Extensive work on virtually all of the visuals and the net code
This commit is contained in:
50
models/hack.gltf.import
Normal file
50
models/hack.gltf.import
Normal file
@@ -0,0 +1,50 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://bswqmj0bshvct"
|
||||
path="res://.godot/imported/hack.gltf-670ad70ac4ea74fe073de2a206caed66.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://models/hack.gltf"
|
||||
dest_files=["res://.godot/imported/hack.gltf-670ad70ac4ea74fe073de2a206caed66.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={
|
||||
"materials": {
|
||||
"material_0": {
|
||||
"use_external/enabled": true,
|
||||
"use_external/fallback_path": "res://models/material_0.tres",
|
||||
"use_external/path": "uid://csslbdbpj3gpc"
|
||||
}
|
||||
}
|
||||
}
|
||||
gltf/naming_version=2
|
||||
gltf/embedded_image_handling=1
|
||||
Reference in New Issue
Block a user