Work on vfx and sfx for traps.
BIN
audio/sounds/TomWinandySFX_UI_ScifiTech_Cancel_05.wav
Normal file
24
audio/sounds/TomWinandySFX_UI_ScifiTech_Cancel_05.wav.import
Normal file
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://bc1vegc13uiqc"
|
||||
path="res://.godot/imported/TomWinandySFX_UI_ScifiTech_Cancel_05.wav-7732ab099d671fefdd8b29525baf8ad5.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/TomWinandySFX_UI_ScifiTech_Cancel_05.wav"
|
||||
dest_files=["res://.godot/imported/TomWinandySFX_UI_ScifiTech_Cancel_05.wav-7732ab099d671fefdd8b29525baf8ad5.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
||||
BIN
audio/sounds/TomWinandySFX_UI_ScifiTech_Notification_13.wav
Normal file
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://c7mg3tuadop2a"
|
||||
path="res://.godot/imported/TomWinandySFX_UI_ScifiTech_Notification_13.wav-1fa4d6f3b71b98da22ea45d5c449fe9b.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/TomWinandySFX_UI_ScifiTech_Notification_13.wav"
|
||||
dest_files=["res://.godot/imported/TomWinandySFX_UI_ScifiTech_Notification_13.wav-1fa4d6f3b71b98da22ea45d5c449fe9b.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
||||
BIN
audio/sounds/explosion_large_01.wav
Normal file
24
audio/sounds/explosion_large_01.wav.import
Normal file
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://bygt1i1q7vy1d"
|
||||
path="res://.godot/imported/explosion_large_01.wav-64eff7770030ad7e6920e951e8ace1fc.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/explosion_large_01.wav"
|
||||
dest_files=["res://.godot/imported/explosion_large_01.wav-64eff7770030ad7e6920e951e8ace1fc.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
||||
BIN
audio/sounds/explosion_large_02.wav
Normal file
24
audio/sounds/explosion_large_02.wav.import
Normal file
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://8uuid5lkt1hb"
|
||||
path="res://.godot/imported/explosion_large_02.wav-9dc2fec2bba83951fa15c78eae83b9fc.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/explosion_large_02.wav"
|
||||
dest_files=["res://.godot/imported/explosion_large_02.wav-9dc2fec2bba83951fa15c78eae83b9fc.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
||||
BIN
audio/sounds/explosion_large_03.wav
Normal file
24
audio/sounds/explosion_large_03.wav.import
Normal file
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://chglh3526ykwo"
|
||||
path="res://.godot/imported/explosion_large_03.wav-0255c627e601b2d6687f4af17952a02f.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/explosion_large_03.wav"
|
||||
dest_files=["res://.godot/imported/explosion_large_03.wav-0255c627e601b2d6687f4af17952a02f.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
||||
BIN
audio/sounds/explosion_large_04.wav
Normal file
24
audio/sounds/explosion_large_04.wav.import
Normal file
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://b3r4s5dofyhas"
|
||||
path="res://.godot/imported/explosion_large_04.wav-23bbadb9baac639845accc015ce956dc.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/explosion_large_04.wav"
|
||||
dest_files=["res://.godot/imported/explosion_large_04.wav-23bbadb9baac639845accc015ce956dc.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
||||
BIN
audio/sounds/explosion_small_01.wav
Normal file
24
audio/sounds/explosion_small_01.wav.import
Normal file
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dqup45qbcs0a0"
|
||||
path="res://.godot/imported/explosion_small_01.wav-2a6db0600f5b2442bcf5651ae9e558ec.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/explosion_small_01.wav"
|
||||
dest_files=["res://.godot/imported/explosion_small_01.wav-2a6db0600f5b2442bcf5651ae9e558ec.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
||||
BIN
audio/sounds/explosion_small_02.wav
Normal file
24
audio/sounds/explosion_small_02.wav.import
Normal file
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dg1on6er2ielh"
|
||||
path="res://.godot/imported/explosion_small_02.wav-f56a3851c015109af5f37b2eba52daa4.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/explosion_small_02.wav"
|
||||
dest_files=["res://.godot/imported/explosion_small_02.wav-f56a3851c015109af5f37b2eba52daa4.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
||||
BIN
audio/sounds/explosion_small_03.wav
Normal file
24
audio/sounds/explosion_small_03.wav.import
Normal file
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://b6nc3881sxtm8"
|
||||
path="res://.godot/imported/explosion_small_03.wav-6fd4bb4cfe9dadae8ec5af856147d6d5.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/explosion_small_03.wav"
|
||||
dest_files=["res://.godot/imported/explosion_small_03.wav-6fd4bb4cfe9dadae8ec5af856147d6d5.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
||||
BIN
audio/sounds/explosion_small_04.wav
Normal file
24
audio/sounds/explosion_small_04.wav.import
Normal file
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dvlnht0r462yk"
|
||||
path="res://.godot/imported/explosion_small_04.wav-d2021556595a538b8b461f25d9f22647.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/explosion_small_04.wav"
