More work on pickups, started to implement the UI for data keys, swapped trap selections, FIRST PASS OF MULTIPLAYER CHECKS, title screen swapped.
This commit is contained in:
@@ -1,4 +1,4 @@
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[gd_scene load_steps=125 format=4 uid="uid://c3s6gqy0s5kus"]
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[gd_scene format=4 uid="uid://c3s6gqy0s5kus"]
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|
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[ext_resource type="Script" uid="uid://wye3mat5y5yg" path="res://scripts/pawn_body.gd" id="1_ox2bo"]
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[ext_resource type="PackedScene" uid="uid://cfunlbp8arnlh" path="res://templates/bullet.tscn" id="2_pbmu7"]
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@@ -19263,26 +19263,26 @@ _data = {
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&"Walk_Formal": SubResource("Animation_2u6lx")
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}
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3n7g0"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_yxen5"]
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animation = &"Crouch_Idle"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_cqwa0"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4cwpl"]
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animation = &"Crouch_Fwd"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mggey"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nfy14"]
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animation = &"Crouch_Idle"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_26i23"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g7h81"]
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animation = &"Crouch_Idle"
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[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_mggey"]
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blend_point_0/node = SubResource("AnimationNodeAnimation_3n7g0")
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blend_point_0/node = SubResource("AnimationNodeAnimation_yxen5")
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blend_point_0/pos = -1.0
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blend_point_1/node = SubResource("AnimationNodeAnimation_cqwa0")
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blend_point_1/node = SubResource("AnimationNodeAnimation_4cwpl")
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blend_point_1/pos = 0.3
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blend_point_2/node = SubResource("AnimationNodeAnimation_mggey")
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blend_point_2/node = SubResource("AnimationNodeAnimation_nfy14")
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blend_point_2/pos = -0.90000004
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blend_point_3/node = SubResource("AnimationNodeAnimation_26i23")
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blend_point_3/node = SubResource("AnimationNodeAnimation_g7h81")
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blend_point_3/pos = 0.0
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min_space = 0.0
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value_label = ".5"
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@@ -19307,31 +19307,31 @@ nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_aih1w")
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nodes/TimeScale/position = Vector2(560, 120)
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node_connections = [&"output", 0, &"TimeScale", &"TimeScale", 0, &"Animation"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pnc3q"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_sfpkw"]
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animation = &"Idle"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8twd3"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ktqp7"]
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animation = &"Walk"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1jakq"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_m31ms"]
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animation = &"Walk"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hoish"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_biqv6"]
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animation = &"Sprint"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_hrrge"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6foot"]
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animation = &"Jog_Fwd"
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[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_a4li3"]
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blend_point_0/node = SubResource("AnimationNodeAnimation_pnc3q")
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blend_point_0/node = SubResource("AnimationNodeAnimation_sfpkw")
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blend_point_0/pos = 0.0
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blend_point_1/node = SubResource("AnimationNodeAnimation_8twd3")
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blend_point_1/node = SubResource("AnimationNodeAnimation_ktqp7")
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blend_point_1/pos = 0.09
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blend_point_2/node = SubResource("AnimationNodeAnimation_1jakq")
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blend_point_2/node = SubResource("AnimationNodeAnimation_m31ms")
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blend_point_2/pos = 0.09
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blend_point_3/node = SubResource("AnimationNodeAnimation_hoish")
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blend_point_3/node = SubResource("AnimationNodeAnimation_biqv6")
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blend_point_3/pos = 0.72
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blend_point_4/node = SubResource("AnimationNodeAnimation_hrrge")
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blend_point_4/node = SubResource("AnimationNodeAnimation_6foot")
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blend_point_4/pos = 0.54
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min_space = 0.0
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snap = 0.09
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@@ -19344,7 +19344,7 @@ animation = &"Pistol_Shoot"
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[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_18nw6"]
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[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_agdjh"]
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graph_offset = Vector2(-128.77832, -28.638329)
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graph_offset = Vector2(-480.6897, -6.751892)
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nodes/output/position = Vector2(340, 120)
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nodes/Animation/node = SubResource("AnimationNodeAnimation_8h8ae")
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nodes/Animation/position = Vector2(-80, 100)
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@@ -19420,7 +19420,7 @@ states/Hit_Chest/position = Vector2(730.58984, 106.23659)
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states/Motion/node = SubResource("AnimationNodeBlendSpace1D_a4li3")
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states/Motion/position = Vector2(914.5, 214.3125)
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"states/Ranged Attack/node" = SubResource("AnimationNodeBlendTree_agdjh")
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"states/Ranged Attack/position" = Vector2(1363.5898, 214.3125)
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"states/Ranged Attack/position" = Vector2(1362.5898, 214.3125)
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"states/Ranged Idle/node" = SubResource("AnimationNodeAnimation_tpe7m")
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"states/Ranged Idle/position" = Vector2(1134.5898, 214.3125)
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"states/Ranged Reload/node" = SubResource("AnimationNodeAnimation_44rnf")
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@@ -19471,13 +19471,13 @@ stream_19/stream = ExtResource("23_k4fok")
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stream_20/stream = ExtResource("25_d1g2l")
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stream_21/stream = ExtResource("26_1l312")
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[node name="PawnBody" type="Node3D"]
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[node name="PawnBody" type="Node3D" unique_id=1926259978]
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script = ExtResource("1_ox2bo")
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projectile_template = ExtResource("2_pbmu7")
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[node name="Model" type="Node3D" parent="."]
