Extensive work on virtually all of the visuals and the net code

This commit is contained in:
2026-03-01 21:26:31 -05:00
parent e7570c78c3
commit bed068eafc
180 changed files with 46533 additions and 913 deletions

View File

@@ -2,7 +2,7 @@ class_name ControlDisplay extends Control
@onready var range_attack_button : TextureButton = $RangedAttack
@onready var melee_attack_button : TextureButton = $MeleeAttack
@onready var trap_button : TextureButton = $Trap
@onready var hack_button : TextureButton = $Hack
@onready var detect_button : TextureButton = $Detect
@onready var switch_button : TextureButton = $Switch
@@ -11,7 +11,7 @@ func _on_melee_range_changed(melee : bool) -> void:
melee_attack_button.visible = melee
func _process(delta: float) -> void:
trap_button.set_pressed_no_signal(Input.is_action_pressed("lay trap"))
hack_button.set_pressed_no_signal(Input.is_action_pressed("install"))
detect_button.set_pressed_no_signal(Input.is_action_pressed("detect"))
switch_button.set_pressed_no_signal(Input.is_action_pressed("detonate"))
melee_attack_button.set_pressed_no_signal(Input.is_action_pressed("attack"))