extends Node2D var test_adv = preload("res://templates/test_adventurer.tscn") func _ready() -> void: #var adv : AdventurerData = test_adv.instantiate() as AdventurerData #Guild.register_guild_member(adv) var quest : Quest = Quest.new() var evt : Quest.Event = Quest.Event.new() evt.time = 10 quest.events.append(evt) Guild.add_quest(quest)