35/parent = 34
bones/35/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030900035, 0.11989994, 0.0019998003)
bones/35/enabled = true
bones/35/position = Vector3(0.030900035, 0.11989994, 0.0019998003)
bones/35/rotation = Quaternion(-0.0019154402, -1.4901163e-07, -1.6391279e-07, 0.99999815)
bones/35/rotation = Quaternion(0.6295971, 2.8769083e-08, 4.1759718e-06, 0.77692175)
bones/35/scale = Vector3(1, 1, 1)
bones/36/name = "RightIndexIntermediate"
bones/36/parent = 35
bones/36/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.5648136e-10, 0.040700104, -1.0677797e-07)
bones/36/enabled = true
bones/36/position = Vector3(-5.5648136e-10, 0.040700104, -1.0677797e-07)
bones/36/rotation = Quaternion(0.039266, 7.45058e-08, 8.9406956e-07, 0.99922884)
bones/36/rotation = Quaternion(0.6233415, 1.7438845e-07, 4.4640537e-06, 0.7819498)
bones/36/scale = Vector3(1, 1, 1)
bones/37/name = "RightIndexDistal"
bones/37/parent = 36
bones/37/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.121974e-10, 0.03480002, -1.0666921e-07)
bones/37/enabled = true
bones/37/position = Vector3(-6.121974e-10, 0.03480002, -1.0666921e-07)
bones/37/rotation = Quaternion(0.039265927, -1.4901159e-08, 1.490116e-07, 0.99922884)
bones/37/rotation = Quaternion(0.6233416, 8.720804e-08, 4.2308952e-06, 0.78194976)
bones/37/scale = Vector3(1, 1, 1)
bones/38/name = "index_04_leaf_r"
bones/38/parent = 37
bones/38/rest = Transform3D(-1.0000001, 1.173466e-07, -1.5419573e-07, 6.8917885e-08, 0.9999999, 1.3196864e-08, 1.7491357e-07, 2.6301036e-08, -0.9999999, 2.5607045e-09, 0.030099956, 1.2416471e-08)
bones/38/enabled = true
bones/38/position = Vector3(2.5607045e-09, 0.030099956, 1.2416471e-08)
bones/38/rotation = Quaternion(4.6566093e-09, 1, 8.765633e-08, -7.2555615e-08)
bones/38/rotation = Quaternion(4.9972892e-09, 1, 4.193082e-08, -5.8335807e-08)
bones/38/scale = Vector3(1.0000001, 0.9999999, 0.9999999)
bones/39/name = "RightMiddleProximal"
bones/39/parent = 34
bones/39/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0052000335, 0.12159993, -0.00040023506)
bones/39/enabled = true
bones/39/position = Vector3(0.0052000335, 0.12159993, -0.00040023506)
bones/39/rotation = Quaternion(0.06796153, 0.0032131374, 0.0697587, 0.995241)
bones/39/rotation = Quaternion(0.62889475, 0.029734792, 4.350848e-06, 0.7769217)
bones/39/scale = Vector3(1, 1, 1)
bones/40/name = "RightMiddleIntermediate"
bones/40/parent = 39
bones/40/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0019999943, 0.04230002, -9.594936e-08)
bones/40/enabled = true
bones/40/position = Vector3(-0.0019999943, 0.04230002, -9.594936e-08)
bones/40/rotation = Quaternion(0.070700124, -0.01894638, 0.0015430152, 0.9973165)
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.496629e-06, 0.78194976)
bones/40/scale = Vector3(1, 1, 1)
bones/41/name = "RightMiddleDistal"
bones/41/parent = 40
bones/41/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014999958, 0.033900008, 4.301159e-08)
bones/41/enabled = true
bones/41/position = Vector3(-0.0014999958, 0.033900008, 4.301159e-08)
bones/41/rotation = Quaternion(0.06966789, 0.0032404072, 0, 0.99756503)
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.3270115e-06, 0.7819494)
bones/41/scale = Vector3(1, 1, 1)
bones/42/name = "middle_04_leaf_r"
bones/42/parent = 41
bones/42/rest = Transform3D(-0.99892014, -0.04646147, -2.7325223e-07, -0.04646151, 0.99891984, 6.6721384e-09, 2.9273497e-07, 3.3413276e-08, -0.9999999, -0.0015999991, 0.03440002, 2.7677858e-08)
bones/42/enabled = true
bones/42/position = Vector3(-0.0015999991, 0.03440002, 2.7677858e-08)
bones/42/rotation = Quaternion(-0.02323703, 0.99973, 2.8544385e-08, -1.6126707e-07)
bones/42/rotation = Quaternion(-0.02323703, 0.99973, 1.3300989e-08, -1.4671618e-07)
bones/42/scale = Vector3(1, 0.99999976, 0.9999999)
bones/43/name = "RightLittleProximal"
bones/43/parent = 34
bones/43/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.040799975, 0.107699946, 0.0015997475)
bones/43/enabled = true
bones/43/position = Vector3(-0.040799975, 0.107699946, 0.0015997475)
bones/43/rotation = Quaternion(0.14282705, 0.009592847, 0.18191487, 0.97283894)
bones/43/rotation = Quaternion(0.6630007, 0.044529952, -0.07369392, 0.74365073)
bones/43/scale = Vector3(1, 1, 1)
bones/44/name = "RightLittleIntermediate"
bones/44/parent = 43
bones/44/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0026999926, 0.040199965, -4.7321702e-11)
bones/44/enabled = true
bones/44/position = Vector3(-0.0026999926, 0.040199965, -4.7321702e-11)
bones/44/rotation = Quaternion(0.16319741, -0.06257492, 0.011865467, 0.9845356)
bones/44/rotation = Quaternion(0.6203664, 0.06229365, -0.01557291, 0.7816794)
bones/44/scale = Vector3(1, 1, 1)
bones/45/name = "RightLittleDistal"
bones/45/parent = 44
bones/45/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0018999918, 0.027600035, -1.0417894e-08)
bones/45/enabled = true
bones/45/position = Vector3(-0.0018999918, 0.027600035, -1.0417894e-08)
bones/45/rotation = Quaternion(0.15871903, 0.010731831, 1.8179417e-06, 0.98726547)
bones/45/rotation = Quaternion(0.6219219, 0.04205143, 4.4810004e-06, 0.78194946)
bones/45/scale = Vector3(1, 1, 1)
bones/46/name = "pinky_04_leaf_r"
bones/46/parent = 45
bones/46/rest = Transform3D(-0.99772197, -0.0674616, -2.5873078e-07, -0.06746164, 0.9977217, 1.503156e-08, 1.7270258e-07, 4.6777405e-08, -0.9999999, -0.001899995, 0.028100003, -1.2148155e-07)
bones/46/enabled = true
bones/46/position = Vector3(-0.001899995, 0.028100003, -1.2148155e-07)
bones/46/rotation = Quaternion(-0.03375008, 0.99943036, 4.924054e-08, -5.6300305e-08)
bones/46/rotation = Quaternion(-0.03375008, 0.99943036, 4.8276583e-08, -5.8037205e-08)
bones/46/scale = Vector3(1.0000001, 0.99999976, 0.9999999)
bones/47/name = "RightRingProximal"
bones/47/parent = 34
bones/47/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.017099975, 0.11909993, -0.00010018104)
bones/47/enabled = true
bones/47/position = Vector3(-0.017099975, 0.11909993, -0.00010018104)
bones/47/rotation = Quaternion(0.060118727, 0.0021414754, 0.16436438, 0.98456365)
bones/47/rotation = Quaternion(0.6291981, 0.022413788, 4.1188027e-06, 0.77692175)
bones/47/scale = Vector3(1, 1, 1)
bones/48/name = "RightRingIntermediate"
bones/48/parent = 47
bones/48/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0013999942, 0.039300077, -2.1747476e-07)
bones/48/enabled = true
bones/48/position = Vector3(-0.0013999942, 0.039300077, -2.1747476e-07)
bones/48/rotation = Quaternion(0.071474396, -0.050074168, 0.003676861, 0.9961779)
bones/48/rotation = Quaternion(0.62294656, 0.0221762, 4.4662743e-06, 0.7819501)
bones/48/scale = Vector3(1, 1, 1)
bones/49/name = "RightRingDistal"
bones/49/parent = 48
bones/49/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0010999979, 0.030900003, -9.946502e-08)
bones/49/enabled = true
bones/49/position = Vector3(-0.0010999979, 0.030900003, -9.946502e-08)
bones/49/rotation = Quaternion(0.069693655, 0.0026300102, 2.682209e-07, 0.99756503)
bones/49/rotation = Quaternion(0.6228987, 0.02350526, 4.1732565e-06, 0.78194934)
bones/49/scale = Vector3(1, 1, 1)
bones/50/name = "ring_04_leaf_r"
bones/50/parent = 49
bones/50/rest = Transform3D(-0.9992889, -0.037708856, -3.9285123e-07, -0.037708916, 0.99928814, 7.1365776e-09, 4.1251042e-07, 3.5821593e-08, -0.9999999, -0.0011999963, 0.031799987, 5.404123e-09)
bones/50/enabled = true
bones/50/position = Vector3(-0.0011999963, 0.031799987, 5.404123e-09)
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.5216909e-08, -2.369153e-07)
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.4548527e-08, -2.3622121e-07)
bones/50/scale = Vector3(1.0000001, 0.99999934, 0.9999999)
bones/51/name = "RightThumbMetacarpal"
bones/51/parent = 34
bones/51/rest = Transform3D(0, 0.577, -0.816, 0, 0.816, 0.577, 1, 0, 0, 0.03360003, 0.02729996, 0.022799788)
bones/51/enabled = true
bones/51/position = Vector3(0.03360003, 0.02729996, 0.022799788)
bones/51/rotation = Quaternion(-0.21439502, -0.63646096, -0.31083846, 0.6725561)
bones/51/rotation = Quaternion(-0.12381923, -0.71952325, -0.2018356, 0.6528533)
bones/51/scale = Vector3(1, 0.99939233, 0.99939233)
bones/52/name = "RightThumbProximal"
bones/52/parent = 51
bones/52/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, 0.019199956, 0.038166482, 0.005296612)
bones/52/enabled = true
bones/52/position = Vector3(0.019199956, 0.038166482, 0.005296612)
bones/52/rotation = Quaternion(0.057934128, -0.0067607053, 0.32589677, 0.9436044)
bones/52/rotation = Quaternion(0.18180704, -0.11012423, -0.06006331, 0.97530067)
bones/52/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
bones/53/name = "RightThumbDistal"
bones/53/parent = 52
bones/53/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, 0.021899961, 0.04353219, 0.0060271067)
bones/53/enabled = true
bones/53/position = Vector3(0.021899961, 0.04353219, 0.0060271067)
bones/53/rotation = Quaternion(-2.9802319e-08, 0, 8.940695e-08, 1)
bones/53/rotation = Quaternion(0.59943014, -0.27396527, -0.19463219, 0.7264605)
bones/53/scale = Vector3(1, 1.0000001, 1.0000001)
bones/54/name = "thumb_04_leaf_r"
bones/54/parent = 53
@@ -19865,34 +19865,34 @@ bones/54/rest = Transform3D(0.6015796, 0.4453967, -0.6631166, -0.39881328, 0.887
bones/54/enabled = true
bones/54/position = Vector3(0.018199861, 0.03625768, 0.00504987)
bones/54/rotation = Quaternion(-0.030814791, -0.37901437, -0.23595548, 0.8942726)
bones/54/scale = Vector3(1.0001453, 1.0004876, 1.0005833)
bones/54/scale = Vector3(1.0001454, 1.0004876, 1.0005835)
bones/55/name = "LeftUpperLeg"
bones/55/parent = 1
bones/55/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.089, 0.015400031, 0.051499985)
bones/55/enabled = true
bones/55/position = Vector3(0.089, 0.015400031, 0.051499985)
bones/55/rotation = Quaternion(-0.0010083821, -0.027820975, 0.9891616, -0.14416796)
bones/55/rotation = Quaternion(-0.0013376236, 0.140573, 0.9835387, -0.1135305)
bones/55/scale = Vector3(1, 1, 1)
bones/56/name = "LeftLowerLeg"
bones/56/parent = 55
bones/56/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -7.450581e-09, 0.40029997, -0.0027998893)
bones/56/enabled = true
bones/56/position = Vector3(-7.450581e-09, 0.40029997, -0.0027998893)
bones/56/rotation = Quaternion(0.04211544, 0.9126826, -0.10421773, 0.39290655)
bones/56/rotation = Quaternion(0.019121576, 0.97840124, -0.17496952, 0.10840218)
bones/56/scale = Vector3(1, 1, 1)
bones/57/name = "LeftFoot"
bones/57/parent = 56
bones/57/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, -7.218184e-09, 0.42809996, 0.034399886)
bones/57/enabled = true
bones/57/position = Vector3(-7.218184e-09, 0.42809996, 0.034399886)
bones/57/rotation = Quaternion(-0.11777024, 0.79136837, -0.59887403, -0.03487399)
bones/57/rotation = Quaternion(-0.093774654, 0.71865827, -0.68898654, 0.005846984)
bones/57/scale = Vector3(1, 1, 1)
bones/58/name = "LeftToes"
bones/58/parent = 57
bones/58/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -3.933849e-09, 0.14900002, -0.08849997)
bones/58/enabled = true
bones/58/position = Vector3(-3.933849e-09, 0.14900002, -0.08849997)
bones/58/rotation = Quaternion(4.105099e-08, 1, 5.9604645e-08, 1.2867343e-08)
bones/58/rotation = Quaternion(4.6476217e-08, 1, 5.9556793e-08, 2.7999747e-08)
bones/58/scale = Vector3(1, 1, 1)
bones/59/name = "ball_leaf_l"
bones/59/parent = 58
@@ -19906,28 +19906,28 @@ bones/60/parent = 1
bones/60/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.089, 0.015400031, 0.051499985)
bones/60/enabled = true
bones/60/position = Vector3(-0.089, 0.015400031, 0.051499985)
bones/60/rotation = Quaternion(0.001243161, 0.07711153, 0.981053, 0.17772843)
bones/60/rotation = Quaternion(0.00031506544, -0.09464484, 0.9875177, 0.12590103)
bones/60/scale = Vector3(1, 1, 1)
bones/61/name = "RightLowerLeg"
bones/61/parent = 60
bones/61/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 7.450581e-09, 0.40029997, -0.0027998893)
bones/61/enabled = true
bones/61/position = Vector3(7.450581e-09, 0.40029997, -0.0027998893)
bones/61/rotation = Quaternion(-0.021503527, 0.9737953, -0.11414845, -0.19552632)
bones/61/rotation = Quaternion(-0.04286485, 0.92912567, -0.11823505, -0.3477192)
bones/61/scale = Vector3(1, 1, 1)
bones/62/name = "RightFoot"
bones/62/parent = 61
bones/62/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 7.683263e-09, 0.4280999, 0.034399875)
bones/62/enabled = true
bones/62/position = Vector3(7.683263e-09, 0.4280999, 0.034399875)
bones/62/rotation = Quaternion(0.18900639, 0.81196153, -0.5517746, -0.023236103)
bones/62/rotation = Quaternion(0.16803308, 0.63180435, -0.7566955, -0.000295358)
bones/62/scale = Vector3(1, 1, 1)
bones/63/name = "RightToes"
bones/63/parent = 62
bones/63/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 3.5171341e-09, 0.14900002, -0.08849997)
bones/63/enabled = true
bones/63/position = Vector3(3.5171341e-09, 0.14900002, -0.08849997)
bones/63/rotation = Quaternion(-6.397143e-08, 1, 2.9802322e-08, 4.368002e-08)
bones/63/rotation = Quaternion(-8.586441e-05, 0.99999464, 0.0032896232, -1.24349945e-05)
bones/63/scale = Vector3(1, 1, 1)
bones/64/name = "ball_leaf_r"
bones/64/parent = 63
@@ -19937,45 +19937,43 @@ bones/64/position = Vector3(8.080867e-09, 0.07890003, -2.0942137e-08)
bones/64/rotation = Quaternion(8.730481e-11, 1, -1.192093e-07, 1.1640998e-10)
bones/64/scale = Vector3(1, 1, 0.9999995)
[node name="Mannequin" type="MeshInstance3D" parent="Model/GeneralSkeleton"]
[node name="Mannequin" type="MeshInstance3D" parent="Model/GeneralSkeleton" unique_id=1914375170]
mesh = SubResource("ArrayMesh_1je11")
skin = SubResource("Skin_e2k7i")
surface_material_override/0 = SubResource("StandardMaterial3D_ox2bo")
[node name="Node3D" type="Node3D" parent="Model"]
[node name="Node3D" type="Node3D" parent="Model" unique_id=1019029217]
transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, -0.13476743, 0.3715856, -0.2265694)
visible = false
[node name="MeleeArea" type="Area3D" parent="Model/Node3D"]
[node name="MeleeArea" type="Area3D" parent="Model/Node3D" unique_id=538296073]
transform = Transform3D(0.9488155, 0.30846286, -0.067820676, -0.12902518, 0.574575, 0.8082179, 0.28827322, -0.75809896, 0.584965, 0, -0.022670567, 0.012924582)
collision_layer = 0
collision_mask = 2
monitoring = false
[node name="HitShape" type="CollisionShape3D" parent="Model/Node3D/MeleeArea"]
[node name="HitShape" type="CollisionShape3D" parent="Model/Node3D/MeleeArea" unique_id=419383033]
transform = Transform3D(0.0049743466, 0.9995215, -0.03053708, -0.99892753, 0.0035614625, -0.046149116, -0.046018276, 0.030733947, 0.9984668, 0, 0, 0.3)
shape = SubResource("BoxShape3D_j3lta")
[node name="CSGBox3D" type="CSGBox3D" parent="Model/Node3D/MeleeArea/HitShape"]
[node name="CSGBox3D" type="CSGBox3D" parent="Model/Node3D/MeleeArea/HitShape" unique_id=165326350]
transform = Transform3D(1.0000002, -4.0861778e-08, -3.3527613e-08, 1.4901161e-08, 0.9999999, 0, 3.3527613e-08, 1.6763806e-08, 0.9999999, 0, 0, -0.05)
size = Vector3(0.02, 0.02, 0.5)
material = SubResource("StandardMaterial3D_fifli")
[node name="OmniLight3D" type="OmniLight3D" parent="Model/Node3D/MeleeArea/HitShape/CSGBox3D"]
[node name="OmniLight3D" type="OmniLight3D" parent="Model/Node3D/MeleeArea/HitShape/CSGBox3D" unique_id=998134543]
light_color = Color(1, 0, 0, 1)
light_energy = 1.137
[node name="RangedPoint" type="Node3D" parent="Model"]
[node name="RangedPoint" type="Node3D" parent="Model" unique_id=1041511015]
unique_name_in_owner = true
transform = Transform3D(1, -7.450581e-09, 2.2351742e-08, -7.450581e-09, 1, 0, 0, 0, 1, 0, 0, 0)
[node name="AnimationPlayer" type="AnimationPlayer" parent="Model"]
[node name="AnimationPlayer" type="AnimationPlayer" parent="Model" unique_id=1387337637]
unique_name_in_owner = true
libraries = {
&"": SubResource("AnimationLibrary_14abq")
}
libraries/ = SubResource("AnimationLibrary_14abq")
[node name="AnimationTree" type="AnimationTree" parent="Model"]
[node name="AnimationTree" type="AnimationTree" parent="Model" unique_id=1566432622]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_80lp4")
@@ -19986,31 +19984,31 @@ parameters/Crouch/blend_position = 0.0
parameters/Motion/blend_position = 0.002057613
"parameters/Ranged Attack/TimeScale/scale" = 1.0
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="."]
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="." unique_id=1550748506]
stream = SubResource("AudioStreamRandomizer_ghbft")
[node name="RangedSound" type="AudioStreamPlayer3D" parent="."]
[node name="RangedSound" type="AudioStreamPlayer3D" parent="." unique_id=1831765660]
stream = SubResource("AudioStreamRandomizer_rclin")
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="."]
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="." unique_id=99945080]
stream = ExtResource("11_602kf")
[node name="Subviewport" type="SubViewport" parent="."]
[node name="Subviewport" type="SubViewport" parent="." unique_id=12563628]
disable_3d = true
transparent_bg = true
handle_input_locally = false
gui_disable_input = true
size = Vector2i(150, 60)
[node name="VBoxContainer" type="VBoxContainer" parent="Subviewport"]
[node name="VBoxContainer" type="VBoxContainer" parent="Subviewport" unique_id=92635926]
offset_right = 40.0
offset_bottom = 40.0
[node name="Label" type="Label" parent="Subviewport/VBoxContainer"]
[node name="Label" type="Label" parent="Subviewport/VBoxContainer" unique_id=1343170780]
layout_mode = 2
text = "Struggle to Escape!"
[node name="StruggleBar" type="ProgressBar" parent="Subviewport/VBoxContainer"]
[node name="StruggleBar" type="ProgressBar" parent="Subviewport/VBoxContainer" unique_id=1268071604]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 20)
layout_mode = 2
@@ -20018,18 +20016,18 @@ max_value = 5.0
value = 5.0
show_percentage = false
[node name="StruggleUI" type="Sprite3D" parent="."]
[node name="StruggleUI" type="Sprite3D" parent="." unique_id=777953954]
unique_name_in_owner = true
visible = false
billboard = 1
texture = SubResource("ViewportTexture_yixtd")
[node name="WalkSound" type="AudioStreamPlayer3D" parent="."]
[node name="WalkSound" type="AudioStreamPlayer3D" parent="." unique_id=1467289109]
stream = SubResource("AudioStreamRandomizer_8tr25")
volume_db = 80.0
unit_size = 23.18
max_db = 6.0
[node name="FootstepTimer" type="Timer" parent="."]
[node name="FootstepTimer" type="Timer" parent="." unique_id=1586206186]
[connection signal="timeout" from="FootstepTimer" to="." method="_on_footstep_timer_timeout"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=121 format=4 uid="uid://bum67b50tn8ye"]
[gd_scene format=4 uid="uid://bum67b50tn8ye"]
[ext_resource type="Script" uid="uid://wye3mat5y5yg" path="res://scripts/pawn_body.gd" id="1_8supt"]
[ext_resource type="PackedScene" uid="uid://cfunlbp8arnlh" path="res://templates/bullet.tscn" id="2_ltmd0"]
@@ -19237,26 +19237,26 @@ _data = {
&"Walk_Formal": SubResource("Animation_2u6lx")
}
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3n7g0"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_yxen5"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_cqwa0"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4cwpl"]
animation = &"Crouch_Fwd"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mggey"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nfy14"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_26i23"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g7h81"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_mggey"]
blend_point_0/node = SubResource("AnimationNodeAnimation_3n7g0")
blend_point_0/node = SubResource("AnimationNodeAnimation_yxen5")
blend_point_0/pos = -1.0
blend_point_1/node = SubResource("AnimationNodeAnimation_cqwa0")
blend_point_1/node = SubResource("AnimationNodeAnimation_4cwpl")
blend_point_1/pos = 0.3
blend_point_2/node = SubResource("AnimationNodeAnimation_mggey")
blend_point_2/node = SubResource("AnimationNodeAnimation_nfy14")
blend_point_2/pos = -0.90000004
blend_point_3/node = SubResource("AnimationNodeAnimation_26i23")
blend_point_3/node = SubResource("AnimationNodeAnimation_g7h81")
blend_point_3/pos = 0.0
min_space = 0.0
value_label = ".5"
@@ -19265,58 +19265,73 @@ sync = true
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h27ep"]
animation = &"Death01"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_dn5ph"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_18nw6"]
animation = &"Hit_Chest"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pnc3q"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_agdjh"]
animation = &"Sword_Attack"
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_aih1w"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_onvhp"]
nodes/output/position = Vector2(800, 140)
nodes/Animation/node = SubResource("AnimationNodeAnimation_agdjh")
nodes/Animation/position = Vector2(300, 120)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_aih1w")
nodes/TimeScale/position = Vector2(560, 120)
node_connections = [&"output", 0, &"TimeScale", &"TimeScale", 0, &"Animation"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_sfpkw"]
animation = &"Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8twd3"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ktqp7"]
animation = &"Walk"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1jakq"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_m31ms"]
animation = &"Walk"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hoish"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_biqv6"]
animation = &"Sprint"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hrrge"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6foot"]
animation = &"Jog_Fwd"
[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_a4li3"]
blend_point_0/node = SubResource("AnimationNodeAnimation_pnc3q")
blend_point_0/node = SubResource("AnimationNodeAnimation_sfpkw")
blend_point_0/pos = 0.0
blend_point_1/node = SubResource("AnimationNodeAnimation_8twd3")
blend_point_1/node = SubResource("AnimationNodeAnimation_ktqp7")
blend_point_1/pos = 0.09
blend_point_2/node = SubResource("AnimationNodeAnimation_1jakq")
blend_point_2/node = SubResource("AnimationNodeAnimation_m31ms")
blend_point_2/pos = 0.09
blend_point_3/node = SubResource("AnimationNodeAnimation_hoish")
blend_point_3/node = SubResource("AnimationNodeAnimation_biqv6")
blend_point_3/pos = 0.72
blend_point_4/node = SubResource("AnimationNodeAnimation_hrrge")
blend_point_4/node = SubResource("AnimationNodeAnimation_6foot")
blend_point_4/pos = 0.54
min_space = 0.0
snap = 0.09
value_label = ".5"
sync = true
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8h8ae"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_18nw6"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_agdjh"]
graph_offset = Vector2(-480.6897, -6.751892)
nodes/output/position = Vector2(340, 120)
nodes/Animation/node = SubResource("AnimationNodeAnimation_8h8ae")
nodes/Animation/position = Vector2(-80, 100)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_18nw6")
nodes/TimeScale/position = Vector2(140, 100)
node_connections = [&"output", 0, &"TimeScale", &"TimeScale", 0, &"Animation"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_tpe7m"]
animation = &"Pistol_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_44rnf"]
animation = &"Pistol_Reload"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_80lp4"]
animation = &"Pistol_Reload"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_n15br"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ko1jy"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_rtmky"]
animation = &"Sword_Attack"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_bdfr7"]
advance_mode = 2
@@ -19334,54 +19349,59 @@ advance_expression = "!is_crouching()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_myj18"]
advance_mode = 2
advance_expression = "shooting == true"
advance_expression = "is_shooting()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_emnr3"]
advance_mode = 2
advance_expression = "shooting == false"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_1skj0"]
advance_mode = 2
advance_expression = "take_shot == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_prcnq"]
switch_mode = 2
advance_mode = 2
advance_expression = "reload == true"
advance_expression = "!is_shooting()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_n5wpo"]
advance_mode = 2
advance_expression = "reloading = true"
advance_expression = "reloading == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_p0uug"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_80lp4"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_8h8ae"]
advance_mode = 2
advance_expression = "take_shot == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_18nw6"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7mens"]
advance_mode = 2
advance_expression = "is_meleeing()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_g0o8v"]
xfade_time = 0.5
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_r68s0"]
allow_transition_to_self = true
states/Crouch/node = SubResource("AnimationNodeBlendSpace1D_mggey")
states/Crouch/position = Vector2(831, 331.8868)
states/Crouch/position = Vector2(914.5, 319.8868)
states/Death/node = SubResource("AnimationNodeAnimation_h27ep")
states/Death/position = Vector2(1264, 190)
states/End/position = Vector2(1124, 98)
states/Hit_Chest/node = SubResource("AnimationNodeAnimation_dn5ph")
states/Hit_Chest/position = Vector2(134, 239)
states/Death/position = Vector2(1121, 106.23659)
states/End/position = Vector2(1855, 203)
states/Hit_Chest/node = SubResource("AnimationNodeAnimation_18nw6")
states/Hit_Chest/position = Vector2(730.58984, 106.23659)
"states/Melee Attack/node" = SubResource("AnimationNodeBlendTree_onvhp")
"states/Melee Attack/position" = Vector2(914.5, 59.236588)
states/Motion/node = SubResource("AnimationNodeBlendSpace1D_a4li3")
states/Motion/position = Vector2(852.5, 214.3125)
states/Pistol_Idle/node = SubResource("AnimationNodeAnimation_tpe7m")
states/Pistol_Idle/position = Vector2(1009.58984, 214.4654)
states/Pistol_Reload/node = SubResource("AnimationNodeAnimation_80lp4")
states/Pistol_Reload/position = Vector2(162, 294)
"states/Pistol_Reload 2/node" = SubResource("AnimationNodeAnimation_44rnf")
"states/Pistol_Reload 2/position" = Vector2(1017.08984, 357.23657)
states/Pistol_Shoot/node = SubResource("AnimationNodeAnimation_n15br")
states/Pistol_Shoot/position = Vector2(1185.75, 215.71875)
"states/Ranged Attack/node" = SubResource("AnimationNodeAnimation_ko1jy")
"states/Ranged Attack/position" = Vector2(853, 90)
states/Start/position = Vector2(543, 176)
states/Sword_Attack/node = SubResource("AnimationNodeAnimation_rtmky")
states/Sword_Attack/position = Vector2(319, 229)
transitions = ["Start", "Motion", SubResource("AnimationNodeStateMachineTransition_bdfr7"), "Motion", "Crouch", SubResource("AnimationNodeStateMachineTransition_26i23"), "Crouch", "Motion", SubResource("AnimationNodeStateMachineTransition_phens"), "Motion", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_myj18"), "Pistol_Idle", "Motion", SubResource("AnimationNodeStateMachineTransition_emnr3"), "Pistol_Idle", "Pistol_Shoot", SubResource("AnimationNodeStateMachineTransition_1skj0"), "Pistol_Shoot", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_prcnq"), "Pistol_Idle", "Pistol_Reload 2", SubResource("AnimationNodeStateMachineTransition_n5wpo"), "Pistol_Reload 2", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_p0uug")]
graph_offset = Vector2(356.58984, 139.23659)
states/Motion/position = Vector2(914.5, 214.3125)
"states/Ranged Attack/node" = SubResource("AnimationNodeBlendTree_agdjh")
"states/Ranged Attack/position" = Vector2(1362.5898, 214.3125)
"states/Ranged Idle/node" = SubResource("AnimationNodeAnimation_tpe7m")
"states/Ranged Idle/position" = Vector2(1134.5898, 214.3125)
"states/Ranged Reload/node" = SubResource("AnimationNodeAnimation_44rnf")
"states/Ranged Reload/position" = Vector2(1134.5898, 319.8868)
states/Start/position = Vector2(646, 214.3125)
transitions = ["Start", "Motion", SubResource("AnimationNodeStateMachineTransition_bdfr7"), "Motion", "Crouch", SubResource("AnimationNodeStateMachineTransition_26i23"), "Crouch", "Motion", SubResource("AnimationNodeStateMachineTransition_phens"), "Motion", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_myj18"), "Ranged Idle", "Motion", SubResource("AnimationNodeStateMachineTransition_emnr3"), "Ranged Idle", "Ranged Reload", SubResource("AnimationNodeStateMachineTransition_n5wpo"), "Ranged Reload", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_p0uug"), "Ranged Idle", "Ranged Attack", SubResource("AnimationNodeStateMachineTransition_8h8ae"), "Ranged Attack", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_18nw6"), "Motion", "Melee Attack", SubResource("AnimationNodeStateMachineTransition_7mens"), "Melee Attack", "Motion", SubResource("AnimationNodeStateMachineTransition_g0o8v")]
graph_offset = Vector2(287.58984, 37.236588)
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_ghbft"]
streams_count = 5
@@ -19425,13 +19445,13 @@ stream_19/stream = ExtResource("23_7t0ee")
stream_20/stream = ExtResource("25_mrsav")
stream_21/stream = ExtResource("26_4x8vu")
[node name="PawnBody" type="Node3D"]
[node name="PawnBody" type="Node3D" unique_id=1955925824]
script = ExtResource("1_8supt")
projectile_template = ExtResource("2_ltmd0")
[node name="Model" type="Node3D" parent="."]
[node name="Model" type="Node3D" parent="." unique_id=963991263]
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model"]
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model" unique_id=554303358]
unique_name_in_owner = true
transform = Transform3D(0.45, 0, 0, 0, 0.45, 0, 0, 0, 0.45, 0, 0, 0)
motion_scale = 0.9167
@@ -19446,8 +19466,8 @@ bones/1/name = "Hips"
bones/1/parent = 0
bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9167, -0.05010003)
bones/1/enabled = true
bones/1/position = Vector3(0.0035783986, 0.87028646, -0.087276146)
bones/1/rotation = Quaternion(-0.033985823, -0.113068104, -0.0042227297, 0.99299693)
bones/1/position = Vector3(0, 0.9167, -0.050100047)
bones/1/rotation = Quaternion(2.682209e-07, 0, 0, 1)
bones/1/scale = Vector3(1, 1, 1)
bones/2/name = "Spine"
bones/2/parent = 1
@@ -19461,77 +19481,77 @@ bones/3/parent = 2
bones/3/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.12309997, 0.015199981)
bones/3/enabled = true
bones/3/position = Vector3(0, 0.12309997, 0.015199981)
bones/3/rotation = Quaternion(0.09935148, 0.000311001, 0.00038528154, 0.9950523)
bones/3/rotation = Quaternion(-1.4528631e-07, 0, 0, 1)
bones/3/scale = Vector3(1, 1, 1)
bones/4/name = "UpperChest"
bones/4/parent = 3
bones/4/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14120016, -0.004500025)
bones/4/enabled = true
bones/4/position = Vector3(0, 0.14120016, -0.004500025)
bones/4/rotation = Quaternion(0.0993596, 0.00093416346, -4.954339e-05, 0.9950512)
bones/4/rotation = Quaternion(-4.4703484e-08, 0, 0, 1)
bones/4/scale = Vector3(1, 1, 1)
bones/5/name = "Neck"
bones/5/parent = 4
bones/5/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17280002, -0.005600037)
bones/5/enabled = true
bones/5/position = Vector3(0, 0.17280002, -0.005600037)
bones/5/rotation = Quaternion(-0.09935692, -0.00058916595, 2.1520977e-06, 0.9950517)
bones/5/rotation = Quaternion(2.2351742e-08, 0, 0, 1)
bones/5/scale = Vector3(1, 1, 1)
bones/6/name = "Head"
bones/6/parent = 5
bones/6/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.081100024, 0.0155999875)
bones/6/enabled = true
bones/6/position = Vector3(0, 0.081100024, 0.0155999875)
bones/6/rotation = Quaternion(0.050695438, 0.093066566, 0.009045329, 0.9943273)
bones/6/rotation = Quaternion(2.3841858e-07, 0, 0, 1)
bones/6/scale = Vector3(1, 1, 1)
bones/7/name = "LeftShoulder"
bones/7/parent = 4
bones/7/rest = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.0188, 0.14310004, 0.07629998)
bones/7/enabled = true
bones/7/position = Vector3(0.0188, 0.14310004, 0.07629998)
bones/7/rotation = Quaternion(0.5016779, 0.5209627, 0.5296114, -0.44320315)
bones/7/rotation = Quaternion(0.5, 0.49999988, 0.5, -0.5000001)
bones/7/scale = Vector3(1, 1, 1)
bones/8/name = "LeftUpperArm"
bones/8/parent = 7
bones/8/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -0.13680005, 0.17309996, -0.01710007)
bones/8/enabled = true
bones/8/position = Vector3(-0.13680005, 0.17309996, -0.01710007)
bones/8/rotation = Quaternion(-0.018290967, 0.82400405, -0.56620026, 0.010002998)
bones/8/rotation = Quaternion(1.6391276e-07, 1, 4.4703476e-08, -2.9802319e-08)
bones/8/scale = Vector3(1, 1, 1)
bones/9/name = "LeftLowerArm"
bones/9/parent = 8
bones/9/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0.004699965, 0.27440003, 3.769936e-08)
bones/9/enabled = true
