Also sounds and the receptionist repositioned.
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@@ -23,9 +23,9 @@ radius = 15.0
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height = 54.0
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height = 54.0
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[sub_resource type="NavigationPolygon" id="NavigationPolygon_l3mu1"]
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[sub_resource type="NavigationPolygon" id="NavigationPolygon_l3mu1"]
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vertices = PackedVector2Array(117.96875, 286, 9.96875, 286, 9.03125, 0, 117.03125, 0)
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vertices = PackedVector2Array(112, 144, 14, 144, 14, 0, 112, 0)
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polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
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polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
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outlines = Array[PackedVector2Array]([PackedVector2Array(-1, -10, 127, -10, 128, 296, 0, 296)])
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outlines = Array[PackedVector2Array]([PackedVector2Array(4, -10, 122, -10, 122, 154, 4, 154)])
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[node name="Guildhall" type="Node2D"]
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[node name="Guildhall" type="Node2D"]
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script = ExtResource("1_lsinl")
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script = ExtResource("1_lsinl")
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@@ -57,11 +57,10 @@ offset = Vector2(0, -80)
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polygon = PackedVector2Array(-86, -160, -152, -160, -152, -107, -148, -75, -128, -35, -57, 0, 56, 0, 127, -34, 148, -75, 152, -107, 152, -160, 86, -160, 86, -115, 75, -93, 52, -81, -51, -81, -75, -92, -86, -114)
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polygon = PackedVector2Array(-86, -160, -152, -160, -152, -107, -148, -75, -128, -35, -57, 0, 56, 0, 127, -34, 148, -75, 152, -107, 152, -160, 86, -160, 86, -115, 75, -93, 52, -81, -51, -81, -75, -92, -86, -114)
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[node name="Receptionist" parent="Sprites" instance=ExtResource("5_l3mu1")]
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[node name="Receptionist" parent="Sprites" instance=ExtResource("5_l3mu1")]
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visible = false
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position = Vector2(473, 71)
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position = Vector2(467, 29)
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[node name="Queue" parent="Sprites/Receptionist" index="3"]
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[node name="Queue" parent="Sprites/Receptionist" index="3"]
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position = Vector2(0, 220)
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position = Vector2(0, 97)
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[node name="Player" type="CharacterBody2D" parent="Sprites"]
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[node name="Player" type="CharacterBody2D" parent="Sprites"]
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position = Vector2(451, 311)
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position = Vector2(451, 311)
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@@ -80,7 +79,7 @@ path_desired_distance = 30.0
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avoidance_enabled = true
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avoidance_enabled = true
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[node name="EntranceRegion" type="NavigationRegion2D" parent="."]
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[node name="EntranceRegion" type="NavigationRegion2D" parent="."]
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position = Vector2(385, 285)
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position = Vector2(385, 305)
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navigation_polygon = SubResource("NavigationPolygon_l3mu1")
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navigation_polygon = SubResource("NavigationPolygon_l3mu1")
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[node name="Quest Board" parent="." instance=ExtResource("7_hph4e")]
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[node name="Quest Board" parent="." instance=ExtResource("7_hph4e")]
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