Floatbot assets added, and nodetunnel being implemented.
This commit is contained in:
@@ -0,0 +1,616 @@
|
||||
[gd_scene load_steps=67 format=3 uid="uid://dato0qpbqvwnj"]
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||||
|
||||
[ext_resource type="Shader" uid="uid://de7cy2qqnf2p5" path="res://assets/BinbunVFX/impact_explosions/src/shader/explosion_core_particle.gdshader" id="1_8n8gd"]
|
||||
[ext_resource type="Script" uid="uid://tb7n6ybv43ch" path="res://assets/BinbunVFX/shared/script/vfx_controller.gd" id="1_cdqbm"]
|
||||
[ext_resource type="Shader" uid="uid://b1sjgiq8o4tvd" path="res://assets/BinbunVFX/impact_explosions/src/shader/explosion_smoke.gdshader" id="1_sadvm"]
|
||||
[ext_resource type="Shader" uid="uid://d28ltkmbbdcjb" path="res://assets/BinbunVFX/impact_explosions/src/shader/sparks.gdshader" id="2_8n8gd"]
|
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[ext_resource type="Shader" uid="uid://bf8eiigjam2fr" path="res://assets/BinbunVFX/impact_explosions/src/shader/explostion_ring.gdshader" id="3_cdqbm"]
|
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[ext_resource type="Texture2D" uid="uid://85fb3gemkbhp" path="res://assets/BinbunVFX/shared/texture/cracks_01.png" id="6_bdwyf"]
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[ext_resource type="Shader" uid="uid://ccd4kg68n7uox" path="res://assets/BinbunVFX/impact_explosions/src/shader/basic_billboard.gdshader" id="6_haqe0"]
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[ext_resource type="Texture2D" uid="uid://bbxo5nkvy537a" path="res://assets/BinbunVFX/shared/texture/cracks_emission_01.png" id="7_haqe0"]
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[ext_resource type="Script" uid="uid://bdk8hhttligw" path="res://assets/BinbunVFX/shared/script/vfx_light.gd" id="9_bqkcx"]
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[sub_resource type="Gradient" id="Gradient_8n8gd"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_cdqbm"]
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noise_type = 2
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frequency = 0.02
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fractal_octaves = 1
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domain_warp_enabled = true
|
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domain_warp_type = 2
|
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domain_warp_amplitude = 5.0
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domain_warp_fractal_octaves = 1
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_haqe0"]
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seamless = true
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color_ramp = SubResource("Gradient_8n8gd")
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noise = SubResource("FastNoiseLite_cdqbm")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_bdwyf"]
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resource_local_to_scene = true
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render_priority = 0
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shader = ExtResource("1_8n8gd")
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shader_parameter/noise_texture = SubResource("NoiseTexture2D_haqe0")
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shader_parameter/primary_color = Color(1, 0.294118, 0.0666667, 1)
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shader_parameter/texture_scale = Vector2(1, 1)
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shader_parameter/proximity_fade = false
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shader_parameter/proximity_fade_distance = 1.0
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shader_parameter/alpha_mode = 0
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[sub_resource type="Curve" id="Curve_cdqbm"]
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_data = [Vector2(0, 0), 0.0, 2.58816, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_rmi04"]
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curve = SubResource("Curve_cdqbm")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_sadvm"]
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emission_shape = 2
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emission_sphere_radius = 0.2
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angle_min = -720.0
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angle_max = 799.5
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spread = 180.0
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flatness = 1.0
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initial_velocity_min = -0.5
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initial_velocity_max = 0.5
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gravity = Vector3(0, 0, 0)
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scale_min = 0.5
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alpha_curve = SubResource("CurveTexture_rmi04")
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[sub_resource type="SphereMesh" id="SphereMesh_cdqbm"]
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radius = 1.8
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height = 2.0
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_8n8gd"]
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seed = 2
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fractal_type = 2
|
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fractal_octaves = 3
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fractal_gain = 0.55
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domain_warp_enabled = true
|
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domain_warp_type = 1
|
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domain_warp_amplitude = 10.0
|
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domain_warp_frequency = 0.02
|
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domain_warp_fractal_octaves = 2
