Extensive work on VFX for the guild, assets for the world, and portrait variance. Work on quests. Extra work on User Flow completion and file saving.
@@ -73,6 +73,7 @@ func _on_navigation_complete() -> void:
|
||||
func _on_navigation_failed() -> void:
|
||||
wait_time_remaining = randf_range(.5, 2)
|
||||
agent.navigation_finished.disconnect(_on_navigation_complete)
|
||||
agent.navigation_failed.disconnect(_on_navigation_failed)
|
||||
|
||||
func get_quest():
|
||||
phase = Phases.OBTAIN
|
||||
|
||||
@@ -80,6 +80,7 @@ func _on_navigation_complete() -> void:
|
||||
func _on_navigation_failed() -> void:
|
||||
wait_time_remaining = randf_range(.5, 2)
|
||||
agent.navigation_finished.disconnect(_on_navigation_complete)
|
||||
agent.navigation_failed.disconnect(_on_navigation_failed)
|
||||
|
||||
func interact():
|
||||
phase = Phases.INTERACT
|
||||
|
||||
@@ -80,6 +80,7 @@ func _on_navigation_complete() -> void:
|
||||
func _on_navigation_failed() -> void:
|
||||
wait_time_remaining = randf_range(.5, 2)
|
||||
agent.navigation_finished.disconnect(_on_navigation_complete)
|
||||
agent.navigation_failed.disconnect(_on_navigation_failed)
|
||||
|
||||
func use_service():
|
||||
phase = Phases.SERVICE
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
class_name Accessory extends Equipment
|
||||
|
||||
func can_equip_slot(slot : Slots) -> bool:
|
||||
return slot == Slots.ACCESSORY
|
||||
|
||||
func item_type_name() -> String:
|
||||
return "Accessory"
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
class_name Armor extends Equipment
|
||||
|
||||
|
||||
func can_equip_slot(slot : Slots) -> bool:
|
||||
return slot == Slots.ARMOR
|
||||
|
||||
func item_type_name() -> String:
|
||||
return "Armor"
|
||||
#TODO: Add different armor classes
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
class_name Equipment extends Item
|
||||
|
||||
@export var stats : StatBlock = StatBlock.new(0)
|
||||
|
||||
func item_type_name() -> String:
|
||||
return "Equipment"
|
||||
|
||||
@@ -1,5 +1,10 @@
|
||||
class_name Item extends Resource
|
||||
|
||||
enum Slots{
|
||||
WEAPON,
|
||||
ARMOR,
|
||||
ACCESSORY
|
||||
}
|
||||
|
||||
@export var image : Texture2D
|
||||
@export var name : StringName
|
||||
@@ -10,5 +15,16 @@ class_name Item extends Resource
|
||||
@export var per : bool
|
||||
@export var grade : String = "F"
|
||||
|
||||
|
||||
func item_type_name() -> String:
|
||||
return "Item"
|
||||
|
||||
func can_equip_slot(slot : Slots) -> bool:
|
||||
return false
|
||||
|
||||
static func slot_name(slot : Slots) -> String:
|
||||
match(slot):
|
||||
Slots.WEAPON: return "Weapon"
|
||||
Slots.ARMOR: return "Armor"
|
||||
Slots.ACCESSORY: return "Accessory"
|
||||
return "ERROR"
|
||||
|
||||
@@ -1,13 +1,23 @@
|
||||
[gd_resource type="Resource" script_class="Weapon" load_steps=3 format=3 uid="uid://8k1lnfoi4xww"]
|
||||
[gd_resource type="Resource" script_class="Weapon" load_steps=5 format=3 uid="uid://8k1lnfoi4xww"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://clrvwaqb61lpv" path="res://graphics/items/pitchfork.png" id="1_fpnr6"]
|
||||
[ext_resource type="Script" uid="uid://bgn8ipx38g28o" path="res://data/items/weapon.gd" id="1_qoils"]
|
||||
[ext_resource type="Script" uid="uid://727tgvtmq4nb" path="res://data/statblock.gd" id="3_hkspc"]
|
||||
|
||||
[sub_resource type="Resource" id="Resource_hkspc"]
|
||||
script = ExtResource("3_hkspc")
|
||||
STR = 3
|
||||
DEX = -3
|
||||
CHA = 2
|
||||
PATK = 1
|
||||
metadata/_custom_type_script = "uid://727tgvtmq4nb"
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_qoils")
|
||||
min_damage = 1
|
||||
max_damage = 2
|
||||
type = 2
|
||||
stats = SubResource("Resource_hkspc")
|
||||
image = ExtResource("1_fpnr6")
|
||||
brief = "A humble weapon for a humble beginning."