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[node name="Model" type="Node3D" parent="." unique_id=996607178]
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[node name="GeneralSkeleton" type="Skeleton3D" parent="Model"]
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[node name="GeneralSkeleton" type="Skeleton3D" parent="Model" unique_id=1463066025]
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unique_name_in_owner = true
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transform = Transform3D(0.45, 0, 0, 0, 0.45, 0, 0, 0, 0.45, 0, 0, 0)
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motion_scale = 0.9167
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@@ -19492,8 +19492,8 @@ bones/1/name = "Hips"
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bones/1/parent = 0
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bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9167, -0.05010003)
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bones/1/enabled = true
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bones/1/position = Vector3(0.009960683, 0.062668204, -0.54616094)
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bones/1/rotation = Quaternion(-0.71823287, -0.10042195, 0.07455257, 0.6844698)
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bones/1/position = Vector3(0.0034767666, 0.8722974, -0.08591409)
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bones/1/rotation = Quaternion(-0.043485448, -0.11288693, -0.0055804704, 0.99264014)
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bones/1/scale = Vector3(1, 1, 1)
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bones/2/name = "Spine"
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bones/2/parent = 1
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@@ -19507,77 +19507,77 @@ bones/3/parent = 2
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bones/3/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.12309997, 0.015199981)
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bones/3/enabled = true
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bones/3/position = Vector3(0, 0.12309997, 0.015199981)
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bones/3/rotation = Quaternion(0.10398251, 0.0027813378, -0.004713317, 0.99456406)
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bones/3/rotation = Quaternion(0.08488494, 0.00031687977, 0.00057063316, 0.9963905)
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bones/3/scale = Vector3(1, 1, 1)
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bones/4/name = "UpperChest"
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bones/4/parent = 3
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bones/4/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14120016, -0.004500025)
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bones/4/enabled = true
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bones/4/position = Vector3(0, 0.14120016, -0.004500025)
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bones/4/rotation = Quaternion(0.1086738, -0.011971049, 0.014305387, 0.9939025)
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bones/4/rotation = Quaternion(0.08490187, 0.00097028416, -0.00031289706, 0.99638885)
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bones/4/scale = Vector3(1, 1, 1)
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bones/5/name = "Neck"
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bones/5/parent = 4
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bones/5/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17280002, -0.005600037)
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bones/5/enabled = true
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bones/5/position = Vector3(0, 0.17280002, -0.005600037)
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bones/5/rotation = Quaternion(-0.33731186, 0.012180819, -0.0069038575, 0.9412889)
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bones/5/rotation = Quaternion(-0.08489554, -0.00059667823, 0.00015647495, 0.9963896)
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bones/5/scale = Vector3(1, 1, 1)
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bones/6/name = "Head"
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bones/6/parent = 5
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bones/6/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.081100024, 0.0155999875)
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bones/6/enabled = true
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bones/6/position = Vector3(0, 0.081100024, 0.0155999875)
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bones/6/rotation = Quaternion(-0.044471268, 0.013187573, -0.004703428, 0.9989126)
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bones/6/rotation = Quaternion(0.055589046, 0.092786744, 0.011707178, 0.99406415)
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bones/6/scale = Vector3(1, 1, 1)
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bones/7/name = "LeftShoulder"
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bones/7/parent = 4
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bones/7/rest = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.0188, 0.14310004, 0.07629998)
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bones/7/enabled = true
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bones/7/position = Vector3(0.0188, 0.14310004, 0.07629998)
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bones/7/rotation = Quaternion(0.58398527, 0.39858466, 0.39873582, -0.5840387)
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bones/7/rotation = Quaternion(0.49700543, 0.52254677, 0.5280439, -0.448442)