|
||||
dest_files=["res://.godot/imported/explosion_small_04.wav-d2021556595a538b8b461f25d9f22647.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
||||
BIN
audio/sounds/metal_tiny_hit_impact_01.wav
Normal file
24
audio/sounds/metal_tiny_hit_impact_01.wav.import
Normal file
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://r5ekj20pw3d8"
|
||||
path="res://.godot/imported/metal_tiny_hit_impact_01.wav-9c28aad71847caa2ec8b738aac8fae70.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/metal_tiny_hit_impact_01.wav"
|
||||
dest_files=["res://.godot/imported/metal_tiny_hit_impact_01.wav-9c28aad71847caa2ec8b738aac8fae70.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
||||
11
credits.txt
@@ -4,6 +4,17 @@ Trap Cycle - 9mm M&P Drop Mag Empty C.wav
|
||||
|
||||
Gamemaster Audio
|
||||
Trap Place - impact_deep_thud_bounce_09.wav
|
||||
Explosions
|
||||
- explosion_large_01.wav
|
||||
- explosion_large_02.wav
|
||||
- explosion_large_03.wav
|
||||
- explosion_large_04.wav
|
||||
- explosion_small_01.wav
|
||||
- explosion_small_02.wav
|
||||
- explosion_small_03.wav
|
||||
- explosion_small_04.wav
|
||||
|
||||
Disarm Tap - metal_tiny_hit_impact_01.wav
|
||||
|
||||
OTBTechno
|
||||
Trap Alert - 134688__otbtechno__bike-bell.wav
|
||||
|
||||
@@ -1,13 +1,15 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://by6suwmds7xq2"]
|
||||
[gd_scene load_steps=7 format=3 uid="uid://by6suwmds7xq2"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://d3t381vws7vns" path="res://scripts/test_level.gd" id="1_qcd3b"]
|
||||
[ext_resource type="PackedScene" uid="uid://bgocskbofewsr" path="res://templates/HUD.tscn" id="1_x4b8f"]
|
||||
[ext_resource type="Script" uid="uid://cymi1n4gavixy" path="res://scripts/level_camera.gd" id="3_qcd3b"]
|
||||
[ext_resource type="PackedScene" uid="uid://eaw46gqf17aw" path="res://templates/explosion.tscn" id="6_qcd3b"]
|
||||
[ext_resource type="MeshLibrary" uid="uid://bhpyvhf36jl0f" path="res://testing.tres" id="7_88ety"]
|
||||
[ext_resource type="MeshLibrary" uid="uid://cvhm40o2uw5mr" path="res://testing markers.tres" id="7_ahbqi"]
|
||||
|
||||
[node name="Node3D" type="Node3D"]
|
||||
script = ExtResource("1_qcd3b")
|
||||
difficulty = 5
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
layer = 1000
|
||||
@@ -51,3 +53,12 @@ mesh_library = ExtResource("7_ahbqi")
|
||||
cell_size = Vector3(1, 1, 1)
|
||||
cell_center_y = false
|
||||
metadata/_editor_floor_ = Vector3(0, -1, 0)
|
||||
|
||||
[node name="Explosion4" parent="." instance=ExtResource("6_qcd3b")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.4760416, 0, 1.06534)
|
||||
|
||||
[node name="Explosion5" parent="." instance=ExtResource("6_qcd3b")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.4470272, 0, 0.15185928)
|
||||
|
||||
[node name="Explosion6" parent="." instance=ExtResource("6_qcd3b")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.4994788, 0, -0.94687414)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=20 format=3 uid="uid://dd40q2mv84pmc"]
|
||||
[gd_scene load_steps=25 format=3 uid="uid://dd40q2mv84pmc"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dhu2psbhh1rl8" path="res://scripts/title_screen.gd" id="1_e54dn"]
|
||||
[ext_resource type="Shader" uid="uid://b2g6yddun2l6e" path="res://visuals/shaders/noise.gdshader" id="2_3yumr"]
|
||||
@@ -12,6 +12,10 @@
|
||||
[ext_resource type="AudioStream" uid="uid://doelc8yt5snc2" path="res://audio/sounds/Keypad A.wav" id="7_cs5ya"]
|
||||
[ext_resource type="Texture2D" uid="uid://bjwelo48s6aoh" path="res://visuals/images/title frame.png" id="11_u26n3"]
|
||||
[ext_resource type="Material" uid="uid://cysw8uwdmtv1v" path="res://visuals/materials/lowres-text.tres" id="12_ib7db"]
|
||||
[ext_resource type="Shader" uid="uid://b202rwkcmmg56" path="res://visuals/shaders/matrix.gdshader" id="13_4qe4i"]
|
||||
[ext_resource type="Texture2D" uid="uid://dpfq1o38kl88c" path="res://visuals/textures/glyphs.png" id="14_p07av"]
|
||||
[ext_resource type="Texture2D" uid="uid://i0esgu8xi4dp" path="res://visuals/textures/small_noise.tres" id="15_khjys"]
|
||||
[ext_resource type="Texture2D" uid="uid://dri0a20l6kpbj" path="res://visuals/images/icon.svg" id="16_174rq"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_tpml5"]
|
||||
shader = ExtResource("2_3yumr")
|
||||
@@ -81,6 +85,11 @@ shader = SubResource("Shader_u26n3")
|
||||
shader_parameter/threshold = 0.5
|
||||
shader_parameter/strength = 0.10300002864250002
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lrxh4"]
|
||||
shader = ExtResource("13_4qe4i")
|
||||
shader_parameter/chars = ExtResource("14_p07av")
|
||||
shader_parameter/noise_tex = ExtResource("15_khjys")
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
@@ -305,3 +314,10 @@ theme_override_font_sizes/font_size = 40
|
||||
text = "TRAP & GUN ACTION"
|
||||
clip_text = true
|
||||
text_overrun_behavior = 1
|
||||
|
||||
[node name="TextureRect4" type="TextureRect" parent="."]
