23 lines
821 B
GDScript
23 lines
821 B
GDScript
extends Node2D
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var test_adv = preload("res://templates/test_adventurer.tscn")
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@onready var door_player : AudioStreamPlayer = $AudioStreamPlayer
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func _ready() -> void:
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#var adv : AdventurerData = test_adv.instantiate() as AdventurerData
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#Guild.register_guild_member(adv)
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var quest : Quest = Quest.new()
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var evt : Quest.Event = Quest.Event.new()
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evt.time = 10
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quest.events.append(evt)
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Guild.add_quest(quest)
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#var tween = create_tween()
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#tween.tween_interval(3)
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#tween.tween_callback(Callable($DoorLight/AnimationPlayer.play).bind("open"))
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#tween.tween_callback(play_door)
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#tween.tween_interval(.25)
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#tween.tween_property(Game.player, "visible", true, 0)
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#tween.tween_interval(.5)
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#tween.tween_callback(Dialogic.start.bind("res://dialogic/timelines/intro.dtl"))
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func play_door() -> void:
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door_player.play()
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