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bones/7/scale = Vector3(1, 1, 1)
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bones/8/name = "LeftUpperArm"
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bones/8/parent = 7
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bones/8/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -0.13680005, 0.17309996, -0.01710007)
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bones/8/enabled = true
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bones/8/position = Vector3(-0.13680005, 0.17309996, -0.01710007)
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bones/8/rotation = Quaternion(0.0016868409, 0.9983379, -0.05759801, 0.0009866056)
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bones/8/rotation = Quaternion(-0.03416646, 0.8214237, -0.56920934, 0.009819531)
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bones/8/scale = Vector3(1, 1, 1)
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bones/9/name = "LeftLowerArm"
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bones/9/parent = 8
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bones/9/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0.004699965, 0.27440003, 3.769936e-08)
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bones/9/enabled = true
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||||
bones/9/position = Vector3(0.004699965, 0.27440003, 3.769936e-08)
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||||
bones/9/rotation = Quaternion(-0.17464358, -0.6755791, 0.69889116, -0.15698323)
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bones/9/rotation = Quaternion(0.16547954, -0.67388093, 0.1676368, 0.700285)
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bones/9/scale = Vector3(1, 1, 1)
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bones/10/name = "LeftHand"
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bones/10/parent = 9
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bones/10/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.0133815e-08, 0.27260005, 0.004700036)
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||||
bones/10/enabled = true
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||||
bones/10/position = Vector3(2.0133815e-08, 0.27260005, 0.004700036)
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||||
bones/10/rotation = Quaternion(-0.03758643, 0.57259077, -0.024788877, 0.8186041)
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||||
bones/10/rotation = Quaternion(0.09870094, 0.7070206, 0.06297654, 0.69743395)
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bones/10/scale = Vector3(1, 1, 1)
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bones/11/name = "LeftIndexProximal"
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bones/11/parent = 10
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bones/11/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.03090003, 0.11989991, 0.001999812)
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bones/11/enabled = true
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||||
bones/11/position = Vector3(-0.03090003, 0.11989991, 0.001999812)
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||||
bones/11/rotation = Quaternion(0.048656568, -4.4703484e-08, 0.023325518, 0.99854314)
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||||
bones/11/rotation = Quaternion(0.6295968, -4.3044434e-08, -4.6125497e-06, 0.776922)
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||||
bones/11/scale = Vector3(1, 1, 1)
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||||
bones/12/name = "LeftIndexIntermediate"
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||||
bones/12/parent = 11
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||||
bones/12/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.097772e-09, 0.040700007, 1.25191555e-08)
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||||
bones/12/enabled = true
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||||
bones/12/position = Vector3(-4.097772e-09, 0.040700007, 1.25191555e-08)
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||||
bones/12/rotation = Quaternion(0.04865685, 0.0030170977, 0.02306965, 0.9985446)
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||||
bones/12/rotation = Quaternion(0.62334186, 2.0268828e-08, -4.269095e-06, 0.78194946)
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||||
bones/12/scale = Vector3(1, 1, 1)
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bones/13/name = "LeftIndexDistal"
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bones/13/parent = 12
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bones/13/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.0742177e-09, 0.034800045, 1.1683975e-08)
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bones/13/enabled = true
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||||
bones/13/position = Vector3(-2.0742177e-09, 0.034800045, 1.1683975e-08)
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||||
bones/13/rotation = Quaternion(0.04866741, 0.00729902, 0.02213545, 0.9985431)
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||||
bones/13/rotation = Quaternion(0.62334144, -2.2035704e-07, -4.475343e-06, 0.7819499)
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bones/13/scale = Vector3(1, 1, 1)
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||||
bones/14/name = "index_04_leaf_l"
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||||
bones/14/parent = 13
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@@ -19591,21 +19591,21 @@ bones/15/parent = 10
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||||
bones/15/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.005200028, 0.121599905, -0.00040022636)
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||||
