diff --git a/templates/guildhall.tscn b/templates/guildhall.tscn index 3b78868..0ab08dc 100644 --- a/templates/guildhall.tscn +++ b/templates/guildhall.tscn @@ -23,9 +23,9 @@ radius = 15.0 height = 54.0 [sub_resource type="NavigationPolygon" id="NavigationPolygon_l3mu1"] -vertices = PackedVector2Array(117.96875, 286, 9.96875, 286, 9.03125, 0, 117.03125, 0) +vertices = PackedVector2Array(112, 144, 14, 144, 14, 0, 112, 0) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)]) -outlines = Array[PackedVector2Array]([PackedVector2Array(-1, -10, 127, -10, 128, 296, 0, 296)]) +outlines = Array[PackedVector2Array]([PackedVector2Array(4, -10, 122, -10, 122, 154, 4, 154)]) [node name="Guildhall" type="Node2D"] script = ExtResource("1_lsinl") @@ -57,11 +57,10 @@ offset = Vector2(0, -80) polygon = PackedVector2Array(-86, -160, -152, -160, -152, -107, -148, -75, -128, -35, -57, 0, 56, 0, 127, -34, 148, -75, 152, -107, 152, -160, 86, -160, 86, -115, 75, -93, 52, -81, -51, -81, -75, -92, -86, -114) [node name="Receptionist" parent="Sprites" instance=ExtResource("5_l3mu1")] -visible = false -position = Vector2(467, 29) +position = Vector2(473, 71) [node name="Queue" parent="Sprites/Receptionist" index="3"] -position = Vector2(0, 220) +position = Vector2(0, 97) [node name="Player" type="CharacterBody2D" parent="Sprites"] position = Vector2(451, 311) @@ -80,7 +79,7 @@ path_desired_distance = 30.0 avoidance_enabled = true [node name="EntranceRegion" type="NavigationRegion2D" parent="."] -position = Vector2(385, 285) +position = Vector2(385, 305) navigation_polygon = SubResource("NavigationPolygon_l3mu1") [node name="Quest Board" parent="." instance=ExtResource("7_hph4e")]