Commit Graph

11 Commits

Author SHA1 Message Date
52fe2f58d4 Implemented new icons (sizing not correct) , renamed trap types, and created colored pawns) 2026-03-04 18:14:17 -05:00
1ae69f8552 New Icons and work on title screen, range sphere improved with dotted lines. 2026-03-04 13:16:06 -05:00
bed068eafc Extensive work on virtually all of the visuals and the net code 2026-03-01 21:26:31 -05:00
e7570c78c3 Floatbot assets added, and nodetunnel being implemented. 2026-02-03 06:59:07 -05:00
b90fdaad98 Work on the manufactory as well as multiplayer features 2026-01-28 23:59:51 -05:00
b69691c186 Finished working on the minimap system for the test level, shows pawns, enemy and friendly traps, and unfinished 'items' 2026-01-19 00:46:32 -05:00
bc48e9cea2 More work on maps and multiplayer 2026-01-15 11:10:12 -05:00
ec02685065 Renamed a bunch of player stuff to pawn stuff and implemented extensive work on getting single-address 'netplay' code working. Not sure if I've created issues with single player but in theory it should all transfer across as if the player is simply always the host. 2026-01-08 07:15:20 -05:00
3b6407d6e5 Massive work on level, UI, sound, and player functionality, small progress on netcode. Renamed project to Net Gunner. 2025-12-22 09:04:22 -05:00
9a8f06437d More icon work 2025-12-11 22:19:13 -05:00
0451361af8 More work on multiplayer and first pass of the trap icons 2025-12-11 11:40:26 -05:00