Extensive work on virtually all of the visuals and the net code
This commit is contained in:
4175
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|
||||
material_override = SubResource("StandardMaterial3D_ajl1n")
|
||||
cast_shadow = 0
|
||||
mesh = SubResource("ArrayMesh_y2kk5")
|
||||
skeleton = NodePath("")
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="wavefront_obj"
|
||||
importer_version=1
|
||||
type="Mesh"
|
||||
uid="uid://bih57xe642hrc"
|
||||
path="res://.godot/imported/trap.obj-8c305ecaf29a4eb2e2c7bab71fc217ef.mesh"
|
||||
|
||||
[deps]
|
||||
|
||||
files=["res://.godot/imported/trap.obj-8c305ecaf29a4eb2e2c7bab71fc217ef.mesh"]
|
||||
|
||||
source_file="res://models/trap.obj"
|
||||
dest_files=["res://.godot/imported/trap.obj-8c305ecaf29a4eb2e2c7bab71fc217ef.mesh", "res://.godot/imported/trap.obj-8c305ecaf29a4eb2e2c7bab71fc217ef.mesh"]
|
||||
|
||||
[params]
|
||||
|
||||
generate_tangents=true
|
||||
generate_lods=true
|
||||
generate_shadow_mesh=true
|
||||
generate_lightmap_uv2=false
|
||||
generate_lightmap_uv2_texel_size=0.2
|
||||
scale_mesh=Vector3(1, 1, 1)
|
||||
offset_mesh=Vector3(0, 0, 0)
|
||||
force_disable_mesh_compression=false
|
||||
Reference in New Issue
Block a user