More work on pickups, started to implement the UI for data keys, swapped trap selections, FIRST PASS OF MULTIPLAYER CHECKS, title screen swapped.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
[gd_resource type="MeshLibrary" load_steps=38 format=4 uid="uid://bp5402nbrw3hx"]
|
||||
[gd_resource type="MeshLibrary" format=4 uid="uid://bp5402nbrw3hx"]
|
||||
|
||||
[ext_resource type="Shader" uid="uid://dtq021j73hhht" path="res://visuals/shaders/maptile.gdshader" id="1_kn88x"]
|
||||
[ext_resource type="Material" uid="uid://dljweksgxvqv6" path="res://visuals/materials/maptile.tres" id="1_to1cc"]
|
||||
|
||||
Reference in New Issue
Block a user