Vast improvements and a working finite state machine, working on new guild member registration.

This commit is contained in:
2025-07-24 08:41:19 -04:00
parent 90151369de
commit dc30d1b15c
100 changed files with 1987 additions and 194 deletions

23
guild_queue.gd Normal file
View File

@@ -0,0 +1,23 @@
class_name GuildQueue extends Node2D
var length : int :
get:
return len(members)
@export var direction : Vector2 = Vector2.ZERO
var members : Array[Adventurer] = []
signal advanced()
func add_member(member : Adventurer) -> void:
members.append(member)
#TODO: Instead retrieve the array length with a getter
func try_advance() -> Adventurer:
if length > 0:
return advance()
else:
return null
func advance() -> Adventurer:
var member = members.pop_front()
advanced.emit()
return member