Files
net-gunner/scripts/remove_trap_modal.gd

13 lines
291 B
GDScript

class_name RemoveTrapModal extends ConfirmationDialog
var square : Vector3i
func button_pressed(event : InputEventAction) -> void:
match(event.action):
"detonate":
Game.player.remove_trap_at(square)
Game.player.close_modal()
"attack":
Game.player.close_modal()
_: return