More work on pickups, started to implement the UI for data keys, swapped trap selections, FIRST PASS OF MULTIPLAYER CHECKS, title screen swapped.
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@@ -1,4 +1,4 @@
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[gd_resource type="MeshLibrary" load_steps=12 format=4 uid="uid://y1gixx1pmo0a"]
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[gd_resource type="MeshLibrary" format=4 uid="uid://y1gixx1pmo0a"]
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[ext_resource type="Material" uid="uid://dljweksgxvqv6" path="res://visuals/materials/maptile.tres" id="1_ue00k"]
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