|
||||
material = SubResource("ShaderMaterial_lrxh4")
|
||||
layout_mode = 0
|
||||
offset_right = 1920.0
|
||||
offset_bottom = 1080.0
|
||||
texture = ExtResource("16_174rq")
|
||||
|
||||
@@ -10,27 +10,27 @@ const action_value : Dictionary[String, int] = {
|
||||
|
||||
const icon_textures : Array = [
|
||||
{
|
||||
"normal" : preload("res://visuals/images/icons/switch button.png"),
|
||||
"pressed" : preload("res://visuals/images/icons/lit switch button.png")
|
||||
"normal" : preload("res://visuals/images/icons/button-detonate.png"),
|
||||
"pressed" : preload("res://visuals/images/icons/button-detonate-hit.png")
|
||||
},
|
||||
{
|
||||
"normal" : preload("res://visuals/images/icons/trap button.png"),
|
||||
"pressed" : preload("res://visuals/images/icons/lit trap button.png")
|
||||
"normal" : preload("res://visuals/images/icons/button-trap.png"),
|
||||
"pressed" : preload("res://visuals/images/icons/button-trap-hit.png")
|
||||
},
|
||||
{
|
||||
"normal" : preload("res://visuals/images/icons/detect button.png"),
|
||||
"pressed" : preload("res://visuals/images/icons/lit detect button.png")
|
||||
"normal" : preload("res://visuals/images/icons/button-detect.png"),
|
||||
"pressed" : preload("res://visuals/images/icons/button-detect-hit.png")
|
||||
},
|
||||
{
|
||||
"normal" : preload("res://visuals/images/icons/ranged attack button.png"),
|
||||
"pressed" : preload("res://visuals/images/icons/lit ranged attack button.png")
|
||||
"normal" : preload("res://visuals/images/icons/button-attack.png"),
|
||||
"pressed" : preload("res://visuals/images/icons/button-attack-hit.png")
|
||||
},
|
||||
]
|
||||
|
||||
const disarm_icon_template = preload("res://templates/disarm_icon.tscn")
|
||||
const success_sound = preload("res://audio/sounds/menu select.wav")
|
||||
const fail_sound = preload("res://audio/sounds/134688__otbtechno__bike-bell.wav")
|
||||
const progress_sound = preload("res://audio/sounds/BUTTON Generic Metal Medium High Mechanics 02.wav")
|
||||
const success_sound = preload("res://audio/sounds/TomWinandySFX_UI_ScifiTech_Notification_13.wav")
|
||||
const fail_sound = preload("res://audio/sounds/TomWinandySFX_UI_ScifiTech_Cancel_05.wav")
|
||||
const progress_sound = preload("res://audio/sounds/metal_tiny_hit_impact_01.wav")
|
||||
|
||||
@onready var confirmation_dialog : ConfirmationDialog = %ConfirmationDialog
|
||||
@onready var disarm_window : PanelContainer = %DisarmWindow
|
||||
@@ -56,7 +56,7 @@ func start_disarming() -> void:
|
||||
progress = 0
|
||||
disarm_icons = []
|
||||
disarm_buttons = []
|
||||
for i in range(difficulty):
|
||||
for i in range(Game.level.difficulty):
|
||||
var btn = randi_range(0,3)
|
||||
var icon : TextureButton = disarm_icon_template.instantiate()
|
||||
icon.texture_normal = icon_textures[btn].normal
|
||||
@@ -71,7 +71,7 @@ func start_disarming() -> void:
|
||||
func try_advance(btn : int) -> void:
|
||||
|
||||
if btn == disarm_buttons[progress]:
|
||||
disarm_icons[progress].set_pressed_no_signal(true)
|
||||
disarm_icons[progress].button_pressed = true
|
||||
progress += 1
|
||||
if progress >= len(disarm_buttons):
|
||||
Game.player.close_modal()
|
||||
|
||||
@@ -59,6 +59,10 @@ func is_valid_trap_square(crd : Vector3i) -> bool:
|
||||
return false
|
||||
return true
|
||||
|
||||
func activate_trap(crd : Vector3i) -> void:
|
||||
var trap = traps[crd]
|
||||
#if trap:
|
||||
|
||||
|
||||
func generate_trap(type : Trap.Type, square : Vector3i):
|
||||
var trap = trap_template.instantiate()
|
||||
|
||||
11
scripts/trap_fx.gd
Normal file
@@ -0,0 +1,11 @@
|
||||
extends Node3D
|
||||
|
||||
@onready var anim_player : AnimationPlayer = $AnimationPlayer
