Work on vfx and sfx for traps.
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@@ -1,13 +1,15 @@
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[gd_scene load_steps=6 format=3 uid="uid://by6suwmds7xq2"]
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[gd_scene load_steps=7 format=3 uid="uid://by6suwmds7xq2"]
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[ext_resource type="Script" uid="uid://d3t381vws7vns" path="res://scripts/test_level.gd" id="1_qcd3b"]
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[ext_resource type="PackedScene" uid="uid://bgocskbofewsr" path="res://templates/HUD.tscn" id="1_x4b8f"]
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[ext_resource type="Script" uid="uid://cymi1n4gavixy" path="res://scripts/level_camera.gd" id="3_qcd3b"]
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[ext_resource type="PackedScene" uid="uid://eaw46gqf17aw" path="res://templates/explosion.tscn" id="6_qcd3b"]
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[ext_resource type="MeshLibrary" uid="uid://bhpyvhf36jl0f" path="res://testing.tres" id="7_88ety"]
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[ext_resource type="MeshLibrary" uid="uid://cvhm40o2uw5mr" path="res://testing markers.tres" id="7_ahbqi"]
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[node name="Node3D" type="Node3D"]
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script = ExtResource("1_qcd3b")
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difficulty = 5
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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layer = 1000
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@@ -51,3 +53,12 @@ mesh_library = ExtResource("7_ahbqi")
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cell_size = Vector3(1, 1, 1)
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cell_center_y = false
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metadata/_editor_floor_ = Vector3(0, -1, 0)
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[node name="Explosion4" parent="." instance=ExtResource("6_qcd3b")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.4760416, 0, 1.06534)
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[node name="Explosion5" parent="." instance=ExtResource("6_qcd3b")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.4470272, 0, 0.15185928)
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[node name="Explosion6" parent="." instance=ExtResource("6_qcd3b")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.4994788, 0, -0.94687414)
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=20 format=3 uid="uid://dd40q2mv84pmc"]
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[gd_scene load_steps=25 format=3 uid="uid://dd40q2mv84pmc"]
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[ext_resource type="Script" uid="uid://dhu2psbhh1rl8" path="res://scripts/title_screen.gd" id="1_e54dn"]
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[ext_resource type="Shader" uid="uid://b2g6yddun2l6e" path="res://visuals/shaders/noise.gdshader" id="2_3yumr"]
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@@ -12,6 +12,10 @@
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[ext_resource type="AudioStream" uid="uid://doelc8yt5snc2" path="res://audio/sounds/Keypad A.wav" id="7_cs5ya"]
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[ext_resource type="Texture2D" uid="uid://bjwelo48s6aoh" path="res://visuals/images/title frame.png" id="11_u26n3"]
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[ext_resource type="Material" uid="uid://cysw8uwdmtv1v" path="res://visuals/materials/lowres-text.tres" id="12_ib7db"]
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[ext_resource type="Shader" uid="uid://b202rwkcmmg56" path="res://visuals/shaders/matrix.gdshader" id="13_4qe4i"]
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[ext_resource type="Texture2D" uid="uid://dpfq1o38kl88c" path="res://visuals/textures/glyphs.png" id="14_p07av"]
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[ext_resource type="Texture2D" uid="uid://i0esgu8xi4dp" path="res://visuals/textures/small_noise.tres" id="15_khjys"]
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[ext_resource type="Texture2D" uid="uid://dri0a20l6kpbj" path="res://visuals/images/icon.svg" id="16_174rq"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_tpml5"]
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shader = ExtResource("2_3yumr")
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@@ -81,6 +85,11 @@ shader = SubResource("Shader_u26n3")
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shader_parameter/threshold = 0.5
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shader_parameter/strength = 0.10300002864250002
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_lrxh4"]
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shader = ExtResource("13_4qe4i")
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shader_parameter/chars = ExtResource("14_p07av")
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shader_parameter/noise_tex = ExtResource("15_khjys")
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[node name="Control" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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@@ -305,3 +314,10 @@ theme_override_font_sizes/font_size = 40
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text = "TRAP & GUN ACTION"
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clip_text = true
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text_overrun_behavior = 1
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[node name="TextureRect4" type="TextureRect" parent="."]
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material = SubResource("ShaderMaterial_lrxh4")
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layout_mode = 0
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offset_right = 1920.0
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offset_bottom = 1080.0
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texture = ExtResource("16_174rq")
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