bones/15/enabled = true
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||||
bones/15/position = Vector3(-0.005200028, 0.121599905, -0.00040022636)
|
||||
bones/15/rotation = Quaternion(0.034836993, -0.0016470999, -2.3841858e-07, 0.9993917)
|
||||
bones/15/rotation = Quaternion(0.6288943, -0.0297349, -4.4662734e-06, 0.7769219)
|
||||
bones/15/scale = Vector3(1, 1, 1)
|
||||
bones/16/name = "LeftMiddleIntermediate"
|
||||
bones/16/parent = 15
|
||||
bones/16/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0019999952, 0.04229999, 2.1621558e-08)
|
||||
bones/16/enabled = true
|
||||
bones/16/position = Vector3(0.0019999952, 0.04229999, 2.1621558e-08)
|
||||
bones/16/rotation = Quaternion(0.034841835, -0.0015417933, -5.9604645e-08, 0.9993917)
|
||||
bones/16/rotation = Quaternion(0.62273276, -0.027554581, -4.4138583e-06, 0.7819494)
|
||||
bones/16/scale = Vector3(1, 1, 1)
|
||||
bones/17/name = "LeftMiddleDistal"
|
||||
bones/17/parent = 16
|
||||
bones/17/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0014999973, 0.033899974, 1.615871e-07)
|
||||
bones/17/enabled = true
|
||||
bones/17/position = Vector3(0.0014999973, 0.033899974, 1.615871e-07)
|
||||
bones/17/rotation = Quaternion(0.034838162, -0.0016204122, -3.5762795e-07, 0.9993917)
|
||||
bones/17/rotation = Quaternion(0.6226684, -0.028961534, -4.46933e-06, 0.7819498)
|
||||
bones/17/scale = Vector3(1, 1, 1)
|
||||
bones/18/name = "middle_04_leaf_l"
|
||||
bones/18/parent = 17
|
||||
@@ -19619,21 +19619,21 @@ bones/19/parent = 10
|
||||
bones/19/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04079998, 0.10769992, 0.0015997506)
|
||||
bones/19/enabled = true
|
||||
bones/19/position = Vector3(0.04079998, 0.10769992, 0.0015997506)
|
||||
bones/19/rotation = Quaternion(0.016165243, -0.0010857434, -0.015371444, 0.9997506)
|
||||
bones/19/rotation = Quaternion(0.6630008, -0.044529777, 0.07369416, 0.7436506)
|
||||
bones/19/scale = Vector3(1, 1, 1)
|
||||
bones/20/name = "LeftLittleIntermediate"
|
||||
bones/20/parent = 19
|
||||
bones/20/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0027000003, 0.040200002, 1.7218216e-10)
|
||||
bones/20/enabled = true
|
||||
bones/20/position = Vector3(0.0027000003, 0.040200002, 1.7218216e-10)
|
||||
bones/20/rotation = Quaternion(0.035252716, 0.0044559534, -0.00024011728, 0.9993684)
|
||||
bones/20/rotation = Quaternion(0.6203661, -0.062294018, 0.015573083, 0.78167963)
|
||||
bones/20/scale = Vector3(1, 1, 1)
|
||||
bones/21/name = "LeftLittleDistal"
|
||||
bones/21/parent = 20
|
||||
bones/21/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0018999914, 0.027600013, 2.2658543e-07)
|
||||
bones/21/enabled = true
|
||||
bones/21/position = Vector3(0.0018999914, 0.027600013, 2.2658543e-07)
|
||||
bones/21/rotation = Quaternion(0.03479651, -0.0023528042, -1.4901163e-07, 0.9993917)
|
||||
bones/21/rotation = Quaternion(0.6219216, -0.042051837, -4.4705234e-06, 0.7819497)
|
||||
bones/21/scale = Vector3(1, 1, 1)
|
||||
bones/22/name = "pinky_04_leaf_l"
|
||||
bones/22/parent = 21
|
||||
@@ -19647,21 +19647,21 @@ bones/23/parent = 10
|
||||
bones/23/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.01709998, 0.1190999, -0.00010017503)
|
||||
bones/23/enabled = true
|
||||
bones/23/position = Vector3(0.01709998, 0.1190999, -0.00010017503)
|
||||
bones/23/rotation = Quaternion(0.0348538, -0.0012416095, -3.5762787e-07, 0.9993917)
|
||||
bones/23/rotation = Quaternion(0.6291978, -0.022414068, -4.198693e-06, 0.77692205)
|
||||
bones/23/scale = Vector3(1, 1, 1)
|
||||
bones/24/name = "LeftRingIntermediate"
|
||||
bones/24/parent = 23
|
||||
bones/24/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.001399991, 0.039300047, -1.0103322e-07)
|
||||
bones/24/enabled = true
|
||||
bones/24/position = Vector3(0.001399991, 0.039300047, -1.0103322e-07)
|
||||
bones/24/rotation = Quaternion(0.034853745, -0.0012408198, -8.940698e-08, 0.9993917)
|
||||
bones/24/rotation = Quaternion(0.6229472, -0.022176372, -4.326954e-06, 0.78194946)
|
||||
bones/24/scale = Vector3(1, 1, 1)
|
||||
bones/25/name = "LeftRingDistal"
|
||||
bones/25/parent = 24
|
||||
bones/25/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0010999943, 0.030899974, -1.0082857e-07)
|
||||
bones/25/enabled = true
|
||||
bones/25/position = Vector3(0.0010999943, 0.030899974, -1.0082857e-07)
|
||||
bones/25/rotation = Quaternion(0.034851145, -0.0013151317, -5.9604638e-08, 0.9993917)
|
||||
bones/25/rotation = Quaternion(0.6228982, -0.023505481, -4.496571e-06, 0.7819497)
|
||||
bones/25/scale = Vector3(1, 1, 1)
|
||||
bones/26/name = "ring_04_leaf_l"
|
||||
bones/26/parent = 25
|
||||
@@ -19675,21 +19675,21 @@ bones/27/parent = 10
|
||||
bones/27/rest = Transform3D(0, -0.577, 0.816, 0, 0.816, 0.577, -1, 0, 0, -0.03360002, 0.02729993, 0.022799803)
|
||||
bones/27/enabled = true
|
||||
bones/27/position = Vector3(-0.03360002, 0.02729993, 0.022799803)
|
||||
bones/27/rotation = Quaternion(-0.35230717, 0.5411503, 0.33356342, 0.6868562)
|
||||
bones/27/rotation = Quaternion(-0.12381917, 0.7195234, 0.20183541, 0.6528533)
|
||||
bones/27/scale = Vector3(1, 0.99939233, 0.99939233)
|
||||
bones/28/name = "LeftThumbProximal"
|
||||
bones/28/parent = 27
|
||||
bones/28/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, -0.019199941, 0.03816641, 0.005296665)
|
||||
bones/28/enabled = true
|
||||
bones/28/position = Vector3(-0.019199941, 0.03816641, 0.005296665)
|
||||
bones/28/rotation = Quaternion(0.21444397, -0.06163305, -0.079114676, 0.971574)
|
||||
bones/28/rotation = Quaternion(0.18180695, 0.11012424, 0.060063306, 0.97530067)
|
||||
bones/28/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
|
||||
bones/29/name = "LeftThumbDistal"
|
||||
bones/29/parent = 28
|
||||
bones/29/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, -0.021900143, 0.043532185, 0.0060270326)