|
||||
|
||||
func _ready() -> void:
|
||||
anim_player.play("default")
|
||||
|
||||
|
||||
func _on_timer_timeout() -> void:
|
||||
print("Done")
|
||||
queue_free()
|
||||
1
scripts/trap_fx.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://dq4fq3sdlrtt2
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
[node name="DisarmIcon" type="TextureButton"]
|
||||
custom_minimum_size = Vector2(32, 32)
|
||||
toggle_mode = true
|
||||
texture_normal = ExtResource("1_tmc0a")
|
||||
texture_pressed = ExtResource("2_75gk1")
|
||||
ignore_texture_size = true
|
||||
|
||||
301
templates/explosion.tscn
Normal file
@@ -0,0 +1,301 @@
|
||||
[gd_scene load_steps=41 format=3 uid="uid://eaw46gqf17aw"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dq4fq3sdlrtt2" path="res://scripts/trap_fx.gd" id="1_77qbl"]
|
||||
[ext_resource type="Material" uid="uid://d0igimpfbmiye" path="res://visuals/materials/explosion_cloud.tres" id="2_l2v4y"]
|
||||
[ext_resource type="AudioStream" uid="uid://dqup45qbcs0a0" path="res://audio/sounds/explosion_small_01.wav" id="3_8g7xx"]
|
||||
[ext_resource type="AudioStream" uid="uid://dg1on6er2ielh" path="res://audio/sounds/explosion_small_02.wav" id="4_d5gho"]
|
||||
[ext_resource type="AudioStream" uid="uid://b6nc3881sxtm8" path="res://audio/sounds/explosion_small_03.wav" id="5_gf6ds"]
|
||||
[ext_resource type="AudioStream" uid="uid://dvlnht0r462yk" path="res://audio/sounds/explosion_small_04.wav" id="6_p88g7"]
|
||||
[ext_resource type="Shader" uid="uid://dkfrhh35nf022" path="res://visuals/shaders/explosive_streaks.gdshader" id="7_l2v4y"]
|
||||
[ext_resource type="Texture2D" uid="uid://bgud1c43hsss0" path="res://visuals/textures/explosive_streaks.png" id="8_8g7xx"]
|
||||
[ext_resource type="Texture2D" uid="uid://c4r0yuw28xqrc" path="res://visuals/textures/explosive_noise.tres" id="8_d5gho"]
|
||||
|
||||
[sub_resource type="Curve" id="Curve_bu3n0"]
|
||||
_data = [Vector2(0, 1), 0.0, 0.10453241, 0, 0, Vector2(0.57246375, 0.8988764), -0.65023583, -0.65023583, 0, 0, Vector2(1, 0), -5.1685348, 0.0, 0, 0]
|
||||
point_count = 3
|
||||
|
||||
[sub_resource type="CurveTexture" id="CurveTexture_spfcl"]
|
||||
texture_mode = 1
|
||||
curve = SubResource("Curve_bu3n0")
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_l0oiq"]
|
||||
offsets = PackedFloat32Array(0, 0.44642857)
|
||||
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_apxyt"]
|
||||
gradient = SubResource("Gradient_l0oiq")
|
||||
|
||||
[sub_resource type="Curve" id="Curve_uul3r"]
|
||||
_data = [Vector2(0.021739125, 1), 0.0, 0.0, 0, 0, Vector2(0.4710145, 0.32584274), 0.0, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CurveTexture" id="CurveTexture_h4jc3"]
|
||||
curve = SubResource("Curve_uul3r")
|
||||
|
||||
[sub_resource type="Curve" id="Curve_2tsig"]
|
||||
_data = [Vector2(0, 0.29213488), 0.0, 3.0099149, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CurveTexture" id="CurveTexture_78p8h"]
|
||||
curve = SubResource("Curve_2tsig")
|
||||
|
||||
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_6ym0g"]
|
||||
emission_shape = 6
|
||||
emission_ring_axis = Vector3(0, -1, 0)
|
||||
emission_ring_height = 2.0
|
||||
emission_ring_radius = 2.0
|
||||
emission_ring_inner_radius = 0.0
|
||||
emission_ring_cone_angle = 56.79
|
||||
radial_velocity_min = 6.4999776
|
||||
radial_velocity_max = 7.4999776
|
||||
radial_velocity_curve = SubResource("CurveTexture_h4jc3")
|
||||
gravity = Vector3(0, 5, 0)
|
||||
scale_min = 1.6999999
|
||||
scale_max = 3.0
|
||||
scale_curve = SubResource("CurveTexture_78p8h")
|
||||
color_ramp = SubResource("GradientTexture1D_apxyt")
|
||||
alpha_curve = SubResource("CurveTexture_spfcl")