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domain_warp_fractal_lacunarity = 4.165
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||||
|
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_bqkcx"]
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seamless = true
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normalize = false
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noise = SubResource("FastNoiseLite_8n8gd")
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_w7scw"]
|
||||
frequency = 0.005
|
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fractal_type = 2
|
||||
fractal_octaves = 2
|
||||
domain_warp_enabled = true
|
||||
domain_warp_type = 1
|
||||
domain_warp_frequency = 0.005
|
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|
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_rmi04"]
|
||||
width = 128
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||||
height = 128
|
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invert = true
|
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seamless = true
|
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noise = SubResource("FastNoiseLite_w7scw")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bqkcx"]
|
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render_priority = 0
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shader = ExtResource("1_sadvm")
|
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shader_parameter/noise_texture = SubResource("NoiseTexture2D_rmi04")
|
||||
shader_parameter/glow_noise_texture = SubResource("NoiseTexture2D_bqkcx")
|
||||
shader_parameter/primary_color = Color(1, 0.294118, 0.0666667, 1)
|
||||
shader_parameter/tertiary_color = Color(0.227451, 0.223529, 0.180392, 1)
|
||||
shader_parameter/time_scale = Vector2(0, 0.3)
|
||||
shader_parameter/texture_scale = Vector2(1, 1)
|
||||
shader_parameter/noise_scale = 1.0
|
||||
shader_parameter/proximity_fade = false
|
||||
shader_parameter/proximity_fade_distance = 4.0
|
||||
shader_parameter/alpha_mode = 1
|
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|
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[sub_resource type="Curve" id="Curve_sadvm"]
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_data = [Vector2(0, 1), 0.0, -0.977263, 0, 0, Vector2(1, 0), -0.983939, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_1gfff"]
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curve = SubResource("Curve_sadvm")
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||||
|
||||
[sub_resource type="Gradient" id="Gradient_cdqbm"]
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||||
offsets = PackedFloat32Array(0, 0.494872, 1)
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colors = PackedColorArray(1, 1, 1, 1, 0.623529, 0.921569, 0.921569, 0.47451, 0.87451, 0.87451, 0.87451, 0.258824)
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|
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_lnkdc"]
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||||
gradient = SubResource("Gradient_cdqbm")
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||||
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||||
[sub_resource type="Gradient" id="Gradient_bdwyf"]
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offsets = PackedFloat32Array(0.133333, 0.735897)
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colors = PackedColorArray(1, 0, 0, 1, 0, 0, 0, 1)
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||||
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||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_37nkj"]
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||||
gradient = SubResource("Gradient_bdwyf")
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|
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[sub_resource type="Curve" id="Curve_bqkcx"]
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_data = [Vector2(0, 1), 0.0, -0.0648056, 0, 0, Vector2(1, 0.374871), -1.36091, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_nk5kr"]
|
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curve = SubResource("Curve_bqkcx")
|
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|
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_1gfff"]
|
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angle_min = -720.0
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angle_max = 720.0
|
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spread = 180.0
|
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flatness = 1.0
|
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initial_velocity_min = 6.0
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initial_velocity_max = 10.0
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gravity = Vector3(0, 0, 0)
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||||
damping_min = 15.0
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||||
damping_max = 20.0
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||||
scale_min = 0.4
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||||
scale_max = 1.1
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scale_curve = SubResource("CurveTexture_nk5kr")
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||||
color_ramp = SubResource("GradientTexture1D_37nkj")
|
||||
color_initial_ramp = SubResource("GradientTexture1D_lnkdc")
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alpha_curve = SubResource("CurveTexture_1gfff")
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||||
|
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[sub_resource type="SphereMesh" id="SphereMesh_lnkdc"]
|
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radius = 1.0
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radial_segments = 32
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||||
rings = 16
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||||
|
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[sub_resource type="Gradient" id="Gradient_sadvm"]