bones/9/position = Vector3(0.004699965, 0.27440003, 3.769936e-08)
bones/9/rotation = Quaternion(0.16994551, -0.6821057, 0.17713998, 0.6888191)
bones/9/rotation = Quaternion(-1.1590383e-07, -0.70710695, -1.0536709e-08, 0.7071066)
bones/9/scale = Vector3(1, 1, 1)
bones/10/name = "LeftHand"
bones/10/parent = 9
bones/10/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.0133815e-08, 0.27260005, 0.004700036)
bones/10/enabled = true
bones/10/position = Vector3(2.0133815e-08, 0.27260005, 0.004700036)
bones/10/rotation = Quaternion(0.09773752, 0.70720583, 0.062021844, 0.69746727)
bones/10/rotation = Quaternion(-1.8751639e-07, 0.70710707, 1.07511596e-07, 0.7071065)
bones/10/scale = Vector3(1, 1, 1)
bones/11/name = "LeftIndexProximal"
bones/11/parent = 10
bones/11/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.03090003, 0.11989991, 0.001999812)
bones/11/enabled = true
bones/11/position = Vector3(-0.03090003, 0.11989991, 0.001999812)
bones/11/rotation = Quaternion(0.6295968, -4.3044434e-08, -4.6125497e-06, 0.776922)
bones/11/rotation = Quaternion(3.5762793e-07, -3.725291e-07, 5.960465e-08, 1)
bones/11/scale = Vector3(1, 1, 1)
bones/12/name = "LeftIndexIntermediate"
bones/12/parent = 11
bones/12/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.097772e-09, 0.040700007, 1.25191555e-08)
bones/12/enabled = true
bones/12/position = Vector3(-4.097772e-09, 0.040700007, 1.25191555e-08)
bones/12/rotation = Quaternion(0.62334186, 2.0268828e-08, -4.269095e-06, 0.78194946)
bones/12/rotation = Quaternion(0, -1.1920929e-07, 5.9604645e-08, 1)
bones/12/scale = Vector3(1, 1, 1)
bones/13/name = "LeftIndexDistal"
bones/13/parent = 12
bones/13/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.0742177e-09, 0.034800045, 1.1683975e-08)
bones/13/enabled = true
bones/13/position = Vector3(-2.0742177e-09, 0.034800045, 1.1683975e-08)
bones/13/rotation = Quaternion(0.62334144, -2.2035704e-07, -4.475343e-06, 0.7819499)
bones/13/rotation = Quaternion(0, 0, 5.9604645e-08, 1)
bones/13/scale = Vector3(1, 1, 1)
bones/14/name = "index_04_leaf_l"
bones/14/parent = 13
@@ -19545,21 +19565,21 @@ bones/15/parent = 10
bones/15/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.005200028, 0.121599905, -0.00040022636)
bones/15/enabled = true
bones/15/position = Vector3(-0.005200028, 0.121599905, -0.00040022636)
bones/15/rotation = Quaternion(0.6288943, -0.0297349, -4.4662734e-06, 0.7769219)
bones/15/rotation = Quaternion(3.1292439e-07, -2.3841858e-07, 5.9604645e-08, 1)
bones/15/scale = Vector3(1, 1, 1)
bones/16/name = "LeftMiddleIntermediate"
bones/16/parent = 15
bones/16/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0019999952, 0.04229999, 2.1621558e-08)
bones/16/enabled = true
bones/16/position = Vector3(0.0019999952, 0.04229999, 2.1621558e-08)
bones/16/rotation = Quaternion(0.62273276, -0.027554581, -4.4138583e-06, 0.7819494)
bones/16/rotation = Quaternion(-2.9802322e-08, -1.1920929e-07, 2.9802322e-08, 1)
bones/16/scale = Vector3(1, 1, 1)
bones/17/name = "LeftMiddleDistal"
bones/17/parent = 16
bones/17/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0014999973, 0.033899974, 1.615871e-07)
bones/17/enabled = true
bones/17/position = Vector3(0.0014999973, 0.033899974, 1.615871e-07)
bones/17/rotation = Quaternion(0.6226684, -0.028961534, -4.46933e-06, 0.7819498)
bones/17/rotation = Quaternion(0, -5.960466e-08, -2.980233e-08, 1)
bones/17/scale = Vector3(1, 1, 1)
bones/18/name = "middle_04_leaf_l"
bones/18/parent = 17
@@ -19573,21 +19593,21 @@ bones/19/parent = 10
bones/19/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04079998, 0.10769992, 0.0015997506)
bones/19/enabled = true
bones/19/position = Vector3(0.04079998, 0.10769992, 0.0015997506)
bones/19/rotation = Quaternion(0.6630008, -0.044529777, 0.07369416, 0.7436506)
bones/19/rotation = Quaternion(3.4272674e-07, -2.831221e-07, 2.9802326e-08, 1)
bones/19/scale = Vector3(1, 1, 1)
bones/20/name = "LeftLittleIntermediate"
bones/20/parent = 19
bones/20/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0027000003, 0.040200002, 1.7218216e-10)
bones/20/enabled = true
bones/20/position = Vector3(0.0027000003, 0.040200002, 1.7218216e-10)
bones/20/rotation = Quaternion(0.6203661, -0.062294018, 0.015573083, 0.78167963)
bones/20/rotation = Quaternion(0, -1.0430813e-07, 5.9604645e-08, 1)
bones/20/scale = Vector3(1, 1, 1)
bones/21/name = "LeftLittleDistal"
bones/21/parent = 20
bones/21/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0018999914, 0.027600013, 2.2658543e-07)
bones/21/enabled = true
bones/21/position = Vector3(0.0018999914, 0.027600013, 2.2658543e-07)
bones/21/rotation = Quaternion(0.6219216, -0.042051837, -4.4705234e-06, 0.7819497)
bones/21/rotation = Quaternion(0, 0, 0, 1)
bones/21/scale = Vector3(1, 1, 1)
bones/22/name = "pinky_04_leaf_l"
bones/22/parent = 21
@@ -19601,21 +19621,21 @@ bones/23/parent = 10
bones/23/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.01709998, 0.1190999, -0.00010017503)
bones/23/enabled = true
bones/23/position = Vector3(0.01709998, 0.1190999, -0.00010017503)
bones/23/rotation = Quaternion(0.6291978, -0.022414068, -4.198693e-06, 0.77692205)
bones/23/rotation = Quaternion(2.8312203e-07, -4.4703478e-07, 5.9604638e-08, 1)
bones/23/scale = Vector3(1, 1, 1)
bones/24/name = "LeftRingIntermediate"
bones/24/parent = 23
bones/24/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.001399991, 0.039300047, -1.0103322e-07)
bones/24/enabled = true
bones/24/position = Vector3(0.001399991, 0.039300047, -1.0103322e-07)
bones/24/rotation = Quaternion(0.6229472, -0.022176372, -4.326954e-06, 0.78194946)
bones/24/rotation = Quaternion(2.9802322e-08, -8.940697e-08, 8.940697e-08, 1)
bones/24/scale = Vector3(1, 1, 1)
bones/25/name = "LeftRingDistal"
bones/25/parent = 24
bones/25/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0010999943, 0.030899974, -1.0082857e-07)
bones/25/enabled = true
bones/25/position = Vector3(0.0010999943, 0.030899974, -1.0082857e-07)
bones/25/rotation = Quaternion(0.6228982, -0.023505481, -4.496571e-06, 0.7819497)
bones/25/rotation = Quaternion(0, 0, -5.9604645e-08, 1)
bones/25/scale = Vector3(1, 1, 1)
bones/26/name = "ring_04_leaf_l"
bones/26/parent = 25
@@ -19629,21 +19649,21 @@ bones/27/parent = 10
bones/27/rest = Transform3D(0, -0.577, 0.816, 0, 0.816, 0.577, -1, 0, 0, -0.03360002, 0.02729993, 0.022799803)
bones/27/enabled = true
bones/27/position = Vector3(-0.03360002, 0.02729993, 0.022799803)
bones/27/rotation = Quaternion(-0.12381917, 0.7195234, 0.20183541, 0.6528533)
bones/27/rotation = Quaternion(-0.2141867, 0.67388695, 0.21418685, 0.67388755)
bones/27/scale = Vector3(1, 0.99939233, 0.99939233)
bones/28/name = "LeftThumbProximal"
bones/28/parent = 27
bones/28/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, -0.019199941, 0.03816641, 0.005296665)
bones/28/enabled = true
bones/28/position = Vector3(-0.019199941, 0.03816641, 0.005296665)
bones/28/rotation = Quaternion(0.18180695, 0.11012424, 0.060063306, 0.97530067)
bones/28/rotation = Quaternion(-1.3411045e-07, -5.9604645e-08, -5.9604645e-08, 1)
bones/28/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
bones/29/name = "LeftThumbDistal"
bones/29/parent = 28
bones/29/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, -0.021900143, 0.043532185, 0.0060270326)
bones/29/enabled = true
bones/29/position = Vector3(-0.021900143, 0.043532185, 0.0060270326)
bones/29/rotation = Quaternion(0.59942997, 0.27396563, 0.1946321, 0.7264606)
bones/29/rotation = Quaternion(1.4901161e-08, 7.4505806e-08, 2.9802322e-08, 1)
bones/29/scale = Vector3(1, 1.0000001, 1.0000001)
bones/30/name = "thumb_04_leaf_l"
bones/30/parent = 29
@@ -19651,83 +19671,83 @@ bones/30/rest = Transform3D(0.6015796, -0.44539672, 0.6631167, 0.39881337, 0.887
bones/30/enabled = true
bones/30/position = Vector3(-0.018200096, 0.036257587, 0.0050497632)
bones/30/rotation = Quaternion(-0.030814808, 0.3790144, 0.2359555, 0.8942726)
bones/30/scale = Vector3(1.0001454, 1.0004877, 1.0005833)
bones/30/scale = Vector3(1.0001454, 1.0004876, 1.0005833)
bones/31/name = "RightShoulder"
bones/31/parent = 4
bones/31/rest = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.0188, 0.14310004, 0.07629998)
bones/31/enabled = true
bones/31/position = Vector3(-0.0188, 0.14310004, 0.07629998)
bones/31/rotation = Quaternion(0.5522747, -0.47179142, -0.47765303, -0.49421963)
bones/31/rotation = Quaternion(0.5, -0.49999988, -0.5, -0.5000001)
bones/31/scale = Vector3(1, 1, 1)
bones/32/name = "RightUpperArm"
bones/32/parent = 31
bones/32/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0.13680005, 0.17309996, -0.01710007)
bones/32/enabled = true
bones/32/position = Vector3(0.13680005, 0.17309996, -0.01710007)
bones/32/rotation = Quaternion(0.05523748, 0.8201528, -0.5693277, -0.012820049)
bones/32/rotation = Quaternion(-1.3411044e-07, 1, 7.45058e-08, 2.9802319e-08)
bones/32/scale = Vector3(1, 1, 1)
bones/33/name = "RightLowerArm"
bones/33/parent = 32
bones/33/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, -0.004699971, 0.2744, 1.6425727e-07)
bones/33/enabled = true
bones/33/position = Vector3(-0.004699971, 0.2744, 1.6425727e-07)
bones/33/rotation = Quaternion(0.287982, 0.5648795, -0.20954835, 0.7443568)
bones/33/rotation = Quaternion(-1.3697726e-07, 0.707107, -1.0536716e-08, 0.70710665)
bones/33/scale = Vector3(1, 1, 1)
bones/34/name = "RightHand"
bones/34/parent = 33
bones/34/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, -2.829891e-08, 0.27259997, 0.004700046)
bones/34/enabled = true
bones/34/position = Vector3(-2.829891e-08, 0.27259997, 0.004700046)
bones/34/rotation = Quaternion(0.12122572, -0.6989181, -0.059071515, 0.70237345)
bones/34/rotation = Quaternion(-1.8728218e-07, -0.7071071, -1.07745805e-07, 0.7071064)
bones/34/scale = Vector3(1, 1, 1)
bones/35/name = "RightIndexProximal"
bones/35/parent = 34
bones/35/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030900035, 0.11989994, 0.0019998003)
bones/35/enabled = true
bones/35/position = Vector3(0.030900035, 0.11989994, 0.0019998003)
bones/35/rotation = Quaternion(0.6295971, 2.8769083e-08, 4.1759718e-06, 0.77692175)
bones/35/rotation = Quaternion(3.8743025e-07, 3.8743025e-07, -8.940698e-08, 1)
bones/35/scale = Vector3(1, 1, 1)
bones/36/name = "RightIndexIntermediate"
bones/36/parent = 35
bones/36/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.5648136e-10, 0.040700104, -1.0677797e-07)
bones/36/enabled = true
bones/36/position = Vector3(-5.5648136e-10, 0.040700104, -1.0677797e-07)
bones/36/rotation = Quaternion(0.6233415, 1.7438845e-07, 4.4640537e-06, 0.7819498)
bones/36/rotation = Quaternion(-2.9802322e-08, 1.1920929e-07, -2.9802322e-08, 1)
bones/36/scale = Vector3(1, 1, 1)
bones/37/name = "RightIndexDistal"
bones/37/parent = 36
bones/37/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.121974e-10, 0.03480002, -1.0666921e-07)
bones/37/enabled = true
bones/37/position = Vector3(-6.121974e-10, 0.03480002, -1.0666921e-07)
bones/37/rotation = Quaternion(0.6233416, 8.720804e-08, 4.2308952e-06, 0.78194976)
bones/37/rotation = Quaternion(0, -1.4901161e-08, -1.4901161e-08, 1)
bones/37/scale = Vector3(1, 1, 1)
bones/38/name = "index_04_leaf_r"
bones/38/parent = 37
bones/38/rest = Transform3D(-1.0000001, 1.173466e-07, -1.5419573e-07, 6.8917885e-08, 0.9999999, 1.3196864e-08, 1.7491357e-07, 2.6301036e-08, -0.9999999, 2.5607045e-09, 0.030099956, 1.2416471e-08)
bones/38/enabled = true
bones/38/position = Vector3(2.5607045e-09, 0.030099956, 1.2416471e-08)
bones/38/rotation = Quaternion(4.9972892e-09, 1, 4.193082e-08, -5.8335807e-08)
bones/38/rotation = Quaternion(4.93601e-08, 1, 1.31505296e-08, -7.2555615e-08)
bones/38/scale = Vector3(1.0000001, 0.9999999, 0.9999999)
bones/39/name = "RightMiddleProximal"
bones/39/parent = 34
bones/39/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0052000335, 0.12159993, -0.00040023506)
bones/39/enabled = true
bones/39/position = Vector3(0.0052000335, 0.12159993, -0.00040023506)
bones/39/rotation = Quaternion(0.62889475, 0.029734792, 4.350848e-06, 0.7769217)
bones/39/rotation = Quaternion(4.0233135e-07, 2.2351742e-07, -5.9604645e-08, 1)
bones/39/scale = Vector3(1, 1, 1)
bones/40/name = "RightMiddleIntermediate"
bones/40/parent = 39
bones/40/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0019999943, 0.04230002, -9.594936e-08)
bones/40/enabled = true
bones/40/position = Vector3(-0.0019999943, 0.04230002, -9.594936e-08)
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.496629e-06, 0.78194976)
bones/40/rotation = Quaternion(-2.9802322e-08, 1.1920929e-07, -2.9802322e-08, 1)
bones/40/scale = Vector3(1, 1, 1)
bones/41/name = "RightMiddleDistal"
bones/41/parent = 40
bones/41/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014999958, 0.033900008, 4.301159e-08)
bones/41/enabled = true
bones/41/position = Vector3(-0.0014999958, 0.033900008, 4.301159e-08)
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.3270115e-06, 0.7819494)
bones/41/rotation = Quaternion(1.4901165e-08, 1.4901165e-08, 4.4703494e-08, 1)
bones/41/scale = Vector3(1, 1, 1)
bones/42/name = "middle_04_leaf_r"
bones/42/parent = 41
@@ -19741,77 +19761,77 @@ bones/43/parent = 34
bones/43/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.040799975, 0.107699946, 0.0015997475)
bones/43/enabled = true
bones/43/position = Vector3(-0.040799975, 0.107699946, 0.0015997475)
bones/43/rotation = Quaternion(0.6630007, 0.044529952, -0.07369392, 0.74365073)
bones/43/rotation = Quaternion(3.8743025e-07, 3.2782557e-07, -8.940698e-08, 1)
bones/43/scale = Vector3(1, 1, 1)
bones/44/name = "RightLittleIntermediate"
bones/44/parent = 43
bones/44/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0026999926, 0.040199965, -4.7321702e-11)
bones/44/enabled = true
bones/44/position = Vector3(-0.0026999926, 0.040199965, -4.7321702e-11)
bones/44/rotation = Quaternion(0.6203664, 0.06229365, -0.01557291, 0.7816794)
bones/44/rotation = Quaternion(-1.4901161e-08, 1.3411045e-07, -7.4505806e-08, 1)
bones/44/scale = Vector3(1, 1, 1)
bones/45/name = "RightLittleDistal"
bones/45/parent = 44
bones/45/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0018999918, 0.027600035, -1.0417894e-08)
bones/45/enabled = true
bones/45/position = Vector3(-0.0018999918, 0.027600035, -1.0417894e-08)
bones/45/rotation = Quaternion(0.6219219, 0.04205143, 4.4810004e-06, 0.78194946)
bones/45/rotation = Quaternion(1.4901161e-08, 1.4901161e-08, 0, 1)
bones/45/scale = Vector3(1, 1, 1)
bones/46/name = "pinky_04_leaf_r"
bones/46/parent = 45
bones/46/rest = Transform3D(-0.99772197, -0.0674616, -2.5873078e-07, -0.06746164, 0.9977217, 1.503156e-08, 1.7270258e-07, 4.6777405e-08, -0.9999999, -0.001899995, 0.028100003, -1.2148155e-07)
bones/46/enabled = true
bones/46/position = Vector3(-0.001899995, 0.028100003, -1.2148155e-07)
bones/46/rotation = Quaternion(-0.03375008, 0.99943036, 4.8276583e-08, -5.8037205e-08)
bones/46/rotation = Quaternion(-0.03375011, 0.99943036, 7.077092e-09, -1.322724e-07)
bones/46/scale = Vector3(1.0000001, 0.99999976, 0.9999999)
bones/47/name = "RightRingProximal"
bones/47/parent = 34
bones/47/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.017099975, 0.11909993, -0.00010018104)
bones/47/enabled = true
bones/47/position = Vector3(-0.017099975, 0.11909993, -0.00010018104)
bones/47/rotation = Quaternion(0.6291981, 0.022413788, 4.1188027e-06, 0.77692175)
bones/47/rotation = Quaternion(3.874302e-07, 3.2782555e-07, -8.940697e-08, 1)
bones/47/scale = Vector3(1, 1, 1)
bones/48/name = "RightRingIntermediate"
bones/48/parent = 47
bones/48/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0013999942, 0.039300077, -2.1747476e-07)
bones/48/enabled = true
bones/48/position = Vector3(-0.0013999942, 0.039300077, -2.1747476e-07)
bones/48/rotation = Quaternion(0.62294656, 0.0221762, 4.4662743e-06, 0.7819501)
bones/48/rotation = Quaternion(-1.4901161e-08, 1.0430813e-07, -2.9802322e-08, 1)
bones/48/scale = Vector3(1, 1, 1)
bones/49/name = "RightRingDistal"
bones/49/parent = 48
bones/49/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0010999979, 0.030900003, -9.946502e-08)
bones/49/enabled = true
bones/49/position = Vector3(-0.0010999979, 0.030900003, -9.946502e-08)
bones/49/rotation = Quaternion(0.6228987, 0.02350526, 4.1732565e-06, 0.78194934)
bones/49/rotation = Quaternion(0, 5.9604645e-08, 0, 1)
bones/49/scale = Vector3(1, 1, 1)
bones/50/name = "ring_04_leaf_r"
bones/50/parent = 49
bones/50/rest = Transform3D(-0.9992889, -0.037708856, -3.9285123e-07, -0.037708916, 0.99928814, 7.1365776e-09, 4.1251042e-07, 3.5821593e-08, -0.9999999, -0.0011999963, 0.031799987, 5.404123e-09)
bones/50/enabled = true
bones/50/position = Vector3(-0.0011999963, 0.031799987, 5.404123e-09)
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.4548527e-08, -2.3622121e-07)
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.5216909e-08, -2.369153e-07)
bones/50/scale = Vector3(1.0000001, 0.99999934, 0.9999999)
bones/51/name = "RightThumbMetacarpal"
bones/51/parent = 34
bones/51/rest = Transform3D(0, 0.577, -0.816, 0, 0.816, 0.577, 1, 0, 0, 0.03360003, 0.02729996, 0.022799788)
bones/51/enabled = true
bones/51/position = Vector3(0.03360003, 0.02729996, 0.022799788)
bones/51/rotation = Quaternion(-0.12381923, -0.71952325, -0.2018356, 0.6528533)
bones/51/rotation = Quaternion(-0.21418679, -0.6738869, -0.21418697, 0.6738875)
bones/51/scale = Vector3(1, 0.99939233, 0.99939233)
bones/52/name = "RightThumbProximal"
bones/52/parent = 51
bones/52/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, 0.019199956, 0.038166482, 0.005296612)
bones/52/enabled = true
bones/52/position = Vector3(0.019199956, 0.038166482, 0.005296612)
bones/52/rotation = Quaternion(0.18180704, -0.11012423, -0.06006331, 0.97530067)
bones/52/rotation = Quaternion(1.4901163e-08, 8.940698e-08, -5.960465e-08, 1)
bones/52/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
bones/53/name = "RightThumbDistal"
bones/53/parent = 52
bones/53/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, 0.021899961, 0.04353219, 0.0060271067)
bones/53/enabled = true
bones/53/position = Vector3(0.021899961, 0.04353219, 0.0060271067)
bones/53/rotation = Quaternion(0.59943014, -0.27396527, -0.19463219, 0.7264605)
bones/53/rotation = Quaternion(5.9604638e-08, -2.9802319e-08, -2.9802319e-08, 1)
bones/53/scale = Vector3(1, 1.0000001, 1.0000001)
bones/54/name = "thumb_04_leaf_r"
bones/54/parent = 53
@@ -19819,34 +19839,34 @@ bones/54/rest = Transform3D(0.6015796, 0.4453967, -0.6631166, -0.39881328, 0.887
bones/54/enabled = true
bones/54/position = Vector3(0.018199861, 0.03625768, 0.00504987)
bones/54/rotation = Quaternion(-0.030814791, -0.37901437, -0.23595548, 0.8942726)
bones/54/scale = Vector3(1.0001454, 1.0004876, 1.0005835)
bones/54/scale = Vector3(1.0001453, 1.0004876, 1.0005833)
bones/55/name = "LeftUpperLeg"
bones/55/parent = 1
bones/55/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.089, 0.015400031, 0.051499985)
bones/55/enabled = true
bones/55/position = Vector3(0.089, 0.015400031, 0.051499985)
bones/55/rotation = Quaternion(-0.0012875049, 0.15872778, 0.98051995, -0.115691364)
bones/55/rotation = Quaternion(0, 2.115965e-06, 1, 0)
bones/55/scale = Vector3(1, 1, 1)
bones/56/name = "LeftLowerLeg"
bones/56/parent = 55
bones/56/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -7.450581e-09, 0.40029997, -0.0027998893)
bones/56/enabled = true
bones/56/position = Vector3(-7.450581e-09, 0.40029997, -0.0027998893)
bones/56/rotation = Quaternion(0.021205574, 0.9747985, -0.19431588, 0.10751541)
bones/56/rotation = Quaternion(4.9513798e-09, 1, -3.8300645e-06, 6.331045e-10)
bones/56/scale = Vector3(1, 1, 1)
bones/57/name = "LeftFoot"
bones/57/parent = 56
bones/57/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, -7.218184e-09, 0.42809996, 0.034399886)
bones/57/enabled = true
bones/57/position = Vector3(-7.218184e-09, 0.42809996, 0.034399886)
bones/57/rotation = Quaternion(-0.09338482, 0.7142249, -0.69363207, 0.006069531)
bones/57/rotation = Quaternion(3.019401e-09, 0.70710546, -0.7071081, -3.4309913e-09)
bones/57/scale = Vector3(1, 1, 1)
bones/58/name = "LeftToes"
bones/58/parent = 57
bones/58/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -3.933849e-09, 0.14900002, -0.08849997)
bones/58/enabled = true
bones/58/position = Vector3(-3.933849e-09, 0.14900002, -0.08849997)
bones/58/rotation = Quaternion(4.657518e-08, 1, 5.7965877e-08, 2.7641883e-08)
bones/58/rotation = Quaternion(4.4117336e-08, 1, 5.9604645e-08, 1.9473367e-08)
bones/58/scale = Vector3(1, 1, 1)
bones/59/name = "ball_leaf_l"
bones/59/parent = 58
@@ -19860,28 +19880,28 @@ bones/60/parent = 1
bones/60/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.089, 0.015400031, 0.051499985)
bones/60/enabled = true
bones/60/position = Vector3(-0.089, 0.015400031, 0.051499985)
bones/60/rotation = Quaternion(0.0010378001, -0.070010096, 0.9884011, 0.13476186)
bones/60/rotation = Quaternion(-6.510936e-11, 2.115965e-06, 1, -9.305792e-09)
bones/60/scale = Vector3(1, 1, 1)
bones/61/name = "RightLowerLeg"
bones/61/parent = 60
bones/61/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 7.450581e-09, 0.40029997, -0.0027998893)
bones/61/enabled = true
bones/61/position = Vector3(7.450581e-09, 0.40029997, -0.0027998893)
bones/61/rotation = Quaternion(-0.05508089, 0.92485654, -0.15087481, -0.3447368)
bones/61/rotation = Quaternion(5.2846154e-09, 1, -3.8300645e-06, 2.7046976e-10)
bones/61/scale = Vector3(1, 1, 1)
bones/62/name = "RightFoot"
bones/62/parent = 61
bones/62/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 7.683263e-09, 0.4280999, 0.034399875)
bones/62/enabled = true
bones/62/position = Vector3(7.683263e-09, 0.4280999, 0.034399875)
bones/62/rotation = Quaternion(0.16729471, 0.6259585, -0.76169723, 0.0023935277)
bones/62/rotation = Quaternion(-3.0232599e-09, 0.70710546, -0.7071081, 3.2290552e-09)
bones/62/scale = Vector3(1, 1, 1)
bones/63/name = "RightToes"
bones/63/parent = 62
bones/63/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 3.5171341e-09, 0.14900002, -0.08849997)
bones/63/enabled = true
bones/63/position = Vector3(3.5171341e-09, 0.14900002, -0.08849997)
bones/63/rotation = Quaternion(-2.7880405e-06, 1, 0.00010817407, -1.9588432e-08)
bones/63/rotation = Quaternion(4.4117336e-08, 1, 5.9604645e-08, 1.9473367e-08)
bones/63/scale = Vector3(1, 1, 1)
bones/64/name = "ball_leaf_r"
bones/64/parent = 63
@@ -19891,78 +19911,78 @@ bones/64/position = Vector3(8.080867e-09, 0.07890003, -2.0942137e-08)
bones/64/rotation = Quaternion(8.730481e-11, 1, -1.192093e-07, 1.1640998e-10)
bones/64/scale = Vector3(1, 1, 0.9999995)
[node name="Mannequin" type="MeshInstance3D" parent="Model/GeneralSkeleton"]
[node name="Mannequin" type="MeshInstance3D" parent="Model/GeneralSkeleton" unique_id=1084737033]
mesh = SubResource("ArrayMesh_1je11")
skin = SubResource("Skin_e2k7i")
surface_material_override/0 = SubResource("StandardMaterial3D_8supt")
[node name="Node3D" type="Node3D" parent="Model"]
[node name="Node3D" type="Node3D" parent="Model" unique_id=735579107]
transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, -0.13476743, 0.3715856, -0.2265694)
visible = false
[node name="MeleeArea" type="Area3D" parent="Model/Node3D"]
[node name="MeleeArea" type="Area3D" parent="Model/Node3D" unique_id=28431364]
transform = Transform3D(0.9488155, 0.30846286, -0.067820676, -0.12902518, 0.574575, 0.8082179, 0.28827322, -0.75809896, 0.584965, 0, -0.022670567, 0.012924582)
collision_layer = 0
collision_mask = 2
monitoring = false
[node name="HitShape" type="CollisionShape3D" parent="Model/Node3D/MeleeArea"]
[node name="HitShape" type="CollisionShape3D" parent="Model/Node3D/MeleeArea" unique_id=1176589062]
transform = Transform3D(0.0049743466, 0.9995215, -0.03053708, -0.99892753, 0.0035614625, -0.046149116, -0.046018276, 0.030733947, 0.9984668, 0, 0, 0.3)
shape = SubResource("BoxShape3D_j3lta")
[node name="CSGBox3D" type="CSGBox3D" parent="Model/Node3D/MeleeArea/HitShape"]
[node name="CSGBox3D" type="CSGBox3D" parent="Model/Node3D/MeleeArea/HitShape" unique_id=1817014445]
transform = Transform3D(1.0000002, -4.0861778e-08, -3.3527613e-08, 1.4901161e-08, 0.9999999, 0, 3.3527613e-08, 1.6763806e-08, 0.9999999, 0, 0, -0.05)
size = Vector3(0.02, 0.02, 0.5)
material = SubResource("StandardMaterial3D_fifli")
[node name="OmniLight3D" type="OmniLight3D" parent="Model/Node3D/MeleeArea/HitShape/CSGBox3D"]
[node name="OmniLight3D" type="OmniLight3D" parent="Model/Node3D/MeleeArea/HitShape/CSGBox3D" unique_id=1442584119]
light_color = Color(1, 0, 0, 1)
light_energy = 1.137
[node name="RangedPoint" type="Node3D" parent="Model"]
[node name="RangedPoint" type="Node3D" parent="Model" unique_id=996750932]
unique_name_in_owner = true
transform = Transform3D(1, -7.450581e-09, 2.2351742e-08, -7.450581e-09, 1, 0, 0, 0, 1, -0.069371, 0.6716403, 0.26833847)
[node name="AnimationPlayer" type="AnimationPlayer" parent="Model"]
[node name="AnimationPlayer" type="AnimationPlayer" parent="Model" unique_id=2067084133]
unique_name_in_owner = true
libraries = {
&"": SubResource("AnimationLibrary_14abq")
}
libraries/ = SubResource("AnimationLibrary_14abq")
[node name="AnimationTree" type="AnimationTree" parent="Model"]
[node name="AnimationTree" type="AnimationTree" parent="Model" unique_id=77086320]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_80lp4")
tree_root = SubResource("AnimationNodeStateMachine_r68s0")
advance_expression_base_node = NodePath("../../..")
anim_player = NodePath("../AnimationPlayer")
parameters/Crouch/blend_position = 0.0
"parameters/Melee Attack/TimeScale/scale" = 1.0
parameters/Motion/blend_position = 0.002057613
"parameters/Ranged Attack/TimeScale/scale" = 1.0
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="."]
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="." unique_id=1453735094]
stream = SubResource("AudioStreamRandomizer_ghbft")
[node name="RangedSound" type="AudioStreamPlayer3D" parent="."]
[node name="RangedSound" type="AudioStreamPlayer3D" parent="." unique_id=862010903]
stream = SubResource("AudioStreamRandomizer_rclin")
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="."]
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="." unique_id=1827779701]
stream = ExtResource("11_h04yd")
[node name="Subviewport" type="SubViewport" parent="."]
[node name="Subviewport" type="SubViewport" parent="." unique_id=420609343]
disable_3d = true
transparent_bg = true
handle_input_locally = false
gui_disable_input = true
size = Vector2i(150, 60)
[node name="VBoxContainer" type="VBoxContainer" parent="Subviewport"]
[node name="VBoxContainer" type="VBoxContainer" parent="Subviewport" unique_id=1780153944]
offset_right = 40.0
offset_bottom = 40.0
[node name="Label" type="Label" parent="Subviewport/VBoxContainer"]
[node name="Label" type="Label" parent="Subviewport/VBoxContainer" unique_id=2024958682]
layout_mode = 2
text = "Struggle to Escape!"
[node name="StruggleBar" type="ProgressBar" parent="Subviewport/VBoxContainer"]
[node name="StruggleBar" type="ProgressBar" parent="Subviewport/VBoxContainer" unique_id=196833871]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 20)
layout_mode = 2
@@ -19970,18 +19990,18 @@ max_value = 5.0
value = 5.0
show_percentage = false
[node name="StruggleUI" type="Sprite3D" parent="."]
[node name="StruggleUI" type="Sprite3D" parent="." unique_id=715347989]
unique_name_in_owner = true
visible = false
billboard = 1
texture = SubResource("ViewportTexture_yixtd")
[node name="WalkSound" type="AudioStreamPlayer3D" parent="."]
[node name="WalkSound" type="AudioStreamPlayer3D" parent="." unique_id=1724815902]
stream = SubResource("AudioStreamRandomizer_8tr25")
volume_db = 80.0
unit_size = 23.18
max_db = 6.0
[node name="FootstepTimer" type="Timer" parent="."]
[node name="FootstepTimer" type="Timer" parent="." unique_id=1440178320]
[connection signal="timeout" from="FootstepTimer" to="." method="_on_footstep_timer_timeout"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=121 format=4 uid="uid://c6hojd4o764oc"]
[gd_scene format=4 uid="uid://c6hojd4o764oc"]
[ext_resource type="Script" uid="uid://wye3mat5y5yg" path="res://scripts/pawn_body.gd" id="1_6whai"]
[ext_resource type="PackedScene" uid="uid://cfunlbp8arnlh" path="res://templates/bullet.tscn" id="2_w8pby"]
@@ -19237,26 +19237,26 @@ _data = {
&"Walk_Formal": SubResource("Animation_2u6lx")
}
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3n7g0"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_yxen5"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_cqwa0"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4cwpl"]
animation = &"Crouch_Fwd"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mggey"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nfy14"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_26i23"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g7h81"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_mggey"]
blend_point_0/node = SubResource("AnimationNodeAnimation_3n7g0")
blend_point_0/node = SubResource("AnimationNodeAnimation_yxen5")
blend_point_0/pos = -1.0
blend_point_1/node = SubResource("AnimationNodeAnimation_cqwa0")
blend_point_1/node = SubResource("AnimationNodeAnimation_4cwpl")
blend_point_1/pos = 0.3
blend_point_2/node = SubResource("AnimationNodeAnimation_mggey")
blend_point_2/node = SubResource("AnimationNodeAnimation_nfy14")
blend_point_2/pos = -0.90000004
blend_point_3/node = SubResource("AnimationNodeAnimation_26i23")
blend_point_3/node = SubResource("AnimationNodeAnimation_g7h81")
blend_point_3/pos = 0.0
min_space = 0.0
value_label = ".5"
@@ -19265,58 +19265,73 @@ sync = true
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h27ep"]
animation = &"Death01"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_dn5ph"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_18nw6"]
animation = &"Hit_Chest"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pnc3q"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_agdjh"]
animation = &"Sword_Attack"
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_aih1w"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_onvhp"]
nodes/output/position = Vector2(800, 140)
nodes/Animation/node = SubResource("AnimationNodeAnimation_agdjh")
nodes/Animation/position = Vector2(300, 120)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_aih1w")
nodes/TimeScale/position = Vector2(560, 120)
node_connections = [&"output", 0, &"TimeScale", &"TimeScale", 0, &"Animation"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_sfpkw"]
animation = &"Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8twd3"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ktqp7"]
animation = &"Walk"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1jakq"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_m31ms"]
animation = &"Walk"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hoish"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_biqv6"]
animation = &"Sprint"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hrrge"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6foot"]
animation = &"Jog_Fwd"
[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_a4li3"]
blend_point_0/node = SubResource("AnimationNodeAnimation_pnc3q")
blend_point_0/node = SubResource("AnimationNodeAnimation_sfpkw")
blend_point_0/pos = 0.0
blend_point_1/node = SubResource("AnimationNodeAnimation_8twd3")
blend_point_1/node = SubResource("AnimationNodeAnimation_ktqp7")
blend_point_1/pos = 0.09
blend_point_2/node = SubResource("AnimationNodeAnimation_1jakq")
blend_point_2/node = SubResource("AnimationNodeAnimation_m31ms")
blend_point_2/pos = 0.09
blend_point_3/node = SubResource("AnimationNodeAnimation_hoish")
blend_point_3/node = SubResource("AnimationNodeAnimation_biqv6")
blend_point_3/pos = 0.72
blend_point_4/node = SubResource("AnimationNodeAnimation_hrrge")
blend_point_4/node = SubResource("AnimationNodeAnimation_6foot")
blend_point_4/pos = 0.54
min_space = 0.0
snap = 0.09
value_label = ".5"
sync = true
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8h8ae"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_18nw6"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_agdjh"]
graph_offset = Vector2(-480.6897, -6.751892)
nodes/output/position = Vector2(340, 120)
nodes/Animation/node = SubResource("AnimationNodeAnimation_8h8ae")
nodes/Animation/position = Vector2(-80, 100)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_18nw6")
nodes/TimeScale/position = Vector2(140, 100)
node_connections = [&"output", 0, &"TimeScale", &"TimeScale", 0, &"Animation"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_tpe7m"]
animation = &"Pistol_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_44rnf"]
animation = &"Pistol_Reload"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_80lp4"]