|
||||
|
||||
[sub_resource type="SphereMesh" id="SphereMesh_4y8np"]
|
||||
|
||||
[sub_resource type="Curve" id="Curve_0a065"]
|
||||
_data = [Vector2(0, 1), 0.0, 0.10453241, 0, 0, Vector2(0.57246375, 0.8988764), -0.65023583, -0.65023583, 0, 0, Vector2(1, 0), -5.1685348, 0.0, 0, 0]
|
||||
point_count = 3
|
||||
|
||||
[sub_resource type="CurveTexture" id="CurveTexture_ska33"]
|
||||
texture_mode = 1
|
||||
curve = SubResource("Curve_0a065")
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_7pxcp"]
|
||||
offsets = PackedFloat32Array(0, 0.10714286, 0.45535713)
|
||||
colors = PackedColorArray(0, 0, 0, 1, 0.19607843, 0.19607843, 0.19607843, 1, 1, 1, 1, 1)
|
||||
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_h1pp0"]
|
||||
gradient = SubResource("Gradient_7pxcp")
|
||||
|
||||
[sub_resource type="Curve" id="Curve_2sdsb"]
|
||||
_data = [Vector2(0.021739125, 1), 0.0, 0.0, 0, 0, Vector2(0.4710145, 0.32584274), 0.0, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CurveTexture" id="CurveTexture_h4c7m"]
|
||||
curve = SubResource("Curve_2sdsb")
|
||||
|
||||
[sub_resource type="Curve" id="Curve_mojh2"]
|
||||
_data = [Vector2(0, 0.29213488), 0.0, 3.0099149, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CurveTexture" id="CurveTexture_4dm4u"]
|
||||
curve = SubResource("Curve_mojh2")
|
||||
|
||||
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_gp5gk"]
|
||||
emission_shape_scale = Vector3(0.5, 0.5, 0.5)
|
||||
emission_shape = 6
|
||||
emission_ring_axis = Vector3(0, -1, 0)
|
||||
emission_ring_height = 2.0
|
||||
emission_ring_radius = 2.0
|
||||
emission_ring_inner_radius = 0.0
|
||||
emission_ring_cone_angle = 56.79
|
||||
angle_min = -720.0
|
||||
angle_max = 720.0
|
||||
radial_velocity_min = 3.2499776
|
||||
radial_velocity_max = 3.7499776
|
||||
radial_velocity_curve = SubResource("CurveTexture_h4c7m")
|
||||
gravity = Vector3(0, 5, 0)
|
||||
scale_min = 0.84999996
|
||||
scale_max = 1.5
|
||||
scale_curve = SubResource("CurveTexture_4dm4u")
|
||||
color_ramp = SubResource("GradientTexture1D_h1pp0")
|
||||
alpha_curve = SubResource("CurveTexture_ska33")
|
||||
turbulence_noise_strength = 20.0
|
||||
turbulence_noise_scale = 0.0
|
||||
|
||||
[sub_resource type="SphereMesh" id="SphereMesh_s37iy"]
|
||||
|
||||
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_urvwl"]
|
||||
streams_count = 4
|
||||
stream_0/stream = ExtResource("3_8g7xx")
|
||||
stream_1/stream = ExtResource("4_d5gho")
|
||||
stream_2/stream = ExtResource("5_gf6ds")
|
||||
stream_3/stream = ExtResource("6_p88g7")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_8g7xx"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("7_l2v4y")
|
||||
shader_parameter/streaks_texture = ExtResource("8_8g7xx")
|
||||
shader_parameter/explosion_texture = ExtResource("8_d5gho")
|
||||
shader_parameter/streak_color = Color(3.2944162, 1.1558828, 0, 1)
|
||||
|
||||
[sub_resource type="Curve" id="Curve_gf6ds"]
|
||||
_data = [Vector2(0.13768117, 0.022471905), 0.0, 2.907304, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CurveTexture" id="CurveTexture_p88g7"]
|
||||
curve = SubResource("Curve_gf6ds")
|
||||
|
||||
[sub_resource type="Curve" id="Curve_d5gho"]
|
||||
_data = [Vector2(0, 0.34831464), 0.0, 1.9734426, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CurveTexture" id="CurveTexture_gf6ds"]
|
||||
curve = SubResource("Curve_d5gho")
|
||||
|
||||
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_p88g7"]
|
||||
particle_flag_align_y = true
|
||||
direction = Vector3(0, 1, 0)
|
||||
spread = 90.0
|
||||
initial_velocity_min = 0.5
|
||||
initial_velocity_max = 1.0
|
||||
gravity = Vector3(0, 0, 0)
|
||||
scale_min = 2.0
