Floatbot assets added, and nodetunnel being implemented.
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12
experimental/BinbunVFX/shared/script/vfx_light.gd
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12
experimental/BinbunVFX/shared/script/vfx_light.gd
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@tool
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extends OmniLight3D
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class_name VFX_Light
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@export var base_energy : float = 2.0:
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set(value):
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base_energy = value
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light_energy = base_energy * light_multiplier
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@export_range(0.0,1.0,0.01) var light_multiplier : float = 1.0:
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set(value):
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light_multiplier = value
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light_energy = base_energy * light_multiplier
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