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colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1)
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||||
|
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_bdwyf"]
|
||||
gradient = SubResource("Gradient_sadvm")
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fill = 1
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||||
fill_from = Vector2(0.5, 0.5)
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||||
fill_to = Vector2(0.5, 0)
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||||
|
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_cdqbm"]
|
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render_priority = 0
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shader = ExtResource("2_8n8gd")
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||||
shader_parameter/shape_texture = SubResource("GradientTexture2D_bdwyf")
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||||
shader_parameter/primary_color = Color(1, 0.294118, 0.0666667, 1)
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||||
shader_parameter/secondary_color = Color(0.713726, 0.192157, 0, 1)
|
||||
|
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[sub_resource type="Curve" id="Curve_bdwyf"]
|
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -2.87029, 0.0, 0, 0]
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point_count = 2
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|
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[sub_resource type="CurveTexture" id="CurveTexture_bqkcx"]
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||||
curve = SubResource("Curve_bdwyf")
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||||
|
||||
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_bqkcx"]
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||||
particle_flag_align_y = true
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||||
angle_min = -720.0
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||||
angle_max = 720.0
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||||
spread = 180.0
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flatness = 0.8
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initial_velocity_min = 5.0
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||||
initial_velocity_max = 20.0
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||||
damping_min = 5.0
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||||
damping_max = 10.0
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||||
scale_min = 0.2
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||||
scale_curve = SubResource("CurveTexture_bqkcx")
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||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_rmi04"]
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size = Vector2(0.05, 0.4)
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|
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_sadvm"]
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||||
noise_type = 2
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||||
fractal_octaves = 3
|
||||
|
||||
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_kp1a8"]
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||||
seamless = true
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||||
noise = SubResource("FastNoiseLite_sadvm")
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_w7scw"]
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||||
offsets = PackedFloat32Array(0.868159, 0.980099, 1)
|
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colors = PackedColorArray(0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1)
|
||||
|
||||
[sub_resource type="GradientTexture2D" id="GradientTexture2D_oylqv"]
|
||||
gradient = SubResource("Gradient_w7scw")
|
||||
width = 256
|
||||
height = 256
|
||||
fill = 1
|
||||
fill_from = Vector2(0.5, 0.5)
|
||||
fill_to = Vector2(0.5, 0)
|
||||
|
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_haqe0"]
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render_priority = 0
|
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shader = ExtResource("3_cdqbm")
|
||||
shader_parameter/ring_texture = SubResource("GradientTexture2D_oylqv")
|
||||
shader_parameter/noise_texture = SubResource("NoiseTexture2D_kp1a8")
|
||||
shader_parameter/primary_color = Color(1, 0.294118, 0.0666667, 1)
|
||||
shader_parameter/secondary_color = Color(0.713726, 0.192157, 0, 1)
|
||||
shader_parameter/proximity_fade = false
|
||||
shader_parameter/proximity_fade_distance = 4.0
|
||||
shader_parameter/alpha_mode = 1
|
||||
|
||||
[sub_resource type="Curve" id="Curve_haqe0"]
|
||||
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -2.57182, 0.0, 0, 0]
|
||||
point_count = 2
|
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|
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[sub_resource type="CurveTexture" id="CurveTexture_o3arm"]
|
||||
curve = SubResource("Curve_haqe0")
|
||||
|
||||
[sub_resource type="Curve" id="Curve_rmi04"]
|
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_data = [Vector2(0, 0), 0.0, 6.09936, 0, 0, Vector2(0.216346, 0.856486), 0.699631, 0.699631, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
|
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point_count = 3
|
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|
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[sub_resource type="CurveTexture" id="CurveTexture_gud6y"]
|
||||
curve = SubResource("Curve_rmi04")
|
||||
|
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_lnkdc"]
|
||||
angle_min = 1.07288e-05
|
||||
angle_max = 1.07288e-05
|
||||
direction = Vector3(0, 1, 0)
|
||||
spread = 90.0
|
||||
initial_velocity_min = -1.0
|
||||
initial_velocity_max = 1.0
|
||||
gravity = Vector3(0, 0, 0)
|
||||
scale_min = 0.6
|
||||
scale_max = 1.2
|
||||
scale_curve = SubResource("CurveTexture_gud6y")
|
||||
alpha_curve = SubResource("CurveTexture_o3arm")
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_tbk35"]