|
||||
scale_max = 6.0
|
||||
scale_curve = SubResource("CurveTexture_gf6ds")
|
||||
alpha_curve = SubResource("CurveTexture_p88g7")
|
||||
hue_variation_min = -2.2351742e-08
|
||||
hue_variation_max = 0.99999994
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_bu3n0"]
|
||||
size = Vector2(0.25, 1)
|
||||
center_offset = Vector3(0, 0.4, 0)
|
||||
|
||||
[sub_resource type="Animation" id="Animation_d5gho"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("ParticleFX:emitting")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("StreakFX:emitting")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("OmniLight3D:light_energy")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [20.0]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_gf6ds"]
|
||||
resource_name = "default"
|
||||
step = 0.05
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("ParticleFX:emitting")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("StreakFX:emitting")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0.05),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("OmniLight3D:light_energy")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0, 0.15),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [20.0, 0.0]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_p88g7"]
|
||||
_data = {
|
||||
&"RESET": SubResource("Animation_d5gho"),
|
||||
&"default": SubResource("Animation_gf6ds")
|
||||
}
|
||||
|
||||
[node name="Explosion" type="Node3D"]
|
||||
script = ExtResource("1_77qbl")
|
||||
|
||||
[node name="GPUParticles3D" type="GPUParticles3D" parent="."]
|
||||
material_override = ExtResource("2_l2v4y")
|
||||
emitting = false
|
||||
amount = 10
|
||||
lifetime = 0.6
|
||||
one_shot = true
|
||||
explosiveness = 0.8
|
||||
fixed_fps = 60
|
||||
process_material = SubResource("ParticleProcessMaterial_6ym0g")
|
||||
draw_pass_1 = SubResource("SphereMesh_4y8np")
|
||||
|
||||
[node name="ParticleFX" type="GPUParticles3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.4375714, 0, 0.5602956)
|
||||
material_override = ExtResource("2_l2v4y")
|
||||
emitting = false
|
||||
amount = 10
|
||||
lifetime = 0.6
|
||||
one_shot = true
|
||||
explosiveness = 0.8
|
||||
fixed_fps = 60
|
||||
process_material = SubResource("ParticleProcessMaterial_gp5gk")
|
||||
draw_pass_1 = SubResource("SphereMesh_s37iy")
|
||||
|
||||
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."]
|
||||
stream = SubResource("AudioStreamRandomizer_urvwl")
|
||||
autoplay = true
|
||||
|
||||
[node name="Timer" type="Timer" parent="."]
|
||||
wait_time = 3.0
|
||||
one_shot = true
|
||||
autostart = true
|
||||
|
||||
[node name="StreakFX" type="GPUParticles3D" parent="."]
|
||||
material_override = SubResource("ShaderMaterial_8g7xx")
|
||||
emitting = false
|
||||
lifetime = 0.4
|
||||
one_shot = true
|
||||
explosiveness = 0.9
|
||||
randomness = 1.0
|
||||
fixed_fps = 60
|
||||
process_material = SubResource("ParticleProcessMaterial_p88g7")
|
||||
draw_pass_1 = SubResource("QuadMesh_bu3n0")
|
||||
|
||||
[node name="OmniLight3D" type="OmniLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
|
||||
light_color = Color(1, 0.5917481, 0, 1)
|
||||
light_energy = 20.0
|
||||
omni_range = 10.0
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_p88g7")
|
||||
}
|
||||
|
||||
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
|
||||
@@ -3,6 +3,7 @@
|
||||
[ext_resource type="Script" uid="uid://cb72nk0ddi3c" path="res://scripts/one_shot.gd" id="1_k1ss2"]
|
||||
|
||||
[node name="OneShot" type="AudioStreamPlayer"]
|
||||
autoplay = true
|
||||
script = ExtResource("1_k1ss2")
|
||||
|
||||
[node name="Timer" type="Timer" parent="."]