|
||||
metadata/_custom_type_script = "uid://bgn8ipx38g28o"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
class_name Weapon extends Equipment
|
||||
|
||||
enum Type{
|
||||
enum Types{
|
||||
FIST,
|
||||
SWORD,
|
||||
SPEAR,
|
||||
@@ -12,21 +12,24 @@ enum Type{
|
||||
}
|
||||
@export var min_damage : int
|
||||
@export var max_damage : int
|
||||
@export var type : Type
|
||||
@export var type : Types
|
||||
|
||||
func item_type_name() -> String:
|
||||
return "Weapon (%s)" % weapon_type_name()
|
||||
|
||||
func can_equip_slot(slot : Slots) -> bool:
|
||||
return slot == Slots.WEAPON
|
||||
|
||||
func primary_stat() -> String:
|
||||
return "Deals %d-%d base damage." % [min_damage, max_damage]
|
||||
|
||||
func weapon_type_name() -> String:
|
||||
match(type):
|
||||
Type.FIST: return "Fist"
|
||||
Type.SWORD: return "Sword"
|
||||
Type.SPEAR: return "Spear"
|
||||
Type.STAFF: return ""
|
||||
Type.DAGGER: return ""
|
||||
Type.HAMMER: return ""
|
||||
Type.WHIP: return ""
|
||||
Types.FIST: return "Fist"
|
||||
Types.SWORD: return "Sword"
|
||||
Types.SPEAR: return "Spear"
|
||||
Types.STAFF: return "Staff"
|
||||
Types.DAGGER: return "Dagger"
|
||||
Types.HAMMER: return "Hammer"
|
||||
Types.WHIP: return "Whip"
|
||||
return "Unknown"
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="JobData" load_steps=2 format=3 uid="uid://db4xces0v3het"]
|
||||
[gd_resource type="Resource" script_class="JobData" load_steps=3 format=3 uid="uid://db4xces0v3het"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://doxmdg4dpnjp1" path="res://graphics/portraits/farmer.tscn" id="1_0iatm"]
|
||||
[ext_resource type="Script" uid="uid://byr5ai03cpa5s" path="res://data/jobs/job_data.gd" id="1_clwor"]
|
||||
|
||||
[resource]
|
||||
@@ -12,4 +13,6 @@ max_INT = 3
|
||||
max_CHA = 2
|
||||
max_FAI = 2
|
||||
max_LUK = 2
|
||||
portrait = ExtResource("1_0iatm")
|
||||
equippable_weapons = ["Spear", "Fist", "Hammer"]
|
||||
metadata/_custom_type_script = "uid://byr5ai03cpa5s"
|
||||
|
||||
21
data/jobs/guildleader.tres
Normal file
@@ -0,0 +1,21 @@
|
||||
[gd_resource type="Resource" script_class="JobData" load_steps=2 format=3 uid="uid://bcbnt88ss6loi"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://byr5ai03cpa5s" path="res://data/jobs/job_data.gd" id="1_2ar68"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_2ar68")
|
||||
name = "Guildleader"
|
||||
type = 1
|
||||
min_STR = null
|
||||
max_STR = null
|
||||
min_DEX = null
|
||||
max_DEX = null
|
||||
min_INT = null
|
||||
max_INT = null
|
||||
min_CHA = null
|
||||
max_CHA = null
|
||||
min_FAI = null
|
||||
max_FAI = null
|
||||
min_LUK = null
|
||||
max_LUK = null
|
||||
metadata/_custom_type_script = "uid://byr5ai03cpa5s"
|
||||
@@ -26,7 +26,11 @@ var test
|
||||
|
||||
@export var portrait : PackedScene
|
||||
|
||||
@export var equippable_weapons : Array[String] = []
|
||||
|
||||
#TODO: Implement a more interesting tnl for different jobs
|
||||
func get_tnl(lvl : int) -> int:
|
||||
return lvl * 10
|
||||
|
||||
func can_equip(item):
|
||||
return true
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
class_name Quest extends Object
|
||||
class_name Quest extends Resource
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -11,6 +12,10 @@ enum Status{
|
||||
CLOSED
|
||||
}
|
||||
|
||||
enum Locations{
|
||||
NESTORS_WOODS
|
||||
}
|
||||
|
||||
class Event:
|
||||
var enemy_types: Dictionary[String, PackedScene] = {
|
||||
"goo": preload("res://templates/enemies/goo.tscn")
|
||||
@@ -73,7 +78,9 @@ class Event:
|
||||
c[0].busy.connect(_on_busy.bind(c[0]))
|
||||
c[0].action_complete.connect(_on_combat_action_complete.bind(c[0]))
|
||||
c[0].died.connect(_on_death.bind(c[0]))
|
||||
var time = delay * dex_speed / c[1]
|
||||
var time = delay * dex_speed
|
||||
if c[1] != 0:
|
||||
time = delay * dex_speed / c[1]
|
||||
turn_queue.append({"combatant":c[0], "time": time - last_time})
|
||||
last_time = time
|
||||
|
||||
@@ -124,7 +131,7 @@ class Event:
|
||||
for p : QuestorSprite in participants:
|
||||
p.check_levelup()
|
||||
#TODO: Notify player if level up occurs
|
||||
time = 10
|
||||
time = 5
|
||||
|
||||
func defeat():
|
||||
print("Questor lost!")
|
||||
@@ -193,9 +200,11 @@ class Event:
|
||||
var name : String = "A Basic Quest"
|
||||
var desc : String = "The default quest, with no special anything."
|
||||
var difficulty : int = 1
|
||||
var location : String
|
||||
var location : Locations
|
||||
var steps : int = 1
|
||||
var rewards : Dictionary
|
||||
var guild_rewards : Dictionary
|
||||
var covenant_cost : int = 1
|
||||
var length : float = 10
|
||||
var events : Array[Event] = []
|
||||
|
||||
@@ -245,7 +254,10 @@ func is_eligible(member : Adventurer) -> bool:
|
||||
func is_taken() -> bool:
|
||||
return status == Status.TAKEN
|
||||
|
||||
|
||||
func location_name() -> String:
|
||||
match(location):
|
||||
Locations.NESTORS_WOODS: return "Nestor's Woods"
|
||||
return "ERROR"
|
||||
|
||||
func difficulty_name() -> String:
|
||||
match(difficulty):
|
||||
18
data/quests/sticky_situation.gd
Normal file
@@ -0,0 +1,18 @@
|
||||
extends Quest
|
||||
|
||||
func _init() -> void:
|
||||
name = "A Sticky Situation"
|
||||
var event_weights = [1,1,1,1,1,1,1,1,2,2,2,2,3,3,3,4,4,5]
|
||||
var num_events = event_weights.pick_random()
|
||||
for i in range(num_events):
|
||||
var evt : Quest.Event = Quest.Event.new()
|
||||
evt.type = Quest.Event.Type.COMBAT
|
||||
evt.enemies = ["goo"]
|
||||
evt.time = 5
|
||||
events.append(evt)
|
||||
desc = "Nestor’s Woods is facing a slime invasion and the farmers are getting nervous, send an adventurer to help squash that sticky situation!"
