Files
net-gunner/experimental/BinbunVFX/impact_explosions/effects/impact/vfx_impact_05.tscn

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size = Vector3(3, 3, 3)
texture_albedo = ExtResource("6_iidpi")
texture_emission = ExtResource("7_k6d2x")
emission_energy = 4.0
modulate = Color(1, 0.32549, 0, 1)
cull_mask = 507903
[node name="Light" type="OmniLight3D" parent="."]
light_color = Color(1, 0.560784, 0.462745, 1)
light_energy = 8.0
light_size = 4.0
light_cull_mask = 4294426623
omni_range = 8.0
script = ExtResource("8_s328v")
base_energy = 8.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_am62u")
}