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gaudipern
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net-gunner
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master
net-gunner
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visuals
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Bo Thompson
b90fdaad98
Work on the manufactory as well as multiplayer features
2026-01-28 23:59:51 -05:00
..
explosion_cloud.tres
Work on vfx and sfx for traps.
2025-12-28 08:59:19 -05:00
health gradient.tres
Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.
2025-12-22 09:04:22 -05:00
highlighter.tres
Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.
2025-12-22 09:04:22 -05:00
lowres-text.tres
Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.
2025-12-22 09:04:22 -05:00
maptile.tres
Work on the manufactory as well as multiplayer features
2026-01-28 23:59:51 -05:00
pawn.tres
Extensive work done on basically everything. Attacks prototyped, animations prototyped, pawnbody split out, all traps but pitfall implemented, UI hooked up more.
2026-01-01 07:36:54 -05:00
poison gradient.tres
Renamed a bunch of player stuff to pawn stuff and implemented extensive work on getting single-address 'netplay' code working. Not sure if I've created issues with single player but in theory it should all transfer across as if the player is simply always the host.
2026-01-08 07:15:20 -05:00
tv_static_image.tres
Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner.
2025-12-22 09:04:22 -05:00