animation = &"Pistol_Reload"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_n15br"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ko1jy"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_rtmky"]
animation = &"Sword_Attack"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_bdfr7"]
advance_mode = 2
@@ -19334,54 +19349,59 @@ advance_expression = "!is_crouching()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_myj18"]
advance_mode = 2
advance_expression = "shooting == true"
advance_expression = "is_shooting()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_emnr3"]
advance_mode = 2
advance_expression = "shooting == false"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_1skj0"]
advance_mode = 2
advance_expression = "take_shot == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_prcnq"]
switch_mode = 2
advance_mode = 2
advance_expression = "reload == true"
advance_expression = "!is_shooting()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_n5wpo"]
advance_mode = 2
advance_expression = "reloading = true"
advance_expression = "reloading == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_p0uug"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_80lp4"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_8h8ae"]
advance_mode = 2
advance_expression = "take_shot == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_18nw6"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7mens"]
advance_mode = 2
advance_expression = "is_meleeing()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_g0o8v"]
xfade_time = 0.5
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_61gjn"]
allow_transition_to_self = true
states/Crouch/node = SubResource("AnimationNodeBlendSpace1D_mggey")
states/Crouch/position = Vector2(831, 331.8868)
states/Crouch/position = Vector2(914.5, 319.8868)
states/Death/node = SubResource("AnimationNodeAnimation_h27ep")
states/Death/position = Vector2(1264, 190)
states/End/position = Vector2(1124, 98)
states/Hit_Chest/node = SubResource("AnimationNodeAnimation_dn5ph")
states/Hit_Chest/position = Vector2(134, 239)
states/Death/position = Vector2(1121, 106.23659)
states/End/position = Vector2(1855, 203)
states/Hit_Chest/node = SubResource("AnimationNodeAnimation_18nw6")
states/Hit_Chest/position = Vector2(730.58984, 106.23659)
"states/Melee Attack/node" = SubResource("AnimationNodeBlendTree_onvhp")
"states/Melee Attack/position" = Vector2(914.5, 59.236588)
states/Motion/node = SubResource("AnimationNodeBlendSpace1D_a4li3")
states/Motion/position = Vector2(852.5, 214.3125)
states/Pistol_Idle/node = SubResource("AnimationNodeAnimation_tpe7m")
states/Pistol_Idle/position = Vector2(1009.58984, 214.4654)
states/Pistol_Reload/node = SubResource("AnimationNodeAnimation_80lp4")
states/Pistol_Reload/position = Vector2(162, 294)
"states/Pistol_Reload 2/node" = SubResource("AnimationNodeAnimation_44rnf")
"states/Pistol_Reload 2/position" = Vector2(1017.08984, 357.23657)
states/Pistol_Shoot/node = SubResource("AnimationNodeAnimation_n15br")
states/Pistol_Shoot/position = Vector2(1185.75, 215.71875)
"states/Ranged Attack/node" = SubResource("AnimationNodeAnimation_ko1jy")
"states/Ranged Attack/position" = Vector2(853, 90)
states/Start/position = Vector2(543, 176)
states/Sword_Attack/node = SubResource("AnimationNodeAnimation_rtmky")
states/Sword_Attack/position = Vector2(319, 229)
transitions = ["Start", "Motion", SubResource("AnimationNodeStateMachineTransition_bdfr7"), "Motion", "Crouch", SubResource("AnimationNodeStateMachineTransition_26i23"), "Crouch", "Motion", SubResource("AnimationNodeStateMachineTransition_phens"), "Motion", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_myj18"), "Pistol_Idle", "Motion", SubResource("AnimationNodeStateMachineTransition_emnr3"), "Pistol_Idle", "Pistol_Shoot", SubResource("AnimationNodeStateMachineTransition_1skj0"), "Pistol_Shoot", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_prcnq"), "Pistol_Idle", "Pistol_Reload 2", SubResource("AnimationNodeStateMachineTransition_n5wpo"), "Pistol_Reload 2", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_p0uug")]
graph_offset = Vector2(356.58984, 139.23659)
states/Motion/position = Vector2(914.5, 214.3125)
"states/Ranged Attack/node" = SubResource("AnimationNodeBlendTree_agdjh")
"states/Ranged Attack/position" = Vector2(1362.5898, 214.3125)
"states/Ranged Idle/node" = SubResource("AnimationNodeAnimation_tpe7m")
"states/Ranged Idle/position" = Vector2(1134.5898, 214.3125)
"states/Ranged Reload/node" = SubResource("AnimationNodeAnimation_44rnf")
"states/Ranged Reload/position" = Vector2(1134.5898, 319.8868)
states/Start/position = Vector2(646, 214.3125)
transitions = ["Start", "Motion", SubResource("AnimationNodeStateMachineTransition_bdfr7"), "Motion", "Crouch", SubResource("AnimationNodeStateMachineTransition_26i23"), "Crouch", "Motion", SubResource("AnimationNodeStateMachineTransition_phens"), "Motion", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_myj18"), "Ranged Idle", "Motion", SubResource("AnimationNodeStateMachineTransition_emnr3"), "Ranged Idle", "Ranged Reload", SubResource("AnimationNodeStateMachineTransition_n5wpo"), "Ranged Reload", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_p0uug"), "Ranged Idle", "Ranged Attack", SubResource("AnimationNodeStateMachineTransition_8h8ae"), "Ranged Attack", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_18nw6"), "Motion", "Melee Attack", SubResource("AnimationNodeStateMachineTransition_7mens"), "Melee Attack", "Motion", SubResource("AnimationNodeStateMachineTransition_g0o8v")]
graph_offset = Vector2(287.58984, 37.236588)
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_ghbft"]
streams_count = 5
@@ -19425,13 +19445,13 @@ stream_19/stream = ExtResource("23_ck32e")
stream_20/stream = ExtResource("25_nuwcw")
stream_21/stream = ExtResource("26_ckgkw")
[node name="PawnBody" type="Node3D"]
[node name="PawnBody" type="Node3D" unique_id=1647869537]
script = ExtResource("1_6whai")
projectile_template = ExtResource("2_w8pby")
[node name="Model" type="Node3D" parent="."]
[node name="Model" type="Node3D" parent="." unique_id=664230171]
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model"]
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model" unique_id=1658654436]
unique_name_in_owner = true
transform = Transform3D(0.45, 0, 0, 0, 0.45, 0, 0, 0, 0.45, 0, 0, 0)
motion_scale = 0.9167
@@ -19446,8 +19466,8 @@ bones/1/name = "Hips"
bones/1/parent = 0
bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9167, -0.05010003)
bones/1/enabled = true
bones/1/position = Vector3(0.0058907853, 0.87681985, -0.08587572)
bones/1/rotation = Quaternion(-0.04371296, -0.113571204, -0.004594289, 0.99255717)
bones/1/position = Vector3(0, 0.9167, -0.050100047)
bones/1/rotation = Quaternion(2.682209e-07, 0, 0, 1)
bones/1/scale = Vector3(1, 1, 1)
bones/2/name = "Spine"
bones/2/parent = 1
@@ -19461,77 +19481,77 @@ bones/3/parent = 2
bones/3/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.12309997, 0.015199981)
bones/3/enabled = true
bones/3/position = Vector3(0, 0.12309997, 0.015199981)
bones/3/rotation = Quaternion(0.09211567, -6.884248e-05, -3.4262594e-05, 0.9957484)
bones/3/rotation = Quaternion(-1.4528631e-07, 0, 0, 1)
bones/3/scale = Vector3(1, 1, 1)
bones/4/name = "UpperChest"
bones/4/parent = 3
bones/4/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14120016, -0.004500025)
bones/4/enabled = true
bones/4/position = Vector3(0, 0.14120016, -0.004500025)
bones/4/rotation = Quaternion(0.092143066, -0.00027035174, 0.00086010795, 0.99574536)
bones/4/rotation = Quaternion(-4.4703484e-08, 0, 0, 1)
bones/4/scale = Vector3(1, 1, 1)
bones/5/name = "Neck"
bones/5/parent = 4
bones/5/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17280002, -0.005600037)
bones/5/enabled = true
bones/5/position = Vector3(0, 0.17280002, -0.005600037)
bones/5/rotation = Quaternion(-0.092136875, 0.00011046327, -0.00072176685, 0.99574614)
bones/5/rotation = Quaternion(2.2351742e-08, 0, 0, 1)
bones/5/scale = Vector3(1, 1, 1)
bones/6/name = "Head"
bones/6/parent = 5
bones/6/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.081100024, 0.0155999875)
bones/6/enabled = true
bones/6/position = Vector3(0, 0.081100024, 0.0155999875)
bones/6/rotation = Quaternion(0.07963282, 0.09391119, 0.006821567, 0.9923673)
bones/6/rotation = Quaternion(2.3841858e-07, 0, 0, 1)
bones/6/scale = Vector3(1, 1, 1)
bones/7/name = "LeftShoulder"
bones/7/parent = 4
bones/7/rest = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.0188, 0.14310004, 0.07629998)
bones/7/enabled = true
bones/7/position = Vector3(0.0188, 0.14310004, 0.07629998)
bones/7/rotation = Quaternion(0.48838937, 0.5258198, 0.5259783, -0.45643872)
bones/7/rotation = Quaternion(0.5, 0.49999988, 0.5, -0.5000001)
bones/7/scale = Vector3(1, 1, 1)
bones/8/name = "LeftUpperArm"
bones/8/parent = 7
bones/8/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -0.13680005, 0.17309996, -0.01710007)
bones/8/enabled = true
bones/8/position = Vector3(-0.13680005, 0.17309996, -0.01710007)
bones/8/rotation = Quaternion(-0.0550842, 0.8187982, -0.57127297, 0.013505305)
bones/8/rotation = Quaternion(1.6391276e-07, 1, 4.4703476e-08, -2.9802319e-08)
bones/8/scale = Vector3(1, 1, 1)
bones/9/name = "LeftLowerArm"
bones/9/parent = 8
bones/9/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0.004699965, 0.27440003, 3.769936e-08)
bones/9/enabled = true
bones/9/position = Vector3(0.004699965, 0.27440003, 3.769936e-08)
bones/9/rotation = Quaternion(0.19448301, -0.6548683, 0.18500713, 0.7064674)
bones/9/rotation = Quaternion(-1.1590383e-07, -0.70710695, -1.0536709e-08, 0.7071066)
bones/9/scale = Vector3(1, 1, 1)
bones/10/name = "LeftHand"
bones/10/parent = 9
bones/10/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.0133815e-08, 0.27260005, 0.004700036)
bones/10/enabled = true
bones/10/position = Vector3(2.0133815e-08, 0.27260005, 0.004700036)
bones/10/rotation = Quaternion(0.09940687, 0.7068844, 0.06368306, 0.6974075)
bones/10/rotation = Quaternion(-1.8751639e-07, 0.70710707, 1.07511596e-07, 0.7071065)
bones/10/scale = Vector3(1, 1, 1)
bones/11/name = "LeftIndexProximal"
bones/11/parent = 10
bones/11/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.03090003, 0.11989991, 0.001999812)
bones/11/enabled = true
bones/11/position = Vector3(-0.03090003, 0.11989991, 0.001999812)
bones/11/rotation = Quaternion(0.6295968, -4.3044434e-08, -4.6125497e-06, 0.776922)
bones/11/rotation = Quaternion(3.5762793e-07, -3.725291e-07, 5.960465e-08, 1)
bones/11/scale = Vector3(1, 1, 1)
bones/12/name = "LeftIndexIntermediate"
bones/12/parent = 11
bones/12/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.097772e-09, 0.040700007, 1.25191555e-08)
bones/12/enabled = true
bones/12/position = Vector3(-4.097772e-09, 0.040700007, 1.25191555e-08)
bones/12/rotation = Quaternion(0.62334186, 2.0268828e-08, -4.269095e-06, 0.78194946)
bones/12/rotation = Quaternion(0, -1.1920929e-07, 5.9604645e-08, 1)
bones/12/scale = Vector3(1, 1, 1)
bones/13/name = "LeftIndexDistal"
bones/13/parent = 12
bones/13/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.0742177e-09, 0.034800045, 1.1683975e-08)
bones/13/enabled = true
bones/13/position = Vector3(-2.0742177e-09, 0.034800045, 1.1683975e-08)
bones/13/rotation = Quaternion(0.62334144, -2.2035704e-07, -4.475343e-06, 0.7819499)
bones/13/rotation = Quaternion(0, 0, 5.9604645e-08, 1)
bones/13/scale = Vector3(1, 1, 1)
bones/14/name = "index_04_leaf_l"
bones/14/parent = 13
@@ -19545,21 +19565,21 @@ bones/15/parent = 10
bones/15/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.005200028, 0.121599905, -0.00040022636)
bones/15/enabled = true
bones/15/position = Vector3(-0.005200028, 0.121599905, -0.00040022636)
bones/15/rotation = Quaternion(0.6288943, -0.0297349, -4.4662734e-06, 0.7769219)
bones/15/rotation = Quaternion(3.1292439e-07, -2.3841858e-07, 5.9604645e-08, 1)
bones/15/scale = Vector3(1, 1, 1)
bones/16/name = "LeftMiddleIntermediate"
bones/16/parent = 15
bones/16/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0019999952, 0.04229999, 2.1621558e-08)
bones/16/enabled = true
bones/16/position = Vector3(0.0019999952, 0.04229999, 2.1621558e-08)
bones/16/rotation = Quaternion(0.62273276, -0.027554581, -4.4138583e-06, 0.7819494)
bones/16/rotation = Quaternion(-2.9802322e-08, -1.1920929e-07, 2.9802322e-08, 1)
bones/16/scale = Vector3(1, 1, 1)
bones/17/name = "LeftMiddleDistal"
bones/17/parent = 16
bones/17/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0014999973, 0.033899974, 1.615871e-07)
bones/17/enabled = true
bones/17/position = Vector3(0.0014999973, 0.033899974, 1.615871e-07)
bones/17/rotation = Quaternion(0.6226684, -0.028961534, -4.46933e-06, 0.7819498)
bones/17/rotation = Quaternion(0, -5.960466e-08, -2.980233e-08, 1)
bones/17/scale = Vector3(1, 1, 1)
bones/18/name = "middle_04_leaf_l"
bones/18/parent = 17
@@ -19573,21 +19593,21 @@ bones/19/parent = 10
bones/19/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04079998, 0.10769992, 0.0015997506)
bones/19/enabled = true
bones/19/position = Vector3(0.04079998, 0.10769992, 0.0015997506)
bones/19/rotation = Quaternion(0.6630008, -0.044529777, 0.07369416, 0.7436506)
bones/19/rotation = Quaternion(3.4272674e-07, -2.831221e-07, 2.9802326e-08, 1)
bones/19/scale = Vector3(1, 1, 1)
bones/20/name = "LeftLittleIntermediate"
bones/20/parent = 19
bones/20/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0027000003, 0.040200002, 1.7218216e-10)
bones/20/enabled = true
bones/20/position = Vector3(0.0027000003, 0.040200002, 1.7218216e-10)
bones/20/rotation = Quaternion(0.6203661, -0.062294018, 0.015573083, 0.78167963)
bones/20/rotation = Quaternion(0, -1.0430813e-07, 5.9604645e-08, 1)
bones/20/scale = Vector3(1, 1, 1)
bones/21/name = "LeftLittleDistal"
bones/21/parent = 20
bones/21/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0018999914, 0.027600013, 2.2658543e-07)
bones/21/enabled = true
bones/21/position = Vector3(0.0018999914, 0.027600013, 2.2658543e-07)
bones/21/rotation = Quaternion(0.6219216, -0.042051837, -4.4705234e-06, 0.7819497)
bones/21/rotation = Quaternion(0, 0, 0, 1)
bones/21/scale = Vector3(1, 1, 1)
bones/22/name = "pinky_04_leaf_l"
bones/22/parent = 21
@@ -19601,21 +19621,21 @@ bones/23/parent = 10
bones/23/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.01709998, 0.1190999, -0.00010017503)
bones/23/enabled = true
bones/23/position = Vector3(0.01709998, 0.1190999, -0.00010017503)
bones/23/rotation = Quaternion(0.6291978, -0.022414068, -4.198693e-06, 0.77692205)
bones/23/rotation = Quaternion(2.8312203e-07, -4.4703478e-07, 5.9604638e-08, 1)
bones/23/scale = Vector3(1, 1, 1)
bones/24/name = "LeftRingIntermediate"
bones/24/parent = 23
bones/24/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.001399991, 0.039300047, -1.0103322e-07)
bones/24/enabled = true
bones/24/position = Vector3(0.001399991, 0.039300047, -1.0103322e-07)
bones/24/rotation = Quaternion(0.6229472, -0.022176372, -4.326954e-06, 0.78194946)
bones/24/rotation = Quaternion(2.9802322e-08, -8.940697e-08, 8.940697e-08, 1)
bones/24/scale = Vector3(1, 1, 1)
bones/25/name = "LeftRingDistal"
bones/25/parent = 24
bones/25/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0010999943, 0.030899974, -1.0082857e-07)
bones/25/enabled = true
bones/25/position = Vector3(0.0010999943, 0.030899974, -1.0082857e-07)
bones/25/rotation = Quaternion(0.6228982, -0.023505481, -4.496571e-06, 0.7819497)
bones/25/rotation = Quaternion(0, 0, -5.9604645e-08, 1)
bones/25/scale = Vector3(1, 1, 1)
bones/26/name = "ring_04_leaf_l"
bones/26/parent = 25
@@ -19629,21 +19649,21 @@ bones/27/parent = 10
bones/27/rest = Transform3D(0, -0.577, 0.816, 0, 0.816, 0.577, -1, 0, 0, -0.03360002, 0.02729993, 0.022799803)
bones/27/enabled = true
bones/27/position = Vector3(-0.03360002, 0.02729993, 0.022799803)
bones/27/rotation = Quaternion(-0.12381917, 0.7195234, 0.20183541, 0.6528533)
bones/27/rotation = Quaternion(-0.2141867, 0.67388695, 0.21418685, 0.67388755)
bones/27/scale = Vector3(1, 0.99939233, 0.99939233)
bones/28/name = "LeftThumbProximal"
bones/28/parent = 27
bones/28/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, -0.019199941, 0.03816641, 0.005296665)
bones/28/enabled = true
bones/28/position = Vector3(-0.019199941, 0.03816641, 0.005296665)
bones/28/rotation = Quaternion(0.18180695, 0.11012424, 0.060063306, 0.97530067)
bones/28/rotation = Quaternion(-1.3411045e-07, -5.9604645e-08, -5.9604645e-08, 1)
bones/28/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
bones/29/name = "LeftThumbDistal"
bones/29/parent = 28
bones/29/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, -0.021900143, 0.043532185, 0.0060270326)
bones/29/enabled = true
bones/29/position = Vector3(-0.021900143, 0.043532185, 0.0060270326)
bones/29/rotation = Quaternion(0.59942997, 0.27396563, 0.1946321, 0.7264606)
bones/29/rotation = Quaternion(1.4901161e-08, 7.4505806e-08, 2.9802322e-08, 1)
bones/29/scale = Vector3(1, 1.0000001, 1.0000001)
bones/30/name = "thumb_04_leaf_l"
bones/30/parent = 29
@@ -19651,83 +19671,83 @@ bones/30/rest = Transform3D(0.6015796, -0.44539672, 0.6631167, 0.39881337, 0.887
bones/30/enabled = true
bones/30/position = Vector3(-0.018200096, 0.036257587, 0.0050497632)
bones/30/rotation = Quaternion(-0.030814808, 0.3790144, 0.2359555, 0.8942726)
bones/30/scale = Vector3(1.0001454, 1.0004877, 1.0005833)
bones/30/scale = Vector3(1.0001454, 1.0004876, 1.0005833)
bones/31/name = "RightShoulder"
bones/31/parent = 4
bones/31/rest = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.0188, 0.14310004, 0.07629998)
bones/31/enabled = true
bones/31/position = Vector3(-0.0188, 0.14310004, 0.07629998)
bones/31/rotation = Quaternion(0.54024076, -0.47401735, -0.4745282, -0.50820315)
bones/31/rotation = Quaternion(0.5, -0.49999988, -0.5, -0.5000001)
bones/31/scale = Vector3(1, 1, 1)
bones/32/name = "RightUpperArm"
bones/32/parent = 31
bones/32/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0.13680005, 0.17309996, -0.01710007)
bones/32/enabled = true
bones/32/position = Vector3(0.13680005, 0.17309996, -0.01710007)
bones/32/rotation = Quaternion(0.0878418, 0.82396096, -0.5596979, -0.010513932)
bones/32/rotation = Quaternion(-1.3411044e-07, 1, 7.45058e-08, 2.9802319e-08)
bones/32/scale = Vector3(1, 1, 1)
bones/33/name = "RightLowerArm"
bones/33/parent = 32
bones/33/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, -0.004699971, 0.2744, 1.6425727e-07)
bones/33/enabled = true
bones/33/position = Vector3(-0.004699971, 0.2744, 1.6425727e-07)
bones/33/rotation = Quaternion(0.29096532, 0.5455984, -0.20283404, 0.7592892)
bones/33/rotation = Quaternion(-1.3697726e-07, 0.707107, -1.0536716e-08, 0.70710665)
bones/33/scale = Vector3(1, 1, 1)
bones/34/name = "RightHand"
bones/34/parent = 33
bones/34/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, -2.829891e-08, 0.27259997, 0.004700046)
bones/34/enabled = true
bones/34/position = Vector3(-2.829891e-08, 0.27259997, 0.004700046)
bones/34/rotation = Quaternion(0.11958737, -0.69928753, -0.057388805, 0.7024261)
bones/34/rotation = Quaternion(-1.8728218e-07, -0.7071071, -1.07745805e-07, 0.7071064)
bones/34/scale = Vector3(1, 1, 1)
bones/35/name = "RightIndexProximal"
bones/35/parent = 34
bones/35/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030900035, 0.11989994, 0.0019998003)
bones/35/enabled = true
bones/35/position = Vector3(0.030900035, 0.11989994, 0.0019998003)
bones/35/rotation = Quaternion(0.6295971, 2.8769083e-08, 4.1759718e-06, 0.77692175)
bones/35/rotation = Quaternion(3.8743025e-07, 3.8743025e-07, -8.940698e-08, 1)
bones/35/scale = Vector3(1, 1, 1)
bones/36/name = "RightIndexIntermediate"
bones/36/parent = 35
bones/36/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.5648136e-10, 0.040700104, -1.0677797e-07)
bones/36/enabled = true
bones/36/position = Vector3(-5.5648136e-10, 0.040700104, -1.0677797e-07)
bones/36/rotation = Quaternion(0.6233415, 1.7438845e-07, 4.4640537e-06, 0.7819498)
bones/36/rotation = Quaternion(-2.9802322e-08, 1.1920929e-07, -2.9802322e-08, 1)
bones/36/scale = Vector3(1, 1, 1)
bones/37/name = "RightIndexDistal"
bones/37/parent = 36
bones/37/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.121974e-10, 0.03480002, -1.0666921e-07)
bones/37/enabled = true
bones/37/position = Vector3(-6.121974e-10, 0.03480002, -1.0666921e-07)
bones/37/rotation = Quaternion(0.6233416, 8.720804e-08, 4.2308952e-06, 0.78194976)
bones/37/rotation = Quaternion(0, -1.4901161e-08, -1.4901161e-08, 1)
bones/37/scale = Vector3(1, 1, 1)
bones/38/name = "index_04_leaf_r"
bones/38/parent = 37
bones/38/rest = Transform3D(-1.0000001, 1.173466e-07, -1.5419573e-07, 6.8917885e-08, 0.9999999, 1.3196864e-08, 1.7491357e-07, 2.6301036e-08, -0.9999999, 2.5607045e-09, 0.030099956, 1.2416471e-08)
bones/38/enabled = true
bones/38/position = Vector3(2.5607045e-09, 0.030099956, 1.2416471e-08)
bones/38/rotation = Quaternion(4.9972892e-09, 1, 4.193082e-08, -5.8335807e-08)
bones/38/rotation = Quaternion(4.93601e-08, 1, 1.31505296e-08, -7.2555615e-08)
bones/38/scale = Vector3(1.0000001, 0.9999999, 0.9999999)
bones/39/name = "RightMiddleProximal"
bones/39/parent = 34
bones/39/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0052000335, 0.12159993, -0.00040023506)
bones/39/enabled = true
bones/39/position = Vector3(0.0052000335, 0.12159993, -0.00040023506)
bones/39/rotation = Quaternion(0.62889475, 0.029734792, 4.350848e-06, 0.7769217)
bones/39/rotation = Quaternion(4.0233135e-07, 2.2351742e-07, -5.9604645e-08, 1)
bones/39/scale = Vector3(1, 1, 1)
bones/40/name = "RightMiddleIntermediate"
bones/40/parent = 39
bones/40/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0019999943, 0.04230002, -9.594936e-08)
bones/40/enabled = true
bones/40/position = Vector3(-0.0019999943, 0.04230002, -9.594936e-08)
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.496629e-06, 0.78194976)
bones/40/rotation = Quaternion(-2.9802322e-08, 1.1920929e-07, -2.9802322e-08, 1)
bones/40/scale = Vector3(1, 1, 1)
bones/41/name = "RightMiddleDistal"
bones/41/parent = 40
bones/41/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014999958, 0.033900008, 4.301159e-08)
bones/41/enabled = true
bones/41/position = Vector3(-0.0014999958, 0.033900008, 4.301159e-08)
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.3270115e-06, 0.7819494)
bones/41/rotation = Quaternion(1.4901165e-08, 1.4901165e-08, 4.4703494e-08, 1)
bones/41/scale = Vector3(1, 1, 1)
bones/42/name = "middle_04_leaf_r"
bones/42/parent = 41
@@ -19741,77 +19761,77 @@ bones/43/parent = 34
bones/43/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.040799975, 0.107699946, 0.0015997475)
bones/43/enabled = true
bones/43/position = Vector3(-0.040799975, 0.107699946, 0.0015997475)
bones/43/rotation = Quaternion(0.6630007, 0.044529952, -0.07369392, 0.74365073)
bones/43/rotation = Quaternion(3.8743025e-07, 3.2782557e-07, -8.940698e-08, 1)
bones/43/scale = Vector3(1, 1, 1)
bones/44/name = "RightLittleIntermediate"
bones/44/parent = 43
bones/44/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0026999926, 0.040199965, -4.7321702e-11)
bones/44/enabled = true
bones/44/position = Vector3(-0.0026999926, 0.040199965, -4.7321702e-11)
bones/44/rotation = Quaternion(0.6203664, 0.06229365, -0.01557291, 0.7816794)
bones/44/rotation = Quaternion(-1.4901161e-08, 1.3411045e-07, -7.4505806e-08, 1)
bones/44/scale = Vector3(1, 1, 1)
bones/45/name = "RightLittleDistal"
bones/45/parent = 44
bones/45/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0018999918, 0.027600035, -1.0417894e-08)
bones/45/enabled = true
bones/45/position = Vector3(-0.0018999918, 0.027600035, -1.0417894e-08)
bones/45/rotation = Quaternion(0.6219219, 0.04205143, 4.4810004e-06, 0.78194946)
bones/45/rotation = Quaternion(1.4901161e-08, 1.4901161e-08, 0, 1)
bones/45/scale = Vector3(1, 1, 1)
bones/46/name = "pinky_04_leaf_r"
bones/46/parent = 45
bones/46/rest = Transform3D(-0.99772197, -0.0674616, -2.5873078e-07, -0.06746164, 0.9977217, 1.503156e-08, 1.7270258e-07, 4.6777405e-08, -0.9999999, -0.001899995, 0.028100003, -1.2148155e-07)
bones/46/enabled = true
bones/46/position = Vector3(-0.001899995, 0.028100003, -1.2148155e-07)
bones/46/rotation = Quaternion(-0.03375008, 0.99943036, 4.8276583e-08, -5.8037205e-08)
bones/46/rotation = Quaternion(-0.03375011, 0.99943036, 7.077092e-09, -1.322724e-07)
bones/46/scale = Vector3(1.0000001, 0.99999976, 0.9999999)
bones/47/name = "RightRingProximal"
bones/47/parent = 34
bones/47/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.017099975, 0.11909993, -0.00010018104)
bones/47/enabled = true
bones/47/position = Vector3(-0.017099975, 0.11909993, -0.00010018104)
bones/47/rotation = Quaternion(0.6291981, 0.022413788, 4.1188027e-06, 0.77692175)
bones/47/rotation = Quaternion(3.874302e-07, 3.2782555e-07, -8.940697e-08, 1)
bones/47/scale = Vector3(1, 1, 1)
bones/48/name = "RightRingIntermediate"
bones/48/parent = 47
bones/48/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0013999942, 0.039300077, -2.1747476e-07)
bones/48/enabled = true
bones/48/position = Vector3(-0.0013999942, 0.039300077, -2.1747476e-07)
bones/48/rotation = Quaternion(0.62294656, 0.0221762, 4.4662743e-06, 0.7819501)
bones/48/rotation = Quaternion(-1.4901161e-08, 1.0430813e-07, -2.9802322e-08, 1)
bones/48/scale = Vector3(1, 1, 1)
bones/49/name = "RightRingDistal"
bones/49/parent = 48
bones/49/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0010999979, 0.030900003, -9.946502e-08)
bones/49/enabled = true
bones/49/position = Vector3(-0.0010999979, 0.030900003, -9.946502e-08)
bones/49/rotation = Quaternion(0.6228987, 0.02350526, 4.1732565e-06, 0.78194934)
bones/49/rotation = Quaternion(0, 5.9604645e-08, 0, 1)
bones/49/scale = Vector3(1, 1, 1)
bones/50/name = "ring_04_leaf_r"
bones/50/parent = 49
bones/50/rest = Transform3D(-0.9992889, -0.037708856, -3.9285123e-07, -0.037708916, 0.99928814, 7.1365776e-09, 4.1251042e-07, 3.5821593e-08, -0.9999999, -0.0011999963, 0.031799987, 5.404123e-09)
bones/50/enabled = true
bones/50/position = Vector3(-0.0011999963, 0.031799987, 5.404123e-09)
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.4548527e-08, -2.3622121e-07)
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.5216909e-08, -2.369153e-07)
bones/50/scale = Vector3(1.0000001, 0.99999934, 0.9999999)
bones/51/name = "RightThumbMetacarpal"
bones/51/parent = 34
bones/51/rest = Transform3D(0, 0.577, -0.816, 0, 0.816, 0.577, 1, 0, 0, 0.03360003, 0.02729996, 0.022799788)
bones/51/enabled = true
bones/51/position = Vector3(0.03360003, 0.02729996, 0.022799788)
bones/51/rotation = Quaternion(-0.12381923, -0.71952325, -0.2018356, 0.6528533)
bones/51/rotation = Quaternion(-0.21418679, -0.6738869, -0.21418697, 0.6738875)
bones/51/scale = Vector3(1, 0.99939233, 0.99939233)
bones/52/name = "RightThumbProximal"
bones/52/parent = 51
bones/52/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, 0.019199956, 0.038166482, 0.005296612)
bones/52/enabled = true
bones/52/position = Vector3(0.019199956, 0.038166482, 0.005296612)
bones/52/rotation = Quaternion(0.18180704, -0.11012423, -0.06006331, 0.97530067)
bones/52/rotation = Quaternion(1.4901163e-08, 8.940698e-08, -5.960465e-08, 1)
bones/52/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
bones/53/name = "RightThumbDistal"
bones/53/parent = 52
bones/53/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, 0.021899961, 0.04353219, 0.0060271067)
bones/53/enabled = true
bones/53/position = Vector3(0.021899961, 0.04353219, 0.0060271067)
bones/53/rotation = Quaternion(0.59943014, -0.27396527, -0.19463219, 0.7264605)
bones/53/rotation = Quaternion(5.9604638e-08, -2.9802319e-08, -2.9802319e-08, 1)
bones/53/scale = Vector3(1, 1.0000001, 1.0000001)
bones/54/name = "thumb_04_leaf_r"
bones/54/parent = 53
@@ -19819,34 +19839,34 @@ bones/54/rest = Transform3D(0.6015796, 0.4453967, -0.6631166, -0.39881328, 0.887
bones/54/enabled = true
bones/54/position = Vector3(0.018199861, 0.03625768, 0.00504987)
bones/54/rotation = Quaternion(-0.030814791, -0.37901437, -0.23595548, 0.8942726)
bones/54/scale = Vector3(1.0001454, 1.0004876, 1.0005835)
bones/54/scale = Vector3(1.0001453, 1.0004876, 1.0005833)
bones/55/name = "LeftUpperLeg"
bones/55/parent = 1
bones/55/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.089, 0.015400031, 0.051499985)
bones/55/enabled = true
bones/55/position = Vector3(0.089, 0.015400031, 0.051499985)
bones/55/rotation = Quaternion(-0.000746168, 0.12113166, 0.9867302, -0.10812065)
bones/55/rotation = Quaternion(0, 2.115965e-06, 1, 0)
bones/55/scale = Vector3(1, 1, 1)
bones/56/name = "LeftLowerLeg"
bones/56/parent = 55
bones/56/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -7.450581e-09, 0.40029997, -0.0027998893)
bones/56/enabled = true
bones/56/position = Vector3(-7.450581e-09, 0.40029997, -0.0027998893)
bones/56/rotation = Quaternion(0.016855104, 0.9818568, -0.15339416, 0.110197134)
bones/56/rotation = Quaternion(4.9513798e-09, 1, -3.8300645e-06, 6.331045e-10)
bones/56/scale = Vector3(1, 1, 1)
bones/57/name = "LeftFoot"
bones/57/parent = 56
bones/57/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, -7.218184e-09, 0.42809996, 0.034399886)
bones/57/enabled = true
bones/57/position = Vector3(-7.218184e-09, 0.42809996, 0.034399886)
bones/57/rotation = Quaternion(-0.09245131, 0.7269736, -0.6803805, 0.0066690515)
bones/57/rotation = Quaternion(3.019401e-09, 0.70710546, -0.7071081, -3.4309913e-09)
bones/57/scale = Vector3(1, 1, 1)
bones/58/name = "LeftToes"
bones/58/parent = 57
bones/58/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -3.933849e-09, 0.14900002, -0.08849997)
bones/58/enabled = true
bones/58/position = Vector3(-3.933849e-09, 0.14900002, -0.08849997)
bones/58/rotation = Quaternion(0.0001911232, 0.9999878, 0.0049433312, 4.2000767e-05)
bones/58/rotation = Quaternion(4.4117336e-08, 1, 5.9604645e-08, 1.9473367e-08)
bones/58/scale = Vector3(1, 1, 1)
bones/59/name = "ball_leaf_l"
bones/59/parent = 58
@@ -19860,28 +19880,28 @@ bones/60/parent = 1
bones/60/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.089, 0.015400031, 0.051499985)
bones/60/enabled = true
bones/60/position = Vector3(-0.089, 0.015400031, 0.051499985)
bones/60/rotation = Quaternion(0.001525715, -0.0988607, 0.98845094, 0.11484319)
bones/60/rotation = Quaternion(-6.510936e-11, 2.115965e-06, 1, -9.305792e-09)
bones/60/scale = Vector3(1, 1, 1)
bones/61/name = "RightLowerLeg"
bones/61/parent = 60
bones/61/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 7.450581e-09, 0.40029997, -0.0027998893)
bones/61/enabled = true
bones/61/position = Vector3(7.450581e-09, 0.40029997, -0.0027998893)
bones/61/rotation = Quaternion(-0.030458855, 0.9317075, -0.085165486, -0.3517672)
bones/61/rotation = Quaternion(5.2846154e-09, 1, -3.8300645e-06, 2.7046976e-10)
bones/61/scale = Vector3(1, 1, 1)
bones/62/name = "RightFoot"
bones/62/parent = 61
bones/62/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 7.683263e-09, 0.4280999, 0.034399875)
bones/62/enabled = true
bones/62/position = Vector3(7.683263e-09, 0.4280999, 0.034399875)
bones/62/rotation = Quaternion(0.16811803, 0.6457038, -0.74484575, -0.002813183)
bones/62/rotation = Quaternion(-3.0232599e-09, 0.70710546, -0.7071081, 3.2290552e-09)
bones/62/scale = Vector3(1, 1, 1)
bones/63/name = "RightToes"
bones/63/parent = 62
bones/63/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 3.5171341e-09, 0.14900002, -0.08849997)
bones/63/enabled = true
bones/63/position = Vector3(3.5171341e-09, 0.14900002, -0.08849997)
bones/63/rotation = Quaternion(-6.46722e-08, 1, 8.867271e-08, 3.034323e-09)
bones/63/rotation = Quaternion(4.4117336e-08, 1, 5.9604645e-08, 1.9473367e-08)
bones/63/scale = Vector3(1, 1, 1)
bones/64/name = "ball_leaf_r"
bones/64/parent = 63
@@ -19891,78 +19911,78 @@ bones/64/position = Vector3(8.080867e-09, 0.07890003, -2.0942137e-08)
bones/64/rotation = Quaternion(8.730481e-11, 1, -1.192093e-07, 1.1640998e-10)
bones/64/scale = Vector3(1, 1, 0.9999995)
[node name="Mannequin" type="MeshInstance3D" parent="Model/GeneralSkeleton"]
[node name="Mannequin" type="MeshInstance3D" parent="Model/GeneralSkeleton" unique_id=303766392]
mesh = SubResource("ArrayMesh_1je11")
skin = SubResource("Skin_e2k7i")
surface_material_override/0 = SubResource("StandardMaterial3D_6whai")
[node name="Node3D" type="Node3D" parent="Model"]
[node name="Node3D" type="Node3D" parent="Model" unique_id=476942488]
transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, -0.13476743, 0.3715856, -0.2265694)
visible = false
[node name="MeleeArea" type="Area3D" parent="Model/Node3D"]
[node name="MeleeArea" type="Area3D" parent="Model/Node3D" unique_id=124934678]
transform = Transform3D(0.9488155, 0.30846286, -0.067820676, -0.12902518, 0.574575, 0.8082179, 0.28827322, -0.75809896, 0.584965, 0, -0.022670567, 0.012924582)