|
||||
bones/29/enabled = true
|
||||
bones/29/position = Vector3(-0.021900143, 0.043532185, 0.0060270326)
|
||||
bones/29/rotation = Quaternion(-5.9604645e-08, -2.9802322e-08, 1.4901161e-07, 1)
|
||||
bones/29/rotation = Quaternion(0.59942997, 0.27396563, 0.1946321, 0.7264606)
|
||||
bones/29/scale = Vector3(1, 1.0000001, 1.0000001)
|
||||
bones/30/name = "thumb_04_leaf_l"
|
||||
bones/30/parent = 29
|
||||
@@ -19703,161 +19703,161 @@ bones/31/parent = 4
|
||||
bones/31/rest = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.0188, 0.14310004, 0.07629998)
|
||||
bones/31/enabled = true
|
||||
bones/31/position = Vector3(-0.0188, 0.14310004, 0.07629998)
|
||||
bones/31/rotation = Quaternion(0.38350642, -0.5053365, -0.42170727, -0.6478586)
|
||||
bones/31/rotation = Quaternion(0.5473628, -0.47314176, -0.47696534, -0.49903396)
|
||||
bones/31/scale = Vector3(1, 1, 1)
|
||||
bones/32/name = "RightUpperArm"
|
||||
bones/32/parent = 31
|
||||
bones/32/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0.13680005, 0.17309996, -0.01710007)
|
||||
bones/32/enabled = true
|
||||
bones/32/position = Vector3(0.13680005, 0.17309996, -0.01710007)
|
||||
bones/32/rotation = Quaternion(0.072124854, 0.9839927, 0.16293766, 0.0027908683)
|
||||
bones/32/rotation = Quaternion(0.07860499, 0.824952, -0.5595433, -0.013664797)
|
||||
bones/32/scale = Vector3(1, 1, 1)
|
||||
bones/33/name = "RightLowerArm"
|
||||
bones/33/parent = 32
|
||||
bones/33/rest = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, -0.004699971, 0.2744, 1.6425727e-07)
|
||||
bones/33/enabled = true
|
||||
bones/33/position = Vector3(-0.004699971, 0.2744, 1.6425727e-07)
|
||||
bones/33/rotation = Quaternion(-0.119480915, 0.90324116, -0.10729908, 0.3979531)
|
||||
bones/33/rotation = Quaternion(0.29219246, 0.5518237, -0.20376, 0.7540531)
|
||||
bones/33/scale = Vector3(1, 1, 1)
|
||||
bones/34/name = "RightHand"
|
||||
bones/34/parent = 33
|
||||
bones/34/rest = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, -2.829891e-08, 0.27259997, 0.004700046)
|
||||
bones/34/enabled = true
|
||||
bones/34/position = Vector3(-2.829891e-08, 0.27259997, 0.004700046)
|
||||
bones/34/rotation = Quaternion(-0.07690081, -0.08546657, -0.05117686, 0.99204975)
|
||||
bones/34/rotation = Quaternion(0.12028408, -0.69913054, -0.05810037, 0.70240486)
|
||||
bones/34/scale = Vector3(1, 1, 1)
|
||||
bones/35/name = "RightIndexProximal"
|
||||
bones/35/parent = 34
|
||||
bones/35/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030900035, 0.11989994, 0.0019998003)
|
||||
bones/35/enabled = true
|
||||
bones/35/position = Vector3(0.030900035, 0.11989994, 0.0019998003)
|
||||
bones/35/rotation = Quaternion(-0.0019154402, -1.4901163e-07, -1.6391279e-07, 0.99999815)
|
||||
bones/35/rotation = Quaternion(0.6295971, 2.8769083e-08, 4.1759718e-06, 0.77692175)
|
||||
bones/35/scale = Vector3(1, 1, 1)
|
||||
bones/36/name = "RightIndexIntermediate"
|
||||
bones/36/parent = 35
|
||||
bones/36/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.5648136e-10, 0.040700104, -1.0677797e-07)
|
||||
bones/36/enabled = true
|
||||
bones/36/position = Vector3(-5.5648136e-10, 0.040700104, -1.0677797e-07)
|
||||
bones/36/rotation = Quaternion(0.039266, 7.45058e-08, 8.9406956e-07, 0.99922884)
|
||||
bones/36/rotation = Quaternion(0.6233415, 1.7438845e-07, 4.4640537e-06, 0.7819498)
|
||||
bones/36/scale = Vector3(1, 1, 1)
|
||||
bones/37/name = "RightIndexDistal"
|
||||
bones/37/parent = 36
|
||||
bones/37/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.121974e-10, 0.03480002, -1.0666921e-07)
|
||||
bones/37/enabled = true
|
||||
bones/37/position = Vector3(-6.121974e-10, 0.03480002, -1.0666921e-07)
|
||||
bones/37/rotation = Quaternion(0.039265927, -1.4901159e-08, 1.490116e-07, 0.99922884)
|
||||
bones/37/rotation = Quaternion(0.6233416, 8.720804e-08, 4.2308952e-06, 0.78194976)
|
||||
bones/37/scale = Vector3(1, 1, 1)
|
||||
bones/38/name = "index_04_leaf_r"
|
||||
bones/38/parent = 37
|
||||
bones/38/rest = Transform3D(-1.0000001, 1.173466e-07, -1.5419573e-07, 6.8917885e-08, 0.9999999, 1.3196864e-08, 1.7491357e-07, 2.6301036e-08, -0.9999999, 2.5607045e-09, 0.030099956, 1.2416471e-08)
|
||||
bones/38/enabled = true
|
||||
bones/38/position = Vector3(2.5607045e-09, 0.030099956, 1.2416471e-08)
|
||||
bones/38/rotation = Quaternion(4.6566093e-09, 1, 8.765633e-08, -7.2555615e-08)
|
||||
bones/38/rotation = Quaternion(4.9972892e-09, 1, 4.193082e-08, -5.8335807e-08)
|
||||
bones/38/scale = Vector3(1.0000001, 0.9999999, 0.9999999)
|
||||
bones/39/name = "RightMiddleProximal"
|
||||
bones/39/parent = 34
|
||||
bones/39/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0052000335, 0.12159993, -0.00040023506)
|
||||
bones/39/enabled = true
|
||||
bones/39/position = Vector3(0.0052000335, 0.12159993, -0.00040023506)
|
||||
bones/39/rotation = Quaternion(0.06796153, 0.0032131374, 0.0697587, 0.995241)
|
||||
bones/39/rotation = Quaternion(0.62889475, 0.029734792, 4.350848e-06, 0.7769217)
|
||||
bones/39/scale = Vector3(1, 1, 1)
|
||||
bones/40/name = "RightMiddleIntermediate"
|
||||
bones/40/parent = 39
|
||||
bones/40/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0019999943, 0.04230002, -9.594936e-08)
|
||||
bones/40/enabled = true
|
||||
bones/40/position = Vector3(-0.0019999943, 0.04230002, -9.594936e-08)
|
||||
bones/40/rotation = Quaternion(0.070700124, -0.01894638, 0.0015430152, 0.9973165)
|
||||
bones/40/rotation = Quaternion(0.6227322, 0.02755449, 4.496629e-06, 0.78194976)
|
||||
bones/40/scale = Vector3(1, 1, 1)
|
||||
bones/41/name = "RightMiddleDistal"
|
||||
bones/41/parent = 40
|
||||
bones/41/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014999958, 0.033900008, 4.301159e-08)
|
||||
bones/41/enabled = true
|
||||
