Work on vfx and sfx for traps.
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@@ -1,13 +1,15 @@
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[gd_scene load_steps=6 format=3 uid="uid://by6suwmds7xq2"]
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[gd_scene load_steps=7 format=3 uid="uid://by6suwmds7xq2"]
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[ext_resource type="Script" uid="uid://d3t381vws7vns" path="res://scripts/test_level.gd" id="1_qcd3b"]
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[ext_resource type="PackedScene" uid="uid://bgocskbofewsr" path="res://templates/HUD.tscn" id="1_x4b8f"]
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[ext_resource type="Script" uid="uid://cymi1n4gavixy" path="res://scripts/level_camera.gd" id="3_qcd3b"]
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[ext_resource type="PackedScene" uid="uid://eaw46gqf17aw" path="res://templates/explosion.tscn" id="6_qcd3b"]
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[ext_resource type="MeshLibrary" uid="uid://bhpyvhf36jl0f" path="res://testing.tres" id="7_88ety"]
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[ext_resource type="MeshLibrary" uid="uid://cvhm40o2uw5mr" path="res://testing markers.tres" id="7_ahbqi"]
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[node name="Node3D" type="Node3D"]
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script = ExtResource("1_qcd3b")
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difficulty = 5
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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layer = 1000
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@@ -51,3 +53,12 @@ mesh_library = ExtResource("7_ahbqi")
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cell_size = Vector3(1, 1, 1)
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cell_center_y = false
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metadata/_editor_floor_ = Vector3(0, -1, 0)
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[node name="Explosion4" parent="." instance=ExtResource("6_qcd3b")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.4760416, 0, 1.06534)
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[node name="Explosion5" parent="." instance=ExtResource("6_qcd3b")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.4470272, 0, 0.15185928)
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[node name="Explosion6" parent="." instance=ExtResource("6_qcd3b")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.4994788, 0, -0.94687414)
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