Files
net-gunner/scripts/collectable_depot.gd

19 lines
403 B
GDScript

extends CSGCylinder3D
var time_remaining : float
var collectable : Collectable
func generate_collectable() -> void:
pass
func _process(delta: float) -> void:
if time_remaining > 0:
time_remaining -= delta
if time_remaining <= 0 and collectable == null:
generate_collectable()
time_remaining = Game.level.collectable_drop_time
func _on_collectable_collected() -> void:
collectable = null