Files
pomchronicles/scripts/test_scene.gd

12 lines
348 B
GDScript

extends Node2D
var test_adv = preload("res://templates/test_adventurer.tscn")
func _ready() -> void:
#var adv : AdventurerData = test_adv.instantiate() as AdventurerData
#Guild.register_guild_member(adv)
var quest : Quest = Quest.new()
var evt : Quest.Event = Quest.Event.new()
evt.time = 10
quest.events.append(evt)
Guild.add_quest(quest)