collision_layer = 0
collision_mask = 2
monitoring = false
[node name="HitShape" type="CollisionShape3D" parent="Model/Node3D/MeleeArea"]
[node name="HitShape" type="CollisionShape3D" parent="Model/Node3D/MeleeArea" unique_id=738381066]
transform = Transform3D(0.0049743466, 0.9995215, -0.03053708, -0.99892753, 0.0035614625, -0.046149116, -0.046018276, 0.030733947, 0.9984668, 0, 0, 0.3)
shape = SubResource("BoxShape3D_j3lta")
[node name="CSGBox3D" type="CSGBox3D" parent="Model/Node3D/MeleeArea/HitShape"]
[node name="CSGBox3D" type="CSGBox3D" parent="Model/Node3D/MeleeArea/HitShape" unique_id=1289853048]
transform = Transform3D(1.0000002, -4.0861778e-08, -3.3527613e-08, 1.4901161e-08, 0.9999999, 0, 3.3527613e-08, 1.6763806e-08, 0.9999999, 0, 0, -0.05)
size = Vector3(0.02, 0.02, 0.5)
material = SubResource("StandardMaterial3D_fifli")
[node name="OmniLight3D" type="OmniLight3D" parent="Model/Node3D/MeleeArea/HitShape/CSGBox3D"]
[node name="OmniLight3D" type="OmniLight3D" parent="Model/Node3D/MeleeArea/HitShape/CSGBox3D" unique_id=1735869431]
light_color = Color(1, 0, 0, 1)
light_energy = 1.137
[node name="RangedPoint" type="Node3D" parent="Model"]
[node name="RangedPoint" type="Node3D" parent="Model" unique_id=1660544544]
unique_name_in_owner = true
transform = Transform3D(1, -7.450581e-09, 2.2351742e-08, -7.450581e-09, 1, 0, 0, 0, 1, -0.069371, 0.6716403, 0.26833847)
[node name="AnimationPlayer" type="AnimationPlayer" parent="Model"]
[node name="AnimationPlayer" type="AnimationPlayer" parent="Model" unique_id=193832117]
unique_name_in_owner = true
libraries = {
&"": SubResource("AnimationLibrary_14abq")
}
libraries/ = SubResource("AnimationLibrary_14abq")
[node name="AnimationTree" type="AnimationTree" parent="Model"]
[node name="AnimationTree" type="AnimationTree" parent="Model" unique_id=1071188753]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_80lp4")
tree_root = SubResource("AnimationNodeStateMachine_61gjn")
advance_expression_base_node = NodePath("../../..")
anim_player = NodePath("../AnimationPlayer")
parameters/Crouch/blend_position = 0.0
"parameters/Melee Attack/TimeScale/scale" = 1.0
parameters/Motion/blend_position = 0.002057613
"parameters/Ranged Attack/TimeScale/scale" = 1.0
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="."]
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="." unique_id=972027075]
stream = SubResource("AudioStreamRandomizer_ghbft")
[node name="RangedSound" type="AudioStreamPlayer3D" parent="."]
[node name="RangedSound" type="AudioStreamPlayer3D" parent="." unique_id=1520686371]
stream = SubResource("AudioStreamRandomizer_rclin")
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="."]
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="." unique_id=1924589387]
stream = ExtResource("11_bd00j")
[node name="Subviewport" type="SubViewport" parent="."]
[node name="Subviewport" type="SubViewport" parent="." unique_id=351757736]
disable_3d = true
transparent_bg = true
handle_input_locally = false
gui_disable_input = true
size = Vector2i(150, 60)
[node name="VBoxContainer" type="VBoxContainer" parent="Subviewport"]
[node name="VBoxContainer" type="VBoxContainer" parent="Subviewport" unique_id=348131359]
offset_right = 40.0
offset_bottom = 40.0
[node name="Label" type="Label" parent="Subviewport/VBoxContainer"]
[node name="Label" type="Label" parent="Subviewport/VBoxContainer" unique_id=872207596]
layout_mode = 2
text = "Struggle to Escape!"
[node name="StruggleBar" type="ProgressBar" parent="Subviewport/VBoxContainer"]
[node name="StruggleBar" type="ProgressBar" parent="Subviewport/VBoxContainer" unique_id=1680726861]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 20)
layout_mode = 2
@@ -19970,18 +19990,18 @@ max_value = 5.0
value = 5.0
show_percentage = false
[node name="StruggleUI" type="Sprite3D" parent="."]
[node name="StruggleUI" type="Sprite3D" parent="." unique_id=2037757206]
unique_name_in_owner = true
visible = false
billboard = 1
texture = SubResource("ViewportTexture_yixtd")
[node name="WalkSound" type="AudioStreamPlayer3D" parent="."]
[node name="WalkSound" type="AudioStreamPlayer3D" parent="." unique_id=1219894327]
stream = SubResource("AudioStreamRandomizer_8tr25")
volume_db = 80.0
unit_size = 23.18
max_db = 6.0
[node name="FootstepTimer" type="Timer" parent="."]
[node name="FootstepTimer" type="Timer" parent="." unique_id=161013978]
[connection signal="timeout" from="FootstepTimer" to="." method="_on_footstep_timer_timeout"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=121 format=4 uid="uid://bqg51qfb0cj8y"]
[gd_scene format=4 uid="uid://bqg51qfb0cj8y"]
[ext_resource type="Script" uid="uid://wye3mat5y5yg" path="res://scripts/pawn_body.gd" id="1_d2882"]
[ext_resource type="PackedScene" uid="uid://cfunlbp8arnlh" path="res://templates/bullet.tscn" id="2_qv76n"]
@@ -19237,26 +19237,26 @@ _data = {
&"Walk_Formal": SubResource("Animation_2u6lx")
}
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3n7g0"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_yxen5"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_cqwa0"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4cwpl"]
animation = &"Crouch_Fwd"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mggey"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nfy14"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_26i23"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g7h81"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_mggey"]
blend_point_0/node = SubResource("AnimationNodeAnimation_3n7g0")
blend_point_0/node = SubResource("AnimationNodeAnimation_yxen5")
blend_point_0/pos = -1.0
blend_point_1/node = SubResource("AnimationNodeAnimation_cqwa0")
blend_point_1/node = SubResource("AnimationNodeAnimation_4cwpl")
blend_point_1/pos = 0.3
blend_point_2/node = SubResource("AnimationNodeAnimation_mggey")
blend_point_2/node = SubResource("AnimationNodeAnimation_nfy14")
blend_point_2/pos = -0.90000004
blend_point_3/node = SubResource("AnimationNodeAnimation_26i23")
blend_point_3/node = SubResource("AnimationNodeAnimation_g7h81")
blend_point_3/pos = 0.0
min_space = 0.0
value_label = ".5"
@@ -19265,58 +19265,73 @@ sync = true
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h27ep"]
animation = &"Death01"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_dn5ph"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_18nw6"]
animation = &"Hit_Chest"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pnc3q"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_agdjh"]
animation = &"Sword_Attack"
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_aih1w"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_onvhp"]
nodes/output/position = Vector2(800, 140)
nodes/Animation/node = SubResource("AnimationNodeAnimation_agdjh")
nodes/Animation/position = Vector2(300, 120)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_aih1w")
nodes/TimeScale/position = Vector2(560, 120)
node_connections = [&"output", 0, &"TimeScale", &"TimeScale", 0, &"Animation"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_sfpkw"]
animation = &"Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8twd3"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ktqp7"]
animation = &"Walk"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1jakq"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_m31ms"]
animation = &"Walk"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hoish"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_biqv6"]
animation = &"Sprint"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hrrge"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6foot"]
animation = &"Jog_Fwd"
[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_a4li3"]
blend_point_0/node = SubResource("AnimationNodeAnimation_pnc3q")
blend_point_0/node = SubResource("AnimationNodeAnimation_sfpkw")
blend_point_0/pos = 0.0
blend_point_1/node = SubResource("AnimationNodeAnimation_8twd3")
blend_point_1/node = SubResource("AnimationNodeAnimation_ktqp7")
blend_point_1/pos = 0.09
blend_point_2/node = SubResource("AnimationNodeAnimation_1jakq")
blend_point_2/node = SubResource("AnimationNodeAnimation_m31ms")
blend_point_2/pos = 0.09
blend_point_3/node = SubResource("AnimationNodeAnimation_hoish")
blend_point_3/node = SubResource("AnimationNodeAnimation_biqv6")
blend_point_3/pos = 0.72
blend_point_4/node = SubResource("AnimationNodeAnimation_hrrge")
blend_point_4/node = SubResource("AnimationNodeAnimation_6foot")
blend_point_4/pos = 0.54
min_space = 0.0
snap = 0.09
value_label = ".5"
sync = true
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8h8ae"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_18nw6"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_agdjh"]
graph_offset = Vector2(-480.6897, -6.751892)
nodes/output/position = Vector2(340, 120)
nodes/Animation/node = SubResource("AnimationNodeAnimation_8h8ae")
nodes/Animation/position = Vector2(-80, 100)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_18nw6")
nodes/TimeScale/position = Vector2(140, 100)
node_connections = [&"output", 0, &"TimeScale", &"TimeScale", 0, &"Animation"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_tpe7m"]
animation = &"Pistol_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_44rnf"]
animation = &"Pistol_Reload"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_80lp4"]
animation = &"Pistol_Reload"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_n15br"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ko1jy"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_rtmky"]
animation = &"Sword_Attack"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_bdfr7"]
advance_mode = 2
@@ -19334,54 +19349,59 @@ advance_expression = "!is_crouching()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_myj18"]
advance_mode = 2
advance_expression = "shooting == true"
advance_expression = "is_shooting()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_emnr3"]
advance_mode = 2
advance_expression = "shooting == false"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_1skj0"]
advance_mode = 2
advance_expression = "take_shot == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_prcnq"]
switch_mode = 2
advance_mode = 2
advance_expression = "reload == true"
advance_expression = "!is_shooting()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_n5wpo"]
advance_mode = 2
advance_expression = "reloading = true"
advance_expression = "reloading == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_p0uug"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_80lp4"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_8h8ae"]
advance_mode = 2
advance_expression = "take_shot == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_18nw6"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7mens"]
advance_mode = 2
advance_expression = "is_meleeing()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_g0o8v"]
xfade_time = 0.5
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_jxp8o"]
allow_transition_to_self = true
states/Crouch/node = SubResource("AnimationNodeBlendSpace1D_mggey")
states/Crouch/position = Vector2(831, 331.8868)
states/Crouch/position = Vector2(914.5, 319.8868)
states/Death/node = SubResource("AnimationNodeAnimation_h27ep")
states/Death/position = Vector2(1264, 190)
states/End/position = Vector2(1124, 98)
states/Hit_Chest/node = SubResource("AnimationNodeAnimation_dn5ph")
states/Hit_Chest/position = Vector2(134, 239)
states/Death/position = Vector2(1121, 106.23659)
states/End/position = Vector2(1855, 203)
states/Hit_Chest/node = SubResource("AnimationNodeAnimation_18nw6")
states/Hit_Chest/position = Vector2(730.58984, 106.23659)
"states/Melee Attack/node" = SubResource("AnimationNodeBlendTree_onvhp")
"states/Melee Attack/position" = Vector2(914.5, 59.236588)
states/Motion/node = SubResource("AnimationNodeBlendSpace1D_a4li3")
states/Motion/position = Vector2(852.5, 214.3125)
states/Pistol_Idle/node = SubResource("AnimationNodeAnimation_tpe7m")
states/Pistol_Idle/position = Vector2(1009.58984, 214.4654)
states/Pistol_Reload/node = SubResource("AnimationNodeAnimation_80lp4")
states/Pistol_Reload/position = Vector2(162, 294)
"states/Pistol_Reload 2/node" = SubResource("AnimationNodeAnimation_44rnf")
"states/Pistol_Reload 2/position" = Vector2(1017.08984, 357.23657)
states/Pistol_Shoot/node = SubResource("AnimationNodeAnimation_n15br")
states/Pistol_Shoot/position = Vector2(1185.75, 215.71875)
"states/Ranged Attack/node" = SubResource("AnimationNodeAnimation_ko1jy")
"states/Ranged Attack/position" = Vector2(853, 90)
states/Start/position = Vector2(543, 176)
states/Sword_Attack/node = SubResource("AnimationNodeAnimation_rtmky")
states/Sword_Attack/position = Vector2(319, 229)
transitions = ["Start", "Motion", SubResource("AnimationNodeStateMachineTransition_bdfr7"), "Motion", "Crouch", SubResource("AnimationNodeStateMachineTransition_26i23"), "Crouch", "Motion", SubResource("AnimationNodeStateMachineTransition_phens"), "Motion", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_myj18"), "Pistol_Idle", "Motion", SubResource("AnimationNodeStateMachineTransition_emnr3"), "Pistol_Idle", "Pistol_Shoot", SubResource("AnimationNodeStateMachineTransition_1skj0"), "Pistol_Shoot", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_prcnq"), "Pistol_Idle", "Pistol_Reload 2", SubResource("AnimationNodeStateMachineTransition_n5wpo"), "Pistol_Reload 2", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_p0uug")]
graph_offset = Vector2(356.58984, 139.23659)
states/Motion/position = Vector2(914.5, 214.3125)
"states/Ranged Attack/node" = SubResource("AnimationNodeBlendTree_agdjh")
"states/Ranged Attack/position" = Vector2(1362.5898, 214.3125)
"states/Ranged Idle/node" = SubResource("AnimationNodeAnimation_tpe7m")
"states/Ranged Idle/position" = Vector2(1134.5898, 214.3125)
"states/Ranged Reload/node" = SubResource("AnimationNodeAnimation_44rnf")
"states/Ranged Reload/position" = Vector2(1134.5898, 319.8868)
states/Start/position = Vector2(646, 214.3125)
transitions = ["Start", "Motion", SubResource("AnimationNodeStateMachineTransition_bdfr7"), "Motion", "Crouch", SubResource("AnimationNodeStateMachineTransition_26i23"), "Crouch", "Motion", SubResource("AnimationNodeStateMachineTransition_phens"), "Motion", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_myj18"), "Ranged Idle", "Motion", SubResource("AnimationNodeStateMachineTransition_emnr3"), "Ranged Idle", "Ranged Reload", SubResource("AnimationNodeStateMachineTransition_n5wpo"), "Ranged Reload", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_p0uug"), "Ranged Idle", "Ranged Attack", SubResource("AnimationNodeStateMachineTransition_8h8ae"), "Ranged Attack", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_18nw6"), "Motion", "Melee Attack", SubResource("AnimationNodeStateMachineTransition_7mens"), "Melee Attack", "Motion", SubResource("AnimationNodeStateMachineTransition_g0o8v")]
graph_offset = Vector2(287.58984, 37.236588)
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_ghbft"]
streams_count = 5
@@ -19425,13 +19445,13 @@ stream_19/stream = ExtResource("23_gf8wj")
stream_20/stream = ExtResource("25_8tr2w")
stream_21/stream = ExtResource("26_80612")
[node name="PawnBody" type="Node3D"]
[node name="PawnBody" type="Node3D" unique_id=421459728]
script = ExtResource("1_d2882")
projectile_template = ExtResource("2_qv76n")
[node name="Model" type="Node3D" parent="."]
[node name="Model" type="Node3D" parent="." unique_id=1812036846]
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model"]
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model" unique_id=1908481582]
unique_name_in_owner = true
transform = Transform3D(0.45, 0, 0, 0, 0.45, 0, 0, 0, 0.45, 0, 0, 0)
motion_scale = 0.9167
@@ -19446,8 +19466,8 @@ bones/1/name = "Hips"
bones/1/parent = 0
bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9167, -0.05010003)
bones/1/enabled = true
bones/1/position = Vector3(0.0042645712, 0.8748299, -0.08550102)
bones/1/rotation = Quaternion(-0.04534594, -0.11352874, -0.0050549675, 0.99248654)
bones/1/position = Vector3(0, 0.9167, -0.050100047)
bones/1/rotation = Quaternion(2.682209e-07, 0, 0, 1)
bones/1/scale = Vector3(1, 1, 1)
bones/2/name = "Spine"
bones/2/parent = 1
@@ -19461,77 +19481,77 @@ bones/3/parent = 2
bones/3/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.12309997, 0.015199981)
bones/3/enabled = true
bones/3/position = Vector3(0, 0.12309997, 0.015199981)
bones/3/rotation = Quaternion(0.084504776, -9.890261e-05, 0.0001838734, 0.99642307)
bones/3/rotation = Quaternion(-1.4528631e-07, 0, 0, 1)
bones/3/scale = Vector3(1, 1, 1)
bones/4/name = "UpperChest"
bones/4/parent = 3
bones/4/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14120016, -0.004500025)
bones/4/enabled = true
bones/4/position = Vector3(0, 0.14120016, -0.004500025)
bones/4/rotation = Quaternion(0.08451262, -0.0003157211, 0.00058076094, 0.99642223)
bones/4/rotation = Quaternion(-4.4703484e-08, 0, 0, 1)
bones/4/scale = Vector3(1, 1, 1)
bones/5/name = "Neck"
bones/5/parent = 4
bones/5/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17280002, -0.005600037)
bones/5/enabled = true
bones/5/position = Vector3(0, 0.17280002, -0.005600037)
bones/5/rotation = Quaternion(-0.08450983, 0.00017172996, -0.0005535491, 0.9964225)
bones/5/rotation = Quaternion(2.2351742e-08, 0, 0, 1)
bones/5/scale = Vector3(1, 1, 1)
bones/6/name = "Head"
bones/6/parent = 5
bones/6/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.081100024, 0.0155999875)
bones/6/enabled = true
bones/6/position = Vector3(0, 0.081100024, 0.0155999875)
bones/6/rotation = Quaternion(0.0643297, 0.09366626, 0.010036925, 0.9934725)
bones/6/rotation = Quaternion(2.3841858e-07, 0, 0, 1)
bones/6/scale = Vector3(1, 1, 1)
bones/7/name = "LeftShoulder"
bones/7/parent = 4
bones/7/rest = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.0188, 0.14310004, 0.07629998)
bones/7/enabled = true
bones/7/position = Vector3(0.0188, 0.14310004, 0.07629998)
bones/7/rotation = Quaternion(0.49271595, 0.52426314, 0.5271608, -0.45219538)
bones/7/rotation = Quaternion(0.5, 0.49999988, 0.5, -0.5000001)
bones/7/scale = Vector3(1, 1, 1)
bones/8/name = "LeftUpperArm"
bones/8/parent = 7
bones/8/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -0.13680005, 0.17309996, -0.01710007)
bones/8/enabled = true
bones/8/position = Vector3(-0.13680005, 0.17309996, -0.01710007)
bones/8/rotation = Quaternion(-0.042781785, 0.8202811, -0.57022136, 0.012503532)
bones/8/rotation = Quaternion(1.6391276e-07, 1, 4.4703476e-08, -2.9802319e-08)
bones/8/scale = Vector3(1, 1, 1)
bones/9/name = "LeftLowerArm"
bones/9/parent = 8
bones/9/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0.004699965, 0.27440003, 3.769936e-08)
bones/9/enabled = true
bones/9/position = Vector3(0.004699965, 0.27440003, 3.769936e-08)
bones/9/rotation = Quaternion(0.17573594, -0.6667964, 0.17210805, 0.7034759)
bones/9/rotation = Quaternion(-1.1590383e-07, -0.70710695, -1.0536709e-08, 0.7071066)
bones/9/scale = Vector3(1, 1, 1)
bones/10/name = "LeftHand"
bones/10/parent = 9
bones/10/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.0133815e-08, 0.27260005, 0.004700036)
bones/10/enabled = true
bones/10/position = Vector3(2.0133815e-08, 0.27260005, 0.004700036)
bones/10/rotation = Quaternion(0.100653686, 0.7066435, 0.06494543, 0.6973564)
bones/10/rotation = Quaternion(-1.8751639e-07, 0.70710707, 1.07511596e-07, 0.7071065)
bones/10/scale = Vector3(1, 1, 1)
bones/11/name = "LeftIndexProximal"
bones/11/parent = 10
bones/11/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.03090003, 0.11989991, 0.001999812)
bones/11/enabled = true
bones/11/position = Vector3(-0.03090003, 0.11989991, 0.001999812)
bones/11/rotation = Quaternion(0.6295968, -4.3044434e-08, -4.6125497e-06, 0.776922)
bones/11/rotation = Quaternion(3.5762793e-07, -3.725291e-07, 5.960465e-08, 1)
bones/11/scale = Vector3(1, 1, 1)
bones/12/name = "LeftIndexIntermediate"
bones/12/parent = 11
bones/12/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.097772e-09, 0.040700007, 1.25191555e-08)
bones/12/enabled = true
bones/12/position = Vector3(-4.097772e-09, 0.040700007, 1.25191555e-08)
bones/12/rotation = Quaternion(0.62334186, 2.0268828e-08, -4.269095e-06, 0.78194946)
bones/12/rotation = Quaternion(0, -1.1920929e-07, 5.9604645e-08, 1)
bones/12/scale = Vector3(1, 1, 1)
bones/13/name = "LeftIndexDistal"
bones/13/parent = 12
bones/13/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.0742177e-09, 0.034800045, 1.1683975e-08)
bones/13/enabled = true
bones/13/position = Vector3(-2.0742177e-09, 0.034800045, 1.1683975e-08)
bones/13/rotation = Quaternion(0.62334144, -2.2035704e-07, -4.475343e-06, 0.7819499)
bones/13/rotation = Quaternion(0, 0, 5.9604645e-08, 1)
bones/13/scale = Vector3(1, 1, 1)
bones/14/name = "index_04_leaf_l"
bones/14/parent = 13
@@ -19545,21 +19565,21 @@ bones/15/parent = 10
bones/15/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.005200028, 0.121599905, -0.00040022636)
bones/15/enabled = true
bones/15/position = Vector3(-0.005200028, 0.121599905, -0.00040022636)
bones/15/rotation = Quaternion(0.6288943, -0.0297349, -4.4662734e-06, 0.7769219)
bones/15/rotation = Quaternion(3.1292439e-07, -2.3841858e-07, 5.9604645e-08, 1)
bones/15/scale = Vector3(1, 1, 1)
bones/16/name = "LeftMiddleIntermediate"
bones/16/parent = 15
bones/16/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0019999952, 0.04229999, 2.1621558e-08)
bones/16/enabled = true
bones/16/position = Vector3(0.0019999952, 0.04229999, 2.1621558e-08)
bones/16/rotation = Quaternion(0.62273276, -0.027554581, -4.4138583e-06, 0.7819494)
bones/16/rotation = Quaternion(-2.9802322e-08, -1.1920929e-07, 2.9802322e-08, 1)
bones/16/scale = Vector3(1, 1, 1)
bones/17/name = "LeftMiddleDistal"
bones/17/parent = 16
bones/17/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0014999973, 0.033899974, 1.615871e-07)
bones/17/enabled = true
bones/17/position = Vector3(0.0014999973, 0.033899974, 1.615871e-07)
bones/17/rotation = Quaternion(0.6226684, -0.028961534, -4.46933e-06, 0.7819498)
bones/17/rotation = Quaternion(0, -5.960466e-08, -2.980233e-08, 1)
bones/17/scale = Vector3(1, 1, 1)
bones/18/name = "middle_04_leaf_l"
bones/18/parent = 17
@@ -19573,21 +19593,21 @@ bones/19/parent = 10
bones/19/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04079998, 0.10769992, 0.0015997506)
bones/19/enabled = true
bones/19/position = Vector3(0.04079998, 0.10769992, 0.0015997506)
bones/19/rotation = Quaternion(0.6630008, -0.044529777, 0.07369416, 0.7436506)
bones/19/rotation = Quaternion(3.4272674e-07, -2.831221e-07, 2.9802326e-08, 1)
bones/19/scale = Vector3(1, 1, 1)
bones/20/name = "LeftLittleIntermediate"
bones/20/parent = 19
bones/20/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0027000003, 0.040200002, 1.7218216e-10)
bones/20/enabled = true
bones/20/position = Vector3(0.0027000003, 0.040200002, 1.7218216e-10)
bones/20/rotation = Quaternion(0.6203661, -0.062294018, 0.015573083, 0.78167963)
bones/20/rotation = Quaternion(0, -1.0430813e-07, 5.9604645e-08, 1)
bones/20/scale = Vector3(1, 1, 1)
bones/21/name = "LeftLittleDistal"
bones/21/parent = 20
bones/21/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0018999914, 0.027600013, 2.2658543e-07)
bones/21/enabled = true
bones/21/position = Vector3(0.0018999914, 0.027600013, 2.2658543e-07)
bones/21/rotation = Quaternion(0.6219216, -0.042051837, -4.4705234e-06, 0.7819497)
bones/21/rotation = Quaternion(0, 0, 0, 1)
bones/21/scale = Vector3(1, 1, 1)
bones/22/name = "pinky_04_leaf_l"
bones/22/parent = 21
@@ -19601,21 +19621,21 @@ bones/23/parent = 10
bones/23/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.01709998, 0.1190999, -0.00010017503)
bones/23/enabled = true
bones/23/position = Vector3(0.01709998, 0.1190999, -0.00010017503)
bones/23/rotation = Quaternion(0.6291978, -0.022414068, -4.198693e-06, 0.77692205)
bones/23/rotation = Quaternion(2.8312203e-07, -4.4703478e-07, 5.9604638e-08, 1)
bones/23/scale = Vector3(1, 1, 1)
bones/24/name = "LeftRingIntermediate"
bones/24/parent = 23
bones/24/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.001399991, 0.039300047, -1.0103322e-07)
bones/24/enabled = true
bones/24/position = Vector3(0.001399991, 0.039300047, -1.0103322e-07)
bones/24/rotation = Quaternion(0.6229472, -0.022176372, -4.326954e-06, 0.78194946)
bones/24/rotation = Quaternion(2.9802322e-08, -8.940697e-08, 8.940697e-08, 1)
bones/24/scale = Vector3(1, 1, 1)
bones/25/name = "LeftRingDistal"
bones/25/parent = 24
bones/25/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0010999943, 0.030899974, -1.0082857e-07)
bones/25/enabled = true
bones/25/position = Vector3(0.0010999943, 0.030899974, -1.0082857e-07)
bones/25/rotation = Quaternion(0.6228982, -0.023505481, -4.496571e-06, 0.7819497)
bones/25/rotation = Quaternion(0, 0, -5.9604645e-08, 1)
bones/25/scale = Vector3(1, 1, 1)
bones/26/name = "ring_04_leaf_l"
bones/26/parent = 25
@@ -19629,21 +19649,21 @@ bones/27/parent = 10
bones/27/rest = Transform3D(0, -0.577, 0.816, 0, 0.816, 0.577, -1, 0, 0, -0.03360002, 0.02729993, 0.022799803)
bones/27/enabled = true
bones/27/position = Vector3(-0.03360002, 0.02729993, 0.022799803)
bones/27/rotation = Quaternion(-0.12381917, 0.7195234, 0.20183541, 0.6528533)
bones/27/rotation = Quaternion(-0.2141867, 0.67388695, 0.21418685, 0.67388755)
bones/27/scale = Vector3(1, 0.99939233, 0.99939233)
bones/28/name = "LeftThumbProximal"
bones/28/parent = 27
bones/28/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, -0.019199941, 0.03816641, 0.005296665)
bones/28/enabled = true
bones/28/position = Vector3(-0.019199941, 0.03816641, 0.005296665)
bones/28/rotation = Quaternion(0.18180695, 0.11012424, 0.060063306, 0.97530067)
bones/28/rotation = Quaternion(-1.3411045e-07, -5.9604645e-08, -5.9604645e-08, 1)
bones/28/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
bones/29/name = "LeftThumbDistal"
bones/29/parent = 28
bones/29/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, -0.021900143, 0.043532185, 0.0060270326)
bones/29/enabled = true
bones/29/position = Vector3(-0.021900143, 0.043532185, 0.0060270326)
bones/29/rotation = Quaternion(0.59942997, 0.27396563, 0.1946321, 0.7264606)
bones/29/rotation = Quaternion(1.4901161e-08, 7.4505806e-08, 2.9802322e-08, 1)
bones/29/scale = Vector3(1, 1.0000001, 1.0000001)
bones/30/name = "thumb_04_leaf_l"
bones/30/parent = 29
@@ -19651,83 +19671,83 @@ bones/30/rest = Transform3D(0.6015796, -0.44539672, 0.6631167, 0.39881337, 0.887
bones/30/enabled = true
bones/30/position = Vector3(-0.018200096, 0.036257587, 0.0050497632)
bones/30/rotation = Quaternion(-0.030814808, 0.3790144, 0.2359555, 0.8942726)
bones/30/scale = Vector3(1.0001454, 1.0004877, 1.0005833)
bones/30/scale = Vector3(1.0001454, 1.0004876, 1.0005833)
bones/31/name = "RightShoulder"
bones/31/parent = 4
bones/31/rest = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.0188, 0.14310004, 0.07629998)
bones/31/enabled = true
bones/31/position = Vector3(-0.0188, 0.14310004, 0.07629998)
bones/31/rotation = Quaternion(0.5441236, -0.4733411, -0.47558567, -0.50368243)
bones/31/rotation = Quaternion(0.5, -0.49999988, -0.5, -0.5000001)
bones/31/scale = Vector3(1, 1, 1)
bones/32/name = "RightUpperArm"
bones/32/parent = 31
bones/32/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0.13680005, 0.17309996, -0.01710007)
bones/32/enabled = true
bones/32/position = Vector3(0.13680005, 0.17309996, -0.01710007)
bones/32/rotation = Quaternion(0.089283906, 0.8244131, -0.5587953, -0.010921587)
bones/32/rotation = Quaternion(-1.3411044e-07, 1, 7.45058e-08, 2.9802319e-08)
bones/32/scale = Vector3(1, 1, 1)
bones/33/name = "RightLowerArm"
bones/33/parent = 32
bones/33/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, -0.004699971, 0.2744, 1.6425727e-07)
bones/33/enabled = true
bones/33/position = Vector3(-0.004699971, 0.2744, 1.6425727e-07)
bones/33/rotation = Quaternion(0.29129902, 0.5448649, -0.20238465, 0.7598075)
bones/33/rotation = Quaternion(-1.3697726e-07, 0.707107, -1.0536716e-08, 0.70710665)
bones/33/scale = Vector3(1, 1, 1)
bones/34/name = "RightHand"
bones/34/parent = 33
bones/34/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, -2.829891e-08, 0.27259997, 0.004700046)
bones/34/enabled = true
bones/34/position = Vector3(-2.829891e-08, 0.27259997, 0.004700046)
bones/34/rotation = Quaternion(0.11834249, -0.69956714, -0.056132432, 0.70246)
bones/34/rotation = Quaternion(-1.8728218e-07, -0.7071071, -1.07745805e-07, 0.7071064)
bones/34/scale = Vector3(1, 1, 1)
bones/35/name = "RightIndexProximal"
bones/35/parent = 34
bones/35/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030900035, 0.11989994, 0.0019998003)
bones/35/enabled = true
bones/35/position = Vector3(0.030900035, 0.11989994, 0.0019998003)
bones/35/rotation = Quaternion(0.6295971, 2.8769083e-08, 4.1759718e-06, 0.77692175)
bones/35/rotation = Quaternion(3.8743025e-07, 3.8743025e-07, -8.940698e-08, 1)
bones/35/scale = Vector3(1, 1, 1)
bones/36/name = "RightIndexIntermediate"
bones/36/parent = 35
bones/36/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.5648136e-10, 0.040700104, -1.0677797e-07)
bones/36/enabled = true
bones/36/position = Vector3(-5.5648136e-10, 0.040700104, -1.0677797e-07)
bones/36/rotation = Quaternion(0.6233415, 1.7438845e-07, 4.4640537e-06, 0.7819498)
bones/36/rotation = Quaternion(-2.9802322e-08, 1.1920929e-07, -2.9802322e-08, 1)
bones/36/scale = Vector3(1, 1, 1)
bones/37/name = "RightIndexDistal"
bones/37/parent = 36
bones/37/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.121974e-10, 0.03480002, -1.0666921e-07)
bones/37/enabled = true
bones/37/position = Vector3(-6.121974e-10, 0.03480002, -1.0666921e-07)
bones/37/rotation = Quaternion(0.6233416, 8.720804e-08, 4.2308952e-06, 0.78194976)
bones/37/rotation = Quaternion(0, -1.4901161e-08, -1.4901161e-08, 1)
bones/37/scale = Vector3(1, 1, 1)
bones/38/name = "index_04_leaf_r"
bones/38/parent = 37
bones/38/rest = Transform3D(-1.0000001, 1.173466e-07, -1.5419573e-07, 6.8917885e-08, 0.9999999, 1.3196864e-08, 1.7491357e-07, 2.6301036e-08, -0.9999999, 2.5607045e-09, 0.030099956, 1.2416471e-08)
bones/38/enabled = true
bones/38/position = Vector3(2.5607045e-09, 0.030099956, 1.2416471e-08)
bones/38/rotation = Quaternion(4.9972892e-09, 1, 4.193082e-08, -5.8335807e-08)
bones/38/rotation = Quaternion(4.93601e-08, 1, 1.31505296e-08, -7.2555615e-08)
bones/38/scale = Vector3(1.0000001, 0.9999999, 0.9999999)
bones/39/name = "RightMiddleProximal"
bones/39/parent = 34
bones/39/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0052000335, 0.12159993, -0.00040023506)
bones/39/enabled = true
bones/39/position = Vector3(0.0052000335, 0.12159993, -0.00040023506)
bones/39/rotation = Quaternion(0.62889475, 0.029734792, 4.350848e-06, 0.7769217)
bones/39/rotation = Quaternion(4.0233135e-07, 2.2351742e-07, -5.9604645e-08, 1)
bones/39/scale = Vector3(1, 1, 1)
bones/40/name = "RightMiddleIntermediate"
bones/40/parent = 39
bones/40/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0019999943, 0.04230002, -9.594936e-08)
bones/40/enabled = true
bones/40/position = Vector3(-0.0019999943, 0.04230002, -9.594936e-08)
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.496629e-06, 0.78194976)
bones/40/rotation = Quaternion(-2.9802322e-08, 1.1920929e-07, -2.9802322e-08, 1)
bones/40/scale = Vector3(1, 1, 1)
bones/41/name = "RightMiddleDistal"
bones/41/parent = 40
bones/41/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014999958, 0.033900008, 4.301159e-08)
bones/41/enabled = true
bones/41/position = Vector3(-0.0014999958, 0.033900008, 4.301159e-08)
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.3270115e-06, 0.7819494)
bones/41/rotation = Quaternion(1.4901165e-08, 1.4901165e-08, 4.4703494e-08, 1)
bones/41/scale = Vector3(1, 1, 1)
bones/42/name = "middle_04_leaf_r"
bones/42/parent = 41
@@ -19741,77 +19761,77 @@ bones/43/parent = 34
bones/43/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.040799975, 0.107699946, 0.0015997475)
bones/43/enabled = true
bones/43/position = Vector3(-0.040799975, 0.107699946, 0.0015997475)
bones/43/rotation = Quaternion(0.6630007, 0.044529952, -0.07369392, 0.74365073)
bones/43/rotation = Quaternion(3.8743025e-07, 3.2782557e-07, -8.940698e-08, 1)
bones/43/scale = Vector3(1, 1, 1)
bones/44/name = "RightLittleIntermediate"
bones/44/parent = 43
bones/44/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0026999926, 0.040199965, -4.7321702e-11)
bones/44/enabled = true
bones/44/position = Vector3(-0.0026999926, 0.040199965, -4.7321702e-11)
bones/44/rotation = Quaternion(0.6203664, 0.06229365, -0.01557291, 0.7816794)
bones/44/rotation = Quaternion(-1.4901161e-08, 1.3411045e-07, -7.4505806e-08, 1)
bones/44/scale = Vector3(1, 1, 1)