bones/41/position = Vector3(-0.0014999958, 0.033900008, 4.301159e-08)
|
||||
bones/41/rotation = Quaternion(0.06966789, 0.0032404072, 0, 0.99756503)
|
||||
bones/41/rotation = Quaternion(0.62266874, 0.02896139, 4.3270115e-06, 0.7819494)
|
||||
bones/41/scale = Vector3(1, 1, 1)
|
||||
bones/42/name = "middle_04_leaf_r"
|
||||
bones/42/parent = 41
|
||||
bones/42/rest = Transform3D(-0.99892014, -0.04646147, -2.7325223e-07, -0.04646151, 0.99891984, 6.6721384e-09, 2.9273497e-07, 3.3413276e-08, -0.9999999, -0.0015999991, 0.03440002, 2.7677858e-08)
|
||||
bones/42/enabled = true
|
||||
bones/42/position = Vector3(-0.0015999991, 0.03440002, 2.7677858e-08)
|
||||
bones/42/rotation = Quaternion(-0.02323703, 0.99973, 2.8544385e-08, -1.6126707e-07)
|
||||
bones/42/rotation = Quaternion(-0.02323703, 0.99973, 1.3300989e-08, -1.4671618e-07)
|
||||
bones/42/scale = Vector3(1, 0.99999976, 0.9999999)
|
||||
bones/43/name = "RightLittleProximal"
|
||||
bones/43/parent = 34
|
||||
bones/43/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.040799975, 0.107699946, 0.0015997475)
|
||||
bones/43/enabled = true
|
||||
bones/43/position = Vector3(-0.040799975, 0.107699946, 0.0015997475)
|
||||
bones/43/rotation = Quaternion(0.14282705, 0.009592847, 0.18191487, 0.97283894)
|
||||
bones/43/rotation = Quaternion(0.6630007, 0.044529952, -0.07369392, 0.74365073)
|
||||
bones/43/scale = Vector3(1, 1, 1)
|
||||
bones/44/name = "RightLittleIntermediate"
|
||||
bones/44/parent = 43
|
||||
bones/44/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0026999926, 0.040199965, -4.7321702e-11)
|
||||
bones/44/enabled = true
|
||||
bones/44/position = Vector3(-0.0026999926, 0.040199965, -4.7321702e-11)
|
||||
bones/44/rotation = Quaternion(0.16319741, -0.06257492, 0.011865467, 0.9845356)
|
||||
bones/44/rotation = Quaternion(0.6203664, 0.06229365, -0.01557291, 0.7816794)
|
||||
bones/44/scale = Vector3(1, 1, 1)
|
||||
bones/45/name = "RightLittleDistal"
|
||||
bones/45/parent = 44
|
||||
bones/45/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0018999918, 0.027600035, -1.0417894e-08)
|
||||
bones/45/enabled = true
|
||||
bones/45/position = Vector3(-0.0018999918, 0.027600035, -1.0417894e-08)
|
||||
bones/45/rotation = Quaternion(0.15871903, 0.010731831, 1.8179417e-06, 0.98726547)
|
||||
bones/45/rotation = Quaternion(0.6219219, 0.04205143, 4.4810004e-06, 0.78194946)
|
||||
bones/45/scale = Vector3(1, 1, 1)
|
||||
bones/46/name = "pinky_04_leaf_r"
|
||||
bones/46/parent = 45
|
||||
bones/46/rest = Transform3D(-0.99772197, -0.0674616, -2.5873078e-07, -0.06746164, 0.9977217, 1.503156e-08, 1.7270258e-07, 4.6777405e-08, -0.9999999, -0.001899995, 0.028100003, -1.2148155e-07)
|
||||
bones/46/enabled = true
|
||||
bones/46/position = Vector3(-0.001899995, 0.028100003, -1.2148155e-07)
|
||||
bones/46/rotation = Quaternion(-0.03375008, 0.99943036, 4.924054e-08, -5.6300305e-08)
|
||||
bones/46/rotation = Quaternion(-0.03375008, 0.99943036, 4.8276583e-08, -5.8037205e-08)
|
||||
bones/46/scale = Vector3(1.0000001, 0.99999976, 0.9999999)
|
||||
bones/47/name = "RightRingProximal"
|
||||
bones/47/parent = 34
|
||||
bones/47/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.017099975, 0.11909993, -0.00010018104)
|
||||
bones/47/enabled = true
|
||||
bones/47/position = Vector3(-0.017099975, 0.11909993, -0.00010018104)
|
||||
bones/47/rotation = Quaternion(0.060118727, 0.0021414754, 0.16436438, 0.98456365)
|
||||
bones/47/rotation = Quaternion(0.6291981, 0.022413788, 4.1188027e-06, 0.77692175)
|
||||
bones/47/scale = Vector3(1, 1, 1)
|
||||
bones/48/name = "RightRingIntermediate"
|
||||
bones/48/parent = 47
|
||||
bones/48/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0013999942, 0.039300077, -2.1747476e-07)
|
||||
bones/48/enabled = true
|
||||
bones/48/position = Vector3(-0.0013999942, 0.039300077, -2.1747476e-07)
|
||||
bones/48/rotation = Quaternion(0.071474396, -0.050074168, 0.003676861, 0.9961779)
|
||||
bones/48/rotation = Quaternion(0.62294656, 0.0221762, 4.4662743e-06, 0.7819501)
|
||||
bones/48/scale = Vector3(1, 1, 1)
|
||||
bones/49/name = "RightRingDistal"
|
||||
bones/49/parent = 48
|
||||
bones/49/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0010999979, 0.030900003, -9.946502e-08)
|
||||
bones/49/enabled = true
|
||||
bones/49/position = Vector3(-0.0010999979, 0.030900003, -9.946502e-08)
|
||||
bones/49/rotation = Quaternion(0.069693655, 0.0026300102, 2.682209e-07, 0.99756503)
|
||||
bones/49/rotation = Quaternion(0.6228987, 0.02350526, 4.1732565e-06, 0.78194934)
|
||||
bones/49/scale = Vector3(1, 1, 1)
|
||||
bones/50/name = "ring_04_leaf_r"
|
||||
bones/50/parent = 49
|
||||
bones/50/rest = Transform3D(-0.9992889, -0.037708856, -3.9285123e-07, -0.037708916, 0.99928814, 7.1365776e-09, 4.1251042e-07, 3.5821593e-08, -0.9999999, -0.0011999963, 0.031799987, 5.404123e-09)
|
||||
bones/50/enabled = true
|
||||
bones/50/position = Vector3(-0.0011999963, 0.031799987, 5.404123e-09)
|
||||
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.5216909e-08, -2.369153e-07)
|
||||
bones/50/rotation = Quaternion(-0.018857837, 0.9998222, -1.4548527e-08, -2.3622121e-07)
|
||||
bones/50/scale = Vector3(1.0000001, 0.99999934, 0.9999999)
|
||||
bones/51/name = "RightThumbMetacarpal"
|
||||
bones/51/parent = 34
|
||||
bones/51/rest = Transform3D(0, 0.577, -0.816, 0, 0.816, 0.577, 1, 0, 0, 0.03360003, 0.02729996, 0.022799788)
|
||||
bones/51/enabled = true
|
||||
bones/51/position = Vector3(0.03360003, 0.02729996, 0.022799788)
|
||||
bones/51/rotation = Quaternion(-0.21439502, -0.63646096, -0.31083846, 0.6725561)
|
||||
bones/51/rotation = Quaternion(-0.12381923, -0.71952325, -0.2018356, 0.6528533)
|
||||
bones/51/scale = Vector3(1, 0.99939233, 0.99939233)
|
||||
bones/52/name = "RightThumbProximal"
|
||||
bones/52/parent = 51
|
||||
