More work on implementing quests and tech trees

This commit is contained in:
2025-12-04 10:12:34 -05:00
parent 4ed4ab95f3
commit f5d479f7ff
16 changed files with 241 additions and 10 deletions

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// NOTE: Shader automatically converted from Godot Engine 4.5.1.stable.mono's CanvasItemMaterial.
shader_type canvas_item;
render_mode blend_mix;
uniform sampler2D main_texture;
void vertex() {
}
void fragment() {
vec4 col = texture(main_texture, UV);
COLOR = col;
}

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uid://cm3u77icj5agh