|
||||
location =
|
||||
rewards = {"exp":10, "gold":5}
|
||||
guild_rewards = {"glory":10, "gold":5}
|
||||
covenant_cost = 5
|
||||
|
||||
1
data/quests/sticky_situation.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bvm35omddo1fu
|
||||
@@ -1,12 +1,41 @@
|
||||
class_name StatBlock extends Resource
|
||||
|
||||
@export var STR : int = 1
|
||||
@export var DEX : int = 1
|
||||
@export var INT : int = 1
|
||||
@export var CHA : int = 1
|
||||
@export var FAI : int = 1
|
||||
@export var LUK : int = 1
|
||||
@export var STR : int = 0
|
||||
@export var DEX : int = 0
|
||||
@export var INT : int = 0
|
||||
@export var CHA : int = 0
|
||||
@export var FAI : int = 0
|
||||
@export var LUK : int = 0
|
||||
@export var PATK : int = 0
|
||||
@export var PDEF : int = 0
|
||||
@export var MATK : int = 0
|
||||
@export var MDEF : int = 0
|
||||
|
||||
func _init(start : int = 0) -> void:
|
||||
STR = start
|
||||
DEX = start
|
||||
INT = start
|
||||
CHA = start
|
||||
FAI = start
|
||||
LUK = start
|
||||
PATK = start
|
||||
PDEF = start
|
||||
MATK = start
|
||||
MDEF = start
|
||||
|
||||
func _to_string() -> String:
|
||||
var string = "%s {" % [resource_scene_unique_id]
|
||||
string += str(STR) + ", "
|
||||
string += str(DEX) + ", "
|
||||
string += str(INT) + ", "
|
||||
string += str(CHA) + ", "
|
||||
string += str(FAI) + ", "
|
||||
string += str(LUK) + ", "
|
||||
string += str(PATK) + ", "
|
||||
string += str(PDEF) + ", "
|
||||
string += str(MATK) + ", "
|
||||
string += str(MDEF) + "}"
|
||||
return string
|
||||
|
||||
static func copy(block : StatBlock) -> StatBlock:
|
||||
var b = StatBlock.new()
|
||||
@@ -16,4 +45,8 @@ static func copy(block : StatBlock) -> StatBlock:
|
||||
b.CHA = block.CHA
|
||||
b.FAI = block.FAI
|
||||
b.LUK = block.LUK
|
||||
b.PATK = block.PATK
|
||||
b.PDEF = block.PDEF
|
||||
b.MATK = block.MATK
|
||||
b.MDEF = block.MDEF
|
||||
return b
|
||||
|
||||
@@ -3,15 +3,15 @@
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://crrd8mpcuync2"
|
||||
path="res://.godot/imported/body.png-5a897720f599ec630383f1f3dd8e9e9e.ctex"
|
||||
path="res://.godot/imported/body.png-efd5e53b6f03adc4a57de5ce8dc4d3cd.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://external/Test Portrait/Farmer_F/body.png"
|
||||
dest_files=["res://.godot/imported/body.png-5a897720f599ec630383f1f3dd8e9e9e.ctex"]
|
||||
source_file="res://external/test portrait/farmer_f/body.png"
|
||||
dest_files=["res://.godot/imported/body.png-efd5e53b6f03adc4a57de5ce8dc4d3cd.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
@@ -3,15 +3,15 @@
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://pp5ssn5m2n3i"
|
||||
path="res://.godot/imported/brow_shadow-1.png-94d923d93f9bc0db18f7b963da1021dd.ctex"
|
||||
path="res://.godot/imported/brow_shadow-1.png-8dff8c187d59ecaaefbb84e877b32e20.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://external/Test Portrait/Farmer_F/brow_shadow-1.png"
|
||||
dest_files=["res://.godot/imported/brow_shadow-1.png-94d923d93f9bc0db18f7b963da1021dd.ctex"]
|
||||
source_file="res://external/test portrait/farmer_f/brow_shadow-1.png"
|
||||
dest_files=["res://.godot/imported/brow_shadow-1.png-8dff8c187d59ecaaefbb84e877b32e20.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
@@ -3,15 +3,15 @@
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://x4e86o28672u"
|
||||
path="res://.godot/imported/brow_shadow-2.png-85a8d07465b9b109e67ad99a37d690d1.ctex"
|
||||
path="res://.godot/imported/brow_shadow-2.png-b5d8d416acf1ddb95fd785200da8d3ce.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://external/Test Portrait/Farmer_F/brow_shadow-2.png"
|
||||
dest_files=["res://.godot/imported/brow_shadow-2.png-85a8d07465b9b109e67ad99a37d690d1.ctex"]
|
||||
source_file="res://external/test portrait/farmer_f/brow_shadow-2.png"
|
||||
dest_files=["res://.godot/imported/brow_shadow-2.png-b5d8d416acf1ddb95fd785200da8d3ce.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
@@ -3,15 +3,15 @@
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://sv7bxo8a12i6"
|
||||
path="res://.godot/imported/brow_shadow.png-e4497bbbff21d0b56dc81b07de4f06bc.ctex"
|
||||
path="res://.godot/imported/brow_shadow.png-f653be07b461bc5d7a18192996ffb73a.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://external/Test Portrait/Farmer_F/brow_shadow.png"
|
||||
dest_files=["res://.godot/imported/brow_shadow.png-e4497bbbff21d0b56dc81b07de4f06bc.ctex"]
|
||||
source_file="res://external/test portrait/farmer_f/brow_shadow.png"
|
||||
dest_files=["res://.godot/imported/brow_shadow.png-f653be07b461bc5d7a18192996ffb73a.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
@@ -3,15 +3,15 @@
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://tpg08bgn2on7"
|
||||
path="res://.godot/imported/brows-1.png-70092c4bb56529f3cdeb7b51925eb071.ctex"
|
||||
path="res://.godot/imported/brows-1.png-86a51529282fffa26d497e35e4cc9367.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://external/Test Portrait/Farmer_F/brows-1.png"
|
||||
dest_files=["res://.godot/imported/brows-1.png-70092c4bb56529f3cdeb7b51925eb071.ctex"]
|
||||
source_file="res://external/test portrait/farmer_f/brows-1.png"
|
||||
dest_files=["res://.godot/imported/brows-1.png-86a51529282fffa26d497e35e4cc9367.ctex"]
|
||||
|
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BIN
external/Test Portrait/Farmer_F/portrait.clip
vendored
5
external/Test Portrait/blue-eyes.tres
vendored
@@ -1,5 +0,0 @@
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[gd_resource type="Gradient" format=3 uid="uid://bdpm22bjpfwpa"]
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8
external/Test Portrait/blue_hair.tres
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[resource]
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gradient = SubResource("Gradient_svc3h")
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8
external/Test Portrait/fair-eyes.tres
vendored
@@ -1,8 +0,0 @@
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[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://bkdvsld7ytk2"]
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[sub_resource type="Gradient" id="Gradient_s3ye8"]
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offsets = PackedFloat32Array(0, 0.6465324, 1)
