Extensive work on virtually all of the visuals and the net code

This commit is contained in:
2026-03-01 21:26:31 -05:00
parent e7570c78c3
commit bed068eafc
180 changed files with 46533 additions and 913 deletions

View File

@@ -1,18 +1,12 @@
[gd_scene load_steps=6 format=4 uid="uid://g0hwd08pyotg"]
[gd_scene load_steps=5 format=4 uid="uid://g0hwd08pyotg"]
[ext_resource type="Texture2D" uid="uid://dh7qnid3xib43" path="res://models/OBJ format/Cube_Marker_0.png" id="1_anj20"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ajl1n"]
transparency = 1
blend_mode = 1
albedo_color = Color(3.2359245, 3.2359245, 3.2359245, 1)
albedo_texture = ExtResource("1_anj20")
texture_filter = 0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x5alm"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_anj20"]
resource_name = "texture_0"
transparency = 4
cull_mode = 2
shading_mode = 0
albedo_texture = ExtResource("1_anj20")
texture_filter = 0
texture_repeat = false
@@ -39,7 +33,7 @@ _surfaces = [{
"format": 34896613399,
"index_count": 6,
"index_data": PackedByteArray("AAABAAIAAwAEAAUA"),
"material": SubResource("StandardMaterial3D_x5alm"),
"material": SubResource("StandardMaterial3D_anj20"),
"name": "texture_0",
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
@@ -53,7 +47,6 @@ shadow_mesh = SubResource("ArrayMesh_y600y")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
[node name="Cube Marker" type="MeshInstance3D" parent="."]
material_override = SubResource("StandardMaterial3D_ajl1n")
cast_shadow = 0
mesh = SubResource("ArrayMesh_y2kk5")
skeleton = NodePath("")