Files
net-gunner/scripts/pawn_selector.gd

14 lines
345 B
GDScript

class_name PawnSelector extends TextureRect
@onready var anim_player : AnimationPlayer = $AnimationPlayer
@export var player_id : int
@export var selection : int = 0
@export var selected : bool
func setup(id : int, color : Color) -> void:
player_id = id
modulate = color
func play_animation(anim : String) -> void:
anim_player.play(anim)