bones/45/name = "RightLittleDistal"
bones/45/parent = 44
bones/45/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0018999918, 0.027600035, -1.0417894e-08)
bones/45/enabled = true
bones/45/position = Vector3(-0.0018999918, 0.027600035, -1.0417894e-08)
bones/45/rotation = Quaternion(0.6219219, 0.04205143, 4.4810004e-06, 0.78194946)
bones/45/rotation = Quaternion(1.4901161e-08, 1.4901161e-08, 0, 1)
bones/45/scale = Vector3(1, 1, 1)
bones/46/name = "pinky_04_leaf_r"
bones/46/parent = 45
bones/46/rest = Transform3D(-0.99772197, -0.0674616, -2.5873078e-07, -0.06746164, 0.9977217, 1.503156e-08, 1.7270258e-07, 4.6777405e-08, -0.9999999, -0.001899995, 0.028100003, -1.2148155e-07)
bones/46/enabled = true
bones/46/position = Vector3(-0.001899995, 0.028100003, -1.2148155e-07)
bones/46/rotation = Quaternion(-0.03375008, 0.99943036, 4.8276583e-08, -5.8037205e-08)
bones/46/rotation = Quaternion(-0.03375011, 0.99943036, 7.077092e-09, -1.322724e-07)
bones/46/scale = Vector3(1.0000001, 0.99999976, 0.9999999)
bones/47/name = "RightRingProximal"
bones/47/parent = 34
bones/47/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.017099975, 0.11909993, -0.00010018104)
bones/47/enabled = true
bones/47/position = Vector3(-0.017099975, 0.11909993, -0.00010018104)
bones/47/rotation = Quaternion(0.6291981, 0.022413788, 4.1188027e-06, 0.77692175)
bones/47/rotation = Quaternion(3.874302e-07, 3.2782555e-07, -8.940697e-08, 1)
bones/47/scale = Vector3(1, 1, 1)
bones/48/name = "RightRingIntermediate"
bones/48/parent = 47
bones/48/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0013999942, 0.039300077, -2.1747476e-07)
bones/48/enabled = true
bones/48/position = Vector3(-0.0013999942, 0.039300077, -2.1747476e-07)
bones/48/rotation = Quaternion(0.62294656, 0.0221762, 4.4662743e-06, 0.7819501)
bones/48/rotation = Quaternion(-1.4901161e-08, 1.0430813e-07, -2.9802322e-08, 1)
bones/48/scale = Vector3(1, 1, 1)
bones/49/name = "RightRingDistal"
bones/49/parent = 48
bones/49/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0010999979, 0.030900003, -9.946502e-08)
bones/49/enabled = true
bones/49/position = Vector3(-0.0010999979, 0.030900003, -9.946502e-08)
bones/49/rotation = Quaternion(0.6228987, 0.02350526, 4.1732565e-06, 0.78194934)
bones/49/rotation = Quaternion(0, 5.9604645e-08, 0, 1)
bones/49/scale = Vector3(1, 1, 1)
bones/50/name = "ring_04_leaf_r"
bones/50/parent = 49
bones/50/rest = Transform3D(-0.9992889, -0.037708856, -3.9285123e-07, -0.037708916, 0.99928814, 7.1365776e-09, 4.1251042e-07, 3.5821593e-08, -0.9999999, -0.0011999963, 0.031799987, 5.404123e-09)
bones/50/enabled = true
bones/50/position = Vector3(-0.0011999963, 0.031799987, 5.404123e-09)
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.4548527e-08, -2.3622121e-07)
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.5216909e-08, -2.369153e-07)
bones/50/scale = Vector3(1.0000001, 0.99999934, 0.9999999)
bones/51/name = "RightThumbMetacarpal"
bones/51/parent = 34
bones/51/rest = Transform3D(0, 0.577, -0.816, 0, 0.816, 0.577, 1, 0, 0, 0.03360003, 0.02729996, 0.022799788)
bones/51/enabled = true
bones/51/position = Vector3(0.03360003, 0.02729996, 0.022799788)
bones/51/rotation = Quaternion(-0.12381923, -0.71952325, -0.2018356, 0.6528533)
bones/51/rotation = Quaternion(-0.21418679, -0.6738869, -0.21418697, 0.6738875)
bones/51/scale = Vector3(1, 0.99939233, 0.99939233)
bones/52/name = "RightThumbProximal"
bones/52/parent = 51
bones/52/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, 0.019199956, 0.038166482, 0.005296612)
bones/52/enabled = true
bones/52/position = Vector3(0.019199956, 0.038166482, 0.005296612)
bones/52/rotation = Quaternion(0.18180704, -0.11012423, -0.06006331, 0.97530067)
bones/52/rotation = Quaternion(1.4901163e-08, 8.940698e-08, -5.960465e-08, 1)
bones/52/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
bones/53/name = "RightThumbDistal"
bones/53/parent = 52
bones/53/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, 0.021899961, 0.04353219, 0.0060271067)
bones/53/enabled = true
bones/53/position = Vector3(0.021899961, 0.04353219, 0.0060271067)
bones/53/rotation = Quaternion(0.59943014, -0.27396527, -0.19463219, 0.7264605)
bones/53/rotation = Quaternion(5.9604638e-08, -2.9802319e-08, -2.9802319e-08, 1)
bones/53/scale = Vector3(1, 1.0000001, 1.0000001)
bones/54/name = "thumb_04_leaf_r"
bones/54/parent = 53
@@ -19819,34 +19839,34 @@ bones/54/rest = Transform3D(0.6015796, 0.4453967, -0.6631166, -0.39881328, 0.887
bones/54/enabled = true
bones/54/position = Vector3(0.018199861, 0.03625768, 0.00504987)
bones/54/rotation = Quaternion(-0.030814791, -0.37901437, -0.23595548, 0.8942726)
bones/54/scale = Vector3(1.0001454, 1.0004876, 1.0005835)
bones/54/scale = Vector3(1.0001453, 1.0004876, 1.0005833)
bones/55/name = "LeftUpperLeg"
bones/55/parent = 1
bones/55/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.089, 0.015400031, 0.051499985)
bones/55/enabled = true
bones/55/position = Vector3(0.089, 0.015400031, 0.051499985)
bones/55/rotation = Quaternion(-0.00095228496, 0.1270012, 0.98568875, -0.110849224)
bones/55/rotation = Quaternion(0, 2.115965e-06, 1, 0)
bones/55/scale = Vector3(1, 1, 1)
bones/56/name = "LeftLowerLeg"
bones/56/parent = 55
bones/56/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -7.450581e-09, 0.40029997, -0.0027998893)
bones/56/enabled = true
bones/56/position = Vector3(-7.450581e-09, 0.40029997, -0.0027998893)
bones/56/rotation = Quaternion(0.018931953, 0.9787562, -0.17256525, 0.10908367)
bones/56/rotation = Quaternion(4.9513798e-09, 1, -3.8300645e-06, 6.331045e-10)
bones/56/scale = Vector3(1, 1, 1)
bones/57/name = "LeftFoot"
bones/57/parent = 56
bones/57/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, -7.218184e-09, 0.42809996, 0.034399886)
bones/57/enabled = true
bones/57/position = Vector3(-7.218184e-09, 0.42809996, 0.034399886)
bones/57/rotation = Quaternion(-0.093163215, 0.7262054, -0.68111247, 0.005678429)
bones/57/rotation = Quaternion(3.019401e-09, 0.70710546, -0.7071081, -3.4309913e-09)
bones/57/scale = Vector3(1, 1, 1)
bones/58/name = "LeftToes"
bones/58/parent = 57
bones/58/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -3.933849e-09, 0.14900002, -0.08849997)
bones/58/enabled = true
bones/58/position = Vector3(-3.933849e-09, 0.14900002, -0.08849997)
bones/58/rotation = Quaternion(4.516369e-08, 1, 5.9012102e-08, 2.8369557e-08)
bones/58/rotation = Quaternion(4.4117336e-08, 1, 5.9604645e-08, 1.9473367e-08)
bones/58/scale = Vector3(1, 1, 1)
bones/59/name = "ball_leaf_l"
bones/59/parent = 58
@@ -19860,28 +19880,28 @@ bones/60/parent = 1
bones/60/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.089, 0.015400031, 0.051499985)
bones/60/enabled = true
bones/60/position = Vector3(-0.089, 0.015400031, 0.051499985)
bones/60/rotation = Quaternion(0.0013847166, -0.09644216, 0.9880318, 0.12037537)
bones/60/rotation = Quaternion(-6.510936e-11, 2.115965e-06, 1, -9.305792e-09)
bones/60/scale = Vector3(1, 1, 1)
bones/61/name = "RightLowerLeg"
bones/61/parent = 60
bones/61/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 7.450581e-09, 0.40029997, -0.0027998893)
bones/61/enabled = true
bones/61/position = Vector3(7.450581e-09, 0.40029997, -0.0027998893)
bones/61/rotation = Quaternion(-0.038029958, 0.930211, -0.10531431, -0.34952837)
bones/61/rotation = Quaternion(5.2846154e-09, 1, -3.8300645e-06, 2.7046976e-10)
bones/61/scale = Vector3(1, 1, 1)
bones/62/name = "RightFoot"
bones/62/parent = 61
bones/62/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 7.683263e-09, 0.4280999, 0.034399875)
bones/62/enabled = true
bones/62/position = Vector3(7.683263e-09, 0.4280999, 0.034399875)
bones/62/rotation = Quaternion(0.16806103, 0.6395543, -0.7501501, -0.0009114338)
bones/62/rotation = Quaternion(-3.0232599e-09, 0.70710546, -0.7071081, 3.2290552e-09)
bones/62/scale = Vector3(1, 1, 1)
bones/63/name = "RightToes"
bones/63/parent = 62
bones/63/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 3.5171341e-09, 0.14900002, -0.08849997)
bones/63/enabled = true
bones/63/position = Vector3(3.5171341e-09, 0.14900002, -0.08849997)
bones/63/rotation = Quaternion(-2.3502384e-05, 0.9999996, 0.00092779385, -9.513219e-07)
bones/63/rotation = Quaternion(4.4117336e-08, 1, 5.9604645e-08, 1.9473367e-08)
bones/63/scale = Vector3(1, 1, 1)
bones/64/name = "ball_leaf_r"
bones/64/parent = 63
@@ -19891,78 +19911,78 @@ bones/64/position = Vector3(8.080867e-09, 0.07890003, -2.0942137e-08)
bones/64/rotation = Quaternion(8.730481e-11, 1, -1.192093e-07, 1.1640998e-10)
bones/64/scale = Vector3(1, 1, 0.9999995)
[node name="Mannequin" type="MeshInstance3D" parent="Model/GeneralSkeleton"]
[node name="Mannequin" type="MeshInstance3D" parent="Model/GeneralSkeleton" unique_id=1218394389]
mesh = SubResource("ArrayMesh_1je11")
skin = SubResource("Skin_e2k7i")
surface_material_override/0 = SubResource("StandardMaterial3D_d2882")
[node name="Node3D" type="Node3D" parent="Model"]
[node name="Node3D" type="Node3D" parent="Model" unique_id=329295579]
transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, -0.13476743, 0.3715856, -0.2265694)
visible = false
[node name="MeleeArea" type="Area3D" parent="Model/Node3D"]
[node name="MeleeArea" type="Area3D" parent="Model/Node3D" unique_id=860894925]
transform = Transform3D(0.9488155, 0.30846286, -0.067820676, -0.12902518, 0.574575, 0.8082179, 0.28827322, -0.75809896, 0.584965, 0, -0.022670567, 0.012924582)
collision_layer = 0
collision_mask = 2
monitoring = false
[node name="HitShape" type="CollisionShape3D" parent="Model/Node3D/MeleeArea"]
[node name="HitShape" type="CollisionShape3D" parent="Model/Node3D/MeleeArea" unique_id=1784127797]
transform = Transform3D(0.0049743466, 0.9995215, -0.03053708, -0.99892753, 0.0035614625, -0.046149116, -0.046018276, 0.030733947, 0.9984668, 0, 0, 0.3)
shape = SubResource("BoxShape3D_j3lta")
[node name="CSGBox3D" type="CSGBox3D" parent="Model/Node3D/MeleeArea/HitShape"]
[node name="CSGBox3D" type="CSGBox3D" parent="Model/Node3D/MeleeArea/HitShape" unique_id=189115697]
transform = Transform3D(1.0000002, -4.0861778e-08, -3.3527613e-08, 1.4901161e-08, 0.9999999, 0, 3.3527613e-08, 1.6763806e-08, 0.9999999, 0, 0, -0.05)
size = Vector3(0.02, 0.02, 0.5)
material = SubResource("StandardMaterial3D_fifli")
[node name="OmniLight3D" type="OmniLight3D" parent="Model/Node3D/MeleeArea/HitShape/CSGBox3D"]
[node name="OmniLight3D" type="OmniLight3D" parent="Model/Node3D/MeleeArea/HitShape/CSGBox3D" unique_id=1126439831]
light_color = Color(1, 0, 0, 1)
light_energy = 1.137
[node name="RangedPoint" type="Node3D" parent="Model"]
[node name="RangedPoint" type="Node3D" parent="Model" unique_id=1636155510]
unique_name_in_owner = true
transform = Transform3D(1, -7.450581e-09, 2.2351742e-08, -7.450581e-09, 1, 0, 0, 0, 1, -0.069371, 0.6716403, 0.26833847)
[node name="AnimationPlayer" type="AnimationPlayer" parent="Model"]
[node name="AnimationPlayer" type="AnimationPlayer" parent="Model" unique_id=1559027873]
unique_name_in_owner = true
libraries = {
&"": SubResource("AnimationLibrary_14abq")
}
libraries/ = SubResource("AnimationLibrary_14abq")
[node name="AnimationTree" type="AnimationTree" parent="Model"]
[node name="AnimationTree" type="AnimationTree" parent="Model" unique_id=1212139305]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_80lp4")
tree_root = SubResource("AnimationNodeStateMachine_jxp8o")
advance_expression_base_node = NodePath("../../..")
anim_player = NodePath("../AnimationPlayer")
parameters/Crouch/blend_position = 0.0
"parameters/Melee Attack/TimeScale/scale" = 1.0
parameters/Motion/blend_position = 0.002057613
"parameters/Ranged Attack/TimeScale/scale" = 1.0
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="."]
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="." unique_id=527585781]
stream = SubResource("AudioStreamRandomizer_ghbft")
[node name="RangedSound" type="AudioStreamPlayer3D" parent="."]
[node name="RangedSound" type="AudioStreamPlayer3D" parent="." unique_id=1729182941]
stream = SubResource("AudioStreamRandomizer_rclin")
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="."]
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="." unique_id=591996673]
stream = ExtResource("11_31rrw")
[node name="Subviewport" type="SubViewport" parent="."]
[node name="Subviewport" type="SubViewport" parent="." unique_id=1014581478]
disable_3d = true
transparent_bg = true
handle_input_locally = false
gui_disable_input = true
size = Vector2i(150, 60)
[node name="VBoxContainer" type="VBoxContainer" parent="Subviewport"]
[node name="VBoxContainer" type="VBoxContainer" parent="Subviewport" unique_id=21924365]
offset_right = 40.0
offset_bottom = 40.0
[node name="Label" type="Label" parent="Subviewport/VBoxContainer"]
[node name="Label" type="Label" parent="Subviewport/VBoxContainer" unique_id=1587266693]
layout_mode = 2
text = "Struggle to Escape!"
[node name="StruggleBar" type="ProgressBar" parent="Subviewport/VBoxContainer"]
[node name="StruggleBar" type="ProgressBar" parent="Subviewport/VBoxContainer" unique_id=1210907023]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 20)
layout_mode = 2
@@ -19970,18 +19990,18 @@ max_value = 5.0
value = 5.0
show_percentage = false
[node name="StruggleUI" type="Sprite3D" parent="."]
[node name="StruggleUI" type="Sprite3D" parent="." unique_id=1542192139]
unique_name_in_owner = true
visible = false
billboard = 1
texture = SubResource("ViewportTexture_yixtd")
[node name="WalkSound" type="AudioStreamPlayer3D" parent="."]
[node name="WalkSound" type="AudioStreamPlayer3D" parent="." unique_id=1926718375]
stream = SubResource("AudioStreamRandomizer_8tr25")
volume_db = 80.0
unit_size = 23.18
max_db = 6.0
[node name="FootstepTimer" type="Timer" parent="."]
[node name="FootstepTimer" type="Timer" parent="." unique_id=607369006]
[connection signal="timeout" from="FootstepTimer" to="." method="_on_footstep_timer_timeout"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=121 format=4 uid="uid://bb6a6wu2kc3fr"]
[gd_scene format=4 uid="uid://bb6a6wu2kc3fr"]
[ext_resource type="Script" uid="uid://wye3mat5y5yg" path="res://scripts/pawn_body.gd" id="1_0wnch"]
[ext_resource type="PackedScene" uid="uid://cfunlbp8arnlh" path="res://templates/bullet.tscn" id="2_0os2k"]
@@ -19236,26 +19236,26 @@ _data = {
&"Walk_Formal": SubResource("Animation_2u6lx")
}
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3n7g0"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_yxen5"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_cqwa0"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4cwpl"]
animation = &"Crouch_Fwd"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mggey"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nfy14"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_26i23"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g7h81"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_mggey"]
blend_point_0/node = SubResource("AnimationNodeAnimation_3n7g0")
blend_point_0/node = SubResource("AnimationNodeAnimation_yxen5")
blend_point_0/pos = -1.0
blend_point_1/node = SubResource("AnimationNodeAnimation_cqwa0")
blend_point_1/node = SubResource("AnimationNodeAnimation_4cwpl")
blend_point_1/pos = 0.3
blend_point_2/node = SubResource("AnimationNodeAnimation_mggey")
blend_point_2/node = SubResource("AnimationNodeAnimation_nfy14")
blend_point_2/pos = -0.90000004
blend_point_3/node = SubResource("AnimationNodeAnimation_26i23")
blend_point_3/node = SubResource("AnimationNodeAnimation_g7h81")
blend_point_3/pos = 0.0
min_space = 0.0
value_label = ".5"
@@ -19264,58 +19264,73 @@ sync = true
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h27ep"]
animation = &"Death01"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_dn5ph"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_18nw6"]
animation = &"Hit_Chest"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pnc3q"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_agdjh"]
animation = &"Sword_Attack"
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_aih1w"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_onvhp"]
nodes/output/position = Vector2(800, 140)
nodes/Animation/node = SubResource("AnimationNodeAnimation_agdjh")
nodes/Animation/position = Vector2(300, 120)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_aih1w")
nodes/TimeScale/position = Vector2(560, 120)
node_connections = [&"output", 0, &"TimeScale", &"TimeScale", 0, &"Animation"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_sfpkw"]
animation = &"Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8twd3"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ktqp7"]
animation = &"Walk"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1jakq"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_m31ms"]
animation = &"Walk"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hoish"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_biqv6"]
animation = &"Sprint"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hrrge"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6foot"]
animation = &"Jog_Fwd"
[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_a4li3"]
blend_point_0/node = SubResource("AnimationNodeAnimation_pnc3q")
blend_point_0/node = SubResource("AnimationNodeAnimation_sfpkw")
blend_point_0/pos = 0.0
blend_point_1/node = SubResource("AnimationNodeAnimation_8twd3")
blend_point_1/node = SubResource("AnimationNodeAnimation_ktqp7")
blend_point_1/pos = 0.09
blend_point_2/node = SubResource("AnimationNodeAnimation_1jakq")
blend_point_2/node = SubResource("AnimationNodeAnimation_m31ms")
blend_point_2/pos = 0.09
blend_point_3/node = SubResource("AnimationNodeAnimation_hoish")
blend_point_3/node = SubResource("AnimationNodeAnimation_biqv6")
blend_point_3/pos = 0.72
blend_point_4/node = SubResource("AnimationNodeAnimation_hrrge")
blend_point_4/node = SubResource("AnimationNodeAnimation_6foot")
blend_point_4/pos = 0.54
min_space = 0.0
snap = 0.09
value_label = ".5"
sync = true
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8h8ae"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_18nw6"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_agdjh"]
graph_offset = Vector2(-480.6897, -6.751892)
nodes/output/position = Vector2(340, 120)
nodes/Animation/node = SubResource("AnimationNodeAnimation_8h8ae")
nodes/Animation/position = Vector2(-80, 100)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_18nw6")
nodes/TimeScale/position = Vector2(140, 100)
node_connections = [&"output", 0, &"TimeScale", &"TimeScale", 0, &"Animation"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_tpe7m"]
animation = &"Pistol_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_44rnf"]
animation = &"Pistol_Reload"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_80lp4"]
animation = &"Pistol_Reload"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_n15br"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ko1jy"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_rtmky"]
animation = &"Sword_Attack"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_bdfr7"]
advance_mode = 2
@@ -19333,54 +19348,59 @@ advance_expression = "!is_crouching()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_myj18"]
advance_mode = 2
advance_expression = "shooting == true"
advance_expression = "is_shooting()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_emnr3"]
advance_mode = 2
advance_expression = "shooting == false"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_1skj0"]
advance_mode = 2
advance_expression = "take_shot == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_prcnq"]
switch_mode = 2
advance_mode = 2
advance_expression = "reload == true"
advance_expression = "!is_shooting()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_n5wpo"]
advance_mode = 2
advance_expression = "reloading = true"
advance_expression = "reloading == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_p0uug"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_80lp4"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_8h8ae"]
advance_mode = 2
advance_expression = "take_shot == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_18nw6"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7mens"]
advance_mode = 2
advance_expression = "is_meleeing()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_g0o8v"]
xfade_time = 0.5
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_o5kcx"]
allow_transition_to_self = true
states/Crouch/node = SubResource("AnimationNodeBlendSpace1D_mggey")
states/Crouch/position = Vector2(831, 331.8868)
states/Crouch/position = Vector2(914.5, 319.8868)
states/Death/node = SubResource("AnimationNodeAnimation_h27ep")
states/Death/position = Vector2(1264, 190)
states/End/position = Vector2(1124, 98)
states/Hit_Chest/node = SubResource("AnimationNodeAnimation_dn5ph")
states/Hit_Chest/position = Vector2(134, 239)
states/Death/position = Vector2(1121, 106.23659)
states/End/position = Vector2(1855, 203)
states/Hit_Chest/node = SubResource("AnimationNodeAnimation_18nw6")
states/Hit_Chest/position = Vector2(730.58984, 106.23659)
"states/Melee Attack/node" = SubResource("AnimationNodeBlendTree_onvhp")
"states/Melee Attack/position" = Vector2(914.5, 59.236588)
states/Motion/node = SubResource("AnimationNodeBlendSpace1D_a4li3")
states/Motion/position = Vector2(852.5, 214.3125)
states/Pistol_Idle/node = SubResource("AnimationNodeAnimation_tpe7m")
states/Pistol_Idle/position = Vector2(1009.58984, 214.4654)
states/Pistol_Reload/node = SubResource("AnimationNodeAnimation_80lp4")
states/Pistol_Reload/position = Vector2(162, 294)
"states/Pistol_Reload 2/node" = SubResource("AnimationNodeAnimation_44rnf")
"states/Pistol_Reload 2/position" = Vector2(1017.08984, 357.23657)
states/Pistol_Shoot/node = SubResource("AnimationNodeAnimation_n15br")
states/Pistol_Shoot/position = Vector2(1185.75, 215.71875)
"states/Ranged Attack/node" = SubResource("AnimationNodeAnimation_ko1jy")
"states/Ranged Attack/position" = Vector2(853, 90)
states/Start/position = Vector2(543, 176)
states/Sword_Attack/node = SubResource("AnimationNodeAnimation_rtmky")
states/Sword_Attack/position = Vector2(319, 229)
transitions = ["Start", "Motion", SubResource("AnimationNodeStateMachineTransition_bdfr7"), "Motion", "Crouch", SubResource("AnimationNodeStateMachineTransition_26i23"), "Crouch", "Motion", SubResource("AnimationNodeStateMachineTransition_phens"), "Motion", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_myj18"), "Pistol_Idle", "Motion", SubResource("AnimationNodeStateMachineTransition_emnr3"), "Pistol_Idle", "Pistol_Shoot", SubResource("AnimationNodeStateMachineTransition_1skj0"), "Pistol_Shoot", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_prcnq"), "Pistol_Idle", "Pistol_Reload 2", SubResource("AnimationNodeStateMachineTransition_n5wpo"), "Pistol_Reload 2", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_p0uug")]
graph_offset = Vector2(356.58984, 139.23659)
states/Motion/position = Vector2(914.5, 214.3125)
"states/Ranged Attack/node" = SubResource("AnimationNodeBlendTree_agdjh")
"states/Ranged Attack/position" = Vector2(1362.5898, 214.3125)
"states/Ranged Idle/node" = SubResource("AnimationNodeAnimation_tpe7m")
"states/Ranged Idle/position" = Vector2(1134.5898, 214.3125)
"states/Ranged Reload/node" = SubResource("AnimationNodeAnimation_44rnf")
"states/Ranged Reload/position" = Vector2(1134.5898, 319.8868)
states/Start/position = Vector2(646, 214.3125)
transitions = ["Start", "Motion", SubResource("AnimationNodeStateMachineTransition_bdfr7"), "Motion", "Crouch", SubResource("AnimationNodeStateMachineTransition_26i23"), "Crouch", "Motion", SubResource("AnimationNodeStateMachineTransition_phens"), "Motion", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_myj18"), "Ranged Idle", "Motion", SubResource("AnimationNodeStateMachineTransition_emnr3"), "Ranged Idle", "Ranged Reload", SubResource("AnimationNodeStateMachineTransition_n5wpo"), "Ranged Reload", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_p0uug"), "Ranged Idle", "Ranged Attack", SubResource("AnimationNodeStateMachineTransition_8h8ae"), "Ranged Attack", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_18nw6"), "Motion", "Melee Attack", SubResource("AnimationNodeStateMachineTransition_7mens"), "Melee Attack", "Motion", SubResource("AnimationNodeStateMachineTransition_g0o8v")]
graph_offset = Vector2(287.58984, 37.236588)
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_ghbft"]
streams_count = 5
@@ -19424,13 +19444,13 @@ stream_19/stream = ExtResource("23_jr354")
stream_20/stream = ExtResource("25_1ojyq")
stream_21/stream = ExtResource("26_b2p0a")
[node name="PawnBody" type="Node3D"]
[node name="PawnBody" type="Node3D" unique_id=1044894293]
script = ExtResource("1_0wnch")
projectile_template = ExtResource("2_0os2k")
[node name="Model" type="Node3D" parent="."]
[node name="Model" type="Node3D" parent="." unique_id=1524317406]
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model"]
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model" unique_id=1101940538]
unique_name_in_owner = true
transform = Transform3D(0.45, 0, 0, 0, 0.45, 0, 0, 0, 0.45, 0, 0, 0)
motion_scale = 0.9167
@@ -19445,8 +19465,8 @@ bones/1/name = "Hips"
bones/1/parent = 0
bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9167, -0.05010003)
bones/1/enabled = true
bones/1/position = Vector3(0.0044895806, 0.877053, -0.08615181)
bones/1/rotation = Quaternion(-0.04155466, -0.11325949, -0.004972296, 0.9926837)
bones/1/position = Vector3(0, 0.9167, -0.050100047)
bones/1/rotation = Quaternion(2.682209e-07, 0, 0, 1)
bones/1/scale = Vector3(1, 1, 1)
bones/2/name = "Spine"
bones/2/parent = 1
@@ -19460,77 +19480,77 @@ bones/3/parent = 2
bones/3/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.12309997, 0.015199981)
bones/3/enabled = true
bones/3/position = Vector3(0, 0.12309997, 0.015199981)
bones/3/rotation = Quaternion(0.09553866, 1.7329065e-05, 0.0003837751, 0.99542564)
bones/3/rotation = Quaternion(-1.4528631e-07, 0, 0, 1)
bones/3/scale = Vector3(1, 1, 1)
bones/4/name = "UpperChest"
bones/4/parent = 3
bones/4/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14120016, -0.004500025)
bones/4/enabled = true
bones/4/position = Vector3(0, 0.14120016, -0.004500025)
bones/4/rotation = Quaternion(0.09553722, 5.4219578e-05, 0.00014699828, 0.9954259)
bones/4/rotation = Quaternion(-4.4703484e-08, 0, 0, 1)
bones/4/scale = Vector3(1, 1, 1)
bones/5/name = "Neck"
bones/5/parent = 4
bones/5/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17280002, -0.005600037)
bones/5/enabled = true
bones/5/position = Vector3(0, 0.17280002, -0.005600037)
bones/5/rotation = Quaternion(-0.095537856, -3.5485977e-05, -0.00024328716, 0.99542576)
bones/5/rotation = Quaternion(2.2351742e-08, 0, 0, 1)
bones/5/scale = Vector3(1, 1, 1)
bones/6/name = "Head"
bones/6/parent = 5
bones/6/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.081100024, 0.0155999875)
bones/6/enabled = true
bones/6/position = Vector3(0, 0.081100024, 0.0155999875)
bones/6/rotation = Quaternion(0.07830661, 0.09378848, 0.0068963896, 0.99248385)
bones/6/rotation = Quaternion(2.3841858e-07, 0, 0, 1)
bones/6/scale = Vector3(1, 1, 1)
bones/7/name = "LeftShoulder"
bones/7/parent = 4
bones/7/rest = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.0188, 0.14310004, 0.07629998)
bones/7/enabled = true
bones/7/position = Vector3(0.0188, 0.14310004, 0.07629998)
bones/7/rotation = Quaternion(0.49015304, 0.5250311, 0.5261494, -0.45525736)
bones/7/rotation = Quaternion(0.5, 0.49999988, 0.5, -0.5000001)
bones/7/scale = Vector3(1, 1, 1)
bones/8/name = "LeftUpperArm"
bones/8/parent = 7
bones/8/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -0.13680005, 0.17309996, -0.01710007)
bones/8/enabled = true
bones/8/position = Vector3(-0.13680005, 0.17309996, -0.01710007)
bones/8/rotation = Quaternion(-0.053745493, 0.81830615, -0.57215565, 0.011155514)
bones/8/rotation = Quaternion(1.6391276e-07, 1, 4.4703476e-08, -2.9802319e-08)
bones/8/scale = Vector3(1, 1, 1)
bones/9/name = "LeftLowerArm"
bones/9/parent = 8
bones/9/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0.004699965, 0.27440003, 3.769936e-08)
bones/9/enabled = true
bones/9/position = Vector3(0.004699965, 0.27440003, 3.769936e-08)
bones/9/rotation = Quaternion(0.19388121, -0.65521055, 0.18622604, 0.7059951)
bones/9/rotation = Quaternion(-1.1590383e-07, -0.70710695, -1.0536709e-08, 0.7071066)
bones/9/scale = Vector3(1, 1, 1)
bones/10/name = "LeftHand"
bones/10/parent = 9
bones/10/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.0133815e-08, 0.27260005, 0.004700036)
bones/10/enabled = true
bones/10/position = Vector3(2.0133815e-08, 0.27260005, 0.004700036)
bones/10/rotation = Quaternion(0.10053076, 0.70666724, 0.06482015, 0.6973617)
bones/10/rotation = Quaternion(-1.8751639e-07, 0.70710707, 1.07511596e-07, 0.7071065)
bones/10/scale = Vector3(1, 1, 1)
bones/11/name = "LeftIndexProximal"
bones/11/parent = 10
bones/11/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.03090003, 0.11989991, 0.001999812)
bones/11/enabled = true
bones/11/position = Vector3(-0.03090003, 0.11989991, 0.001999812)
bones/11/rotation = Quaternion(0.6295968, -4.3044434e-08, -4.6125497e-06, 0.776922)
bones/11/rotation = Quaternion(3.5762793e-07, -3.725291e-07, 5.960465e-08, 1)
bones/11/scale = Vector3(1, 1, 1)
bones/12/name = "LeftIndexIntermediate"
bones/12/parent = 11
bones/12/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.097772e-09, 0.040700007, 1.25191555e-08)
bones/12/enabled = true
bones/12/position = Vector3(-4.097772e-09, 0.040700007, 1.25191555e-08)
bones/12/rotation = Quaternion(0.62334186, 2.0268828e-08, -4.269095e-06, 0.78194946)
bones/12/rotation = Quaternion(0, -1.1920929e-07, 5.9604645e-08, 1)
bones/12/scale = Vector3(1, 1, 1)
bones/13/name = "LeftIndexDistal"
bones/13/parent = 12
bones/13/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.0742177e-09, 0.034800045, 1.1683975e-08)
bones/13/enabled = true
bones/13/position = Vector3(-2.0742177e-09, 0.034800045, 1.1683975e-08)
bones/13/rotation = Quaternion(0.62334144, -2.2035704e-07, -4.475343e-06, 0.7819499)
bones/13/rotation = Quaternion(0, 0, 5.9604645e-08, 1)
bones/13/scale = Vector3(1, 1, 1)
bones/14/name = "index_04_leaf_l"
bones/14/parent = 13
@@ -19544,21 +19564,21 @@ bones/15/parent = 10
bones/15/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.005200028, 0.121599905, -0.00040022636)
bones/15/enabled = true
bones/15/position = Vector3(-0.005200028, 0.121599905, -0.00040022636)
bones/15/rotation = Quaternion(0.6288943, -0.0297349, -4.4662734e-06, 0.7769219)
bones/15/rotation = Quaternion(3.1292439e-07, -2.3841858e-07, 5.9604645e-08, 1)
bones/15/scale = Vector3(1, 1, 1)
bones/16/name = "LeftMiddleIntermediate"
bones/16/parent = 15
bones/16/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0019999952, 0.04229999, 2.1621558e-08)
bones/16/enabled = true
bones/16/position = Vector3(0.0019999952, 0.04229999, 2.1621558e-08)
bones/16/rotation = Quaternion(0.62273276, -0.027554581, -4.4138583e-06, 0.7819494)
bones/16/rotation = Quaternion(-2.9802322e-08, -1.1920929e-07, 2.9802322e-08, 1)
bones/16/scale = Vector3(1, 1, 1)
bones/17/name = "LeftMiddleDistal"
bones/17/parent = 16
bones/17/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0014999973, 0.033899974, 1.615871e-07)
bones/17/enabled = true
bones/17/position = Vector3(0.0014999973, 0.033899974, 1.615871e-07)
bones/17/rotation = Quaternion(0.6226684, -0.028961534, -4.46933e-06, 0.7819498)
bones/17/rotation = Quaternion(0, -5.960466e-08, -2.980233e-08, 1)
bones/17/scale = Vector3(1, 1, 1)
bones/18/name = "middle_04_leaf_l"
bones/18/parent = 17
@@ -19572,21 +19592,21 @@ bones/19/parent = 10
bones/19/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04079998, 0.10769992, 0.0015997506)
bones/19/enabled = true
bones/19/position = Vector3(0.04079998, 0.10769992, 0.0015997506)
bones/19/rotation = Quaternion(0.6630008, -0.044529777, 0.07369416, 0.7436506)
bones/19/rotation = Quaternion(3.4272674e-07, -2.831221e-07, 2.9802326e-08, 1)
bones/19/scale = Vector3(1, 1, 1)
bones/20/name = "LeftLittleIntermediate"
bones/20/parent = 19
bones/20/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0027000003, 0.040200002, 1.7218216e-10)
bones/20/enabled = true
bones/20/position = Vector3(0.0027000003, 0.040200002, 1.7218216e-10)
bones/20/rotation = Quaternion(0.6203661, -0.062294018, 0.015573083, 0.78167963)
bones/20/rotation = Quaternion(0, -1.0430813e-07, 5.9604645e-08, 1)
bones/20/scale = Vector3(1, 1, 1)
bones/21/name = "LeftLittleDistal"
bones/21/parent = 20
bones/21/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0018999914, 0.027600013, 2.2658543e-07)
bones/21/enabled = true
bones/21/position = Vector3(0.0018999914, 0.027600013, 2.2658543e-07)