|
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size = Vector2(8, 8)
|
||||
orientation = 1
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_bqkcx"]
|
||||
offsets = PackedFloat32Array(0.29558, 1)
|
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colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1)
|
||||
|
||||
[sub_resource type="GradientTexture2D" id="GradientTexture2D_haqe0"]
|
||||
gradient = SubResource("Gradient_bqkcx")
|
||||
fill = 1
|
||||
fill_from = Vector2(0.5, 0.5)
|
||||
fill_to = Vector2(0.5, 0)
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_rmi04"]
|
||||
noise_type = 2
|
||||
frequency = 0.02
|
||||
fractal_octaves = 2
|
||||
|
||||
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_1gfff"]
|
||||
invert = true
|
||||
seamless = true
|
||||
seamless_blend_skirt = 1.0
|
||||
noise = SubResource("FastNoiseLite_rmi04")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_1gfff"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("6_haqe0")
|
||||
shader_parameter/mask_texture = SubResource("GradientTexture2D_haqe0")
|
||||
shader_parameter/noise_texture = SubResource("NoiseTexture2D_1gfff")
|
||||
shader_parameter/edge_smoothness = 0.5
|
||||
shader_parameter/color_smoothness = 1.0
|
||||
shader_parameter/tertiary_color = Color(0.227451, 0.223529, 0.180392, 1)
|
||||
shader_parameter/alpha_multiplier = 1.0
|
||||
shader_parameter/alpha_mode = 1
|
||||
|
||||
[sub_resource type="Curve" id="Curve_lnkdc"]
|
||||
_data = [Vector2(0, 0), 0.0, 1.01211, 0, 0, Vector2(1, 1), 0.977263, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CurveTexture" id="CurveTexture_37nkj"]
|
||||
curve = SubResource("Curve_lnkdc")
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_nk5kr"]
|
||||
colors = PackedColorArray(0, 0, 0, 1, 1, 0, 0, 1)
|
||||
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_tbk35"]
|
||||
gradient = SubResource("Gradient_nk5kr")
|
||||
|
||||
[sub_resource type="Curve" id="Curve_h88cn"]
|
||||
_limits = [0.0, 3.0, 0.0, 1.0]
|
||||
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CurveTexture" id="CurveTexture_qfevt"]
|
||||
curve = SubResource("Curve_h88cn")
|
||||
|
||||
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_dswvj"]
|
||||
spread = 180.0
|
||||
flatness = 0.8
|
||||
initial_velocity_min = 2.0
|
||||
initial_velocity_max = 4.0
|
||||
gravity = Vector3(0, 1, 0)
|
||||
damping_min = 1.0
|
||||
damping_max = 2.0
|
||||
scale_over_velocity_curve = SubResource("CurveTexture_qfevt")
|
||||
color_initial_ramp = SubResource("GradientTexture1D_tbk35")
|
||||
alpha_curve = SubResource("CurveTexture_37nkj")
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_h88cn"]
|
||||
size = Vector2(4, 4)
|
||||
|
||||
[sub_resource type="Animation" id="Animation_8n8gd"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Smoke:emitting")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("Core:emitting")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("Rings:emitting")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("Sparks:emitting")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath("Decal:albedo_mix")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [1.0]
|
||||
}
|
||||
tracks/5/type = "value"
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/path = NodePath("Decal:emission_energy")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [4.0]
|
||||
}
|
||||
tracks/6/type = "value"
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/path = NodePath("Dust:emitting")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/7/type = "value"
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/path = NodePath("Light:light_multiplier")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [1.0]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_sadvm"]
|
||||
resource_name = "main"
|
||||
length = 1.2
|
||||
step = 0.05
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Smoke:emitting")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0.1),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("Core:emitting")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("Rings:emitting")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("Sparks:emitting")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0.1),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath("Decal:albedo_mix")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = {
|
||||
"times": PackedFloat32Array(0, 1.05, 1.2),
|
||||
"transitions": PackedFloat32Array(1, 1, 1),
|
||||
"update": 0,
|
||||
"values": [1.0, 0.0, 0.0]
|
||||
}
|
||||
tracks/5/type = "value"
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/path = NodePath("Decal:emission_energy")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/keys = {
|
||||
"times": PackedFloat32Array(0, 1.05, 1.2),
|
||||
"transitions": PackedFloat32Array(3.86374, 1, 1),
|
||||
"update": 0,
|
||||
"values": [4.0, 0.0, 0.0]
|
||||
}
|
||||
tracks/6/type = "value"
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/path = NodePath("Dust:emitting")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/7/type = "value"
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/path = NodePath("Light:light_multiplier")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/keys = {
|
||||
"times": PackedFloat32Array(0, 1.05, 1.2),
|
||||
"transitions": PackedFloat32Array(0.6, 1, 1),
|
||||
"update": 0,
|
||||
"values": [1.0, 0.0, 0.0]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_8n8gd"]
|
||||
_data = {
|
||||
&"RESET": SubResource("Animation_8n8gd"),
|
||||
&"main": SubResource("Animation_sadvm")
|
||||
}
|
||||
|
||||
[node name="VFXExplosion_02" type="Node3D"]
|
||||
script = ExtResource("1_cdqbm")
|
||||
primary_color = Color(1, 0.294118, 0.0666667, 1)
|
||||
secondary_color = Color(0.713726, 0.192157, 0, 1)
|
||||
tertiary_color = Color(0.227451, 0.223529, 0.180392, 1)
|
||||
light_color = Color(1, 0.294118, 0.0666667, 1)
|
||||
light_energy = 12.0
|
||||
|
||||
[node name="Core" type="GPUParticles3D" parent="."]
