More work on maps and multiplayer

This commit is contained in:
2026-01-15 11:10:12 -05:00
parent dc8585b1f0
commit bc48e9cea2
25 changed files with 3740 additions and 136 deletions

View File

@@ -73,3 +73,7 @@ func _on_joining_back_button_pressed() -> void:
func _on_client_added(peer_handle : String, peer_id : int) -> void:
%ParticipantsText.text = "[color=FFFF00][b]*%s[/b][/color]\n[color=FFFFFF]*%s[/color]" % [handle, peer_handle]
%StartButton.disabled = false
func _on_level_spawned(node: Node) -> void:
if node is Level:
Game.level_spawned.rpc_id(1, Multiplayer.id)