More work on dialogue, portraits, customizer and intro
This commit is contained in:
@@ -5,12 +5,9 @@ var test_item = preload("res://data/items/pitchfork.tres")
|
||||
func _ready() -> void:
|
||||
#var adv : Adventurer = test_adv.instantiate() as Adventurer
|
||||
#Guild.register_guild_member(adv)
|
||||
var quest : Quest = Quest.new()
|
||||
var evt : Quest.Event = Quest.Event.new()
|
||||
evt.type = Quest.Event.Type.COMBAT
|
||||
evt.enemies = ["goo"]
|
||||
evt.time = 10
|
||||
quest.events.append(evt)
|
||||
var lst = Quest.list
|
||||
var quest : Quest = Quest.list[1].duplicate(true)
|
||||
quest.setup()
|
||||
Guild.add_quest(quest)
|
||||
Guild.assign_quest(Game.player.data, quest)
|
||||
var itm = test_item.duplicate()
|
||||
|
||||
Reference in New Issue
Block a user