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colors = PackedColorArray(0, 0, 0, 1, 0.9485459, 0.9485459, 0.9485459, 1, 1, 1, 1, 1)
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[resource]
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gradient = SubResource("Gradient_s3ye8")
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6
external/Test Portrait/gradients/blue_hair.tres
vendored
Normal file
@@ -0,0 +1,6 @@
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[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://c8cvo15p3vosu"]
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[resource]
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gradient = ExtResource("1_nl7cv")
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@@ -1,8 +1,7 @@
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[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://s2ok31sncevx"]
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8
external/Test Portrait/gradients/eyes/(c)blue.tres
vendored
Normal file
@@ -0,0 +1,8 @@
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[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://cq64vxl2sjtyx"]
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[resource]
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gradient = SubResource("Gradient_465hm")
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||||
8
external/Test Portrait/gradients/eyes/(c)green.tres
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://c5pwq6q4r3fjs"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_0cjbu"]
|
||||
offsets = PackedFloat32Array(0, 0.20722891, 0.2987952, 0.53493977, 0.6578313)
|
||||
colors = PackedColorArray(0, 0, 0, 1, 0, 1, 0.116666794, 1, 0.6165441, 0.66801465, 0.006004907, 1, 0.65, 0.65, 0, 1, 0.839, 1, 0.79, 1)
|
||||
|
||||
[resource]
|
||||
gradient = SubResource("Gradient_0cjbu")
|
||||
8
external/Test Portrait/gradients/eyes/(l)default.tres
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://c2jnnqayrbyup"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_fetdk"]
|
||||
offsets = PackedFloat32Array(0, 0.18313253, 0.5373494, 0.73493975, 1)
|
||||
colors = PackedColorArray(0, 0, 0, 1, 0.32992896, 0.32992896, 0.32992896, 1, 0.9485459, 0.9485459, 0.9485459, 1, 1, 1, 1, 1, 1, 1, 1, 1)
|
||||
|
||||
[resource]
|
||||
gradient = SubResource("Gradient_fetdk")
|
||||
8
external/Test Portrait/gradients/eyes/(l)fair.tres
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://24wfq2fftdnn"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_s3ye8"]
|
||||
offsets = PackedFloat32Array(0, 0.078299776, 0.21923937, 0.3512304, 0.62650603, 1)
|
||||
colors = PackedColorArray(0, 0, 0, 1, 0.29931465, 0.23565266, 0.25879574, 1, 0.32992896, 0.32992896, 0.32992896, 1, 0.9485459, 0.9485459, 0.9485459, 1, 1, 1, 1, 1, 1, 1, 1, 1)
|
||||
|
||||
[resource]
|
||||
gradient = SubResource("Gradient_s3ye8")
|
||||
8
external/Test Portrait/gradients/fair-eyes.tres
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://bkdvsld7ytk2"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_s3ye8"]
|
||||
offsets = PackedFloat32Array(0, 0.078299776, 0.21923937, 0.3512304, 0.62650603, 1)
|
||||
colors = PackedColorArray(0, 0, 0, 1, 0.29931465, 0.23565266, 0.25879574, 1, 0.32992896, 0.32992896, 0.32992896, 1, 0.9485459, 0.9485459, 0.9485459, 1, 1, 1, 1, 1, 1, 1, 1, 1)
|
||||
|
||||
[resource]
|
||||
gradient = SubResource("Gradient_s3ye8")
|
||||
5
external/Test Portrait/gradients/hair/(c)black.tres
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
[gd_resource type="Gradient" format=3 uid="uid://bl1crpxfmpm1x"]
|
||||
|
||||
[resource]
|
||||
offsets = PackedFloat32Array(0, 0.49604222, 0.89973617, 1)
|
||||
colors = PackedColorArray(0, 0, 0, 1, 0, 0, 0.68, 1, 0.86, 0.86, 1, 1, 0, 0, 1, 1)
|
||||
@@ -1,8 +1,8 @@
|
||||
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://cmi82onbn37hi"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_s3ye8"]
|
||||
offsets = PackedFloat32Array(0, 0.032119915, 0.4025696, 0.89721626, 1)
|
||||
colors = PackedColorArray(0.5686275, 0.45490196, 0.17254902, 1, 0.69411767, 0.5647059, 0.11764706, 1, 0.9490196, 0.7882353, 0.22352941, 1, 1, 0.87058824, 0.1882353, 1, 1, 1, 1, 1)
|
||||
offsets = PackedFloat32Array(0, 0.06487696, 0.27740493, 0.753915, 0.9239374, 1)
|
||||
colors = PackedColorArray(0.5686275, 0.45490196, 0.17254902, 1, 0.69411767, 0.5647059, 0.11764706, 1, 0.95, 0.589, 0.228, 1, 0.9948097, 0.8413576, 0.19236313, 1, 0.9999996, 0.943655, 0.6828502, 1, 1, 1, 1, 1)
|
||||
|
||||
[resource]
|
||||
gradient = SubResource("Gradient_s3ye8")
|
||||
8
external/Test Portrait/gradients/hair/(c)brown.tres
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://cd4jsivokd6sk"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_u7u0c"]
|
||||
offsets = PackedFloat32Array(0, 0.49604222, 0.89973617, 1)
|
||||
colors = PackedColorArray(0, 0, 0, 1, 0, 0, 0.68, 1, 0.86, 0.86, 1, 1, 0, 0, 1, 1)
|
||||
|
||||
[resource]
|
||||
gradient = SubResource("Gradient_u7u0c")
|
||||
@@ -1,8 +1,8 @@
|
||||
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://0dwdi7m62trg"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_s3ye8"]
|
||||
offsets = PackedFloat32Array(0, 0.032119915, 0.4025696, 0.89721626, 1)
|
||||
colors = PackedColorArray(0.5686275, 0.45490196, 0.17254902, 1, 0.69411767, 0.5647059, 0.11764706, 1, 0.9490196, 0.7882353, 0.22352941, 1, 1, 0.87058824, 0.1882353, 1, 1, 1, 1, 1)
|
||||
offsets = PackedFloat32Array(0, 0.19486082, 0.4261242, 0.8993576, 1)
|
||||
colors = PackedColorArray(0.5686275, 0.45490196, 0.17254902, 1, 0, 0, 0, 1, 0.9490196, 0, 0.22352941, 1, 1, 0.4, 0.1882353, 1, 1, 1, 1, 1)
|
||||
|
||||
[resource]
|
||||
gradient = SubResource("Gradient_s3ye8")
|
||||
8
external/Test Portrait/gradients/hair/(l)black.tres
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://7eaf7qn7h3w"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_8rc2w"]
|
||||
offsets = PackedFloat32Array(0.33509234, 0.8918206, 0.94459105, 0.9762533)
|
||||
colors = PackedColorArray(0, 0, 0, 1, 0.23031479, 0.23031497, 0.23031488, 1, 0.5609549, 0.5609549, 0.5609549, 1, 1, 1, 1, 1)
|
||||
|
||||
[resource]
|
||||
gradient = SubResource("Gradient_8rc2w")
|
||||
8
external/Test Portrait/gradients/hair/(l)dark.tres
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://bfvn8f1oxqr7w"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_8rc2w"]