|
||||
|
||||
BIN
visuals/images/icons/button-attack-hit.png
Normal file
|
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visuals/images/icons/button-trap.png.import
Normal file
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23
visuals/materials/explosion_cloud.tres
Normal file
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|
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|
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|
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|
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|
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46
visuals/shaders/explosion cloud.gdshader
Normal file
@@ -0,0 +1,46 @@
|
||||
shader_type spatial;
|
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|
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uniform sampler2D noise;
|
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|
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|
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|
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uniform vec2 oscillation_speed = vec2(1,1);
|
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|
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varying vec3 world_vertex;
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|
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|
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// Called for every vertex the material is visible on.
|
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vec2 uv = UV + TIME * oscillation_speed;
|
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float noise_val = texture(noise, uv).r;
|
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VERTEX = VERTEX + NORMAL * noise_strength * noise_val;
|
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|
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vec3 color;
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|
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vec2 uv = UV;
|
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|
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g_noise_val *= g_noise_val;
|
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float e_noise_val = texture(noise, uv + TIME * 0.2).r;
|
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vec3 gradient_col = texture(color_gradient, vec2(g_noise_val, 0)).rgb;
|
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color = gradient_col;
|
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ALBEDO = color;
|
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e_col = e_col * smoothstep(COLOR.r,1.0, texture(emissive_noise, UV).r) * 20.0;
|
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EMISSION = e_col.rgb;
|
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|
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float depth_tex = texture(DEPTH_TEXTURE, SCREEN_UV).r;
|
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float prox_factor = 1.0 - smoothstep(depth_tex, depth_tex + edge_distance, VERTEX.z);
|
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float a_noise_val = smoothstep(0, .8, texture(noise, uv + TIME * 0.1).r);
|
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ALPHA = COLOR.a * a_noise_val * prox_factor;
|
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|
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}
|
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|
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//void light() {
|
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// // Called for every pixel for every light affecting the material.
|
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// // Uncomment to replace the default light processing function with this one.
|
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//}
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1
visuals/shaders/explosion cloud.gdshader.uid
Normal file
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uid://c4uv1a6c6l4w4
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24
visuals/shaders/explosive_streaks.gdshader
Normal file
@@ -0,0 +1,24 @@
|
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shader_type spatial;
|
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render_mode cull_disabled;
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|
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uniform sampler2D streaks_texture;
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uniform sampler2D explosion_texture;
|
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uniform vec4 streak_color : source_color;
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|
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void vertex() {
|
||||
// Called for every vertex the material is visible on.
|
||||
}
|
||||
|
||||
void fragment() {
|
||||
// Called for every pixel the material is visible on.
|
||||
vec2 streak_uv = vec2(UV.x * .25 + floor(COLOR.r * 4.0) * .25, UV.y);
|
||||
float n_val = texture(explosion_texture, UV).r;
|
||||
float alpha = texture(streaks_texture, streak_uv).r * smoothstep(COLOR.a, 1, n_val);
|
||||
ALBEDO = streak_color.rgb;
|
||||
ALPHA = alpha;
|
||||
}
|
||||
|
||||
//void light() {
|
||||
// // Called for every pixel for every light affecting the material.
|
||||
// // Uncomment to replace the default light processing function with this one.
|
||||
//}
|
||||
1
visuals/shaders/explosive_streaks.gdshader.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://dkfrhh35nf022
|
||||
29
visuals/shaders/matrix.gdshader
Normal file
@@ -0,0 +1,29 @@
|
||||
shader_type canvas_item;
|
||||
|
||||
uniform sampler2D chars;