bones/21/rotation = Quaternion(0.6219216, -0.042051837, -4.4705234e-06, 0.7819497)
bones/21/rotation = Quaternion(0, 0, 0, 1)
bones/21/scale = Vector3(1, 1, 1)
bones/22/name = "pinky_04_leaf_l"
bones/22/parent = 21
@@ -19600,21 +19620,21 @@ bones/23/parent = 10
bones/23/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.01709998, 0.1190999, -0.00010017503)
bones/23/enabled = true
bones/23/position = Vector3(0.01709998, 0.1190999, -0.00010017503)
bones/23/rotation = Quaternion(0.6291978, -0.022414068, -4.198693e-06, 0.77692205)
bones/23/rotation = Quaternion(2.8312203e-07, -4.4703478e-07, 5.9604638e-08, 1)
bones/23/scale = Vector3(1, 1, 1)
bones/24/name = "LeftRingIntermediate"
bones/24/parent = 23
bones/24/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.001399991, 0.039300047, -1.0103322e-07)
bones/24/enabled = true
bones/24/position = Vector3(0.001399991, 0.039300047, -1.0103322e-07)
bones/24/rotation = Quaternion(0.6229472, -0.022176372, -4.326954e-06, 0.78194946)
bones/24/rotation = Quaternion(2.9802322e-08, -8.940697e-08, 8.940697e-08, 1)
bones/24/scale = Vector3(1, 1, 1)
bones/25/name = "LeftRingDistal"
bones/25/parent = 24
bones/25/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0010999943, 0.030899974, -1.0082857e-07)
bones/25/enabled = true
bones/25/position = Vector3(0.0010999943, 0.030899974, -1.0082857e-07)
bones/25/rotation = Quaternion(0.6228982, -0.023505481, -4.496571e-06, 0.7819497)
bones/25/rotation = Quaternion(0, 0, -5.9604645e-08, 1)
bones/25/scale = Vector3(1, 1, 1)
bones/26/name = "ring_04_leaf_l"
bones/26/parent = 25
@@ -19628,21 +19648,21 @@ bones/27/parent = 10
bones/27/rest = Transform3D(0, -0.577, 0.816, 0, 0.816, 0.577, -1, 0, 0, -0.03360002, 0.02729993, 0.022799803)
bones/27/enabled = true
bones/27/position = Vector3(-0.03360002, 0.02729993, 0.022799803)
bones/27/rotation = Quaternion(-0.12381917, 0.7195234, 0.20183541, 0.6528533)
bones/27/rotation = Quaternion(-0.2141867, 0.67388695, 0.21418685, 0.67388755)
bones/27/scale = Vector3(1, 0.99939233, 0.99939233)
bones/28/name = "LeftThumbProximal"
bones/28/parent = 27
bones/28/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, -0.019199941, 0.03816641, 0.005296665)
bones/28/enabled = true
bones/28/position = Vector3(-0.019199941, 0.03816641, 0.005296665)
bones/28/rotation = Quaternion(0.18180695, 0.11012424, 0.060063306, 0.97530067)
bones/28/rotation = Quaternion(-1.3411045e-07, -5.9604645e-08, -5.9604645e-08, 1)
bones/28/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
bones/29/name = "LeftThumbDistal"
bones/29/parent = 28
bones/29/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, -0.021900143, 0.043532185, 0.0060270326)
bones/29/enabled = true
bones/29/position = Vector3(-0.021900143, 0.043532185, 0.0060270326)
bones/29/rotation = Quaternion(0.59942997, 0.27396563, 0.1946321, 0.7264606)
bones/29/rotation = Quaternion(1.4901161e-08, 7.4505806e-08, 2.9802322e-08, 1)
bones/29/scale = Vector3(1, 1.0000001, 1.0000001)
bones/30/name = "thumb_04_leaf_l"
bones/30/parent = 29
@@ -19650,83 +19670,83 @@ bones/30/rest = Transform3D(0.6015796, -0.44539672, 0.6631167, 0.39881337, 0.887
bones/30/enabled = true
bones/30/position = Vector3(-0.018200096, 0.036257587, 0.0050497632)
bones/30/rotation = Quaternion(-0.030814808, 0.3790144, 0.2359555, 0.8942726)
bones/30/scale = Vector3(1.0001454, 1.0004877, 1.0005833)
bones/30/scale = Vector3(1.0001454, 1.0004876, 1.0005833)
bones/31/name = "RightShoulder"
bones/31/parent = 4
bones/31/rest = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.0188, 0.14310004, 0.07629998)
bones/31/enabled = true
bones/31/position = Vector3(-0.0188, 0.14310004, 0.07629998)
bones/31/rotation = Quaternion(0.5411382, -0.47428846, -0.47536317, -0.5062112)
bones/31/rotation = Quaternion(0.5, -0.49999988, -0.5, -0.5000001)
bones/31/scale = Vector3(1, 1, 1)
bones/32/name = "RightUpperArm"
bones/32/parent = 31
bones/32/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0.13680005, 0.17309996, -0.01710007)
bones/32/enabled = true
bones/32/position = Vector3(0.13680005, 0.17309996, -0.01710007)
bones/32/rotation = Quaternion(0.08061493, 0.8235483, -0.5613639, -0.011832971)
bones/32/rotation = Quaternion(-1.3411044e-07, 1, 7.45058e-08, 2.9802319e-08)
bones/32/scale = Vector3(1, 1, 1)
bones/33/name = "RightLowerArm"
bones/33/parent = 32
bones/33/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, -0.004699971, 0.2744, 1.6425727e-07)
bones/33/enabled = true
bones/33/position = Vector3(-0.004699971, 0.2744, 1.6425727e-07)
bones/33/rotation = Quaternion(0.29066324, 0.5500736, -0.2040325, 0.75584704)
bones/33/rotation = Quaternion(-1.3697726e-07, 0.707107, -1.0536716e-08, 0.70710665)
bones/33/scale = Vector3(1, 1, 1)
bones/34/name = "RightHand"
bones/34/parent = 33
bones/34/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, -2.829891e-08, 0.27259997, 0.004700046)
bones/34/enabled = true
bones/34/position = Vector3(-2.829891e-08, 0.27259997, 0.004700046)
bones/34/rotation = Quaternion(0.118466064, -0.6995395, -0.05625629, 0.70245683)
bones/34/rotation = Quaternion(-1.8728218e-07, -0.7071071, -1.07745805e-07, 0.7071064)
bones/34/scale = Vector3(1, 1, 1)
bones/35/name = "RightIndexProximal"
bones/35/parent = 34
bones/35/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030900035, 0.11989994, 0.0019998003)
bones/35/enabled = true
bones/35/position = Vector3(0.030900035, 0.11989994, 0.0019998003)
bones/35/rotation = Quaternion(0.6295971, 2.8769083e-08, 4.1759718e-06, 0.77692175)
bones/35/rotation = Quaternion(3.8743025e-07, 3.8743025e-07, -8.940698e-08, 1)
bones/35/scale = Vector3(1, 1, 1)
bones/36/name = "RightIndexIntermediate"
bones/36/parent = 35
bones/36/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.5648136e-10, 0.040700104, -1.0677797e-07)
bones/36/enabled = true
bones/36/position = Vector3(-5.5648136e-10, 0.040700104, -1.0677797e-07)
bones/36/rotation = Quaternion(0.6233415, 1.7438845e-07, 4.4640537e-06, 0.7819498)
bones/36/rotation = Quaternion(-2.9802322e-08, 1.1920929e-07, -2.9802322e-08, 1)
bones/36/scale = Vector3(1, 1, 1)
bones/37/name = "RightIndexDistal"
bones/37/parent = 36
bones/37/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.121974e-10, 0.03480002, -1.0666921e-07)
bones/37/enabled = true
bones/37/position = Vector3(-6.121974e-10, 0.03480002, -1.0666921e-07)
bones/37/rotation = Quaternion(0.6233416, 8.720804e-08, 4.2308952e-06, 0.78194976)
bones/37/rotation = Quaternion(0, -1.4901161e-08, -1.4901161e-08, 1)
bones/37/scale = Vector3(1, 1, 1)
bones/38/name = "index_04_leaf_r"
bones/38/parent = 37
bones/38/rest = Transform3D(-1.0000001, 1.173466e-07, -1.5419573e-07, 6.8917885e-08, 0.9999999, 1.3196864e-08, 1.7491357e-07, 2.6301036e-08, -0.9999999, 2.5607045e-09, 0.030099956, 1.2416471e-08)
bones/38/enabled = true
bones/38/position = Vector3(2.5607045e-09, 0.030099956, 1.2416471e-08)
bones/38/rotation = Quaternion(4.9972892e-09, 1, 4.193082e-08, -5.8335807e-08)
bones/38/rotation = Quaternion(4.93601e-08, 1, 1.31505296e-08, -7.2555615e-08)
bones/38/scale = Vector3(1.0000001, 0.9999999, 0.9999999)
bones/39/name = "RightMiddleProximal"
bones/39/parent = 34
bones/39/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0052000335, 0.12159993, -0.00040023506)
bones/39/enabled = true
bones/39/position = Vector3(0.0052000335, 0.12159993, -0.00040023506)
bones/39/rotation = Quaternion(0.62889475, 0.029734792, 4.350848e-06, 0.7769217)
bones/39/rotation = Quaternion(4.0233135e-07, 2.2351742e-07, -5.9604645e-08, 1)
bones/39/scale = Vector3(1, 1, 1)
bones/40/name = "RightMiddleIntermediate"
bones/40/parent = 39
bones/40/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0019999943, 0.04230002, -9.594936e-08)
bones/40/enabled = true
bones/40/position = Vector3(-0.0019999943, 0.04230002, -9.594936e-08)
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.496629e-06, 0.78194976)
bones/40/rotation = Quaternion(-2.9802322e-08, 1.1920929e-07, -2.9802322e-08, 1)
bones/40/scale = Vector3(1, 1, 1)
bones/41/name = "RightMiddleDistal"
bones/41/parent = 40
bones/41/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014999958, 0.033900008, 4.301159e-08)
bones/41/enabled = true
bones/41/position = Vector3(-0.0014999958, 0.033900008, 4.301159e-08)
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.3270115e-06, 0.7819494)
bones/41/rotation = Quaternion(1.4901165e-08, 1.4901165e-08, 4.4703494e-08, 1)
bones/41/scale = Vector3(1, 1, 1)
bones/42/name = "middle_04_leaf_r"
bones/42/parent = 41
@@ -19740,77 +19760,77 @@ bones/43/parent = 34
bones/43/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.040799975, 0.107699946, 0.0015997475)
bones/43/enabled = true
bones/43/position = Vector3(-0.040799975, 0.107699946, 0.0015997475)
bones/43/rotation = Quaternion(0.6630007, 0.044529952, -0.07369392, 0.74365073)
bones/43/rotation = Quaternion(3.8743025e-07, 3.2782557e-07, -8.940698e-08, 1)
bones/43/scale = Vector3(1, 1, 1)
bones/44/name = "RightLittleIntermediate"
bones/44/parent = 43
bones/44/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0026999926, 0.040199965, -4.7321702e-11)
bones/44/enabled = true
bones/44/position = Vector3(-0.0026999926, 0.040199965, -4.7321702e-11)
bones/44/rotation = Quaternion(0.6203664, 0.06229365, -0.01557291, 0.7816794)
bones/44/rotation = Quaternion(-1.4901161e-08, 1.3411045e-07, -7.4505806e-08, 1)
bones/44/scale = Vector3(1, 1, 1)
bones/45/name = "RightLittleDistal"
bones/45/parent = 44
bones/45/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0018999918, 0.027600035, -1.0417894e-08)
bones/45/enabled = true
bones/45/position = Vector3(-0.0018999918, 0.027600035, -1.0417894e-08)
bones/45/rotation = Quaternion(0.6219219, 0.04205143, 4.4810004e-06, 0.78194946)
bones/45/rotation = Quaternion(1.4901161e-08, 1.4901161e-08, 0, 1)
bones/45/scale = Vector3(1, 1, 1)
bones/46/name = "pinky_04_leaf_r"
bones/46/parent = 45
bones/46/rest = Transform3D(-0.99772197, -0.0674616, -2.5873078e-07, -0.06746164, 0.9977217, 1.503156e-08, 1.7270258e-07, 4.6777405e-08, -0.9999999, -0.001899995, 0.028100003, -1.2148155e-07)
bones/46/enabled = true
bones/46/position = Vector3(-0.001899995, 0.028100003, -1.2148155e-07)
bones/46/rotation = Quaternion(-0.03375008, 0.99943036, 4.8276583e-08, -5.8037205e-08)
bones/46/rotation = Quaternion(-0.03375011, 0.99943036, 7.077092e-09, -1.322724e-07)
bones/46/scale = Vector3(1.0000001, 0.99999976, 0.9999999)
bones/47/name = "RightRingProximal"
bones/47/parent = 34
bones/47/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.017099975, 0.11909993, -0.00010018104)
bones/47/enabled = true
bones/47/position = Vector3(-0.017099975, 0.11909993, -0.00010018104)
bones/47/rotation = Quaternion(0.6291981, 0.022413788, 4.1188027e-06, 0.77692175)
bones/47/rotation = Quaternion(3.874302e-07, 3.2782555e-07, -8.940697e-08, 1)
bones/47/scale = Vector3(1, 1, 1)
bones/48/name = "RightRingIntermediate"
bones/48/parent = 47
bones/48/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0013999942, 0.039300077, -2.1747476e-07)
bones/48/enabled = true
bones/48/position = Vector3(-0.0013999942, 0.039300077, -2.1747476e-07)
bones/48/rotation = Quaternion(0.62294656, 0.0221762, 4.4662743e-06, 0.7819501)
bones/48/rotation = Quaternion(-1.4901161e-08, 1.0430813e-07, -2.9802322e-08, 1)
bones/48/scale = Vector3(1, 1, 1)
bones/49/name = "RightRingDistal"
bones/49/parent = 48
bones/49/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0010999979, 0.030900003, -9.946502e-08)
bones/49/enabled = true
bones/49/position = Vector3(-0.0010999979, 0.030900003, -9.946502e-08)
bones/49/rotation = Quaternion(0.6228987, 0.02350526, 4.1732565e-06, 0.78194934)
bones/49/rotation = Quaternion(0, 5.9604645e-08, 0, 1)
bones/49/scale = Vector3(1, 1, 1)
bones/50/name = "ring_04_leaf_r"
bones/50/parent = 49
bones/50/rest = Transform3D(-0.9992889, -0.037708856, -3.9285123e-07, -0.037708916, 0.99928814, 7.1365776e-09, 4.1251042e-07, 3.5821593e-08, -0.9999999, -0.0011999963, 0.031799987, 5.404123e-09)
bones/50/enabled = true
bones/50/position = Vector3(-0.0011999963, 0.031799987, 5.404123e-09)
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.4548527e-08, -2.3622121e-07)
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.5216909e-08, -2.369153e-07)
bones/50/scale = Vector3(1.0000001, 0.99999934, 0.9999999)
bones/51/name = "RightThumbMetacarpal"
bones/51/parent = 34
bones/51/rest = Transform3D(0, 0.577, -0.816, 0, 0.816, 0.577, 1, 0, 0, 0.03360003, 0.02729996, 0.022799788)
bones/51/enabled = true
bones/51/position = Vector3(0.03360003, 0.02729996, 0.022799788)
bones/51/rotation = Quaternion(-0.12381923, -0.71952325, -0.2018356, 0.6528533)
bones/51/rotation = Quaternion(-0.21418679, -0.6738869, -0.21418697, 0.6738875)
bones/51/scale = Vector3(1, 0.99939233, 0.99939233)
bones/52/name = "RightThumbProximal"
bones/52/parent = 51
bones/52/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, 0.019199956, 0.038166482, 0.005296612)
bones/52/enabled = true
bones/52/position = Vector3(0.019199956, 0.038166482, 0.005296612)
bones/52/rotation = Quaternion(0.18180704, -0.11012423, -0.06006331, 0.97530067)
bones/52/rotation = Quaternion(1.4901163e-08, 8.940698e-08, -5.960465e-08, 1)
bones/52/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
bones/53/name = "RightThumbDistal"
bones/53/parent = 52
bones/53/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, 0.021899961, 0.04353219, 0.0060271067)
bones/53/enabled = true
bones/53/position = Vector3(0.021899961, 0.04353219, 0.0060271067)
bones/53/rotation = Quaternion(0.59943014, -0.27396527, -0.19463219, 0.7264605)
bones/53/rotation = Quaternion(5.9604638e-08, -2.9802319e-08, -2.9802319e-08, 1)
bones/53/scale = Vector3(1, 1.0000001, 1.0000001)
bones/54/name = "thumb_04_leaf_r"
bones/54/parent = 53
@@ -19818,34 +19838,34 @@ bones/54/rest = Transform3D(0.6015796, 0.4453967, -0.6631166, -0.39881328, 0.887
bones/54/enabled = true
bones/54/position = Vector3(0.018199861, 0.03625768, 0.00504987)
bones/54/rotation = Quaternion(-0.030814791, -0.37901437, -0.23595548, 0.8942726)
bones/54/scale = Vector3(1.0001454, 1.0004876, 1.0005835)
bones/54/scale = Vector3(1.0001453, 1.0004876, 1.0005833)
bones/55/name = "LeftUpperLeg"
bones/55/parent = 1
bones/55/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.089, 0.015400031, 0.051499985)
bones/55/enabled = true
bones/55/position = Vector3(0.089, 0.015400031, 0.051499985)
bones/55/rotation = Quaternion(-0.00163945, 0.13579133, 0.98457384, -0.110328786)
bones/55/rotation = Quaternion(0, 2.115965e-06, 1, 0)
bones/55/scale = Vector3(1, 1, 1)
bones/56/name = "LeftLowerLeg"
bones/56/parent = 55
bones/56/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -7.450581e-09, 0.40029997, -0.0027998893)
bones/56/enabled = true
bones/56/position = Vector3(-7.450581e-09, 0.40029997, -0.0027998893)
bones/56/rotation = Quaternion(0.018505456, 0.97922075, -0.16983092, 0.10927858)
bones/56/rotation = Quaternion(4.9513798e-09, 1, -3.8300645e-06, 6.331045e-10)
bones/56/scale = Vector3(1, 1, 1)
bones/57/name = "LeftFoot"
bones/57/parent = 56
bones/57/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, -7.218184e-09, 0.42809996, 0.034399886)
bones/57/enabled = true
bones/57/position = Vector3(-7.218184e-09, 0.42809996, 0.034399886)
bones/57/rotation = Quaternion(-0.09292828, 0.7304874, -0.6765518, 0.0054874304)
bones/57/rotation = Quaternion(3.019401e-09, 0.70710546, -0.7071081, -3.4309913e-09)
bones/57/scale = Vector3(1, 1, 1)
bones/58/name = "LeftToes"
bones/58/parent = 57
bones/58/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -3.933849e-09, 0.14900002, -0.08849997)
bones/58/enabled = true
bones/58/position = Vector3(-3.933849e-09, 0.14900002, -0.08849997)
bones/58/rotation = Quaternion(4.5643787e-08, 1, 5.9229336e-08, 2.8237926e-08)
bones/58/rotation = Quaternion(4.4117336e-08, 1, 5.9604645e-08, 1.9473367e-08)
bones/58/scale = Vector3(1, 1, 1)
bones/59/name = "ball_leaf_l"
bones/59/parent = 58
@@ -19859,28 +19879,28 @@ bones/60/parent = 1
bones/60/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.089, 0.015400031, 0.051499985)
bones/60/enabled = true
bones/60/position = Vector3(-0.089, 0.015400031, 0.051499985)
bones/60/rotation = Quaternion(0.0009245566, -0.09752154, 0.9883424, 0.11691002)
bones/60/rotation = Quaternion(-6.510936e-11, 2.115965e-06, 1, -9.305792e-09)
bones/60/scale = Vector3(1, 1, 1)
bones/61/name = "RightLowerLeg"
bones/61/parent = 60
bones/61/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 7.450581e-09, 0.40029997, -0.0027998893)
bones/61/enabled = true
bones/61/position = Vector3(7.450581e-09, 0.40029997, -0.0027998893)
bones/61/rotation = Quaternion(-0.034305982, 0.930912, -0.09530545, -0.350917)
bones/61/rotation = Quaternion(5.2846154e-09, 1, -3.8300645e-06, 2.7046976e-10)
bones/61/scale = Vector3(1, 1, 1)
bones/62/name = "RightFoot"
bones/62/parent = 61
bones/62/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 7.683263e-09, 0.4280999, 0.034399875)
bones/62/enabled = true
bones/62/position = Vector3(7.683263e-09, 0.4280999, 0.034399875)
bones/62/rotation = Quaternion(0.1675761, 0.6431822, -0.7471485, -0.0020216284)
bones/62/rotation = Quaternion(-3.0232599e-09, 0.70710546, -0.7071081, 3.2290552e-09)
bones/62/scale = Vector3(1, 1, 1)
bones/63/name = "RightToes"
bones/63/parent = 62
bones/63/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 3.5171341e-09, 0.14900002, -0.08849997)
bones/63/enabled = true
bones/63/position = Vector3(3.5171341e-09, 0.14900002, -0.08849997)
bones/63/rotation = Quaternion(-5.3498534e-05, 0.99999785, 0.0020912706, -4.911824e-06)
bones/63/rotation = Quaternion(4.4117336e-08, 1, 5.9604645e-08, 1.9473367e-08)
bones/63/scale = Vector3(1, 1, 1)
bones/64/name = "ball_leaf_r"
bones/64/parent = 63
@@ -19890,78 +19910,78 @@ bones/64/position = Vector3(8.080867e-09, 0.07890003, -2.0942137e-08)
bones/64/rotation = Quaternion(8.730481e-11, 1, -1.192093e-07, 1.1640998e-10)
bones/64/scale = Vector3(1, 1, 0.9999995)
[node name="Mannequin" type="MeshInstance3D" parent="Model/GeneralSkeleton"]
[node name="Mannequin" type="MeshInstance3D" parent="Model/GeneralSkeleton" unique_id=939070092]
mesh = SubResource("ArrayMesh_1je11")
skin = SubResource("Skin_e2k7i")
surface_material_override/0 = SubResource("StandardMaterial3D_0wnch")
[node name="Node3D" type="Node3D" parent="Model"]
[node name="Node3D" type="Node3D" parent="Model" unique_id=1818119791]
transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, -0.13476743, 0.3715856, -0.2265694)
visible = false
[node name="MeleeArea" type="Area3D" parent="Model/Node3D"]
[node name="MeleeArea" type="Area3D" parent="Model/Node3D" unique_id=1547534923]
transform = Transform3D(0.9488155, 0.30846286, -0.067820676, -0.12902518, 0.574575, 0.8082179, 0.28827322, -0.75809896, 0.584965, 0, -0.022670567, 0.012924582)
collision_layer = 0
collision_mask = 2
monitoring = false
[node name="HitShape" type="CollisionShape3D" parent="Model/Node3D/MeleeArea"]
[node name="HitShape" type="CollisionShape3D" parent="Model/Node3D/MeleeArea" unique_id=1001420421]
transform = Transform3D(0.0049743466, 0.9995215, -0.03053708, -0.99892753, 0.0035614625, -0.046149116, -0.046018276, 0.030733947, 0.9984668, 0, 0, 0.3)
shape = SubResource("BoxShape3D_j3lta")
[node name="CSGBox3D" type="CSGBox3D" parent="Model/Node3D/MeleeArea/HitShape"]
[node name="CSGBox3D" type="CSGBox3D" parent="Model/Node3D/MeleeArea/HitShape" unique_id=1343022793]
transform = Transform3D(1.0000002, -4.0861778e-08, -3.3527613e-08, 1.4901161e-08, 0.9999999, 0, 3.3527613e-08, 1.6763806e-08, 0.9999999, 0, 0, -0.05)
size = Vector3(0.02, 0.02, 0.5)
material = SubResource("StandardMaterial3D_fifli")
[node name="OmniLight3D" type="OmniLight3D" parent="Model/Node3D/MeleeArea/HitShape/CSGBox3D"]
[node name="OmniLight3D" type="OmniLight3D" parent="Model/Node3D/MeleeArea/HitShape/CSGBox3D" unique_id=1385549770]
light_color = Color(1, 0, 0, 1)
light_energy = 1.137
[node name="RangedPoint" type="Node3D" parent="Model"]
[node name="RangedPoint" type="Node3D" parent="Model" unique_id=158176878]
unique_name_in_owner = true
transform = Transform3D(1, -7.450581e-09, 2.2351742e-08, -7.450581e-09, 1, 0, 0, 0, 1, -0.069371, 0.6716403, 0.26833847)
[node name="AnimationPlayer" type="AnimationPlayer" parent="Model"]
[node name="AnimationPlayer" type="AnimationPlayer" parent="Model" unique_id=730690491]
unique_name_in_owner = true
libraries = {
&"": SubResource("AnimationLibrary_14abq")
}
libraries/ = SubResource("AnimationLibrary_14abq")
[node name="AnimationTree" type="AnimationTree" parent="Model"]
[node name="AnimationTree" type="AnimationTree" parent="Model" unique_id=592789418]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_80lp4")
tree_root = SubResource("AnimationNodeStateMachine_o5kcx")
advance_expression_base_node = NodePath("../../..")
anim_player = NodePath("../AnimationPlayer")
parameters/Crouch/blend_position = 0.0
"parameters/Melee Attack/TimeScale/scale" = 1.0
parameters/Motion/blend_position = 0.002057613
"parameters/Ranged Attack/TimeScale/scale" = 1.0
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="."]
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="." unique_id=1491138715]
stream = SubResource("AudioStreamRandomizer_ghbft")
[node name="RangedSound" type="AudioStreamPlayer3D" parent="."]
[node name="RangedSound" type="AudioStreamPlayer3D" parent="." unique_id=796009723]
stream = SubResource("AudioStreamRandomizer_rclin")
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="."]
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="." unique_id=299279139]
stream = ExtResource("11_fcyur")
[node name="Subviewport" type="SubViewport" parent="."]
[node name="Subviewport" type="SubViewport" parent="." unique_id=1091254546]
disable_3d = true
transparent_bg = true
handle_input_locally = false
gui_disable_input = true
size = Vector2i(150, 60)
[node name="VBoxContainer" type="VBoxContainer" parent="Subviewport"]
[node name="VBoxContainer" type="VBoxContainer" parent="Subviewport" unique_id=563301019]
offset_right = 40.0
offset_bottom = 40.0
[node name="Label" type="Label" parent="Subviewport/VBoxContainer"]
[node name="Label" type="Label" parent="Subviewport/VBoxContainer" unique_id=233987346]
layout_mode = 2
text = "Struggle to Escape!"
[node name="StruggleBar" type="ProgressBar" parent="Subviewport/VBoxContainer"]
[node name="StruggleBar" type="ProgressBar" parent="Subviewport/VBoxContainer" unique_id=1297634423]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 20)
layout_mode = 2
@@ -19969,18 +19989,18 @@ max_value = 5.0
value = 5.0
show_percentage = false
[node name="StruggleUI" type="Sprite3D" parent="."]
[node name="StruggleUI" type="Sprite3D" parent="." unique_id=800965528]
unique_name_in_owner = true
visible = false
billboard = 1
texture = SubResource("ViewportTexture_yixtd")
[node name="WalkSound" type="AudioStreamPlayer3D" parent="."]
[node name="WalkSound" type="AudioStreamPlayer3D" parent="." unique_id=1661700298]
stream = SubResource("AudioStreamRandomizer_8tr25")
volume_db = 80.0
unit_size = 23.18
max_db = 6.0
[node name="FootstepTimer" type="Timer" parent="."]
[node name="FootstepTimer" type="Timer" parent="." unique_id=1347557835]
[connection signal="timeout" from="FootstepTimer" to="." method="_on_footstep_timer_timeout"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=121 format=4 uid="uid://cwrxbjgwbiv81"]
[gd_scene format=4 uid="uid://cwrxbjgwbiv81"]
[ext_resource type="Script" uid="uid://wye3mat5y5yg" path="res://scripts/pawn_body.gd" id="1_t5t85"]
[ext_resource type="PackedScene" uid="uid://cfunlbp8arnlh" path="res://templates/bullet.tscn" id="2_p65xv"]
@@ -19237,26 +19237,26 @@ _data = {
&"Walk_Formal": SubResource("Animation_2u6lx")
}
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3n7g0"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_yxen5"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_cqwa0"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4cwpl"]
animation = &"Crouch_Fwd"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mggey"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nfy14"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_26i23"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g7h81"]
animation = &"Crouch_Idle"
[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_mggey"]
blend_point_0/node = SubResource("AnimationNodeAnimation_3n7g0")
blend_point_0/node = SubResource("AnimationNodeAnimation_yxen5")
blend_point_0/pos = -1.0
blend_point_1/node = SubResource("AnimationNodeAnimation_cqwa0")
blend_point_1/node = SubResource("AnimationNodeAnimation_4cwpl")
blend_point_1/pos = 0.3
blend_point_2/node = SubResource("AnimationNodeAnimation_mggey")
blend_point_2/node = SubResource("AnimationNodeAnimation_nfy14")
blend_point_2/pos = -0.90000004
blend_point_3/node = SubResource("AnimationNodeAnimation_26i23")
blend_point_3/node = SubResource("AnimationNodeAnimation_g7h81")
blend_point_3/pos = 0.0
min_space = 0.0
value_label = ".5"
@@ -19265,58 +19265,73 @@ sync = true
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h27ep"]
animation = &"Death01"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_dn5ph"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_18nw6"]
animation = &"Hit_Chest"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pnc3q"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_agdjh"]
animation = &"Sword_Attack"
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_aih1w"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_onvhp"]
nodes/output/position = Vector2(800, 140)
nodes/Animation/node = SubResource("AnimationNodeAnimation_agdjh")
nodes/Animation/position = Vector2(300, 120)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_aih1w")
nodes/TimeScale/position = Vector2(560, 120)
node_connections = [&"output", 0, &"TimeScale", &"TimeScale", 0, &"Animation"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_sfpkw"]
animation = &"Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8twd3"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ktqp7"]
animation = &"Walk"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1jakq"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_m31ms"]
animation = &"Walk"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hoish"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_biqv6"]
animation = &"Sprint"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hrrge"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6foot"]
animation = &"Jog_Fwd"
[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_a4li3"]
blend_point_0/node = SubResource("AnimationNodeAnimation_pnc3q")
blend_point_0/node = SubResource("AnimationNodeAnimation_sfpkw")
blend_point_0/pos = 0.0
blend_point_1/node = SubResource("AnimationNodeAnimation_8twd3")
blend_point_1/node = SubResource("AnimationNodeAnimation_ktqp7")
blend_point_1/pos = 0.09
blend_point_2/node = SubResource("AnimationNodeAnimation_1jakq")
blend_point_2/node = SubResource("AnimationNodeAnimation_m31ms")
blend_point_2/pos = 0.09
blend_point_3/node = SubResource("AnimationNodeAnimation_hoish")
blend_point_3/node = SubResource("AnimationNodeAnimation_biqv6")
blend_point_3/pos = 0.72
blend_point_4/node = SubResource("AnimationNodeAnimation_hrrge")
blend_point_4/node = SubResource("AnimationNodeAnimation_6foot")
blend_point_4/pos = 0.54
min_space = 0.0
snap = 0.09
value_label = ".5"
sync = true
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8h8ae"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_18nw6"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_agdjh"]
graph_offset = Vector2(-480.6897, -6.751892)
nodes/output/position = Vector2(340, 120)
nodes/Animation/node = SubResource("AnimationNodeAnimation_8h8ae")
nodes/Animation/position = Vector2(-80, 100)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_18nw6")
nodes/TimeScale/position = Vector2(140, 100)
node_connections = [&"output", 0, &"TimeScale", &"TimeScale", 0, &"Animation"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_tpe7m"]
animation = &"Pistol_Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_44rnf"]
animation = &"Pistol_Reload"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_80lp4"]
animation = &"Pistol_Reload"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_n15br"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ko1jy"]
animation = &"Pistol_Shoot"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_rtmky"]
animation = &"Sword_Attack"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_bdfr7"]
advance_mode = 2
@@ -19334,54 +19349,59 @@ advance_expression = "!is_crouching()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_myj18"]
advance_mode = 2
advance_expression = "shooting == true"
advance_expression = "is_shooting()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_emnr3"]
advance_mode = 2
advance_expression = "shooting == false"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_1skj0"]
advance_mode = 2
advance_expression = "take_shot == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_prcnq"]
switch_mode = 2
advance_mode = 2
advance_expression = "reload == true"
advance_expression = "!is_shooting()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_n5wpo"]
advance_mode = 2
advance_expression = "reloading = true"
advance_expression = "reloading == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_p0uug"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_80lp4"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_8h8ae"]
advance_mode = 2
advance_expression = "take_shot == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_18nw6"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7mens"]
advance_mode = 2
advance_expression = "is_meleeing()"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_g0o8v"]
xfade_time = 0.5
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_36220"]
allow_transition_to_self = true
states/Crouch/node = SubResource("AnimationNodeBlendSpace1D_mggey")
states/Crouch/position = Vector2(831, 331.8868)
states/Crouch/position = Vector2(914.5, 319.8868)
states/Death/node = SubResource("AnimationNodeAnimation_h27ep")
states/Death/position = Vector2(1264, 190)
states/End/position = Vector2(1124, 98)
states/Hit_Chest/node = SubResource("AnimationNodeAnimation_dn5ph")
states/Hit_Chest/position = Vector2(134, 239)
states/Death/position = Vector2(1121, 106.23659)
states/End/position = Vector2(1855, 203)
states/Hit_Chest/node = SubResource("AnimationNodeAnimation_18nw6")
states/Hit_Chest/position = Vector2(730.58984, 106.23659)
"states/Melee Attack/node" = SubResource("AnimationNodeBlendTree_onvhp")
"states/Melee Attack/position" = Vector2(914.5, 59.236588)
states/Motion/node = SubResource("AnimationNodeBlendSpace1D_a4li3")
states/Motion/position = Vector2(852.5, 214.3125)
states/Pistol_Idle/node = SubResource("AnimationNodeAnimation_tpe7m")
states/Pistol_Idle/position = Vector2(1009.58984, 214.4654)
states/Pistol_Reload/node = SubResource("AnimationNodeAnimation_80lp4")
states/Pistol_Reload/position = Vector2(162, 294)
"states/Pistol_Reload 2/node" = SubResource("AnimationNodeAnimation_44rnf")
"states/Pistol_Reload 2/position" = Vector2(1017.08984, 357.23657)
states/Pistol_Shoot/node = SubResource("AnimationNodeAnimation_n15br")
states/Pistol_Shoot/position = Vector2(1185.75, 215.71875)
"states/Ranged Attack/node" = SubResource("AnimationNodeAnimation_ko1jy")
"states/Ranged Attack/position" = Vector2(853, 90)
states/Start/position = Vector2(543, 176)
states/Sword_Attack/node = SubResource("AnimationNodeAnimation_rtmky")
states/Sword_Attack/position = Vector2(319, 229)
transitions = ["Start", "Motion", SubResource("AnimationNodeStateMachineTransition_bdfr7"), "Motion", "Crouch", SubResource("AnimationNodeStateMachineTransition_26i23"), "Crouch", "Motion", SubResource("AnimationNodeStateMachineTransition_phens"), "Motion", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_myj18"), "Pistol_Idle", "Motion", SubResource("AnimationNodeStateMachineTransition_emnr3"), "Pistol_Idle", "Pistol_Shoot", SubResource("AnimationNodeStateMachineTransition_1skj0"), "Pistol_Shoot", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_prcnq"), "Pistol_Idle", "Pistol_Reload 2", SubResource("AnimationNodeStateMachineTransition_n5wpo"), "Pistol_Reload 2", "Pistol_Idle", SubResource("AnimationNodeStateMachineTransition_p0uug")]
graph_offset = Vector2(356.58984, 139.23659)
states/Motion/position = Vector2(914.5, 214.3125)
"states/Ranged Attack/node" = SubResource("AnimationNodeBlendTree_agdjh")
"states/Ranged Attack/position" = Vector2(1362.5898, 214.3125)
"states/Ranged Idle/node" = SubResource("AnimationNodeAnimation_tpe7m")
"states/Ranged Idle/position" = Vector2(1134.5898, 214.3125)
"states/Ranged Reload/node" = SubResource("AnimationNodeAnimation_44rnf")