|
||||
offsets = PackedFloat32Array(0, 0.53825855, 0.88918203, 0.9630607)
|
||||
colors = PackedColorArray(0, 0, 0, 1, 0.23031479, 0.23031497, 0.23031488, 1, 0.34407577, 0.34407574, 0.34407574, 1, 0.5609549, 0.5609549, 0.5609549, 1)
|
||||
|
||||
[resource]
|
||||
gradient = SubResource("Gradient_8rc2w")
|
||||
8
external/Test Portrait/gradients/hair/(l)red.tres
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://bqmnbsxgbrcpw"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_s3ye8"]
|
||||
offsets = PackedFloat32Array(0, 0.6147757, 0.9182058, 1)
|
||||
colors = PackedColorArray(0, 0, 0, 1, 0.59147835, 0.59147835, 0.59147835, 1, 0.86898494, 0.8689849, 0.8689849, 1, 1, 1, 1, 1)
|
||||
|
||||
[resource]
|
||||
gradient = SubResource("Gradient_s3ye8")
|
||||
8
external/Test Portrait/test.gd
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
extends Control
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
$Portrait.set_color(ColorVariant.Types.EYES, "green")
|
||||
$Portrait.set_color(ColorVariant.Types.SKIN, "dark")
|
||||
$Portrait.set_color(ColorVariant.Types.HAIR, "blonde")
|
||||
pass
|
||||
1
external/Test Portrait/test.gd.uid
vendored
Normal file
@@ -0,0 +1 @@
|
||||
uid://cntcpe7ofdvyx
|
||||
7
external/Test Portrait/tri-eyes.tres
vendored
@@ -1,10 +1,7 @@
|
||||
[gd_resource type="ShaderMaterial" load_steps=4 format=3 uid="uid://bjrc8g3mjxh45"]
|
||||
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bjrc8g3mjxh45"]
|
||||
|
||||
[ext_resource type="Shader" uid="uid://dbcokq5fn2les" path="res://shaders/trigradient.tres" id="1_1vbiw"]
|
||||
[ext_resource type="Texture2D" uid="uid://c8cvo15p3vosu" path="res://external/Test Portrait/blue_hair.tres" id="2_1vbiw"]
|
||||
[ext_resource type="Texture2D" uid="uid://bkdvsld7ytk2" path="res://external/Test Portrait/fair-eyes.tres" id="3_s3g4c"]
|
||||
|
||||
[resource]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("1_1vbiw")
|
||||
shader_parameter/Color_Gradient = ExtResource("2_1vbiw")
|
||||
shader_parameter/Luminosity_Gradient = ExtResource("3_s3g4c")
|
||||
|
||||
8
external/Test Portrait/tri-eyes2.tres
vendored
@@ -1,10 +1,10 @@
|
||||
[gd_resource type="ShaderMaterial" load_steps=4 format=3 uid="uid://btylsf0bv2b57"]
|
||||
|
||||
[ext_resource type="Shader" uid="uid://dbcokq5fn2les" path="res://shaders/trigradient.tres" id="1_fetdk"]
|
||||
[ext_resource type="Texture2D" uid="uid://c8cvo15p3vosu" path="res://external/Test Portrait/blue_hair.tres" id="2_n5pn1"]
|
||||
[ext_resource type="Texture2D" uid="uid://bkdvsld7ytk2" path="res://external/Test Portrait/fair-eyes.tres" id="3_kr14x"]
|
||||
[ext_resource type="Texture2D" uid="uid://c5pwq6q4r3fjs" path="res://external/test portrait/gradients/eyes/(c)green.tres" id="2_0xs1n"]
|
||||
[ext_resource type="Texture2D" uid="uid://c2jnnqayrbyup" path="res://external/test portrait/gradients/eyes/(l)default.tres" id="3_k6wpl"]
|
||||
|
||||
[resource]
|
||||
shader = ExtResource("1_fetdk")
|
||||
shader_parameter/Color_Gradient = ExtResource("2_n5pn1")
|
||||
shader_parameter/Luminosity_Gradient = ExtResource("3_kr14x")
|
||||
shader_parameter/Color_Gradient = ExtResource("2_0xs1n")
|
||||
shader_parameter/Luminosity_Gradient = ExtResource("3_k6wpl")
|
||||
|
||||
4
external/Test Portrait/tri-hair.tres
vendored
@@ -1,8 +1,8 @@
|
||||
[gd_resource type="ShaderMaterial" load_steps=4 format=3 uid="uid://ca43sapn4p61w"]
|
||||
|
||||
[ext_resource type="Shader" uid="uid://dbcokq5fn2les" path="res://shaders/trigradient.tres" id="1_sifog"]
|
||||
[ext_resource type="Texture2D" uid="uid://0dwdi7m62trg" path="res://external/Test Portrait/red-hair.tres" id="2_2qy1r"]
|
||||
[ext_resource type="Texture2D" uid="uid://s2ok31sncevx" path="res://external/Test Portrait/dark-hair.tres" id="3_5udns"]
|
||||
[ext_resource type="Texture2D" uid="uid://0dwdi7m62trg" path="res://external/test portrait/gradients/hair/(c)red.tres" id="2_2qy1r"]
|
||||
[ext_resource type="Texture2D" uid="uid://s2ok31sncevx" path="res://external/test portrait/gradients/dark-hair.tres" id="3_5udns"]
|
||||
|
||||
[resource]
|
||||
shader = ExtResource("1_sifog")
|
||||
|
||||
6
external/Test Portrait/tri-hair2.tres
vendored
@@ -1,10 +1,10 @@
|
||||
[gd_resource type="ShaderMaterial" load_steps=4 format=3 uid="uid://b4uqjr4midqtn"]
|
||||
|
||||
[ext_resource type="Shader" uid="uid://dbcokq5fn2les" path="res://shaders/trigradient.tres" id="1_vrnn4"]
|
||||
[ext_resource type="Texture2D" uid="uid://0dwdi7m62trg" path="res://external/Test Portrait/red-hair.tres" id="2_3qnj1"]
|
||||
[ext_resource type="Texture2D" uid="uid://s2ok31sncevx" path="res://external/Test Portrait/dark-hair.tres" id="3_5xyld"]
|
||||
[ext_resource type="Texture2D" uid="uid://cmi82onbn37hi" path="res://external/test portrait/gradients/hair/(c)blonde.tres" id="2_vrnn4"]
|
||||
[ext_resource type="Texture2D" uid="uid://s2ok31sncevx" path="res://external/test portrait/gradients/dark-hair.tres" id="3_5xyld"]
|
||||
|
||||
[resource]
|
||||
shader = ExtResource("1_vrnn4")
|
||||
shader_parameter/Color_Gradient = ExtResource("2_3qnj1")
|
||||
shader_parameter/Color_Gradient = ExtResource("2_vrnn4")
|
||||
shader_parameter/Luminosity_Gradient = ExtResource("3_5xyld")
|
||||
|
||||
16
external/Test Portrait/tri-skin.tres
vendored
@@ -1,16 +1,6 @@
|
||||
[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://btx1o4kx78cbx"]
|
||||
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://btx1o4kx78cbx"]
|
||||
|
||||
[ext_resource type="Shader" uid="uid://dbcokq5fn2les" path="res://shaders/trigradient.tres" id="1_5slik"]
|
||||
[ext_resource type="Gradient" uid="uid://c14ufqed7o6fi" path="res://external/Test Portrait/brown-skin.tres" id="2_5slik"]
|
||||
[ext_resource type="Gradient" uid="uid://doghspt7i0yml" path="res://external/Test Portrait/dark-skin.tres" id="3_s7k3v"]
|
||||
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_blxgd"]
|
||||
gradient = ExtResource("2_5slik")
|
||||
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_qqpe0"]
|
||||
gradient = ExtResource("3_s7k3v")
|
||||
[ext_resource type="Shader" uid="uid://cru1otvka0qn5" path="res://external/test portrait/variant_color.gdshader" id="1_n3xwv"]
|
||||
|
||||
[resource]
|
||||
shader = ExtResource("1_5slik")
|
||||
