Work on vfx and sfx for traps.
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@@ -5,6 +5,7 @@
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[node name="DisarmIcon" type="TextureButton"]
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custom_minimum_size = Vector2(32, 32)
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toggle_mode = true
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texture_normal = ExtResource("1_tmc0a")
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texture_pressed = ExtResource("2_75gk1")
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ignore_texture_size = true
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