Extensive work on virtually all of the visuals and the net code
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13
models/material_0.tres
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13
models/material_0.tres
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://csslbdbpj3gpc"]
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[ext_resource type="Texture2D" uid="uid://0a53qj5dfrd6" path="res://hack texture.tres" id="1_6w5bd"]
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[resource]
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resource_name = "material_0"
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transparency = 2
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alpha_scissor_threshold = 0.05
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alpha_antialiasing_mode = 0
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cull_mode = 2
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albedo_texture = ExtResource("1_6w5bd")
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texture_filter = 0
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texture_repeat = false
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