bones/52/rest = Transform3D(0.99999994, 0, 0, 0, 0.9999999, 2.9802322e-08, 0, -2.9802322e-08, 0.9999999, 0.019199956, 0.038166482, 0.005296612)
|
||||
bones/52/enabled = true
|
||||
bones/52/position = Vector3(0.019199956, 0.038166482, 0.005296612)
|
||||
bones/52/rotation = Quaternion(0.057934128, -0.0067607053, 0.32589677, 0.9436044)
|
||||
bones/52/rotation = Quaternion(0.18180704, -0.11012423, -0.06006331, 0.97530067)
|
||||
bones/52/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
|
||||
bones/53/name = "RightThumbDistal"
|
||||
bones/53/parent = 52
|
||||
bones/53/rest = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, 0.021899961, 0.04353219, 0.0060271067)
|
||||
bones/53/enabled = true
|
||||
bones/53/position = Vector3(0.021899961, 0.04353219, 0.0060271067)
|
||||
bones/53/rotation = Quaternion(-2.9802319e-08, 0, 8.940695e-08, 1)
|
||||
bones/53/rotation = Quaternion(0.59943014, -0.27396527, -0.19463219, 0.7264605)
|
||||
bones/53/scale = Vector3(1, 1.0000001, 1.0000001)
|
||||
bones/54/name = "thumb_04_leaf_r"
|
||||
bones/54/parent = 53
|
||||
@@ -19865,34 +19865,34 @@ bones/54/rest = Transform3D(0.6015796, 0.4453967, -0.6631166, -0.39881328, 0.887
|
||||
bones/54/enabled = true
|
||||
bones/54/position = Vector3(0.018199861, 0.03625768, 0.00504987)
|
||||
bones/54/rotation = Quaternion(-0.030814791, -0.37901437, -0.23595548, 0.8942726)
|
||||
bones/54/scale = Vector3(1.0001453, 1.0004876, 1.0005833)
|
||||
bones/54/scale = Vector3(1.0001454, 1.0004876, 1.0005835)
|
||||
bones/55/name = "LeftUpperLeg"
|
||||
bones/55/parent = 1
|
||||
bones/55/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.089, 0.015400031, 0.051499985)
|
||||
bones/55/enabled = true
|
||||
bones/55/position = Vector3(0.089, 0.015400031, 0.051499985)
|
||||
bones/55/rotation = Quaternion(-0.0010083821, -0.027820975, 0.9891616, -0.14416796)
|
||||
bones/55/rotation = Quaternion(-0.0013376236, 0.140573, 0.9835387, -0.1135305)
|
||||
bones/55/scale = Vector3(1, 1, 1)
|
||||
bones/56/name = "LeftLowerLeg"
|
||||
bones/56/parent = 55
|
||||
bones/56/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/56/enabled = true
|
||||
bones/56/position = Vector3(-7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/56/rotation = Quaternion(0.04211544, 0.9126826, -0.10421773, 0.39290655)
|
||||
bones/56/rotation = Quaternion(0.019121576, 0.97840124, -0.17496952, 0.10840218)
|
||||
bones/56/scale = Vector3(1, 1, 1)
|
||||
bones/57/name = "LeftFoot"
|
||||
bones/57/parent = 56
|
||||
bones/57/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, -7.218184e-09, 0.42809996, 0.034399886)
|
||||
bones/57/enabled = true
|
||||
bones/57/position = Vector3(-7.218184e-09, 0.42809996, 0.034399886)
|
||||
bones/57/rotation = Quaternion(-0.11777024, 0.79136837, -0.59887403, -0.03487399)
|
||||
bones/57/rotation = Quaternion(-0.093774654, 0.71865827, -0.68898654, 0.005846984)
|
||||
bones/57/scale = Vector3(1, 1, 1)
|
||||
bones/58/name = "LeftToes"
|
||||
bones/58/parent = 57
|
||||
bones/58/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, -3.933849e-09, 0.14900002, -0.08849997)
|
||||
bones/58/enabled = true
|
||||
bones/58/position = Vector3(-3.933849e-09, 0.14900002, -0.08849997)
|
||||
bones/58/rotation = Quaternion(4.105099e-08, 1, 5.9604645e-08, 1.2867343e-08)
|
||||
bones/58/rotation = Quaternion(4.6476217e-08, 1, 5.9556793e-08, 2.7999747e-08)
|
||||
bones/58/scale = Vector3(1, 1, 1)
|
||||
bones/59/name = "ball_leaf_l"
|
||||
bones/59/parent = 58
|
||||
@@ -19906,28 +19906,28 @@ bones/60/parent = 1
|
||||
bones/60/rest = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.089, 0.015400031, 0.051499985)
|
||||
bones/60/enabled = true
|
||||
bones/60/position = Vector3(-0.089, 0.015400031, 0.051499985)
|
||||
bones/60/rotation = Quaternion(0.001243161, 0.07711153, 0.981053, 0.17772843)
|
||||
bones/60/rotation = Quaternion(0.00031506544, -0.09464484, 0.9875177, 0.12590103)
|
||||
bones/60/scale = Vector3(1, 1, 1)
|
||||
bones/61/name = "RightLowerLeg"
|
||||
bones/61/parent = 60
|
||||
bones/61/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/61/enabled = true
|
||||
bones/61/position = Vector3(7.450581e-09, 0.40029997, -0.0027998893)
|
||||
bones/61/rotation = Quaternion(-0.021503527, 0.9737953, -0.11414845, -0.19552632)
|
||||
bones/61/rotation = Quaternion(-0.04286485, 0.92912567, -0.11823505, -0.3477192)
|
||||
bones/61/scale = Vector3(1, 1, 1)
|
||||
bones/62/name = "RightFoot"
|
||||
bones/62/parent = 61
|
||||
bones/62/rest = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 7.683263e-09, 0.4280999, 0.034399875)
|
||||
bones/62/enabled = true
|
||||
bones/62/position = Vector3(7.683263e-09, 0.4280999, 0.034399875)
|
||||
bones/62/rotation = Quaternion(0.18900639, 0.81196153, -0.5517746, -0.023236103)
|
||||
bones/62/rotation = Quaternion(0.16803308, 0.63180435, -0.7566955, -0.000295358)
|
||||
bones/62/scale = Vector3(1, 1, 1)
|
||||
bones/63/name = "RightToes"
|
||||
bones/63/parent = 62
|
||||
bones/63/rest = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 3.5171341e-09, 0.14900002, -0.08849997)
|
||||
bones/63/enabled = true
|
||||
bones/63/position = Vector3(3.5171341e-09, 0.14900002, -0.08849997)
|
||||
bones/63/rotation = Quaternion(-6.397143e-08, 1, 2.9802322e-08, 4.368002e-08)
|
||||
bones/63/rotation = Quaternion(-8.586441e-05, 0.99999464, 0.0032896232, -1.24349945e-05)
|
||||
bones/63/scale = Vector3(1, 1, 1)
|
||||
bones/64/name = "ball_leaf_r"
|
||||
bones/64/parent = 63
|
||||
@@ -19937,45 +19937,43 @@ bones/64/position = Vector3(8.080867e-09, 0.07890003, -2.0942137e-08)
|
||||
bones/64/rotation = Quaternion(8.730481e-11, 1, -1.192093e-07, 1.1640998e-10)
|
||||
bones/64/scale = Vector3(1, 1, 0.9999995)
|
||||
|
||||
[node name="Mannequin" type="MeshInstance3D" parent="Model/GeneralSkeleton"]
|
||||