shader_parameter/Color_Gradient = SubResource("GradientTexture1D_blxgd")
|
||||
shader_parameter/Luminosity_Gradient = SubResource("GradientTexture1D_qqpe0")
|
||||
shader = ExtResource("1_n3xwv")
|
||||
|
||||
16
external/Test Portrait/tri-skin2.tres
vendored
@@ -1,16 +1,16 @@
|
||||
[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://dd6afqqkowc1j"]
|
||||
|
||||
[ext_resource type="Shader" uid="uid://dbcokq5fn2les" path="res://shaders/trigradient.tres" id="1_wsqbt"]
|
||||
[ext_resource type="Gradient" uid="uid://c14ufqed7o6fi" path="res://external/Test Portrait/brown-skin.tres" id="2_xn0dn"]
|
||||
[ext_resource type="Gradient" uid="uid://doghspt7i0yml" path="res://external/Test Portrait/dark-skin.tres" id="3_l1lmx"]
|
||||
[ext_resource type="Gradient" uid="uid://d1654yf47rudx" path="res://external/test portrait/gradients/mid-skin.tres" id="2_wsqbt"]
|
||||
[ext_resource type="Gradient" uid="uid://c5joet51774ii" path="res://external/test portrait/gradients/fair-skin.tres" id="3_xn0dn"]
|
||||
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_blxgd"]
|
||||
gradient = ExtResource("2_xn0dn")
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_l1lmx"]
|
||||
gradient = ExtResource("2_wsqbt")
|
||||
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_qqpe0"]
|
||||
gradient = ExtResource("3_l1lmx")
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_ndlxs"]
|
||||
gradient = ExtResource("3_xn0dn")
|
||||
|
||||
[resource]
|
||||
shader = ExtResource("1_wsqbt")
|
||||
shader_parameter/Color_Gradient = SubResource("GradientTexture1D_blxgd")
|
||||
shader_parameter/Luminosity_Gradient = SubResource("GradientTexture1D_qqpe0")
|
||||
shader_parameter/Color_Gradient = SubResource("GradientTexture1D_l1lmx")
|
||||
shader_parameter/Luminosity_Gradient = SubResource("GradientTexture1D_ndlxs")
|
||||
|
||||
38
external/Test Portrait/variant_color.gdshader
vendored
Normal file
@@ -0,0 +1,38 @@
|
||||
shader_type canvas_item;
|
||||
render_mode blend_mix;
|
||||
|
||||
uniform sampler2D color_gradient;
|
||||
uniform sampler2D luminosity_gradient;
|
||||
|
||||
|
||||
|
||||
void vertex() {
|
||||
}
|
||||
|
||||
void fragment() {
|
||||
vec4 col = texture(TEXTURE, UV);
|
||||
vec4 cgrad_col = texture(color_gradient, vec2(col.r));
|
||||
|
||||
vec3 c = vec3(cgrad_col.xyz);
|
||||
vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
|
||||
vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));
|
||||
vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));
|
||||
float d = q.x - min(q.w, q.y);
|
||||
float e = 1.0e-10;
|
||||
vec3 hsv = vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
|
||||
|
||||
vec4 l_col = texture(luminosity_gradient, vec2(col.g));
|
||||
|
||||
vec3 fin_hsv = vec3(hsv.x, hsv.y, l_col.x);
|
||||
|
||||
|
||||
c = fin_hsv;
|
||||
K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
|
||||
vec3 p2 = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
|
||||
vec3 fin_rgb = c.z * mix(K.xxx, clamp(p2 - K.xxx, 0.0, 1.0), c.y);
|
||||
|
||||
COLOR.rgb = fin_rgb;
|
||||
COLOR.a = col.a;
|
||||
|
||||
|
||||
}
|
||||
1
external/Test Portrait/variant_color.gdshader.uid
vendored
Normal file
@@ -0,0 +1 @@
|
||||
uid://cru1otvka0qn5
|
||||
BIN
external/UI tests.clip
vendored
Normal file
BIN
external/first-guild.clip
vendored
BIN
external/first-guild.png
vendored
Normal file
|
After Width: | Height: | Size: 24 KiB |
40
external/first-guild.png.import
vendored
Normal file
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dhjvnhb70u88h"
|
||||
path="res://.godot/imported/first-guild.png-845bee99ec87175d7b0021b39c63acc9.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://external/first-guild.png"
|
||||
dest_files=["res://.godot/imported/first-guild.png-845bee99ec87175d7b0021b39c63acc9.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
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BIN
external/lvlup-circle.aseprite
vendored
Normal file
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Normal file
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Normal file
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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mipmaps/generate=false
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||||
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roughness/src_normal=""
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||||
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||||
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||||
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process/normal_map_invert_y=false
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||||
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BIN
external/portrait-2.clip
vendored
Normal file
BIN
external/slime.clip
vendored
Normal file
BIN
external/test-map.clip
vendored
Normal file
BIN
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vendored
BIN
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Normal file
|
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Normal file
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[params]
|
||||
|
||||
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||||
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|
||||
compress/lossy_quality=0.7
|
||||
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|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
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||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
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|
||||
roughness/src_normal=""
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process/channel_remap/red=0
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||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
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||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
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||||
process/size_limit=0
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||||
detect_3d/compress_to=1
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||||
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vendored
Normal file
|
After Width: | Height: | Size: 147 B |
40
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vendored
Normal file
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[deps]