"states/Ranged Reload/position" = Vector2(1134.5898, 319.8868)
states/Start/position = Vector2(646, 214.3125)
transitions = ["Start", "Motion", SubResource("AnimationNodeStateMachineTransition_bdfr7"), "Motion", "Crouch", SubResource("AnimationNodeStateMachineTransition_26i23"), "Crouch", "Motion", SubResource("AnimationNodeStateMachineTransition_phens"), "Motion", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_myj18"), "Ranged Idle", "Motion", SubResource("AnimationNodeStateMachineTransition_emnr3"), "Ranged Idle", "Ranged Reload", SubResource("AnimationNodeStateMachineTransition_n5wpo"), "Ranged Reload", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_p0uug"), "Ranged Idle", "Ranged Attack", SubResource("AnimationNodeStateMachineTransition_8h8ae"), "Ranged Attack", "Ranged Idle", SubResource("AnimationNodeStateMachineTransition_18nw6"), "Motion", "Melee Attack", SubResource("AnimationNodeStateMachineTransition_7mens"), "Melee Attack", "Motion", SubResource("AnimationNodeStateMachineTransition_g0o8v")]
graph_offset = Vector2(287.58984, 37.236588)
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_ghbft"]
streams_count = 5
@@ -19425,13 +19445,13 @@ stream_19/stream = ExtResource("23_c5gfp")
stream_20/stream = ExtResource("25_l8tvw")
stream_21/stream = ExtResource("26_3eb11")
[node name="PawnBody" type="Node3D"]
[node name="PawnBody" type="Node3D" unique_id=1693454202]
script = ExtResource("1_t5t85")
projectile_template = ExtResource("2_p65xv")
[node name="Model" type="Node3D" parent="."]
[node name="Model" type="Node3D" parent="." unique_id=359295047]
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model"]
[node name="GeneralSkeleton" type="Skeleton3D" parent="Model" unique_id=1427537713]
unique_name_in_owner = true
transform = Transform3D(0.45, 0, 0, 0, 0.45, 0, 0, 0, 0.45, 0, 0, 0)
motion_scale = 0.9167
@@ -19446,8 +19466,8 @@ bones/1/name = "Hips"
bones/1/parent = 0
bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9167, -0.05010003)
bones/1/enabled = true
bones/1/position = Vector3(0.0034290752, 0.8734538, -0.08587178)
bones/1/rotation = Quaternion(-0.04391324, -0.11337096, -0.0051048403, 0.99256873)
bones/1/position = Vector3(0, 0.9167, -0.050100047)
bones/1/rotation = Quaternion(2.682209e-07, 0, 0, 1)
bones/1/scale = Vector3(1, 1, 1)
bones/2/name = "Spine"
bones/2/parent = 1
@@ -19461,77 +19481,77 @@ bones/3/parent = 2
bones/3/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.12309997, 0.015199981)
bones/3/enabled = true
bones/3/position = Vector3(0, 0.12309997, 0.015199981)
bones/3/rotation = Quaternion(0.0851174, -3.5074405e-05, 0.00031055597, 0.996371)
bones/3/rotation = Quaternion(-1.4528631e-07, 0, 0, 1)
bones/3/scale = Vector3(1, 1, 1)
bones/4/name = "UpperChest"
bones/4/parent = 3
bones/4/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14120016, -0.004500025)
bones/4/enabled = true
bones/4/position = Vector3(0, 0.14120016, -0.004500025)
bones/4/rotation = Quaternion(0.08511802, -0.000115100265, 0.00032540943, 0.9963708)
bones/4/rotation = Quaternion(-4.4703484e-08, 0, 0, 1)
bones/4/scale = Vector3(1, 1, 1)
bones/5/name = "Neck"
bones/5/parent = 4
bones/5/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17280002, -0.005600037)
bones/5/enabled = true
bones/5/position = Vector3(0, 0.17280002, -0.005600037)
bones/5/rotation = Quaternion(-0.08511795, 6.079086e-05, -0.00037093184, 0.9963708)
bones/5/rotation = Quaternion(2.2351742e-08, 0, 0, 1)
bones/5/scale = Vector3(1, 1, 1)
bones/6/name = "Head"
bones/6/parent = 5
bones/6/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.081100024, 0.0155999875)
bones/6/enabled = true
bones/6/position = Vector3(0, 0.081100024, 0.0155999875)
bones/6/rotation = Quaternion(0.05681539, 0.09345796, 0.01103773, 0.9939396)
bones/6/rotation = Quaternion(2.3841858e-07, 0, 0, 1)
bones/6/scale = Vector3(1, 1, 1)
bones/7/name = "LeftShoulder"
bones/7/parent = 4
bones/7/rest = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.0188, 0.14310004, 0.07629998)
bones/7/enabled = true
bones/7/position = Vector3(0.0188, 0.14310004, 0.07629998)
bones/7/rotation = Quaternion(0.49635032, 0.52293545, 0.52815086, -0.44858864)
bones/7/rotation = Quaternion(0.5, 0.49999988, 0.5, -0.5000001)
bones/7/scale = Vector3(1, 1, 1)
bones/8/name = "LeftUpperArm"
bones/8/parent = 7
bones/8/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -0.13680005, 0.17309996, -0.01710007)
bones/8/enabled = true
bones/8/position = Vector3(-0.13680005, 0.17309996, -0.01710007)
bones/8/rotation = Quaternion(-0.033191722, 0.8215709, -0.5690271, 0.01130531)
bones/8/rotation = Quaternion(1.6391276e-07, 1, 4.4703476e-08, -2.9802319e-08)
bones/8/scale = Vector3(1, 1, 1)
bones/9/name = "LeftLowerArm"
bones/9/parent = 8
bones/9/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0.004699965, 0.27440003, 3.769936e-08)
bones/9/enabled = true
bones/9/position = Vector3(0.004699965, 0.27440003, 3.769936e-08)
bones/9/rotation = Quaternion(0.1677185, -0.67427033, 0.1682622, 0.6992266)
bones/9/rotation = Quaternion(-1.1590383e-07, -0.70710695, -1.0536709e-08, 0.7071066)
bones/9/scale = Vector3(1, 1, 1)
bones/10/name = "LeftHand"
bones/10/parent = 9
bones/10/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.0133815e-08, 0.27260005, 0.004700036)
bones/10/enabled = true
bones/10/position = Vector3(2.0133815e-08, 0.27260005, 0.004700036)
bones/10/rotation = Quaternion(0.100645244, 0.70664513, 0.06493682, 0.69735676)
bones/10/rotation = Quaternion(-1.8751639e-07, 0.70710707, 1.07511596e-07, 0.7071065)
bones/10/scale = Vector3(1, 1, 1)
bones/11/name = "LeftIndexProximal"
bones/11/parent = 10
bones/11/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.03090003, 0.11989991, 0.001999812)
bones/11/enabled = true
bones/11/position = Vector3(-0.03090003, 0.11989991, 0.001999812)
bones/11/rotation = Quaternion(0.6295968, -4.3044434e-08, -4.6125497e-06, 0.776922)
bones/11/rotation = Quaternion(3.5762793e-07, -3.725291e-07, 5.960465e-08, 1)
bones/11/scale = Vector3(1, 1, 1)
bones/12/name = "LeftIndexIntermediate"
bones/12/parent = 11
bones/12/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.097772e-09, 0.040700007, 1.25191555e-08)
bones/12/enabled = true
bones/12/position = Vector3(-4.097772e-09, 0.040700007, 1.25191555e-08)
bones/12/rotation = Quaternion(0.62334186, 2.0268828e-08, -4.269095e-06, 0.78194946)
bones/12/rotation = Quaternion(0, -1.1920929e-07, 5.9604645e-08, 1)
bones/12/scale = Vector3(1, 1, 1)
bones/13/name = "LeftIndexDistal"
bones/13/parent = 12
bones/13/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.0742177e-09, 0.034800045, 1.1683975e-08)
bones/13/enabled = true
bones/13/position = Vector3(-2.0742177e-09, 0.034800045, 1.1683975e-08)
bones/13/rotation = Quaternion(0.62334144, -2.2035704e-07, -4.475343e-06, 0.7819499)
bones/13/rotation = Quaternion(0, 0, 5.9604645e-08, 1)
bones/13/scale = Vector3(1, 1, 1)
bones/14/name = "index_04_leaf_l"
bones/14/parent = 13
@@ -19545,21 +19565,21 @@ bones/15/parent = 10
bones/15/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.005200028, 0.121599905, -0.00040022636)
bones/15/enabled = true
bones/15/position = Vector3(-0.005200028, 0.121599905, -0.00040022636)
bones/15/rotation = Quaternion(0.6288943, -0.0297349, -4.4662734e-06, 0.7769219)
bones/15/rotation = Quaternion(3.1292439e-07, -2.3841858e-07, 5.9604645e-08, 1)
bones/15/scale = Vector3(1, 1, 1)
bones/16/name = "LeftMiddleIntermediate"
bones/16/parent = 15
bones/16/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0019999952, 0.04229999, 2.1621558e-08)
bones/16/enabled = true
bones/16/position = Vector3(0.0019999952, 0.04229999, 2.1621558e-08)
bones/16/rotation = Quaternion(0.62273276, -0.027554581, -4.4138583e-06, 0.7819494)
bones/16/rotation = Quaternion(-2.9802322e-08, -1.1920929e-07, 2.9802322e-08, 1)
bones/16/scale = Vector3(1, 1, 1)
bones/17/name = "LeftMiddleDistal"
bones/17/parent = 16
bones/17/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0014999973, 0.033899974, 1.615871e-07)
bones/17/enabled = true
bones/17/position = Vector3(0.0014999973, 0.033899974, 1.615871e-07)
bones/17/rotation = Quaternion(0.6226684, -0.028961534, -4.46933e-06, 0.7819498)
bones/17/rotation = Quaternion(0, -5.960466e-08, -2.980233e-08, 1)
bones/17/scale = Vector3(1, 1, 1)
bones/18/name = "middle_04_leaf_l"
bones/18/parent = 17
@@ -19573,21 +19593,21 @@ bones/19/parent = 10
bones/19/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04079998, 0.10769992, 0.0015997506)
bones/19/enabled = true
bones/19/position = Vector3(0.04079998, 0.10769992, 0.0015997506)
bones/19/rotation = Quaternion(0.6630008, -0.044529777, 0.07369416, 0.7436506)
bones/19/rotation = Quaternion(3.4272674e-07, -2.831221e-07, 2.9802326e-08, 1)
bones/19/scale = Vector3(1, 1, 1)
bones/20/name = "LeftLittleIntermediate"
bones/20/parent = 19
bones/20/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0027000003, 0.040200002, 1.7218216e-10)
bones/20/enabled = true
bones/20/position = Vector3(0.0027000003, 0.040200002, 1.7218216e-10)
bones/20/rotation = Quaternion(0.6203661, -0.062294018, 0.015573083, 0.78167963)
bones/20/rotation = Quaternion(0, -1.0430813e-07, 5.9604645e-08, 1)
bones/20/scale = Vector3(1, 1, 1)
bones/21/name = "LeftLittleDistal"
bones/21/parent = 20
bones/21/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0018999914, 0.027600013, 2.2658543e-07)
bones/21/enabled = true
bones/21/position = Vector3(0.0018999914, 0.027600013, 2.2658543e-07)
bones/21/rotation = Quaternion(0.6219216, -0.042051837, -4.4705234e-06, 0.7819497)
bones/21/rotation = Quaternion(0, 0, 0, 1)
bones/21/scale = Vector3(1, 1, 1)
bones/22/name = "pinky_04_leaf_l"
bones/22/parent = 21
@@ -19601,21 +19621,21 @@ bones/23/parent = 10
bones/23/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.01709998, 0.1190999, -0.00010017503)
bones/23/enabled = true
bones/23/position = Vector3(0.01709998, 0.1190999, -0.00010017503)
bones/23/rotation = Quaternion(0.6291978, -0.022414068, -4.198693e-06, 0.77692205)
bones/23/rotation = Quaternion(2.8312203e-07, -4.4703478e-07, 5.9604638e-08, 1)
bones/23/scale = Vector3(1, 1, 1)
bones/24/name = "LeftRingIntermediate"
bones/24/parent = 23
bones/24/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.001399991, 0.039300047, -1.0103322e-07)
bones/24/enabled = true
bones/24/position = Vector3(0.001399991, 0.039300047, -1.0103322e-07)
bones/24/rotation = Quaternion(0.6229472, -0.022176372, -4.326954e-06, 0.78194946)
bones/24/rotation = Quaternion(2.9802322e-08, -8.940697e-08, 8.940697e-08, 1)
bones/24/scale = Vector3(1, 1, 1)
bones/25/name = "LeftRingDistal"
bones/25/parent = 24
bones/25/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0010999943, 0.030899974, -1.0082857e-07)
bones/25/enabled = true
bones/25/position = Vector3(0.0010999943, 0.030899974, -1.0082857e-07)
bones/25/rotation = Quaternion(0.6228982, -0.023505481, -4.496571e-06, 0.7819497)
bones/25/rotation = Quaternion(0, 0, -5.9604645e-08, 1)
bones/25/scale = Vector3(1, 1, 1)
bones/26/name = "ring_04_leaf_l"
bones/26/parent = 25
@@ -19629,21 +19649,21 @@ bones/27/parent = 10
bones/27/rest = Transform3D(0, -0.577, 0.816, 0, 0.816, 0.577, -1, 0, 0, -0.03360002, 0.02729993, 0.022799803)
bones/27/enabled = true
bones/27/position = Vector3(-0.03360002, 0.02729993, 0.022799803)
bones/27/rotation = Quaternion(-0.12381917, 0.7195234, 0.20183541, 0.6528533)
bones/27/rotation = Quaternion(-0.2141867, 0.67388695, 0.21418685, 0.67388755)
bones/27/scale = Vector3(1, 0.99939233, 0.99939233)
bones/28/name = "LeftThumbProximal"
bones/28/parent = 27
bones/28/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, -0.019199941, 0.03816641, 0.005296665)
bones/28/enabled = true
bones/28/position = Vector3(-0.019199941, 0.03816641, 0.005296665)
bones/28/rotation = Quaternion(0.18180695, 0.11012424, 0.060063306, 0.97530067)
bones/28/rotation = Quaternion(-1.3411045e-07, -5.9604645e-08, -5.9604645e-08, 1)
bones/28/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
bones/29/name = "LeftThumbDistal"
bones/29/parent = 28
bones/29/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, -0.021900143, 0.043532185, 0.0060270326)
bones/29/enabled = true
bones/29/position = Vector3(-0.021900143, 0.043532185, 0.0060270326)
bones/29/rotation = Quaternion(0.59942997, 0.27396563, 0.1946321, 0.7264606)
bones/29/rotation = Quaternion(1.4901161e-08, 7.4505806e-08, 2.9802322e-08, 1)
bones/29/scale = Vector3(1, 1.0000001, 1.0000001)
bones/30/name = "thumb_04_leaf_l"
bones/30/parent = 29
@@ -19651,83 +19671,83 @@ bones/30/rest = Transform3D(0.6015796, -0.44539672, 0.6631167, 0.39881337, 0.887
bones/30/enabled = true
bones/30/position = Vector3(-0.018200096, 0.036257587, 0.0050497632)
bones/30/rotation = Quaternion(-0.030814808, 0.3790144, 0.2359555, 0.8942726)
bones/30/scale = Vector3(1.0001454, 1.0004877, 1.0005833)
bones/30/scale = Vector3(1.0001454, 1.0004876, 1.0005833)
bones/31/name = "RightShoulder"
bones/31/parent = 4
bones/31/rest = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.0188, 0.14310004, 0.07629998)
bones/31/enabled = true
bones/31/position = Vector3(-0.0188, 0.14310004, 0.07629998)
bones/31/rotation = Quaternion(0.54740435, -0.47274178, -0.4764465, -0.49986243)
bones/31/rotation = Quaternion(0.5, -0.49999988, -0.5, -0.5000001)
bones/31/scale = Vector3(1, 1, 1)
bones/32/name = "RightUpperArm"
bones/32/parent = 31
bones/32/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0.13680005, 0.17309996, -0.01710007)
bones/32/enabled = true
bones/32/position = Vector3(0.13680005, 0.17309996, -0.01710007)
bones/32/rotation = Quaternion(0.08300525, 0.8236736, -0.56083983, -0.011431293)
bones/32/rotation = Quaternion(-1.3411044e-07, 1, 7.45058e-08, 2.9802319e-08)
bones/32/scale = Vector3(1, 1, 1)
bones/33/name = "RightLowerArm"
bones/33/parent = 32
bones/33/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, -0.004699971, 0.2744, 1.6425727e-07)
bones/33/enabled = true
bones/33/position = Vector3(-0.004699971, 0.2744, 1.6425727e-07)
bones/33/rotation = Quaternion(0.29069784, 0.54860634, -0.20364544, 0.75700366)
bones/33/rotation = Quaternion(-1.3697726e-07, 0.707107, -1.0536716e-08, 0.70710665)
bones/33/scale = Vector3(1, 1, 1)
bones/34/name = "RightHand"
bones/34/parent = 33
bones/34/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, -2.829891e-08, 0.27259997, 0.004700046)
bones/34/enabled = true
bones/34/position = Vector3(-2.829891e-08, 0.27259997, 0.004700046)
bones/34/rotation = Quaternion(0.118351, -0.69956523, -0.05614095, 0.7024598)
bones/34/rotation = Quaternion(-1.8728218e-07, -0.7071071, -1.07745805e-07, 0.7071064)
bones/34/scale = Vector3(1, 1, 1)
bones/35/name = "RightIndexProximal"
bones/35/parent = 34
bones/35/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030900035, 0.11989994, 0.0019998003)
bones/35/enabled = true
bones/35/position = Vector3(0.030900035, 0.11989994, 0.0019998003)
bones/35/rotation = Quaternion(0.6295971, 2.8769083e-08, 4.1759718e-06, 0.77692175)
bones/35/rotation = Quaternion(3.8743025e-07, 3.8743025e-07, -8.940698e-08, 1)
bones/35/scale = Vector3(1, 1, 1)
bones/36/name = "RightIndexIntermediate"
bones/36/parent = 35
bones/36/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.5648136e-10, 0.040700104, -1.0677797e-07)
bones/36/enabled = true
bones/36/position = Vector3(-5.5648136e-10, 0.040700104, -1.0677797e-07)
bones/36/rotation = Quaternion(0.6233415, 1.7438845e-07, 4.4640537e-06, 0.7819498)
bones/36/rotation = Quaternion(-2.9802322e-08, 1.1920929e-07, -2.9802322e-08, 1)
bones/36/scale = Vector3(1, 1, 1)
bones/37/name = "RightIndexDistal"
bones/37/parent = 36
bones/37/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.121974e-10, 0.03480002, -1.0666921e-07)
bones/37/enabled = true
bones/37/position = Vector3(-6.121974e-10, 0.03480002, -1.0666921e-07)
bones/37/rotation = Quaternion(0.6233416, 8.720804e-08, 4.2308952e-06, 0.78194976)
bones/37/rotation = Quaternion(0, -1.4901161e-08, -1.4901161e-08, 1)
bones/37/scale = Vector3(1, 1, 1)
bones/38/name = "index_04_leaf_r"
bones/38/parent = 37
bones/38/rest = Transform3D(-1.0000001, 1.173466e-07, -1.5419573e-07, 6.8917885e-08, 0.9999999, 1.3196864e-08, 1.7491357e-07, 2.6301036e-08, -0.9999999, 2.5607045e-09, 0.030099956, 1.2416471e-08)
bones/38/enabled = true
bones/38/position = Vector3(2.5607045e-09, 0.030099956, 1.2416471e-08)
bones/38/rotation = Quaternion(4.9972892e-09, 1, 4.193082e-08, -5.8335807e-08)
bones/38/rotation = Quaternion(4.93601e-08, 1, 1.31505296e-08, -7.2555615e-08)
bones/38/scale = Vector3(1.0000001, 0.9999999, 0.9999999)
bones/39/name = "RightMiddleProximal"
bones/39/parent = 34
bones/39/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0052000335, 0.12159993, -0.00040023506)
bones/39/enabled = true
bones/39/position = Vector3(0.0052000335, 0.12159993, -0.00040023506)
bones/39/rotation = Quaternion(0.62889475, 0.029734792, 4.350848e-06, 0.7769217)
bones/39/rotation = Quaternion(4.0233135e-07, 2.2351742e-07, -5.9604645e-08, 1)
bones/39/scale = Vector3(1, 1, 1)
bones/40/name = "RightMiddleIntermediate"
bones/40/parent = 39
bones/40/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0019999943, 0.04230002, -9.594936e-08)
bones/40/enabled = true
bones/40/position = Vector3(-0.0019999943, 0.04230002, -9.594936e-08)
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.496629e-06, 0.78194976)
bones/40/rotation = Quaternion(-2.9802322e-08, 1.1920929e-07, -2.9802322e-08, 1)
bones/40/scale = Vector3(1, 1, 1)
bones/41/name = "RightMiddleDistal"
bones/41/parent = 40
bones/41/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014999958, 0.033900008, 4.301159e-08)
bones/41/enabled = true
bones/41/position = Vector3(-0.0014999958, 0.033900008, 4.301159e-08)
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.3270115e-06, 0.7819494)
bones/41/rotation = Quaternion(1.4901165e-08, 1.4901165e-08, 4.4703494e-08, 1)
bones/41/scale = Vector3(1, 1, 1)
bones/42/name = "middle_04_leaf_r"
bones/42/parent = 41
@@ -19741,77 +19761,77 @@ bones/43/parent = 34
bones/43/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.040799975, 0.107699946, 0.0015997475)
bones/43/enabled = true
bones/43/position = Vector3(-0.040799975, 0.107699946, 0.0015997475)
bones/43/rotation = Quaternion(0.6630007, 0.044529952, -0.07369392, 0.74365073)
bones/43/rotation = Quaternion(3.8743025e-07, 3.2782557e-07, -8.940698e-08, 1)
bones/43/scale = Vector3(1, 1, 1)
bones/44/name = "RightLittleIntermediate"
bones/44/parent = 43
bones/44/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0026999926, 0.040199965, -4.7321702e-11)
bones/44/enabled = true
bones/44/position = Vector3(-0.0026999926, 0.040199965, -4.7321702e-11)
bones/44/rotation = Quaternion(0.6203664, 0.06229365, -0.01557291, 0.7816794)
bones/44/rotation = Quaternion(-1.4901161e-08, 1.3411045e-07, -7.4505806e-08, 1)
bones/44/scale = Vector3(1, 1, 1)
bones/45/name = "RightLittleDistal"
bones/45/parent = 44
bones/45/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0018999918, 0.027600035, -1.0417894e-08)
bones/45/enabled = true
bones/45/position = Vector3(-0.0018999918, 0.027600035, -1.0417894e-08)
bones/45/rotation = Quaternion(0.6219219, 0.04205143, 4.4810004e-06, 0.78194946)
bones/45/rotation = Quaternion(1.4901161e-08, 1.4901161e-08, 0, 1)
bones/45/scale = Vector3(1, 1, 1)
bones/46/name = "pinky_04_leaf_r"
bones/46/parent = 45
bones/46/rest = Transform3D(-0.99772197, -0.0674616, -2.5873078e-07, -0.06746164, 0.9977217, 1.503156e-08, 1.7270258e-07, 4.6777405e-08, -0.9999999, -0.001899995, 0.028100003, -1.2148155e-07)
bones/46/enabled = true
bones/46/position = Vector3(-0.001899995, 0.028100003, -1.2148155e-07)
bones/46/rotation = Quaternion(-0.03375008, 0.99943036, 4.8276583e-08, -5.8037205e-08)
bones/46/rotation = Quaternion(-0.03375011, 0.99943036, 7.077092e-09, -1.322724e-07)
bones/46/scale = Vector3(1.0000001, 0.99999976, 0.9999999)
bones/47/name = "RightRingProximal"
bones/47/parent = 34
bones/47/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.017099975, 0.11909993, -0.00010018104)
bones/47/enabled = true
bones/47/position = Vector3(-0.017099975, 0.11909993, -0.00010018104)
bones/47/rotation = Quaternion(0.6291981, 0.022413788, 4.1188027e-06, 0.77692175)
bones/47/rotation = Quaternion(3.874302e-07, 3.2782555e-07, -8.940697e-08, 1)
bones/47/scale = Vector3(1, 1, 1)
bones/48/name = "RightRingIntermediate"
bones/48/parent = 47
bones/48/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0013999942, 0.039300077, -2.1747476e-07)
bones/48/enabled = true
bones/48/position = Vector3(-0.0013999942, 0.039300077, -2.1747476e-07)
bones/48/rotation = Quaternion(0.62294656, 0.0221762, 4.4662743e-06, 0.7819501)
bones/48/rotation = Quaternion(-1.4901161e-08, 1.0430813e-07, -2.9802322e-08, 1)
bones/48/scale = Vector3(1, 1, 1)
bones/49/name = "RightRingDistal"
bones/49/parent = 48
bones/49/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0010999979, 0.030900003, -9.946502e-08)
bones/49/enabled = true
bones/49/position = Vector3(-0.0010999979, 0.030900003, -9.946502e-08)
bones/49/rotation = Quaternion(0.6228987, 0.02350526, 4.1732565e-06, 0.78194934)
bones/49/rotation = Quaternion(0, 5.9604645e-08, 0, 1)
bones/49/scale = Vector3(1, 1, 1)
bones/50/name = "ring_04_leaf_r"
bones/50/parent = 49
bones/50/rest = Transform3D(-0.9992889, -0.037708856, -3.9285123e-07, -0.037708916, 0.99928814, 7.1365776e-09, 4.1251042e-07, 3.5821593e-08, -0.9999999, -0.0011999963, 0.031799987, 5.404123e-09)
bones/50/enabled = true
bones/50/position = Vector3(-0.0011999963, 0.031799987, 5.404123e-09)
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.4548527e-08, -2.3622121e-07)
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.5216909e-08, -2.369153e-07)
bones/50/scale = Vector3(1.0000001, 0.99999934, 0.9999999)
bones/51/name = "RightThumbMetacarpal"
bones/51/parent = 34
bones/51/rest = Transform3D(0, 0.577, -0.816, 0, 0.816, 0.577, 1, 0, 0, 0.03360003, 0.02729996, 0.022799788)
bones/51/enabled = true
bones/51/position = Vector3(0.03360003, 0.02729996, 0.022799788)
bones/51/rotation = Quaternion(-0.12381923, -0.71952325, -0.2018356, 0.6528533)
bones/51/rotation = Quaternion(-0.21418679, -0.6738869, -0.21418697, 0.6738875)
bones/51/scale = Vector3(1, 0.99939233, 0.99939233)
bones/52/name = "RightThumbProximal"
bones/52/parent = 51
bones/52/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, 0.019199956, 0.038166482, 0.005296612)
bones/52/enabled = true
bones/52/position = Vector3(0.019199956, 0.038166482, 0.005296612)
bones/52/rotation = Quaternion(0.18180704, -0.11012423, -0.06006331, 0.97530067)
bones/52/rotation = Quaternion(1.4901163e-08, 8.940698e-08, -5.960465e-08, 1)
bones/52/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
bones/53/name = "RightThumbDistal"
bones/53/parent = 52
bones/53/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, 0.021899961, 0.04353219, 0.0060271067)
bones/53/enabled = true
bones/53/position = Vector3(0.021899961, 0.04353219, 0.0060271067)
bones/53/rotation = Quaternion(0.59943014, -0.27396527, -0.19463219, 0.7264605)
bones/53/rotation = Quaternion(5.9604638e-08, -2.9802319e-08, -2.9802319e-08, 1)
bones/53/scale = Vector3(1, 1.0000001, 1.0000001)
bones/54/name = "thumb_04_leaf_r"
bones/54/parent = 53
@@ -19819,34 +19839,34 @@ bones/54/rest = Transform3D(0.6015796, 0.4453967, -0.6631166, -0.39881328, 0.887
bones/54/enabled = true
bones/54/position = Vector3(0.018199861, 0.03625768, 0.00504987)
bones/54/rotation = Quaternion(-0.030814791, -0.37901437, -0.23595548, 0.8942726)
bones/54/scale = Vector3(1.0001454, 1.0004876, 1.0005835)
bones/54/scale = Vector3(1.0001453, 1.0004876, 1.0005833)
bones/55/name = "LeftUpperLeg"
bones/55/parent = 1
bones/55/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.089, 0.015400031, 0.051499985)
bones/55/enabled = true
bones/55/position = Vector3(0.089, 0.015400031, 0.051499985)
bones/55/rotation = Quaternion(-0.0014386552, 0.14018583, 0.9836426, -0.1131067)
bones/55/rotation = Quaternion(0, 2.115965e-06, 1, 0)
bones/55/scale = Vector3(1, 1, 1)
bones/56/name = "LeftLowerLeg"
bones/56/parent = 55
bones/56/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -7.450581e-09, 0.40029997, -0.0027998893)
bones/56/enabled = true
bones/56/position = Vector3(-7.450581e-09, 0.40029997, -0.0027998893)
bones/56/rotation = Quaternion(0.020425119, 0.97608227, -0.18751183, 0.10810039)
bones/56/rotation = Quaternion(4.9513798e-09, 1, -3.8300645e-06, 6.331045e-10)
bones/56/scale = Vector3(1, 1, 1)
bones/57/name = "LeftFoot"
bones/57/parent = 56
bones/57/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, -7.218184e-09, 0.42809996, 0.034399886)
bones/57/enabled = true
bones/57/position = Vector3(-7.218184e-09, 0.42809996, 0.034399886)
bones/57/rotation = Quaternion(-0.093771756, 0.7247995, -0.6825288, 0.005193214)
bones/57/rotation = Quaternion(3.019401e-09, 0.70710546, -0.7071081, -3.4309913e-09)
bones/57/scale = Vector3(1, 1, 1)
bones/58/name = "LeftToes"
bones/58/parent = 57
bones/58/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -3.933849e-09, 0.14900002, -0.08849997)
bones/58/enabled = true
bones/58/position = Vector3(-3.933849e-09, 0.14900002, -0.08849997)
bones/58/rotation = Quaternion(4.5456044e-08, 1, 5.9144387e-08, 2.8289401e-08)
bones/58/rotation = Quaternion(4.4117336e-08, 1, 5.9604645e-08, 1.9473367e-08)
bones/58/scale = Vector3(1, 1, 1)
bones/59/name = "ball_leaf_l"
bones/59/parent = 58
@@ -19860,28 +19880,28 @@ bones/60/parent = 1
bones/60/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.089, 0.015400031, 0.051499985)
bones/60/enabled = true
bones/60/position = Vector3(-0.089, 0.015400031, 0.051499985)
bones/60/rotation = Quaternion(0.0011705678, -0.08936617, 0.9880272, 0.12575582)
bones/60/rotation = Quaternion(-6.510936e-11, 2.115965e-06, 1, -9.305792e-09)
bones/60/scale = Vector3(1, 1, 1)
bones/61/name = "RightLowerLeg"
bones/61/parent = 60
bones/61/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 7.450581e-09, 0.40029997, -0.0027998893)
bones/61/enabled = true
bones/61/position = Vector3(7.450581e-09, 0.40029997, -0.0027998893)
bones/61/rotation = Quaternion(-0.043489594, 0.9288716, -0.119884506, -0.3477559)
bones/61/rotation = Quaternion(5.2846154e-09, 1, -3.8300645e-06, 2.7046976e-10)
bones/61/scale = Vector3(1, 1, 1)
bones/62/name = "RightFoot"
bones/62/parent = 61
bones/62/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 7.683263e-09, 0.4280999, 0.034399875)
bones/62/enabled = true
bones/62/position = Vector3(7.683263e-09, 0.4280999, 0.034399875)
bones/62/rotation = Quaternion(0.16783756, 0.633235, -0.7555422, 0.00020735944)
bones/62/rotation = Quaternion(-3.0232599e-09, 0.70710546, -0.7071081, 3.2290552e-09)
bones/62/scale = Vector3(1, 1, 1)
bones/63/name = "RightToes"
bones/63/parent = 62
bones/63/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 3.5171341e-09, 0.14900002, -0.08849997)
bones/63/enabled = true
bones/63/position = Vector3(3.5171341e-09, 0.14900002, -0.08849997)
bones/63/rotation = Quaternion(-4.15132e-05, 0.99999875, 0.0016303275, -3.0271615e-06)
bones/63/rotation = Quaternion(4.4117336e-08, 1, 5.9604645e-08, 1.9473367e-08)
bones/63/scale = Vector3(1, 1, 1)
bones/64/name = "ball_leaf_r"
bones/64/parent = 63
@@ -19891,78 +19911,78 @@ bones/64/position = Vector3(8.080867e-09, 0.07890003, -2.0942137e-08)
bones/64/rotation = Quaternion(8.730481e-11, 1, -1.192093e-07, 1.1640998e-10)
bones/64/scale = Vector3(1, 1, 0.9999995)
[node name="Mannequin" type="MeshInstance3D" parent="Model/GeneralSkeleton"]
[node name="Mannequin" type="MeshInstance3D" parent="Model/GeneralSkeleton" unique_id=1930248551]
mesh = SubResource("ArrayMesh_1je11")
skin = SubResource("Skin_e2k7i")
surface_material_override/0 = SubResource("StandardMaterial3D_t5t85")
[node name="Node3D" type="Node3D" parent="Model"]
[node name="Node3D" type="Node3D" parent="Model" unique_id=1864442887]
transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, -0.13476743, 0.3715856, -0.2265694)
visible = false
[node name="MeleeArea" type="Area3D" parent="Model/Node3D"]
[node name="MeleeArea" type="Area3D" parent="Model/Node3D" unique_id=1081822297]
transform = Transform3D(0.9488155, 0.30846286, -0.067820676, -0.12902518, 0.574575, 0.8082179, 0.28827322, -0.75809896, 0.584965, 0, -0.022670567, 0.012924582)
collision_layer = 0
collision_mask = 2
monitoring = false
[node name="HitShape" type="CollisionShape3D" parent="Model/Node3D/MeleeArea"]
[node name="HitShape" type="CollisionShape3D" parent="Model/Node3D/MeleeArea" unique_id=2001617965]
transform = Transform3D(0.0049743466, 0.9995215, -0.03053708, -0.99892753, 0.0035614625, -0.046149116, -0.046018276, 0.030733947, 0.9984668, 0, 0, 0.3)
shape = SubResource("BoxShape3D_j3lta")
[node name="CSGBox3D" type="CSGBox3D" parent="Model/Node3D/MeleeArea/HitShape"]
[node name="CSGBox3D" type="CSGBox3D" parent="Model/Node3D/MeleeArea/HitShape" unique_id=997952014]
transform = Transform3D(1.0000002, -4.0861778e-08, -3.3527613e-08, 1.4901161e-08, 0.9999999, 0, 3.3527613e-08, 1.6763806e-08, 0.9999999, 0, 0, -0.05)
size = Vector3(0.02, 0.02, 0.5)
material = SubResource("StandardMaterial3D_fifli")
[node name="OmniLight3D" type="OmniLight3D" parent="Model/Node3D/MeleeArea/HitShape/CSGBox3D"]
[node name="OmniLight3D" type="OmniLight3D" parent="Model/Node3D/MeleeArea/HitShape/CSGBox3D" unique_id=815999804]
light_color = Color(1, 0, 0, 1)
light_energy = 1.137
[node name="RangedPoint" type="Node3D" parent="Model"]
[node name="RangedPoint" type="Node3D" parent="Model" unique_id=1899837414]
unique_name_in_owner = true
transform = Transform3D(1, -7.450581e-09, 2.2351742e-08, -7.450581e-09, 1, 0, 0, 0, 1, -0.069371, 0.6716403, 0.26833847)
[node name="AnimationPlayer" type="AnimationPlayer" parent="Model"]
[node name="AnimationPlayer" type="AnimationPlayer" parent="Model" unique_id=1642038086]
unique_name_in_owner = true
libraries = {
&"": SubResource("AnimationLibrary_14abq")
}
libraries/ = SubResource("AnimationLibrary_14abq")
[node name="AnimationTree" type="AnimationTree" parent="Model"]
[node name="AnimationTree" type="AnimationTree" parent="Model" unique_id=984994891]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_80lp4")
tree_root = SubResource("AnimationNodeStateMachine_36220")
advance_expression_base_node = NodePath("../../..")
anim_player = NodePath("../AnimationPlayer")
parameters/Crouch/blend_position = 0.0
"parameters/Melee Attack/TimeScale/scale" = 1.0
parameters/Motion/blend_position = 0.002057613
"parameters/Ranged Attack/TimeScale/scale" = 1.0
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="."]
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="." unique_id=1487225928]
stream = SubResource("AudioStreamRandomizer_ghbft")
[node name="RangedSound" type="AudioStreamPlayer3D" parent="."]
[node name="RangedSound" type="AudioStreamPlayer3D" parent="." unique_id=1746491208]
stream = SubResource("AudioStreamRandomizer_rclin")
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="."]
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="." unique_id=1763069906]
stream = ExtResource("11_mw5y3")
[node name="Subviewport" type="SubViewport" parent="."]
[node name="Subviewport" type="SubViewport" parent="." unique_id=989123252]
disable_3d = true
transparent_bg = true
handle_input_locally = false
gui_disable_input = true
size = Vector2i(150, 60)
[node name="VBoxContainer" type="VBoxContainer" parent="Subviewport"]
[node name="VBoxContainer" type="VBoxContainer" parent="Subviewport" unique_id=808272917]
offset_right = 40.0
offset_bottom = 40.0
[node name="Label" type="Label" parent="Subviewport/VBoxContainer"]
[node name="Label" type="Label" parent="Subviewport/VBoxContainer" unique_id=232652246]
layout_mode = 2
text = "Struggle to Escape!"
[node name="StruggleBar" type="ProgressBar" parent="Subviewport/VBoxContainer"]
[node name="StruggleBar" type="ProgressBar" parent="Subviewport/VBoxContainer" unique_id=2113553451]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 20)
layout_mode = 2
@@ -19970,18 +19990,18 @@ max_value = 5.0
value = 5.0
show_percentage = false
[node name="StruggleUI" type="Sprite3D" parent="."]
[node name="StruggleUI" type="Sprite3D" parent="." unique_id=268876364]
unique_name_in_owner = true
visible = false
billboard = 1
texture = SubResource("ViewportTexture_yixtd")
[node name="WalkSound" type="AudioStreamPlayer3D" parent="."]
[node name="WalkSound" type="AudioStreamPlayer3D" parent="." unique_id=372769776]
stream = SubResource("AudioStreamRandomizer_8tr25")
volume_db = 80.0
unit_size = 23.18
max_db = 6.0
[node name="FootstepTimer" type="Timer" parent="."]
[node name="FootstepTimer" type="Timer" parent="." unique_id=1980768371]
[connection signal="timeout" from="FootstepTimer" to="." method="_on_footstep_timer_timeout"]