|
||||
uniform sampler2D noise_tex;
|
||||
|
||||
void fragment() {
|
||||
// Random character
|
||||
vec2 uv = fract(UV * 32.0); // loop uv 32 times for the characters (as the noise resolution is 32x32)
|
||||
float noise = texture(noise_tex, UV).g;
|
||||
noise = round(noise * 26.0) / 26.0; // make sure the color value are snapped by 0.1 (so its only 0.0, 0.1, 0.2, and so on) for perfect offset
|
||||
uv.x = (uv.x / 26.0); // offset
|
||||
uv.x += noise; // offset every character by the noise value
|
||||
uv.x += round(TIME * 0.5 * 26.0)/26.0; // animate characters with TIME, then snapped by 0.1 so it doesnt slide. 0.5 is the speed, you might want to change that
|
||||
|
||||
// distortion
|
||||
float rain = UV.y; // this is a vertical gradient
|
||||
float distortion = texture(noise_tex, UV / vec2(1.0, 32.0)).g; // this will be used for distortion, using previous noise but only horizontal
|
||||
distortion = round(distortion * 26.0) / 26.0; // for precision reason, you need to round your distortion too, otherwise some character wouldnt be fully shown
|
||||
rain -= round(TIME * 0.2 * 32.0) / 32.0; // the 'rain' shouldn't move smoothly right? also, 0.2 is the speed
|
||||
rain += distortion; // distort this gradient, turning it into a rain
|
||||
rain = fract(rain); // loop the rain
|
||||
rain = round(rain * 16.0) / 16.0; // pixelate the rain. Rounding by 32.0 or 8.0 is optional
|
||||
rain = pow(rain, 3.0); // this is not necessary, i just think that it looks good
|
||||
rain *= 2.0; // this is also not important, just making the characters brighter
|
||||
|
||||
COLOR.rgb = texture(chars, uv).rgb * rain * vec3(0.0, 1.0, 0.0); // finally multiply them together then multiply with green for the color
|
||||
}
|
||||
|
||||
|
||||
1
visuals/shaders/matrix.gdshader.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b202rwkcmmg56
|
||||
BIN
visuals/textures/T_MarbleNoise_tiled.png
Normal file
|
After Width: | Height: | Size: 150 KiB |
41
visuals/textures/T_MarbleNoise_tiled.png.import
Normal file
@@ -0,0 +1,41 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://hyuqahibuxvk"
|
||||
path.s3tc="res://.godot/imported/T_MarbleNoise_tiled.png-f8168c58cf3a1775bc180c7d94a28d05.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://visuals/textures/T_MarbleNoise_tiled.png"
|
||||
dest_files=["res://.godot/imported/T_MarbleNoise_tiled.png-f8168c58cf3a1775bc180c7d94a28d05.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
visuals/textures/T_cloudy_noise_211c.png
Normal file
|
After Width: | Height: | Size: 120 KiB |
41
visuals/textures/T_cloudy_noise_211c.png.import
Normal file
@@ -0,0 +1,41 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cm8al4e8mney0"
|
||||
path.s3tc="res://.godot/imported/T_cloudy_noise_211c.png-6537c12041a33e21ee237bf63259223a.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://visuals/textures/T_cloudy_noise_211c.png"
|
||||
dest_files=["res://.godot/imported/T_cloudy_noise_211c.png-6537c12041a33e21ee237bf63259223a.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
14
visuals/textures/explosive_noise.tres
Normal file
@@ -0,0 +1,14 @@
|
||||
[gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://c4r0yuw28xqrc"]
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_5rac8"]
|
||||
noise_type = 2
|
||||
frequency = 0.0004
|
||||
fractal_type = 2
|
||||
fractal_octaves = 6
|
||||
fractal_lacunarity = 2.23
|
||||
fractal_gain = 0.925
|
||||
|
||||
[resource]
|
||||
noise = SubResource("FastNoiseLite_5rac8")
|
||||
seamless = true
|
||||
seamless_blend_skirt = 0.326
|
||||
BIN
visuals/textures/explosive_streaks.png
Normal file
|
After Width: | Height: | Size: 156 KiB |
41
visuals/textures/explosive_streaks.png.import
Normal file
@@ -0,0 +1,41 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bgud1c43hsss0"
|
||||
path.s3tc="res://.godot/imported/explosive_streaks.png-079e7453e53528e3328bffd3b77d4b45.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://visuals/textures/explosive_streaks.png"
|
||||
dest_files=["res://.godot/imported/explosive_streaks.png-079e7453e53528e3328bffd3b77d4b45.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
visuals/textures/glyphs.png
Normal file
|
After Width: | Height: | Size: 17 KiB |
40
visuals/textures/glyphs.png.import
Normal file
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dpfq1o38kl88c"
|
||||
path="res://.godot/imported/glyphs.png-8e5b9cbbeceda54b356d4475a50f4b56.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://visuals/textures/glyphs.png"
|
||||
dest_files=["res://.godot/imported/glyphs.png-8e5b9cbbeceda54b356d4475a50f4b56.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
visuals/textures/perlin_seamless.png
Normal file
|
After Width: | Height: | Size: 134 KiB |
41
visuals/textures/perlin_seamless.png.import
Normal file
@@ -0,0 +1,41 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://by70e5iuu1n47"
|
||||
path.s3tc="res://.godot/imported/perlin_seamless.png-5973ac409d711b91decd8c900d3cb3e3.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://visuals/textures/perlin_seamless.png"
|
||||
dest_files=["res://.godot/imported/perlin_seamless.png-5973ac409d711b91decd8c900d3cb3e3.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
13
visuals/textures/small_noise.tres
Normal file
@@ -0,0 +1,13 @@
|
||||
[gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://i0esgu8xi4dp"]
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_77w2v"]
|
||||
noise_type = 5
|
||||
seed = 212
|
||||
frequency = 0.154
|
||||
fractal_octaves = 1
|
||||
|
||||
[resource]
|
||||
width = 32
|
||||
height = 32
|
||||
generate_mipmaps = false
|
||||
noise = SubResource("FastNoiseLite_77w2v")
|
||||