Extensive work on virtually all of the visuals and the net code
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@@ -3,6 +3,16 @@
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[ext_resource type="Script" uid="uid://c14c3ogbf7i33" path="res://scripts/pitfall.gd" id="1_pl1py"]
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[ext_resource type="Texture2D" uid="uid://dvxj8a5dj535k" path="res://visuals/images/pitfall.png" id="2_4wfyu"]
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[sub_resource type="Animation" id="Animation_r4vne"]
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length = 0.001
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tracks/0/type = "scale_3d"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite3D")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = PackedFloat32Array(0, 1, 1, 1, 1)
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[sub_resource type="Animation" id="Animation_eaqbt"]
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resource_name = "expand"
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length = 0.2
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@@ -14,16 +24,6 @@ tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = PackedFloat32Array(0, 1, 0.1, 0.1, 0.1, 0.1, 1, 1.3, 1.3, 1.3, 0.16666667, 1, 1, 1, 1)
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[sub_resource type="Animation" id="Animation_r4vne"]
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length = 0.001
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tracks/0/type = "scale_3d"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite3D")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = PackedFloat32Array(0, 1, 1, 1, 1)
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_ywdt3"]
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_data = {
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&"RESET": SubResource("Animation_r4vne"),
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