More work on pickups, started to implement the UI for data keys, swapped trap selections, FIRST PASS OF MULTIPLAYER CHECKS, title screen swapped.
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[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://c88aptbv2lgbu"]
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[gd_resource type="ShaderMaterial" format=3 uid="uid://c88aptbv2lgbu"]
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[ext_resource type="Texture2D" uid="uid://bsxod2wcjw5ik" path="res://visuals/textures/new_noise_texture_2d.tres" id="1_seqd6"]
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