|
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|
||||
dest_files=["res://.godot/imported/test_star.png-820be8b49079e2bba356c5bfa2f2a4c2.ctex"]
|
||||
|
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[params]
|
||||
|
||||
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||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
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roughness/src_normal=""
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||||
process/channel_remap/red=0
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||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
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process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
external/test_star2.png
vendored
Normal file
|
After Width: | Height: | Size: 127 B |
40
external/test_star2.png.import
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Normal file
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[remap]
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[deps]
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source_file="res://external/test_star2.png"
|
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compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
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||||
compress/channel_pack=0
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mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
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process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
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||||
detect_3d/compress_to=1
|
||||
BIN
external/test_star3.png
vendored
Normal file
|
After Width: | Height: | Size: 83 B |
40
external/test_star3.png.import
vendored
Normal file
@@ -0,0 +1,40 @@
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[remap]
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||||
importer="texture"
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[deps]
|
||||
|
||||
source_file="res://external/test_star3.png"
|
||||
dest_files=["res://.godot/imported/test_star3.png-b89288350249746a17835cb979891c17.ctex"]
|
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[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
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detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 112 KiB After Width: | Height: | Size: 66 KiB |
|
Before Width: | Height: | Size: 570 B After Width: | Height: | Size: 667 B |
164
graphics/portraits/farmer.tscn
Normal file
@@ -0,0 +1,164 @@
|
||||
[gd_scene load_steps=28 format=3 uid="uid://doxmdg4dpnjp1"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://m86jmtwv1a22" path="res://scripts/adventurer_portrait.gd" id="1_x16tf"]
|
||||
[ext_resource type="Texture2D" uid="uid://dj6fagfp2sbrx" path="res://external/test portrait/farmer_f/hat-bg.png" id="2_hh544"]
|
||||
[ext_resource type="Shader" uid="uid://cru1otvka0qn5" path="res://external/test portrait/variant_color.gdshader" id="3_8fwpu"]
|
||||
[ext_resource type="Texture2D" uid="uid://can8npg0ufr3f" path="res://external/test portrait/farmer_f/hair_bg.png" id="4_tfbiy"]
|
||||
[ext_resource type="Script" uid="uid://cdi0oxcug1hup" path="res://scripts/color_variant.gd" id="5_tm83k"]
|
||||
[ext_resource type="Texture2D" uid="uid://crrd8mpcuync2" path="res://external/test portrait/farmer_f/body.png" id="6_fq3ir"]
|
||||
[ext_resource type="Texture2D" uid="uid://dbdjaye6srxhx" path="res://external/test portrait/farmer_f/head.png" id="7_gsk6r"]
|
||||
[ext_resource type="Texture2D" uid="uid://li44lgsa0ky" path="res://external/test portrait/farmer_f/eyes_shadow.png" id="8_olupa"]
|
||||
[ext_resource type="Texture2D" uid="uid://x4e86o28672u" path="res://external/test portrait/farmer_f/brow_shadow-2.png" id="9_m5lxo"]
|
||||
[ext_resource type="Texture2D" uid="uid://cru775pghpate" path="res://external/test portrait/farmer_f/hair_fg_shadow.png" id="10_6p4cc"]
|
||||
[ext_resource type="Texture2D" uid="uid://csp7xbtu0tpn7" path="res://external/test portrait/farmer_f/eye-white-1.png" id="11_okexh"]
|
||||
[ext_resource type="Texture2D" uid="uid://mygmunn3voie" path="res://external/test portrait/farmer_f/eyes-iris-1.png" id="12_w7h2j"]
|
||||
[ext_resource type="Texture2D" uid="uid://wnkr20dtf734" path="res://external/test portrait/farmer_f/eyes-lashes-1.png" id="13_4vusa"]
|
||||
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|
||||
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|
||||
[ext_resource type="Texture2D" uid="uid://vt17lekvchdg" path="res://external/test portrait/farmer_f/hair_fg.png" id="16_ewrfp"]
|
||||
[ext_resource type="Texture2D" uid="uid://dyeu4kwwnxjn5" path="res://external/test portrait/farmer_f/hat_fg.png" id="17_cxsyd"]
|
||||
[ext_resource type="Texture2D" uid="uid://brmta1rtiau4a" path="res://external/test portrait/farmer_f/brows-2.png" id="18_6yrxn"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_6ofx4"]
|
||||
shader = ExtResource("3_8fwpu")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_4lhir"]
|
||||
shader = ExtResource("3_8fwpu")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ufq70"]
|
||||
shader = ExtResource("3_8fwpu")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_n24t2"]
|
||||
shader = ExtResource("3_8fwpu")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_d4dbv"]
|
||||
shader = ExtResource("3_8fwpu")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_8lmmt"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("3_8fwpu")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mrkia"]
|
||||
shader = ExtResource("3_8fwpu")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fa2yd"]
|
||||
shader = ExtResource("3_8fwpu")
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||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5uixj"]
|
||||
shader = ExtResource("3_8fwpu")
|
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|
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|
||||
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|
||||
offset_right = 40.0
|
||||
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|
||||
scale = Vector2(0.5, 0.5)
|
||||
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|
||||
|
||||
[node name="Hat BG" type="TextureRect" parent="."]
