More work on pickups, started to implement the UI for data keys, swapped trap selections, FIRST PASS OF MULTIPLAYER CHECKS, title screen swapped.

This commit is contained in:
2026-03-23 02:34:25 -04:00
parent 9d931a3b46
commit 86f655ff07
57 changed files with 1714 additions and 1271 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=43 format=3 uid="uid://cl82y5gxnb8d6"]
[gd_scene format=3 uid="uid://cl82y5gxnb8d6"]
[ext_resource type="Script" uid="uid://tb7n6ybv43ch" path="res://experimental/BinbunVFX/shared/script/vfx_controller.gd" id="1_gkc2v"]
[ext_resource type="Shader" uid="uid://de7cy2qqnf2p5" path="res://experimental/BinbunVFX/impact_explosions/src/shader/explosion_core_particle.gdshader" id="1_k4fxl"]
@@ -356,15 +356,17 @@ _data = {
&"main": SubResource("Animation_k4fxl")
}
[node name="VFXExplosion_04" type="Node3D"]
[node name="VFXExplosion_04" type="Node3D" unique_id=1390196907]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
script = ExtResource("1_gkc2v")
preview = false
one_shot = true
primary_color = Color(1, 0.529412, 0, 1)
secondary_color = Color(1, 0.337255, 0, 1)
tertiary_color = Color(0.227451, 0.223529, 0.180392, 1)
light_color = Color(1, 0.529412, 0, 1)
[node name="Core" type="GPUParticles3D" parent="."]
[node name="Core" type="GPUParticles3D" parent="." unique_id=2042306723]
material_override = SubResource("ShaderMaterial_g57xf")
emitting = false
amount = 1
@@ -374,7 +376,7 @@ explosiveness = 0.8
process_material = SubResource("ParticleProcessMaterial_8n3be")
draw_pass_1 = SubResource("SphereMesh_hvte5")
[node name="Smoke" type="GPUParticles3D" parent="."]
[node name="Smoke" type="GPUParticles3D" parent="." unique_id=1343205197]
layers = 540672
material_override = SubResource("ShaderMaterial_lt01u")
emitting = false
@@ -385,7 +387,7 @@ explosiveness = 1.0
process_material = SubResource("ParticleProcessMaterial_f2s7u")
draw_pass_1 = SubResource("SphereMesh_13ab5")
[node name="Sparks" type="GPUParticles3D" parent="."]
[node name="Sparks" type="GPUParticles3D" parent="." unique_id=1417955337]
layers = 540672
material_override = SubResource("ShaderMaterial_gkc2v")
emitting = false
@@ -397,7 +399,7 @@ transform_align = 3
process_material = SubResource("ParticleProcessMaterial_hvte5")
draw_pass_1 = SubResource("QuadMesh_kxca7")
[node name="Decal" type="Decal" parent="."]
[node name="Decal" type="Decal" parent="." unique_id=177625817]
sorting_offset = -1.0
texture_albedo = ExtResource("4_g57xf")
texture_emission = ExtResource("5_gkc2v")
@@ -405,7 +407,7 @@ emission_energy = 4.0
modulate = Color(1, 0.32549, 0, 1)
cull_mask = 507903
[node name="Light" type="OmniLight3D" parent="."]
[node name="Light" type="OmniLight3D" parent="." unique_id=1733467689]
light_color = Color(1, 0.529412, 0, 1)
light_energy = 4.0
light_size = 4.0
@@ -414,7 +416,5 @@ omni_range = 8.0
script = ExtResource("7_3n50y")
base_energy = 4.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_ppd7v")
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1784558047]
libraries/ = SubResource("AnimationLibrary_ppd7v")