[node name="Mannequin" type="MeshInstance3D" parent="Model/GeneralSkeleton" unique_id=1914375170]
|
||||
mesh = SubResource("ArrayMesh_1je11")
|
||||
skin = SubResource("Skin_e2k7i")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_ox2bo")
|
||||
|
||||
[node name="Node3D" type="Node3D" parent="Model"]
|
||||
[node name="Node3D" type="Node3D" parent="Model" unique_id=1019029217]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, -0.13476743, 0.3715856, -0.2265694)
|
||||
visible = false
|
||||
|
||||
[node name="MeleeArea" type="Area3D" parent="Model/Node3D"]
|
||||
[node name="MeleeArea" type="Area3D" parent="Model/Node3D" unique_id=538296073]
|
||||
transform = Transform3D(0.9488155, 0.30846286, -0.067820676, -0.12902518, 0.574575, 0.8082179, 0.28827322, -0.75809896, 0.584965, 0, -0.022670567, 0.012924582)
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
monitoring = false
|
||||
|
||||
[node name="HitShape" type="CollisionShape3D" parent="Model/Node3D/MeleeArea"]
|
||||
[node name="HitShape" type="CollisionShape3D" parent="Model/Node3D/MeleeArea" unique_id=419383033]
|
||||
transform = Transform3D(0.0049743466, 0.9995215, -0.03053708, -0.99892753, 0.0035614625, -0.046149116, -0.046018276, 0.030733947, 0.9984668, 0, 0, 0.3)
|
||||
shape = SubResource("BoxShape3D_j3lta")
|
||||
|
||||
[node name="CSGBox3D" type="CSGBox3D" parent="Model/Node3D/MeleeArea/HitShape"]
|
||||
[node name="CSGBox3D" type="CSGBox3D" parent="Model/Node3D/MeleeArea/HitShape" unique_id=165326350]
|
||||
transform = Transform3D(1.0000002, -4.0861778e-08, -3.3527613e-08, 1.4901161e-08, 0.9999999, 0, 3.3527613e-08, 1.6763806e-08, 0.9999999, 0, 0, -0.05)
|
||||
size = Vector3(0.02, 0.02, 0.5)
|
||||
material = SubResource("StandardMaterial3D_fifli")
|
||||
|
||||
[node name="OmniLight3D" type="OmniLight3D" parent="Model/Node3D/MeleeArea/HitShape/CSGBox3D"]
|
||||
[node name="OmniLight3D" type="OmniLight3D" parent="Model/Node3D/MeleeArea/HitShape/CSGBox3D" unique_id=998134543]
|
||||
light_color = Color(1, 0, 0, 1)
|
||||
light_energy = 1.137
|
||||
|
||||
[node name="RangedPoint" type="Node3D" parent="Model"]
|
||||
[node name="RangedPoint" type="Node3D" parent="Model" unique_id=1041511015]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, -7.450581e-09, 2.2351742e-08, -7.450581e-09, 1, 0, 0, 0, 1, 0, 0, 0)
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="Model"]
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="Model" unique_id=1387337637]
|
||||
unique_name_in_owner = true
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_14abq")
|
||||
}
|
||||
libraries/ = SubResource("AnimationLibrary_14abq")
|
||||
|
||||
[node name="AnimationTree" type="AnimationTree" parent="Model"]
|
||||
[node name="AnimationTree" type="AnimationTree" parent="Model" unique_id=1566432622]
|
||||
unique_name_in_owner = true
|
||||
root_node = NodePath("%AnimationTree/..")
|
||||
tree_root = SubResource("AnimationNodeStateMachine_80lp4")
|
||||
@@ -19986,31 +19984,31 @@ parameters/Crouch/blend_position = 0.0
|
||||
parameters/Motion/blend_position = 0.002057613
|
||||
"parameters/Ranged Attack/TimeScale/scale" = 1.0
|
||||
|
||||
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="."]
|
||||
[node name="MeleeSound" type="AudioStreamPlayer3D" parent="." unique_id=1550748506]
|
||||
stream = SubResource("AudioStreamRandomizer_ghbft")
|
||||
|
||||
[node name="RangedSound" type="AudioStreamPlayer3D" parent="."]
|
||||
[node name="RangedSound" type="AudioStreamPlayer3D" parent="." unique_id=1831765660]
|
||||
stream = SubResource("AudioStreamRandomizer_rclin")
|
||||
|
||||
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="."]
|
||||
[node name="ReloadSound" type="AudioStreamPlayer3D" parent="." unique_id=99945080]
|
||||
stream = ExtResource("11_602kf")
|
||||
|
||||
[node name="Subviewport" type="SubViewport" parent="."]
|
||||
[node name="Subviewport" type="SubViewport" parent="." unique_id=12563628]
|
||||
disable_3d = true
|
||||
transparent_bg = true
|
||||
handle_input_locally = false
|
||||
gui_disable_input = true
|
||||
size = Vector2i(150, 60)
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="Subviewport"]
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="Subviewport" unique_id=92635926]
|
||||
offset_right = 40.0
|
||||
offset_bottom = 40.0
|
||||
|
||||
[node name="Label" type="Label" parent="Subviewport/VBoxContainer"]
|
||||
[node name="Label" type="Label" parent="Subviewport/VBoxContainer" unique_id=1343170780]
|
||||
layout_mode = 2
|
||||
text = "Struggle to Escape!"
|
||||
|
||||
[node name="StruggleBar" type="ProgressBar" parent="Subviewport/VBoxContainer"]
|
||||
[node name="StruggleBar" type="ProgressBar" parent="Subviewport/VBoxContainer" unique_id=1268071604]
|
||||
unique_name_in_owner = true
|
||||
custom_minimum_size = Vector2(0, 20)
|
||||
layout_mode = 2
|
||||
@@ -20018,18 +20016,18 @@ max_value = 5.0
|
||||
value = 5.0
|
||||
show_percentage = false
|
||||
|
||||
[node name="StruggleUI" type="Sprite3D" parent="."]
|
||||
[node name="StruggleUI" type="Sprite3D" parent="." unique_id=777953954]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
billboard = 1
|
||||
texture = SubResource("ViewportTexture_yixtd")
|
||||
|
||||
[node name="WalkSound" type="AudioStreamPlayer3D" parent="."]
|
||||
[node name="WalkSound" type="AudioStreamPlayer3D" parent="." unique_id=1467289109]
|
||||
stream = SubResource("AudioStreamRandomizer_8tr25")
|
||||
volume_db = 80.0
|
||||
unit_size = 23.18
|
||||
max_db = 6.0
|
||||
|
||||
[node name="FootstepTimer" type="Timer" parent="."]
|
||||
[node name="FootstepTimer" type="Timer" parent="." unique_id=1586206186]
|
||||
|
||||
[connection signal="timeout" from="FootstepTimer" to="." method="_on_footstep_timer_timeout"]
|
||||
|
||||
Reference in New Issue
Block a user