|
||||
layout_mode = 0
|
||||
offset_right = 128.0
|
||||
offset_bottom = 128.0
|
||||
texture = ExtResource("2_hh544")
|
||||
|
||||
[node name="Hair BG" type="TextureRect" parent="."]
|
||||
material = SubResource("ShaderMaterial_6ofx4")
|
||||
layout_mode = 0
|
||||
offset_right = 256.0
|
||||
offset_bottom = 256.0
|
||||
texture = ExtResource("4_tfbiy")
|
||||
script = ExtResource("5_tm83k")
|
||||
type = 1
|
||||
|
||||
[node name="Body" type="TextureRect" parent="."]
|
||||
layout_mode = 0
|
||||
offset_right = 128.0
|
||||
offset_bottom = 128.0
|
||||
texture = ExtResource("6_fq3ir")
|
||||
|
||||
[node name="Head" type="TextureRect" parent="."]
|
||||
material = SubResource("ShaderMaterial_4lhir")
|
||||
layout_mode = 0
|
||||
offset_right = 128.0
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offset_bottom = 128.0
|
||||
texture = ExtResource("7_gsk6r")
|
||||
script = ExtResource("5_tm83k")
|
||||
|
||||
[node name="Eye Shadows" type="TextureRect" parent="."]
|
||||
material = SubResource("ShaderMaterial_ufq70")
|
||||
layout_mode = 0
|
||||
offset_right = 128.0
|
||||
offset_bottom = 128.0
|
||||
texture = ExtResource("8_olupa")
|
||||
script = ExtResource("5_tm83k")
|
||||
|
||||
[node name="Brow Shadow" type="TextureRect" parent="."]
|
||||
material = SubResource("ShaderMaterial_n24t2")
|
||||
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|
||||
offset_right = 128.0
|
||||
offset_bottom = 128.0
|
||||
texture = ExtResource("9_m5lxo")
|
||||
script = ExtResource("5_tm83k")
|
||||
|
||||
[node name="Hair FG Shadow" type="TextureRect" parent="."]
|
||||
material = SubResource("ShaderMaterial_d4dbv")
|
||||
layout_mode = 0
|
||||
offset_right = 128.0
|
||||
offset_bottom = 128.0
|
||||
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|
||||
script = ExtResource("5_tm83k")
|
||||
|
||||
[node name="Eyewhites" type="TextureRect" parent="."]
|
||||
layout_mode = 0
|
||||
offset_right = 128.0
|
||||
offset_bottom = 128.0
|
||||
texture = ExtResource("11_okexh")
|
||||
|
||||
[node name="Irises" type="TextureRect" parent="."]
|
||||
material = SubResource("ShaderMaterial_8lmmt")
|
||||
layout_mode = 0
|
||||
offset_right = 128.0
|
||||
offset_bottom = 128.0
|
||||
texture = ExtResource("12_w7h2j")
|
||||
script = ExtResource("5_tm83k")
|
||||
type = 2
|
||||
|
||||
[node name="Eyelashes" type="TextureRect" parent="."]
|
||||
material = SubResource("ShaderMaterial_mrkia")
|
||||
layout_mode = 0
|
||||
offset_right = 128.0
|
||||
offset_bottom = 128.0
|
||||
texture = ExtResource("13_4vusa")
|
||||
script = ExtResource("5_tm83k")
|
||||
type = 1
|
||||
|
||||
[node name="Ear" type="TextureRect" parent="."]
|
||||
material = ExtResource("14_42rh0")
|
||||
layout_mode = 0
|
||||
offset_right = 128.0
|
||||
offset_bottom = 128.0
|
||||
texture = ExtResource("15_j26n4")
|
||||
script = ExtResource("5_tm83k")
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|
||||
[node name="Hair FG" type="TextureRect" parent="."]
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||||
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|
||||
layout_mode = 0
|
||||
offset_right = 128.0
|
||||
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|
||||
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|
||||
script = ExtResource("5_tm83k")
|
||||
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||||
|
||||
[node name="Hat FG" type="TextureRect" parent="."]
|
||||
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|
||||
offset_right = 128.0
|
||||
offset_bottom = 128.0
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||||
texture = ExtResource("17_cxsyd")
|
||||
|
||||
[node name="Brows" type="TextureRect" parent="."]
|
||||
material = SubResource("ShaderMaterial_5uixj")
|
||||
layout_mode = 0
|
||||
offset_right = 128.0
|
||||
offset_bottom = 128.0
|
||||
texture = ExtResource("18_6yrxn")
|
||||
script = ExtResource("5_tm83k")
|
||||
type = 1
|
||||
BIN
graphics/questview/levelup.png
Normal file
|
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