UI work, placing traps, removing traps, disarming traps, new sound fx.

This commit is contained in:
2025-12-25 17:52:30 -05:00
parent 3b6407d6e5
commit 55eb37ca74
34 changed files with 867 additions and 72 deletions

View File

@@ -0,0 +1,12 @@
class_name RemoveTrapModal extends ConfirmationDialog
var square : Vector3i
func button_pressed(event : InputEventAction) -> void:
match(event.action):
"detonate":
Game.player.remove_trap_at(square)
Game.player.close_modal()
"attack":
Game.player.close_modal()
_: return