|
||||
material_override = SubResource("ShaderMaterial_bdwyf")
|
||||
emitting = false
|
||||
amount = 2
|
||||
one_shot = true
|
||||
explosiveness = 0.8
|
||||
process_material = SubResource("ParticleProcessMaterial_sadvm")
|
||||
draw_pass_1 = SubResource("SphereMesh_cdqbm")
|
||||
|
||||
[node name="Smoke" type="GPUParticles3D" parent="."]
|
||||
layers = 540672
|
||||
material_override = SubResource("ShaderMaterial_bqkcx")
|
||||
emitting = false
|
||||
amount = 16
|
||||
lifetime = 0.8
|
||||
one_shot = true
|
||||
explosiveness = 1.0
|
||||
process_material = SubResource("ParticleProcessMaterial_1gfff")
|
||||
draw_pass_1 = SubResource("SphereMesh_lnkdc")
|
||||
|
||||
[node name="Sparks" type="GPUParticles3D" parent="."]
|
||||
layers = 540672
|
||||
material_override = SubResource("ShaderMaterial_cdqbm")
|
||||
emitting = false
|
||||
amount = 32
|
||||
lifetime = 0.4
|
||||
one_shot = true
|
||||
explosiveness = 1.0
|
||||
transform_align = 3
|
||||
process_material = SubResource("ParticleProcessMaterial_bqkcx")
|
||||
draw_pass_1 = SubResource("QuadMesh_rmi04")
|
||||
|
||||
[node name="Rings" type="GPUParticles3D" parent="."]
|
||||
layers = 540672
|
||||
material_override = SubResource("ShaderMaterial_haqe0")
|
||||
emitting = false
|
||||
amount = 1
|
||||
one_shot = true
|
||||
explosiveness = 0.9
|
||||
process_material = SubResource("ParticleProcessMaterial_lnkdc")
|
||||
draw_pass_1 = SubResource("QuadMesh_tbk35")
|
||||
|
||||
[node name="Dust" type="GPUParticles3D" parent="."]
|
||||
layers = 540672
|
||||
sorting_offset = -1.0
|
||||
material_override = SubResource("ShaderMaterial_1gfff")
|
||||
emitting = false
|
||||
amount = 16
|
||||
one_shot = true
|
||||
explosiveness = 0.9
|
||||
process_material = SubResource("ParticleProcessMaterial_dswvj")
|
||||
draw_pass_1 = SubResource("QuadMesh_h88cn")
|
||||
|
||||
[node name="Decal" type="Decal" parent="."]
|
||||
size = Vector3(4, 4, 4)
|
||||
texture_albedo = ExtResource("6_bdwyf")
|
||||
texture_emission = ExtResource("7_haqe0")
|
||||
emission_energy = 4.0
|
||||
modulate = Color(1, 0.32549, 0, 1)
|
||||
cull_mask = 507903
|
||||
|
||||
[node name="Light" type="OmniLight3D" parent="."]
|
||||
light_color = Color(1, 0.294118, 0.0666667, 1)
|
||||
light_energy = 12.0
|
||||
light_size = 4.0
|
||||
light_cull_mask = 4294426623
|
||||
omni_range = 8.0
|
||||
script = ExtResource("9_bqkcx")
|
||||
base_energy = 12.0
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_8n8gd")
|
||||
}
|
||||
Reference in New Issue
Block a user