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18 Commits 1 Branch 0 Tags
0e8769a81e7e07582dbf233d5a17690a5376391d
Commit Graph

6 Commits

Author SHA1 Message Date
Bo Thompson
b69691c186 Finished working on the minimap system for the test level, shows pawns, enemy and friendly traps, and unfinished 'items' 2026-01-19 00:46:32 -05:00
Bo Thompson
ec02685065 Renamed a bunch of player stuff to pawn stuff and implemented extensive work on getting single-address 'netplay' code working. Not sure if I've created issues with single player but in theory it should all transfer across as if the player is simply always the host. 2026-01-08 07:15:20 -05:00
Bo Thompson
9fe376e27e More work on pawn select sounds and controls. 2026-01-02 03:25:41 -05:00
Bo Thompson
b4910013c0 Extensive work done on basically everything. Attacks prototyped, animations prototyped, pawnbody split out, all traps but pitfall implemented, UI hooked up more. 2026-01-01 07:36:54 -05:00
gaudipern
84bf495d11 Trap explosions with damage and health bar depletion. 2025-12-29 15:03:05 -05:00
Bo Thompson
55eb37ca74 UI work, placing traps, removing traps, disarming traps, new sound fx. 2025-12-25 17:52:30 -05:00
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