Extensive work on virtually all of the visuals and the net code

This commit is contained in:
2026-03-01 21:26:31 -05:00
parent e7570c78c3
commit bed068eafc
180 changed files with 46533 additions and 913 deletions

View File

@@ -1,4 +1,4 @@
[gd_resource type="MeshLibrary" load_steps=46 format=4 uid="uid://elmgvto6udwo"]
[gd_resource type="MeshLibrary" load_steps=47 format=4 uid="uid://elmgvto6udwo"]
[ext_resource type="Texture2D" uid="uid://bfmitswemgn53" path="res://models/manufactory/grill_0.png" id="1_8jwmj"]
[ext_resource type="Texture2D" uid="uid://bvp5nsky547ah" path="res://models/manufactory/floor_0.png" id="2_vcvx8"]
@@ -173,6 +173,9 @@ data = {
[sub_resource type="ImageTexture" id="ImageTexture_3ek3h"]
image = SubResource("Image_ffk5n")
[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_nrpl8"]
points = PackedVector3Array(-0.5, 1, 0.5, 0.5, 0, 0.5, -0.5, 1, -0.5, -0.5, 0, 0.5, 0.5, 0, -0.5, -0.5, 0, -0.5)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kaae4"]
resource_name = "texture_1"
transparency = 2
@@ -415,7 +418,7 @@ item/2/name = "ramp"
item/2/mesh = SubResource("ArrayMesh_fnsd6")
item/2/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/2/mesh_cast_shadow = 1
item/2/shapes = []
item/2/shapes = [SubResource("ConvexPolygonShape3D_nrpl8"), Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)]
item/2/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/2/navigation_layers = 1
item/2/preview = SubResource("ImageTexture_3ek3h")