View File

@@ -1,4 +1,4 @@
[gd_resource type="MeshLibrary" load_steps=12 format=4 uid="uid://y1gixx1pmo0a"]
[gd_resource type="MeshLibrary" format=4 uid="uid://y1gixx1pmo0a"]
[ext_resource type="Material" uid="uid://dljweksgxvqv6" path="res://visuals/materials/maptile.tres" id="1_ue00k"]

View File

@@ -1,4 +1,4 @@
[gd_resource type="MeshLibrary" load_steps=7 format=4 uid="uid://cvhm40o2uw5mr"]
[gd_resource type="MeshLibrary" format=4 uid="uid://cvhm40o2uw5mr"]
[ext_resource type="Texture2D" uid="uid://dh7qnid3xib43" path="res://models/OBJ format/Cube_Marker_0.png" id="1_mttbj"]

View File

@@ -1,4 +1,4 @@
[gd_resource type="MeshLibrary" load_steps=15 format=4 uid="uid://bhpyvhf36jl0f"]
[gd_resource type="MeshLibrary" format=4 uid="uid://bhpyvhf36jl0f"]
[ext_resource type="Texture2D" uid="uid://cak87wboo3g33" path="res://models/Ramp_0.png" id="1_qan2t"]
[ext_resource type="Texture2D" uid="uid://dcndfmss5cobc" path="res://models/OBJ format/Cube_0.png" id="2_m5cqh"]

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@@ -1,4 +1,4 @@
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://urh11huy67cs"]
[gd_resource type="GradientTexture1D" format=3 uid="uid://urh11huy67cs"]
[sub_resource type="Gradient" id="Gradient_gqh23"]
offsets = PackedFloat32Array(0, 0.2012987, 0.7564935, 1)

View File

@@ -1,4 +1,4 @@
[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://dljweksgxvqv6"]
[gd_resource type="ShaderMaterial" format=3 uid="uid://dljweksgxvqv6"]
[ext_resource type="Shader" uid="uid://dtq021j73hhht" path="res://visuals/shaders/maptile.gdshader" id="1_o0obt"]

View File

@@ -1,4 +1,4 @@
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://cge3xladgqjp6"]
[gd_resource type="GradientTexture1D" format=3 uid="uid://cge3xladgqjp6"]
[sub_resource type="Gradient" id="Gradient_iv5le"]
offsets = PackedFloat32Array(0, 0.59079283, 1)

View File

@@ -1,4 +1,4 @@
[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://c88aptbv2lgbu"]
[gd_resource type="ShaderMaterial" format=3 uid="uid://c88aptbv2lgbu"]
[ext_resource type="Texture2D" uid="uid://bsxod2wcjw5ik" path="res://visuals/textures/new_noise_texture_2d.tres" id="1_seqd6"]

View File

@@ -1,4 +1,4 @@
[gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://c4r0yuw28xqrc"]
[gd_resource type="NoiseTexture2D" format=3 uid="uid://c4r0yuw28xqrc"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_5rac8"]
noise_type = 2

View File

@@ -1,4 +1,4 @@
[gd_resource type="NoiseTexture2D" load_steps=3 format=3 uid="uid://bsxod2wcjw5ik"]
[gd_resource type="NoiseTexture2D" format=3 uid="uid://bsxod2wcjw5ik"]
[sub_resource type="Gradient" id="Gradient_5ia6h"]

View File

@@ -1,4 +1,4 @@
[gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://i0esgu8xi4dp"]
[gd_resource type="NoiseTexture2D" format=3 uid="uid://i0esgu8xi4dp"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_77w2v"]
noise_type = 5