commented out old multiplayer scripts and fixed character select input vector
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@@ -82,10 +82,9 @@ func _process(delta : float) -> void:
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selector_wait -= delta
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return
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var input_vector : Vector2
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if Multiplayer.is_host():
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input_vector = Input.get_vector("west","east","north","south")
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else:
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input_vector = Input.get_vector("ui_focus_prev","ui_focus_next","north","south")
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input_vector = Input.get_vector("west","east","north","south")
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var move_dir : Vector2 = Vector2.ZERO
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if input_vector.x < 0:
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